diff --git a/ElvUI/Modules/Nameplates/Elements/Portraits.lua b/ElvUI/Modules/Nameplates/Elements/Portraits.lua index 4d2be48..d420394 100644 --- a/ElvUI/Modules/Nameplates/Elements/Portraits.lua +++ b/ElvUI/Modules/Nameplates/Elements/Portraits.lua @@ -12,7 +12,7 @@ function NP:Portrait_PostUpdate() if sf.Portrait or (db.portrait and db.portrait.enable) then if db.portrait.classicon and nameplate.isPlayer then - self:SetTexture([[Interface\WorldStateFrame\Icons-Classes]]) + self:SetTexture([[Interface\GLUES\CHARACTERCREATE\UI-CHARACTERCREATE-CLASSES]]) self:SetTexCoord(unpack(_G.CLASS_ICON_TCOORDS[nameplate.classFile])) self.backdrop:Hide() else diff --git a/ElvUI_Enhanced/Modules/Unitframes/TargetClass.lua b/ElvUI_Enhanced/Modules/Unitframes/TargetClass.lua index 9b72693..646d1ef 100644 --- a/ElvUI_Enhanced/Modules/Unitframes/TargetClass.lua +++ b/ElvUI_Enhanced/Modules/Unitframes/TargetClass.lua @@ -43,7 +43,7 @@ function TC:Initialize() self.frame:SetFrameLevel(12) self.frame.Texture = self.frame:CreateTexture(nil, "ARTWORK") self.frame.Texture:SetAllPoints() - self.frame.Texture:SetTexture([[Interface\WorldStateFrame\Icons-Classes]]) + self.frame.Texture:SetTexture([[Interface\GLUES\CHARACTERCREATE\UI-CHARACTERCREATE-CLASSES]]) self:ToggleSettings() end