diff --git a/Quartz/modules/Swing.lua b/Quartz/modules/Swing.lua index e45c5e2..4f05008 100644 --- a/Quartz/modules/Swing.lua +++ b/Quartz/modules/Swing.lua @@ -116,11 +116,8 @@ function Swing:OnEnable() self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED") - -- slam stuff - if playerclass == "WARRIOR" then - self:RegisterEvent("UNIT_SPELLCAST_START") - self:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED") - end + self:RegisterEvent("UNIT_SPELLCAST_START") + self:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED") self:RegisterEvent("UNIT_ATTACK") if not swingbar then