cleanup
This commit is contained in:
@@ -672,12 +672,8 @@ function WeakAuras.ScanAuras(unit)
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end
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end
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local satisfies_role = true
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if data.group_role then
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satisfies_role = data.group_role == "ANY" or UnitGroupRolesAssigned(unit) == data.group_role
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end
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local satisfies_ignoreSelf = not data.ignoreSelf or not UnitIsUnit(unit, "player")
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if not satisfies_role or not satisfies_ignoreSelf then
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if not satisfies_ignoreSelf then
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active = false
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end
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@@ -715,17 +711,9 @@ function WeakAuras.ScanAuras(unit)
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if(data.group_count) then
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-- Query count from aura cache
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local aura_count = aura_object:GetNumber(id, triggernum, data)
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local max
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if (data.group_role) then
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max = aura_cache[data.group_role]
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if (data.ignoreSelf and aura_cache.playerRole == data.group_role) then
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max = max - 1;
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end
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else
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max = aura_object:GetMaxNumber();
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if (data.ignoreSelf) then
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max = max - 1;
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end
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local max = aura_object:GetMaxNumber();
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if (data.ignoreSelf) then
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max = max - 1;
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end
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local satisfies_count = data.group_count(aura_count, max);
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@@ -1597,7 +1585,6 @@ function BuffTrigger.Add(data)
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hideAlone = trigger.hideAlone,
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stack_info = trigger.stack_info,
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name_info = trigger.name_info,
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group_role = trigger.useGroupRole and trigger.group_role,
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ignoreSelf = trigger.ignoreSelf
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};
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end
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@@ -881,10 +881,6 @@ local function TriggerInfoApplies(triggerInfo, unit)
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return false
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end
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if triggerInfo.groupRole and triggerInfo.groupRole ~= UnitGroupRolesAssigned(unit) then
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return false
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end
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if triggerInfo.unit == "group" and triggerInfo.groupSubType == "party" then
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if IsInRaid() then
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-- Filter our player/party# while in raid and keep only raid units that are correct
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@@ -2121,7 +2117,6 @@ function BuffTrigger.Add(data)
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local groupTrigger = trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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local effectiveIgnoreSelf = groupTrigger and trigger.ignoreSelf
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local effectiveGroupRole = groupTrigger and trigger.useGroupRole and trigger.group_role
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local effectiveClass = groupTrigger and trigger.useClass and trigger.class
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if trigger.unit == "multi" then
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@@ -2173,7 +2168,6 @@ function BuffTrigger.Add(data)
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fetchTooltip = not IsSingleMissing(trigger) and trigger.unit ~= "multi" and trigger.fetchTooltip,
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groupTrigger = IsGroupTrigger(trigger),
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ignoreSelf = effectiveIgnoreSelf,
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groupRole = effectiveGroupRole,
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groupSubType = groupSubType,
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groupCountFunc = groupCountFunc,
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class = effectiveClass,
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@@ -2518,8 +2518,6 @@ function WeakAuras.WatchUnitChange(unit)
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watchUnitChange:SetScript("OnEvent", function(self, event, unit)
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WeakAuras.StartProfileSystem("generictrigger unit change");
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local inRaid = IsInRaid()
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local inRaidChanged = inRaid ~= watchUnitChange.inRaid
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local UnitGroupRolesAssigned = not WeakAuras.IsClassic() and UnitGroupRolesAssigned or function() return "DAMAGER" end
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for unit, guid in pairs(watchUnitChange.unitChangeGUIDS) do
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local newGuid = WeakAuras.UnitExistsFixed(unit) and UnitGUID(unit) or ""
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@@ -2528,14 +2526,8 @@ function WeakAuras.WatchUnitChange(unit)
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watchUnitChange.unitChangeGUIDS[unit] = newGuid
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elseif WeakAuras.multiUnitUnits.group[unit] then
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-- If in raid changed we send a UNIT_CHANGED for the group units
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if inRaidChanged then
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if inRaid ~= watchUnitChange.inRaid then
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WeakAuras.ScanEvents("UNIT_CHANGED_" .. unit, unit)
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else
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local newRole = UnitGroupRolesAssigned(unit)
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if watchUnitChange.unitRoles[unit] ~= newRole then
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watchUnitChange.unitRoles[unit] = newRole
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WeakAuras.ScanEvents("UNIT_ROLE_CHANGED_" .. unit, unit)
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end
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end
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end
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end
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@@ -9,7 +9,6 @@ local ceil, min = ceil, min
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-- WoW APIs
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local GetTalentInfo = GetTalentInfo
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local UnitClass, UnitHealth, UnitHealthMax, UnitName, UnitStagger, UnitPower, UnitPowerMax = UnitClass, UnitHealth, UnitHealthMax, UnitName, UnitStagger, UnitPower, UnitPowerMax
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local UnitAlternatePowerInfo, UnitAlternatePowerTextureInfo = UnitAlternatePowerInfo, UnitAlternatePowerTextureInfo
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local GetSpellInfo, GetItemInfo, GetItemCount, GetItemIcon = GetSpellInfo, GetItemInfo, GetItemCount, GetItemIcon
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local GetShapeshiftFormInfo, GetShapeshiftForm = GetShapeshiftFormInfo, GetShapeshiftForm
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local GetRuneCooldown, UnitCastingInfo, UnitChannelInfo = GetRuneCooldown, UnitCastingInfo, UnitChannelInfo
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@@ -76,206 +75,6 @@ end
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LibRangeCheck:RegisterCallback(LibRangeCheck.CHECKERS_CHANGED, RangeCacheUpdate)
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local encounter_list = ""
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local zoneId_list = ""
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local zoneGroupId_list = ""
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function WeakAuras.InitializeEncounterAndZoneLists()
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if encounter_list ~= "" then
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return
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end
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if WeakAuras.IsClassic() then
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local classic_raids = {
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[L["Black Wing Lair"]] = {
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{ L["Razorgore the Untamed"], 610 },
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{ L["Vaelastrasz the Corrupt"], 611 },
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{ L["Broodlord Lashlayer"], 612 },
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{ L["Firemaw"], 613 },
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{ L["Ebonroc"], 614 },
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{ L["Flamegor"], 615 },
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{ L["Chromaggus"], 616 },
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{ L["Nefarian"], 617 }
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},
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[L["Molten Core"]] = {
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{ L["Lucifron"], 663 },
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{ L["Magmadar"], 664 },
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{ L["Gehennas"], 665 },
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{ L["Garr"], 666 },
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{ L["Shazzrah"], 667 },
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{ L["Baron Geddon"], 668 },
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{ L["Sulfuron Harbinger"], 669 },
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{ L["Golemagg the Incinerator"], 670 },
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{ L["Majordomo Executus"], 671 },
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{ L["Ragnaros"], 672 }
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},
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[L["Ahn'Qiraj"]] = {
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{ L["The Prophet Skeram"], 709 },
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{ L["Silithid Royalty"], 710 },
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{ L["Battleguard Sartura"], 711 },
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{ L["Fankriss the Unyielding"], 712 },
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{ L["Viscidus"], 713 },
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{ L["Princess Huhuran"], 714 },
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{ L["Twin Emperors"], 715 },
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{ L["Ouro"], 716 },
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{ L["C'thun"], 717 }
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},
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[L["Ruins of Ahn'Qiraj"]] = {
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{ L["Kurinnaxx"], 718 },
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{ L["General Rajaxx"], 719 },
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{ L["Moam"], 720 },
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{ L["Buru the Gorger"], 721 },
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{ L["Ayamiss the Hunter"], 722 },
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{ L["Ossirian the Unscarred"], 723 }
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},
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[L["Zul'Gurub"]] = {
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{ L["High Priest Venoxis"], 784 },
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{ L["High Priestess Jeklik"], 785 },
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{ L["High Priestess Mar'li"], 786 },
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{ L["Bloodlord Mandokir"], 787 },
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{ L["Edge of Madness"], 788 },
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{ L["High Priest Thekal"], 789 },
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{ L["Gahz'ranka"], 790 },
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{ L["High Priestess Arlokk"], 791 },
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{ L["Jin'do the Hexxer"], 792 },
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{ L["Hakkar"], 793 }
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},
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[L["Onyxia's Lair"]] = {
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{ L["Onyxia"], 1084 }
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},
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[L["Naxxramas"]] = {
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-- The Arachnid Quarter
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{ L["Anub'Rekhan"], 1107 },
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{ L["Grand Widow Faerlina"], 1110 },
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{ L["Maexxna"], 1116 },
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-- The Plague Quarter
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{ L["Noth the Plaguebringer"], 1117 },
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{ L["Heigan the Unclean"], 1112 },
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{ L["Loatheb"], 1115 },
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-- The Military Quarter
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{ L["Instructor Razuvious"], 1113 },
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{ L["Gothik the Harvester"], 1109 },
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{ L["The Four Horsemen"], 1121 },
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-- The Construct Quarter
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{ L["Patchwerk"], 1118 },
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{ L["Grobbulus"], 1111 },
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{ L["Gluth"], 1108 },
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{ L["Thaddius"], 1120 },
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-- Frostwyrm Lair
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{ L["Sapphiron"], 1119 },
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{ L["Kel'Thuzad"], 1114 }
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}
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}
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for instance_name, instance_boss in pairs(classic_raids) do
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encounter_list = ("%s|cffffd200%s|r\n"):format(encounter_list, instance_name)
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for _, data in ipairs(instance_boss) do
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encounter_list = ("%s%s: %d\n"):format(encounter_list, data[1], data[2])
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end
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encounter_list = encounter_list .. "\n"
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end
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else
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EJ_SelectTier(EJ_GetNumTiers())
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for _, inRaid in ipairs({false, true}) do
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local instance_index = 1
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local instance_id = EJ_GetInstanceByIndex(instance_index, inRaid)
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local title = inRaid and L["Raids"] or L["Dungeons"]
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zoneId_list = ("%s|cffffd200%s|r\n"):format(zoneId_list, title)
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zoneGroupId_list = ("%s|cffffd200%s|r\n"):format(zoneGroupId_list, title)
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while instance_id do
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EJ_SelectInstance(instance_id)
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local instance_name, _, _, _, _, _, dungeonAreaMapID = EJ_GetInstanceInfo(instance_id)
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local ej_index = 1
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local boss, _, _, _, _, _, encounter_id = EJ_GetEncounterInfoByIndex(ej_index, instance_id)
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-- zone ids and zone group ids
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if dungeonAreaMapID and dungeonAreaMapID ~= 0 then
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local mapGroupId = C_Map.GetMapGroupID(dungeonAreaMapID)
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if mapGroupId then
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zoneGroupId_list = ("%s%s: %d\n"):format(zoneGroupId_list, instance_name, mapGroupId)
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local maps = ""
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for k, map in ipairs(C_Map.GetMapGroupMembersInfo(mapGroupId)) do
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if map.mapID then
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maps = maps .. map.mapID .. ", "
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end
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end
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maps = maps:match "^(.*), \n?$" or "" -- trim last ", "
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zoneId_list = ("%s%s: %s\n"):format(zoneId_list, instance_name, maps)
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else
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zoneId_list = ("%s%s: %d\n"):format(zoneId_list, instance_name, dungeonAreaMapID)
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end
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end
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-- Encounter ids
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if inRaid then
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while boss do
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if encounter_id then
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if instance_name then
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encounter_list = ("%s|cffffd200%s|r\n"):format(encounter_list, instance_name)
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instance_name = nil -- Only add it once per section
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end
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encounter_list = ("%s%s: %d\n"):format(encounter_list, boss, encounter_id)
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end
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ej_index = ej_index + 1
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boss, _, _, _, _, _, encounter_id = EJ_GetEncounterInfoByIndex(ej_index, instance_id)
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end
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encounter_list = encounter_list .. "\n"
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end
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instance_index = instance_index + 1
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instance_id = EJ_GetInstanceByIndex(instance_index, inRaid)
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end
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zoneId_list = zoneId_list .. "\n"
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zoneGroupId_list = zoneGroupId_list .. "\n"
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end
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end
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encounter_list = encounter_list:sub(1, -3) .. "\n\n" .. L["Supports multiple entries, separated by commas\n"]
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end
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local function get_encounters_list()
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return encounter_list
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end
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local function get_zoneId_list()
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if WeakAuras.IsClassic() then return "" end
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local currentmap_id = C_Map.GetBestMapForUnit("player")
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local currentmap_info = C_Map.GetMapInfo(currentmap_id)
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local currentmap_name = currentmap_info and currentmap_info.name or ""
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local mapGroupId = C_Map.GetMapGroupID(currentmap_id)
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if mapGroupId then
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-- if map is in a group, its real name is (or should be?) found in GetMapGroupMembersInfo
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for k, map in ipairs(C_Map.GetMapGroupMembersInfo(mapGroupId)) do
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if map.mapID and map.mapID == currentmap_id and map.name then
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currentmap_name = map.name
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break
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end
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end
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end
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return ("%s|cffffd200%s|r%s: %d\n\n%s"):format(
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zoneId_list,
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L["Current Zone\n"],
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currentmap_name,
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currentmap_id,
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L["Supports multiple entries, separated by commas"]
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)
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end
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local function get_zoneGroupId_list()
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if WeakAuras.IsClassic() then return "" end
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local currentmap_id = C_Map.GetBestMapForUnit("player")
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local currentmap_info = C_Map.GetMapInfo(currentmap_id)
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local currentmap_name = currentmap_info and currentmap_info.name
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local currentmapgroup_id = C_Map.GetMapGroupID(currentmap_id)
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return ("%s|cffffd200%s|r\n%s%s\n\n%s"):format(
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zoneGroupId_list,
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L["Current Zone Group"],
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currentmapgroup_id and currentmap_name and currentmap_name..": " or "",
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currentmapgroup_id or L["None"],
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L["Supports multiple entries, separated by commas"]
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)
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end
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WeakAuras.function_strings = {
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count = [[
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return function(count)
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@@ -712,26 +511,6 @@ function WeakAuras.CheckTalentByIndex(index)
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return rank and rank > 0;
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end
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function WeakAuras.CheckNumericIds(loadids, currentId)
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if (not loadids or not currentId) then
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return false;
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end
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local searchFrom = 0;
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local startI, endI = string.find(loadids, currentId, searchFrom);
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while (startI) do
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searchFrom = endI + 1; -- start next search from end
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if (startI == 1 or tonumber(string.sub(loadids, startI - 1, startI - 1)) == nil) then
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-- Either right at start, or character before is not a number
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if (endI == string.len(loadids) or tonumber(string.sub(loadids, endI + 1, endI + 1)) == nil) then
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return true;
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end
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end
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startI, endI = string.find(loadids, currentId, searchFrom);
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end
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return false;
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end
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function WeakAuras.CheckString(ids, currentId)
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if (not ids or not currentId) then
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return false;
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@@ -764,18 +543,6 @@ function WeakAuras.ValidateNumericOrPercent(info, val)
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return true
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end
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function WeakAuras.CheckMPlusAffixIds(loadids, currentId)
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if (not loadids or not currentId) or type(currentId) ~= "table" then
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return false
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end
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for i=1, #currentId do
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if loadids == currentId[i] then
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return true
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end
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end
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return false
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end
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function WeakAuras.CheckChargesDirection(direction, triggerDirection)
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return triggerDirection == "CHANGED"
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or (triggerDirection == "GAINED" and direction > 0)
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@@ -1108,20 +875,6 @@ local function AddUnitChangeInternalEvents(triggerUnit, t)
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end
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end
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local function AddUnitRoleChangeInternalEvents(triggerUnit, t)
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if (triggerUnit == nil) then
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return
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end
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if WeakAuras.multiUnitUnits[triggerUnit] then
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for unit in pairs(WeakAuras.multiUnitUnits[triggerUnit]) do
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tinsert(t, "UNIT_ROLE_CHANGED_" .. string.lower(unit))
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end
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else
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tinsert(t, "UNIT_ROLE_CHANGED_" .. string.lower(triggerUnit))
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end
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end
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local function AddUnitEventForEvents(result, unit, event)
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if unit then
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if not result.unit_events then
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@@ -1186,7 +939,6 @@ WeakAuras.event_prototypes = {
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if trigger.unitisunit then
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AddUnitChangeInternalEvents(trigger.unitisunit, result)
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end
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AddUnitRoleChangeInternalEvents(unit, result)
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return result
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end,
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force_events = unitHelperFunctions.UnitChangedForceEvents,
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@@ -1315,7 +1067,6 @@ WeakAuras.event_prototypes = {
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local unit = trigger.unit
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local result = {}
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AddUnitChangeInternalEvents(unit, result)
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AddUnitRoleChangeInternalEvents(unit, result)
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return result
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end,
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force_events = unitHelperFunctions.UnitChangedForceEvents,
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@@ -1443,7 +1194,6 @@ WeakAuras.event_prototypes = {
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local unit = trigger.unit
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local result = {}
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AddUnitChangeInternalEvents(unit, result)
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AddUnitRoleChangeInternalEvents(unit, result)
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return result
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end,
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@@ -4807,7 +4557,6 @@ WeakAuras.event_prototypes = {
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local unit = trigger.unit
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local result = {"CAST_REMAINING_CHECK"}
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AddUnitChangeInternalEvents(unit, result)
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AddUnitRoleChangeInternalEvents(unit, result)
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return result
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end,
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force_events = unitHelperFunctions.UnitChangedForceEvents,
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@@ -1424,7 +1424,6 @@ function WeakAuras.ShowDisplayTooltip(data, children, matchInfo, icon, icons, im
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local hasDescription = data.desc and data.desc ~= "";
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local hasUrl = data.url and data.url ~= "";
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local hasVersion = (data.semver and data.semver ~= "") or (data.version and data.version ~= "");
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local tocbuild = data.tocbuild;
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if hasDescription or hasUrl or hasVersion then
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tinsert(tooltip, {1, " "});
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@@ -1591,14 +1590,6 @@ function WeakAuras.ShowDisplayTooltip(data, children, matchInfo, icon, icons, im
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tinsert(tooltip, {1, L["It might not work correctly with your version!"], 1, 0, 0})
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end
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if WeakAuras.IsClassic() and (not tocbuild or tocbuild > 20000) then
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tinsert(tooltip, {1, L["This aura was created with the retail version of World of Warcraft."], 1, 0, 0})
|
||||
tinsert(tooltip, {1, L["It might not work correctly on Classic!"], 1, 0, 0})
|
||||
elseif tocbuild and not WeakAuras.IsClassic() and tocbuild < 20000 then
|
||||
tinsert(tooltip, {1, L["This aura was created with the Classic version of World of Warcraft."], 1, 0, 0})
|
||||
tinsert(tooltip, {1, L["It might not work correctly on Retail!"], 1, 0, 0})
|
||||
end
|
||||
|
||||
tinsert(tooltip, {2, " ", " ", 0, 1, 0})
|
||||
tinsert(tooltip, {2, " ", " ", 0, 1, 0})
|
||||
|
||||
|
||||
+1
-12
@@ -1284,18 +1284,7 @@ WeakAuras.group_types = {
|
||||
WeakAuras.difficulty_types = {
|
||||
none = L["None"],
|
||||
normal = PLAYER_DIFFICULTY1,
|
||||
heroic = PLAYER_DIFFICULTY2,
|
||||
mythic = PLAYER_DIFFICULTY6,
|
||||
timewalking = PLAYER_DIFFICULTY_TIMEWALKER,
|
||||
lfr = PLAYER_DIFFICULTY3,
|
||||
challenge = PLAYER_DIFFICULTY5
|
||||
}
|
||||
|
||||
-- TODO
|
||||
WeakAuras.role_types = {
|
||||
TANK = "INLINE_TANK_ICON".." "..TANK,
|
||||
DAMAGER = "INLINE_DAMAGER_ICON".." "..DAMAGER,
|
||||
HEALER = "INLINE_HEALER_ICON".." "..HEALER
|
||||
heroic = PLAYER_DIFFICULTY2
|
||||
}
|
||||
|
||||
WeakAuras.classification_types = {
|
||||
|
||||
@@ -1658,12 +1658,7 @@ WeakAuras.frames["Addon Initialization Handler"] = loadedFrame;
|
||||
loadedFrame:RegisterEvent("ADDON_LOADED");
|
||||
loadedFrame:RegisterEvent("PLAYER_LOGIN");
|
||||
loadedFrame:RegisterEvent("PLAYER_ENTERING_WORLD");
|
||||
if not WeakAuras.IsClassic() then
|
||||
loadedFrame:RegisterEvent("ACTIVE_TALENT_GROUP_CHANGED");
|
||||
else
|
||||
loadedFrame:RegisterEvent("CHARACTER_POINTS_CHANGED");
|
||||
loadedFrame:RegisterEvent("SPELLS_CHANGED");
|
||||
end
|
||||
loadedFrame:RegisterEvent("ACTIVE_TALENT_GROUP_CHANGED");
|
||||
loadedFrame:SetScript("OnEvent", function(self, event, addon)
|
||||
if(event == "ADDON_LOADED") then
|
||||
if(addon == ADDON_NAME) then
|
||||
@@ -1731,9 +1726,8 @@ loadedFrame:SetScript("OnEvent", function(self, event, addon)
|
||||
end
|
||||
WeakAuras.CreateTalentCache() -- It seems that GetTalentInfo might give info about whatever class was previously being played, until PLAYER_ENTERING_WORLD
|
||||
WeakAuras.UpdateCurrentInstanceType();
|
||||
--WeakAuras.InitializeEncounterAndZoneLists()
|
||||
end
|
||||
elseif(event == "ACTIVE_TALENT_GROUP_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "SPELLS_CHANGED") then
|
||||
elseif(event == "ACTIVE_TALENT_GROUP_CHANGED") then
|
||||
callback = WeakAuras.CreateTalentCache;
|
||||
elseif(event == "PLAYER_REGEN_ENABLED") then
|
||||
callback = function()
|
||||
|
||||
@@ -845,23 +845,6 @@ local function GetBuffTriggerOptions(data, optionTriggerChoices)
|
||||
WeakAuras.UpdateDisplayButton(data);
|
||||
end
|
||||
},
|
||||
useGroupRole = {
|
||||
type = "toggle",
|
||||
width = WeakAuras.normalWidth,
|
||||
name = L["Filter by Group Role"],
|
||||
order = 47.1,
|
||||
hidden = function() return not (trigger.type == "aura" and trigger.unit == "group"); end,
|
||||
},
|
||||
group_role = {
|
||||
type = "select",
|
||||
width = WeakAuras.normalWidth,
|
||||
name = L["Group Role"],
|
||||
values = WeakAuras.role_types,
|
||||
hidden = function() return not (trigger.type == "aura" and trigger.unit == "group"); end,
|
||||
disabled = function() return not trigger.useGroupRole; end,
|
||||
get = function() return trigger.group_role; end,
|
||||
order = 47.2
|
||||
},
|
||||
ignoreSelf = {
|
||||
type = "toggle",
|
||||
name = L["Ignore self"],
|
||||
|
||||
@@ -647,31 +647,6 @@ local function GetBuffTriggerOptions(data, optionTriggerChoices)
|
||||
order = 66,
|
||||
hidden = function() return not trigger.type == "aura2" end
|
||||
},
|
||||
useGroupRole = {
|
||||
type = "toggle",
|
||||
width = WeakAuras.normalWidth,
|
||||
name = L["Filter by Group Role"],
|
||||
order = 67.1,
|
||||
hidden = function() return
|
||||
not (trigger.type == "aura2" and (trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"))
|
||||
or WeakAuras.IsClassic()
|
||||
end
|
||||
},
|
||||
group_role = {
|
||||
type = "select",
|
||||
width = WeakAuras.normalWidth,
|
||||
name = L["Group Role"],
|
||||
values = WeakAuras.role_types,
|
||||
hidden = function() return not (trigger.type == "aura2" and (trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party") and trigger.useGroupRole) end,
|
||||
order = 67.2
|
||||
},
|
||||
group_roleSpace = {
|
||||
type = "description",
|
||||
name = "",
|
||||
order = 67.2,
|
||||
width = WeakAuras.normalWidth,
|
||||
hidden = function() return not (trigger.type == "aura2" and (trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party") and not trigger.useGroupRole) end
|
||||
},
|
||||
ignoreSelf = {
|
||||
type = "toggle",
|
||||
name = L["Ignore Self"],
|
||||
|
||||
Reference in New Issue
Block a user