Remove class check
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@@ -116,11 +116,8 @@ function Swing:OnEnable()
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self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
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self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED")
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-- slam stuff
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if playerclass == "WARRIOR" then
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self:RegisterEvent("UNIT_SPELLCAST_START")
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self:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED")
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end
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self:RegisterEvent("UNIT_SPELLCAST_START")
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self:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED")
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self:RegisterEvent("UNIT_ATTACK")
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if not swingbar then
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