fix nameplate and target class icons. Fixes #92

This commit is contained in:
andrew6180
2025-12-24 16:09:28 -07:00
parent b92401f2b3
commit b3dee35be1
2 changed files with 2 additions and 2 deletions
@@ -12,7 +12,7 @@ function NP:Portrait_PostUpdate()
if sf.Portrait or (db.portrait and db.portrait.enable) then
if db.portrait.classicon and nameplate.isPlayer then
self:SetTexture([[Interface\WorldStateFrame\Icons-Classes]])
self:SetTexture([[Interface\GLUES\CHARACTERCREATE\UI-CHARACTERCREATE-CLASSES]])
self:SetTexCoord(unpack(_G.CLASS_ICON_TCOORDS[nameplate.classFile]))
self.backdrop:Hide()
else
@@ -43,7 +43,7 @@ function TC:Initialize()
self.frame:SetFrameLevel(12)
self.frame.Texture = self.frame:CreateTexture(nil, "ARTWORK")
self.frame.Texture:SetAllPoints()
self.frame.Texture:SetTexture([[Interface\WorldStateFrame\Icons-Classes]])
self.frame.Texture:SetTexture([[Interface\GLUES\CHARACTERCREATE\UI-CHARACTERCREATE-CLASSES]])
self:ToggleSettings()
end