NoM0Re
7d4f92e3be
remove STATICPOPUP_NUMDIALOGS
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(cherry picked from commit 83481dad60e044ccdb1cc948571cf849b704f24e)
2026-02-16 11:36:43 -07:00
NoM0Re
83c8ebe861
5.20.7
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(cherry picked from commit 384e558df3ea25bab143ccc4043b91b5e7454e62)
2026-02-16 08:28:24 -07:00
NoM0Re
a67f324b91
(fix/SpellCache): correct rebuild condition to avoid constant rebuilding
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(cherry picked from commit 08b47ad7ad3848054e4764bec9dae2dc22b24aa3)
2026-02-16 08:25:53 -07:00
NoM0Re
97a26222d0
(feat/MoverSizer): Rework Magnetic Edit
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(cherry picked from commit 49badc3c83d222d6fa2bb8b0c13c861163e0e25d)
2026-02-16 08:22:22 -07:00
NoM0Re
a1a6c76992
(feat/BT2): Introduce inRange trigger and fix missing polling for ignoreInvisible ( #78 )
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(cherry picked from commit 67057d6fddb444dc8c205dc99163e9a1e4056326)
2026-02-16 08:20:36 -07:00
NoM0Re
205567502a
5.20.6
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(cherry picked from commit eab1d48d6c69b02d61644eaaa837cbb2c4b021e8)
2026-02-16 08:20:31 -07:00
andrew6180
3ab4893039
static popup timeout causes taint
2025-10-20 13:18:14 -07:00
andrew6180
64d20262db
link to ascension discord. Move support link
2025-10-20 13:08:08 -07:00
andrew6180
d0340b4cef
add X-IconTexture
2025-10-20 12:45:33 -07:00
andrew6180
0f04c2ba3b
Add talent, spec, risk, and instance type load conditions
2025-10-17 12:20:04 -07:00
andrew6180
82fc7a582d
remove awesomewotlk ref
2025-10-17 09:41:39 -07:00
andrew6180
6d91ad89c2
drop ascension embeded libraries
2025-10-17 08:35:11 -07:00
NoM0Re
7c7fafe5a8
5.20.5
2025-10-09 21:17:44 +02:00
NoM0Re
6c6cb73fdd
(feat/Encounter): Implement Encounter Trigger/Load Options via DBM, also fire ENCOUNTER_START/END and DBM Callback Events for Custom Triggers ( #73 )
2025-10-04 23:39:33 +02:00
NoM0Re
6b4787d32b
5.20.4
2025-09-14 20:42:51 +02:00
NoM0Re
348bcce594
5.20.3
2025-09-13 18:02:26 +02:00
NoM0Re
5b7b20c376
Change awesome_wotlk button to new distribution for now
2025-08-25 22:46:42 +02:00
NoM0Re
2752f0a53c
(feat/TTS) Add Text-to-speech via awesome_wotlk
2025-08-25 21:41:59 +02:00
NoM0Re
32cab1aa27
5.20.2
2025-08-15 22:05:16 +02:00
NoM0Re
727747ad1d
5.20.1
2025-08-06 01:44:29 +02:00
NoM0Re
9d0cc562b9
Port XML templates to Lua, update AceGUI/AceConfig, fix $parent nil frame issues on our game version
2025-07-29 18:02:22 +02:00
NoM0Re
d6ae3e020b
5.20.0
2025-07-22 16:49:18 +02:00
NoM0Re
254917c0c7
Add Cast by Player, Is Boss Debuff and Rework BT2 some more ( #58 )
2025-07-08 22:02:30 +02:00
NoM0Re
0971189346
Include Blizzard_APIDocumentation and Search API Button to Code Editor with Wrath Classic Data ( #57 )
2025-07-05 19:08:53 +02:00
NoM0Re
6286e86931
5.19.12
2025-06-18 20:06:36 +02:00
NoM0Re
758dfdce86
5.19.11
2025-06-09 01:19:48 +02:00
NoM0Re
0c528b2607
5.19.10-10-g7ac7dc8
2025-06-08 22:27:10 +02:00
NoM0Re
34b2e69600
small fixes
2025-06-05 13:57:23 +02:00
NoM0Re
10d9d99be3
(feat/TextEditor): Rollout the WaybackMachine as Buttons, as we do not have the SetScript handler OnKeyDown/OnKeyUp ( #50 )
2025-06-04 21:21:45 +02:00
NoM0Re
8b5bfd4557
(feat/libs): update Libraries ( #49 )
2025-06-04 21:21:38 +02:00
NoM0Re
bda851552d
5.19.10
2025-05-31 22:54:39 +02:00
NoM0Re
4d47aabcda
(feature/LibGlow) add Proc Glow ( #35 )
2025-05-01 18:43:54 +02:00
NoM0Re
709671d706
5.19.9
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forgot locales
2025-04-25 19:46:09 +02:00
NoM0Re
1f289de84d
5.19.9
2025-04-25 19:28:09 +02:00
NoM0Re
51bac56479
5.19.8
2025-04-13 16:03:55 +02:00
NoM0Re
a595ef2a4a
5.19.7
2025-04-04 09:55:04 +02:00
NoM0Re
6cdfcac1b1
5.19.6
2025-04-03 21:03:11 +02:00
NoM0Re
f79455adbb
(fix/StopMotion) up/down buttons for start/end percent
2025-04-03 21:01:07 +02:00
NoM0Re
b6d0bb7dce
(fix) SpellCache ignores gear icon now correctly
2025-03-14 16:44:15 +01:00
NoM0Re
83665d7b0b
(fix) Spell Cache functions
2025-03-14 15:53:43 +01:00
NoM0Re
514845c2aa
small fixes
2025-03-14 12:14:56 +01:00
NoM0Re
3c574cb4a6
5.19.5
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No new features this release, just fixes to some minor bugs.
2025-03-14 00:48:30 +01:00
NoM0Re
b610365ea3
(fix/Groups) Dynamic Group and Group Thumbnails Also Use SetTextureOrSpellTexture
2025-03-08 19:30:38 +01:00
NoM0Re
2aea3b7a0d
Gradient implementation
2025-03-01 17:14:36 +01:00
Lundmark
85c1f5e542
(fix/tooltips) SetSpellByID -> Hardcoded Spell Escape Sequence strings
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this is a fix for GameTooltip for Spells. In 3.3.5 API, GameTooltip:SetSpellByID only allows player known spells to be set.
The workaround for this is using GameTooltip:SetHyperlink() and hardcoding an escape sequence for spells.
2025-02-27 14:05:48 +01:00
NoM0Re
04233722ee
5.19.4 and fix #20
2025-02-27 07:49:48 +01:00
NoM0Re
c48ce524f8
from retail
2025-02-25 21:49:19 +01:00
NoM0Re
7c7869494e
5.19.3
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Add methods to the states/allstates table that helps with creating,
updating or remove states in an optimized way
## Advantage of using this function instead of doing a states[key] = {
... }
- If already created, update existing state, and return true if any
value was changed, this can help reduce amount of resources an aura use
- Automatically `return true` when using these functions and any change
was made
## Examples
```Lua
function(states, event, ...)
if event == "PLAYER_TARGET_CHANGED" then
if UnitExists("target") then
-- if state exists it's updated, not replaced
-- show & changed fields can be skipped
states:Update("", {
name = UnitName("target"),
duration = 5,
expirationTime = GetTime() + 5,
progressType = "timed",
autoHide = true
})
else
-- wipe
states:RemoveAll()
end
end
-- no need to return true
end
```
with clones
```Lua
function(states, event, ...)
local currentEssence = UnitPower("player", Enum.PowerType.Essence)
local maxEssence = UnitPowerMax("player", Enum.PowerType.Essence)
for i = 1, 6 do
if i > maxEssence then
states:Remove(i) -- wipe allstates[6]
else
local value = currentEssence >= i and 1 or 0
local newState = {
progressType = "static",
value = value,
total = 1
}
states:Update(i, newState)
end
end
-- no need to return true
end
```
2025-02-24 22:10:45 +01:00
NoM0Re
ac56d8816a
Version Bump to 5.19.2, Introduce Talent Widget in Load, Rework Talent Known Trigger
2025-02-23 01:21:25 +01:00
NoM0Re
20ce3ed27f
fix workflow/issue templates
2025-02-20 12:25:51 +01:00