NoM0Re
83c8ebe861
5.20.7
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(cherry picked from commit 384e558df3ea25bab143ccc4043b91b5e7454e62)
2026-02-16 08:28:24 -07:00
NoM0Re
a1a6c76992
(feat/BT2): Introduce inRange trigger and fix missing polling for ignoreInvisible ( #78 )
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(cherry picked from commit 67057d6fddb444dc8c205dc99163e9a1e4056326)
2026-02-16 08:20:36 -07:00
NoM0Re
7c7fafe5a8
5.20.5
2025-10-09 21:17:44 +02:00
NoM0Re
254917c0c7
Add Cast by Player, Is Boss Debuff and Rework BT2 some more ( #58 )
2025-07-08 22:02:30 +02:00
NoM0Re
51bac56479
5.19.8
2025-04-13 16:03:55 +02:00
NoM0Re
6cdfcac1b1
5.19.6
2025-04-03 21:03:11 +02:00
NoM0Re
514845c2aa
small fixes
2025-03-14 12:14:56 +01:00
NoM0Re
4c6277c667
from retail
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diffchecked
2025-02-13 18:18:03 +01:00
NoM0Re
5d1ac74d27
Rework LibGroupTalents now also returns function returns additionally, add Spec Role triggers to load/generic/bt2, fix WeakAuras.GetRegion
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- **WeakAuras.SpecForUnit(unit)** = Returns: `classFileName..spec`, `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.GetUnitRole(unit)** = Returns one of: `"melee"`, `"caster"`, `"healer"`, `"tank"`
- **WeakAuras.SpecRolePositionForUnit(unit)** = Returns: `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.CheckTalentForUnit(unit, talentId)** = Returns: `"Points spent"` in talent or `nil`
- **WeakAuras.CheckGlyphForUnit(unit, glyphId)** = Returns: `true` if the player has the glyph associated with `spellID` or `spellName`, we can only see the glyphs of players running `LibGroupTalents-1.0`
2025-02-11 00:12:30 +01:00
NoM0Re
d3c8a9bf3e
Make LibGroupTalents work now, but still requires regressions
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Arguments might still shut be shared from the original call for custom auras.
More functions need to be added to prototypes.
Documentation is needed soon.
2025-02-06 21:31:45 +01:00
NoM0Re
95a13c6896
fix libs not loading, use libgrouptalents, but still not working
2025-02-01 20:17:50 +01:00
NoM0Re
4750b095d3
from retail
2025-01-26 03:47:13 +01:00
NoM0Re
4a326118da
from retail
2025-01-25 20:07:12 +01:00
NoM0Re
df23f7238e
from retail
2025-01-23 22:04:34 +01:00
NoM0Re
bd46c605bd
from retail
2025-01-17 21:00:15 +01:00
NoM0Re
ec42e803b4
from retail
2025-01-16 21:11:14 +01:00
NoM0Re
b0854d38e0
from retail
2025-01-16 17:36:46 +01:00
NoM0Re
24196cd7ce
from retail
2025-01-16 02:47:58 +01:00
NoM0Re
5022fe7ffd
from retail
2025-01-11 21:04:42 +01:00
NoM0Re
794d8eef84
from retail
2025-01-11 20:23:49 +01:00
NoM0Re
7a185106f2
from retail
2025-01-06 19:47:37 +01:00
NoM0Re
13ab335094
from retail
2025-01-06 12:53:03 +01:00
NoM0Re
8375cfa0a7
from retail
2025-01-06 12:53:01 +01:00
NoM0Re
afa66ff265
add DummyPRDFrame, multiple Prototype Load Functions, Fix queued function in loginQueue, Refactor unit check and awesome detection
2024-12-29 13:28:40 +01:00
NoM0Re
13f734038d
Multientry ( #7 )
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* from retail
* from retail
* from retail
* from retail
* from retail
* from retail
* remove new threat functions as they are not well implemented for now
2024-11-27 12:09:02 +01:00
NoM0Re
d3eee1e364
add maintank/mainassist trigger options
2024-07-08 02:01:30 +02:00
NoM0Re
9bc27cada2
add handling for non awesome_wotlk user
2024-07-01 19:37:29 +02:00
NoM0Re
55939acfe0
more changes to np
2024-06-30 19:24:25 +02:00
NoM0Re
909f61f102
add nameplate trigger/anchor with awesome wotlk
2024-06-29 18:33:34 +02:00
Bunny67
e7e789686a
from retail
2022-05-19 22:04:17 +03:00
Bunny67
6e530142d3
from retail
2021-03-07 19:42:16 +03:00
Bunny67
0f4f16b6f0
beta
2020-09-16 23:06:44 +03:00
Bunny67
02c047002d
beta
2020-09-16 23:03:25 +03:00
Bunny67
368a646da5
beta
2020-09-16 23:03:25 +03:00
Bunny67
741c70cbb5
from retail
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fix #36
2020-07-18 00:02:27 +03:00
Bunny67
f9dab14beb
from retail
2020-07-16 23:23:54 +03:00
Bunny67
d5c19a28e5
from retail
2020-07-12 02:03:03 +03:00
Bunny67
6a7003b535
from retail
2020-07-11 00:19:17 +03:00
Bunny67
de72394bda
from retail
2020-06-09 23:31:40 +03:00
Bunny67
26a968f932
cleanup
2020-06-04 23:20:52 +03:00
Bunny67
f2e1a0928d
init
2020-06-02 23:40:06 +03:00