NoM0Re
f84661ad99
revisit Mounted Frame
2025-06-12 02:46:14 +02:00
NoM0Re
3606843ad3
revisit Money/Currency Trigger
2025-06-12 02:18:51 +02:00
NoM0Re
2c8266961b
revisit LibGetFrame
2025-06-12 01:50:02 +02:00
NoM0Re
758dfdce86
5.19.11
2025-06-09 01:19:48 +02:00
NoM0Re
0c528b2607
5.19.10-10-g7ac7dc8
2025-06-08 22:27:10 +02:00
NoM0Re
046e8b61fd
add workflow
2025-06-08 17:38:29 +02:00
NoM0Re
5bf1397e18
(fix/SwingTimer) Offhand in a minimal way
2025-06-08 16:41:56 +02:00
NoM0Re
7290440533
from retail
...
Fix loadstring error's error with subtext
2025-06-07 02:37:38 +02:00
NoM0Re
34b2e69600
small fixes
2025-06-05 13:57:23 +02:00
NoM0Re
d08d10eaf6
(feat/Prototypes): Add Spell Cast Succeeded
2025-06-05 00:23:13 +02:00
NoM0Re
10d9d99be3
(feat/TextEditor): Rollout the WaybackMachine as Buttons, as we do not have the SetScript handler OnKeyDown/OnKeyUp ( #50 )
2025-06-04 21:21:45 +02:00
NoM0Re
8b5bfd4557
(feat/libs): update Libraries ( #49 )
2025-06-04 21:21:38 +02:00
NoM0Re
5ff6c87e18
(fix/Power): Add missing shared events for Combo Points
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forgot that edgecase
2025-06-02 22:36:34 +02:00
NoM0Re
ddbee38646
(fix/Power): fix regression causing stuttery power updates by re-adding FRAME_UPDATE for non-multi-unit units
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This change reintroduces FRAME_UPDATE for units not in multiUnitUnits (e.g., player, target) to ensure smooth power updates, similar to UNIT_POWER_FREQUENT in retail. The new logic tho avoids registering other unit events when FRAME_UPDATE is used, improving performance and preventing multiple updates per frame, than before.
2025-06-02 22:12:34 +02:00
NoM0Re
bda851552d
5.19.10
2025-05-31 22:54:39 +02:00
NoM0Re
9def6a5ab8
(fix/GenericTrigger) regex for weapon enchants
2025-05-13 23:42:40 +02:00
Artur Morozov
4f547d6804
GenericTrigger: fix regex for weapon enchants
2025-05-13 22:56:42 +03:00
NoM0Re
4d47aabcda
(feature/LibGlow) add Proc Glow ( #35 )
2025-05-01 18:43:54 +02:00
NoM0Re
253de34f0f
(fix/states) prevent nil error when cleaning up states
2025-04-26 16:10:06 +02:00
NoM0Re
709671d706
5.19.9
...
forgot locales
2025-04-25 19:46:09 +02:00
NoM0Re
1f289de84d
5.19.9
2025-04-25 19:28:09 +02:00
NoM0Re
53e99cc6cd
(fix/libs) handle WoW API-shortened talent name for resto druid on deDE locale
2025-04-22 16:40:40 +02:00
NoM0Re
618bd9ba31
update readme
2025-04-22 12:23:55 +02:00
NoM0Re
541865a653
update tip link
2025-04-22 12:23:39 +02:00
NoM0Re
3336444fda
(fix/libs) LibGroupTalents: Workaround for druid tank spec returning "Feral Combat" instead of "Guardian"
2025-04-21 18:19:20 +02:00
NoM0Re
d3ab7a63a2
(fix/threat) unit "At Least One Enemy" due to missing "none" unit
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in our game version
2025-04-21 16:40:02 +02:00
NoM0Re
6fc121a17a
(feature/Prototypes) add Faction Reputation trigger ( #42 )
2025-04-15 15:16:57 +02:00
NoM0Re
fd3324e9b7
(fix/StopMotion) toc version
2025-04-14 19:20:36 +02:00
NoM0Re
417faf1b00
(fix/anchor)band-aid for anchoring to hidden nameplates
2025-04-14 17:23:56 +02:00
NoM0Re
51bac56479
5.19.8
2025-04-13 16:03:55 +02:00
NoM0Re
388434a6e4
add support for DBM 7.0.5+ versions
2025-04-07 19:31:36 +02:00
NoM0Re
003902fc6a
(fix/formatters) Display Text showing "nil" when using any unit format
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Introduced in padding implementation in 5.19.6
2025-04-07 18:03:05 +02:00
NoM0Re
a595ef2a4a
5.19.7
2025-04-04 09:55:04 +02:00
NoM0Re
6cdfcac1b1
5.19.6
2025-04-03 21:03:11 +02:00
NoM0Re
875da9fb0e
Bossmod triggers show timers regardless of bossmod settings
2025-04-03 21:02:32 +02:00
NoM0Re
f79455adbb
(fix/StopMotion) up/down buttons for start/end percent
2025-04-03 21:01:07 +02:00
NoM0Re
940fd2e5f9
add ChatFrame Stratafix into the addon
2025-04-02 10:20:37 +02:00
NoM0Re
b2211d8689
(fix/spec) esES localisation
2025-04-02 10:19:48 +02:00
NoM0Re
dd0dd3bc31
(fix/spec) feral locale
2025-04-01 08:26:23 +02:00
NoM0Re
2e2d21e5f3
(fix/Prototypes) Class&Spec Load/Triggers
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- Closes #37
Due to an error in the implementation of Class & Spec in Load Conditions and Triggers (Unit Characteristics, Power, Health, Class/Spec, BT2 actualSpec), the system now also applies Retail logic.
As a result of this issue, all data has been erased and must be reselected.
2025-03-31 20:12:10 +02:00
NoM0Re
1ed2b94c0e
(fix/env) handle lua error when current_uid is nil
2025-03-30 17:53:01 +02:00
NoM0Re
706b20b571
(fix) SpellCache causing BT2 auraNames icons not to display and small fixes
2025-03-14 16:49:32 +01:00
NoM0Re
b6d0bb7dce
(fix) SpellCache ignores gear icon now correctly
2025-03-14 16:44:15 +01:00
NoM0Re
83665d7b0b
(fix) Spell Cache functions
2025-03-14 15:53:43 +01:00
NoM0Re
514845c2aa
small fixes
2025-03-14 12:14:56 +01:00
NoM0Re
3c574cb4a6
5.19.5
...
No new features this release, just fixes to some minor bugs.
2025-03-14 00:48:30 +01:00
NoM0Re
bbf9cb14ae
(fix)Resolve Overlay issues finally
2025-03-12 15:20:52 +01:00
NoM0Re
73697d4f66
(fix/Prototypes) simplify resilience by alot
2025-03-10 21:02:02 +01:00
NoM0Re
b610365ea3
(fix/Groups) Dynamic Group and Group Thumbnails Also Use SetTextureOrSpellTexture
2025-03-08 19:30:38 +01:00
NoM0Re
0c164c1a2e
(fix/BT2) UnitAura could pass no unit resulting in nil error
2025-03-08 00:13:33 +01:00