Skins/CharacterFrame: fix quality borders
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@@ -64,6 +64,7 @@ S:AddCallback("Skin_Character", function()
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slotFrame:StripTextures()
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slotFrame:StyleButton(false)
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slotFrame:SetTemplate("Default", true, true)
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slotFrame.IconBorder:SetAlpha(0)
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icon:SetInside()
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icon:SetTexCoord(unpack(E.TexCoords))
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@@ -145,7 +146,7 @@ S:AddCallback("Skin_Character", function()
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for button in self.ButtonPool:EnumerateActive() do
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if not button.isSkinned then
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button.icon = _G[button:GetName().."IconTexture"]
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button.IconBorder:SetAlpha(0)
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button:GetNormalTexture():SetTexture(nil)
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button:SetTemplate("Default")
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button:StyleButton()
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