This commit is contained in:
Bunny67
2022-01-05 00:19:50 +03:00
parent d9af2978fc
commit 786d7844ad
2 changed files with 6 additions and 6 deletions
+3 -3
View File
@@ -986,7 +986,7 @@ end
local function setTexture(self, ...)
local apply = self._SetTexture(self, ...)
if self.isDesaturated ~= nil then
self._SetDesaturated(self, self._isDesaturated)
self:SetDesaturated(self.isDesaturated)
end
return apply
end
@@ -1026,9 +1026,9 @@ local function create(parent)
region.icon = icon;
icon:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
icon._SetDesaturated = self.SetDesaturated
icon._SetDesaturated = icon.SetDesaturated
icon.SetDesaturated = setDesaturated
icon._SetTexture = self._SetTexture
icon._SetTexture = icon.SetTexture
icon.SetTexture = setTexture
-- Region variables
+3 -3
View File
@@ -182,7 +182,7 @@ end
local function setTexture(self, ...)
local apply = self._SetTexture(self, ...)
if self.isDesaturated ~= nil then
self._SetDesaturated(self, self._isDesaturated)
self:SetDesaturated(self.isDesaturated)
end
return apply
end
@@ -239,9 +239,9 @@ local function create(parent, data)
region.icon = icon;
icon:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
icon._SetDesaturated = self.SetDesaturated
icon._SetDesaturated = icon.SetDesaturated
icon.SetDesaturated = setDesaturated
icon._SetTexture = self._SetTexture
icon._SetTexture = icon.SetTexture
icon.SetTexture = setTexture
--This section creates a unique frame id for the cooldown frame so that it can be created with a global reference