Commit Graph

39 Commits

Author SHA1 Message Date
NoM0Re 7c7fafe5a8 5.20.5 2025-10-09 21:17:44 +02:00
NoM0Re 254917c0c7 Add Cast by Player, Is Boss Debuff and Rework BT2 some more (#58) 2025-07-08 22:02:30 +02:00
NoM0Re 51bac56479 5.19.8 2025-04-13 16:03:55 +02:00
NoM0Re 6cdfcac1b1 5.19.6 2025-04-03 21:03:11 +02:00
NoM0Re 514845c2aa small fixes 2025-03-14 12:14:56 +01:00
NoM0Re 4c6277c667 from retail
diffchecked
2025-02-13 18:18:03 +01:00
NoM0Re 5d1ac74d27 Rework LibGroupTalents now also returns function returns additionally, add Spec Role triggers to load/generic/bt2, fix WeakAuras.GetRegion
- **WeakAuras.SpecForUnit(unit)** = Returns: `classFileName..spec`, `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.GetUnitRole(unit)** = Returns one of: `"melee"`, `"caster"`, `"healer"`, `"tank"`
- **WeakAuras.SpecRolePositionForUnit(unit)** = Returns: `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.CheckTalentForUnit(unit, talentId)** = Returns: `"Points spent"` in talent or `nil`
- **WeakAuras.CheckGlyphForUnit(unit, glyphId)** = Returns: `true` if the player has the glyph associated with `spellID` or `spellName`, we can only see the glyphs of players running `LibGroupTalents-1.0`
2025-02-11 00:12:30 +01:00
NoM0Re d3c8a9bf3e Make LibGroupTalents work now, but still requires regressions
Arguments might still shut be shared from the original call for custom auras.
More functions need to be added to prototypes.
Documentation is needed soon.
2025-02-06 21:31:45 +01:00
NoM0Re 95a13c6896 fix libs not loading, use libgrouptalents, but still not working 2025-02-01 20:17:50 +01:00
NoM0Re 4750b095d3 from retail 2025-01-26 03:47:13 +01:00
NoM0Re 4a326118da from retail 2025-01-25 20:07:12 +01:00
NoM0Re df23f7238e from retail 2025-01-23 22:04:34 +01:00
NoM0Re bd46c605bd from retail 2025-01-17 21:00:15 +01:00
NoM0Re ec42e803b4 from retail 2025-01-16 21:11:14 +01:00
NoM0Re b0854d38e0 from retail 2025-01-16 17:36:46 +01:00
NoM0Re 24196cd7ce from retail 2025-01-16 02:47:58 +01:00
NoM0Re 5022fe7ffd from retail 2025-01-11 21:04:42 +01:00
NoM0Re 794d8eef84 from retail 2025-01-11 20:23:49 +01:00
NoM0Re 7a185106f2 from retail 2025-01-06 19:47:37 +01:00
NoM0Re 13ab335094 from retail 2025-01-06 12:53:03 +01:00
NoM0Re 8375cfa0a7 from retail 2025-01-06 12:53:01 +01:00
NoM0Re afa66ff265 add DummyPRDFrame, multiple Prototype Load Functions, Fix queued function in loginQueue, Refactor unit check and awesome detection 2024-12-29 13:28:40 +01:00
NoM0Re 13f734038d Multientry (#7)
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* remove new threat functions as they are not well implemented for now
2024-11-27 12:09:02 +01:00
NoM0Re d3eee1e364 add maintank/mainassist trigger options 2024-07-08 02:01:30 +02:00
NoM0Re 9bc27cada2 add handling for non awesome_wotlk user 2024-07-01 19:37:29 +02:00
NoM0Re 55939acfe0 more changes to np 2024-06-30 19:24:25 +02:00
NoM0Re 909f61f102 add nameplate trigger/anchor with awesome wotlk 2024-06-29 18:33:34 +02:00
Bunny67 e7e789686a from retail 2022-05-19 22:04:17 +03:00
Bunny67 6e530142d3 from retail 2021-03-07 19:42:16 +03:00
Bunny67 0f4f16b6f0 beta 2020-09-16 23:06:44 +03:00
Bunny67 02c047002d beta 2020-09-16 23:03:25 +03:00
Bunny67 368a646da5 beta 2020-09-16 23:03:25 +03:00
Bunny67 741c70cbb5 from retail
fix #36
2020-07-18 00:02:27 +03:00
Bunny67 f9dab14beb from retail 2020-07-16 23:23:54 +03:00
Bunny67 d5c19a28e5 from retail 2020-07-12 02:03:03 +03:00
Bunny67 6a7003b535 from retail 2020-07-11 00:19:17 +03:00
Bunny67 de72394bda from retail 2020-06-09 23:31:40 +03:00
Bunny67 26a968f932 cleanup 2020-06-04 23:20:52 +03:00
Bunny67 f2e1a0928d init 2020-06-02 23:40:06 +03:00