Commit Graph

489 Commits

Author SHA1 Message Date
Tercio Jose f870036f06 10.2 always send the realm name even if the unit is from the player's realm, this patch fixes the issues caused by the change 2023-10-28 16:03:01 -03:00
Tercio Jose b304b3bbe4 Setting Details.playername cache as "player-realm" for 10.2 2023-10-28 14:58:02 -03:00
Tercio Jose ac21f315a3 Framework Update 2023-10-11 20:44:19 -03:00
Tercio Jose 387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose 250ce2fbf7 10.2 General Implementations and Fixes
- Implemented [Pip's Emerald Friendship Badge] trinket buffs.
- 10.2 trinket damage spells renamed to the item name.
- Framework update.
2023-09-22 13:12:54 -03:00
Tercio Jose bbad3760a1 Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter 2023-09-13 12:45:27 -03:00
Tercio Jose c89acfa5b4 parser debugs 2023-09-13 12:45:25 -03:00
Tercio Jose d15485f11a Merge pull request #605 from Flamanis/Add-era-check-for-hits-to-avoid-error-comparing-string
Add isERA check for HITS
2023-09-13 12:43:12 -03:00
Tercio Jose 3adadfe17a Fixed an issue with classicEra and Wrath game versions 2023-09-09 17:05:46 -03:00
Tercio Jose 2b82e4bce2 Updates
- Improved Augmented damage prediction.
- Lib Open Raid update
2023-09-08 10:41:02 -03:00
Flamanis 4918f90c87 Add isERA check for HITS 2023-09-07 22:19:59 -05:00
Tercio Jose 2751a98b42 Merge pull request #594 from Flamanis/Era-first-hit-fix
Remove spell id check for first hit
2023-09-05 10:44:03 -03:00
Tercio Jose 636eaee60f Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter 2023-09-05 10:43:13 -03:00
Tercio Jose d208be1fcc Attempt to fix death log healing spam where a spell has multiple heals in the same second 2023-09-05 10:42:40 -03:00
Flamanis 72b52c069f Remove spell id check for first hit 2023-08-28 20:22:54 -05:00
WillowGryph 5013b58ede Update parser.lua
Added Elemental Shaman overload spells
2023-08-12 22:24:20 -04:00
Tercio Jose ea2cec6861 Added augmented buffs in the Auras tab of players which received Ebon Might and Precience
- Forcing update interval to 0.1 on arenas matches using the real-time dps feature.
- Framework Update.
- Lib Open Raid Update.
- More parser cleanups and code improvements.
- Auras tab now ignores regular "world auras" (those weekly buffs of reputation, etc)
2023-08-05 21:39:00 -03:00
Tercio Jose a28fd29d9c Merge pull request #575 from Flamanis/Combine-non-combat-starting-spell-lists
Use single table for spell lookup when avoiding starting combat
2023-07-31 10:41:59 -03:00
Tercio Jose 89e6ffd8af Round of fixes, cleanups and library upgrades 2023-07-29 13:19:11 -03:00
Tercio Jose f41ecaf908 Added spellContainer:GetOrCreateSpell() this is an english alias for "PegaHabilidade" 2023-07-27 21:55:59 -03:00
Tercio Jose a26186438a Renamed "PegarCombatente" to "GetOrCreateActor"; More parser cleanup 2023-07-27 13:24:27 -03:00
Tercio Jose f6931c2d8b Added: Details:FindBuffCastedBy(unitId, buffSpellId, casterName), return up to 19 parameters 2023-07-26 20:48:46 -03:00
Tercio Jose e75c6ff43c Don't wipe some caches when entering in combat 2023-07-26 09:03:13 -03:00
Tercio Jose 13670e8b44 framework update 2023-07-25 20:19:41 -03:00
Tercio Jose c39deda381 LibOpenRaid Update
- Fixed an issue with the rename InstaciaCallFunction to InstanceCallDetailsFunc.
2023-07-19 18:20:08 -03:00
Tercio Jose 8875c15b33 General BugFixes and Changes
- Renamed damageActor.extra_bar to damageActor.total_extra
- Added: Details:ShowExtraStatusbar(barLineObject, amount, amountPercent, extraAmount)
- If any damage actor has 'total_extra' bigger than 0, the extra bar is shown.
- List of spec names for spec tooltip detection now load at Startup not at lua compiling.
- Fixes on Encounter Details plugin.
- Fixed an issue of clicking in a plugin icon in the title bar of Details! but the plugin not open.
2023-07-18 22:06:06 -03:00
Tercio Jose 3eebecda83 Fixed Details:FindDebuffDuration(unitId, spellId, casterName) which wasn't taking the casterName in consideration 2023-07-18 15:38:15 -03:00
Flamanis c52f71c0d2 Use single table for spell lookup when avoiding starting combat
This is to avoid triggers like SPELL_PERIODIC_MISSED triggering a combat when an absorb happens.
2023-07-17 21:26:47 -05:00
Tercio Jose 5206d47287 Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter 2023-07-17 22:02:37 -03:00
Tercio Jose 72120a8a3e Fixed things about the Real Time DPS; Open Raid Lib Update 2023-07-17 22:02:35 -03:00
Tercio Jose 938c4090a1 Merge pull request #565 from Flamanis/NeltharusWeapons
Add individual bar for Neltharus Weapons. Weapons on final boss and t…
2023-07-16 22:45:48 -03:00
Tercio Jose 7a0e045308 Real Time DPS, ten years old 2023-07-13 22:02:10 -03:00
Tercio Jose 50dc90cc6c More fixes for real time dps 2023-07-11 17:07:07 -03:00
Tercio Jose fa65530a7c update 2023-07-11 14:11:03 -03:00
Flamanis ecc13faf86 Add individual bar for Neltharus Weapons. Weapons on final boss and the Burning Chain 2023-07-10 02:03:18 -05:00
Tercio Jose 0677e2e874 Framework, update 2023-07-07 18:49:16 -03:00
Tercio Jose 56275fecf9 Added Details:GetBossEncounterTexture(encounterName); Added combat.bossIcon; Added combat.bossTimers 2023-07-05 00:24:08 -03:00
Tercio Jose 978b464419 Code for Dispel has been modernized, deathTable now includes the member .spec 2023-07-04 18:25:47 -03:00
Tercio Jose 185d27ea9c Merge branch 'master' of https://github.com/Tercioo/Details-Damage-Meter 2023-07-02 13:34:31 -03:00
Tercio Jose dc98287142 Added .unixtime into is_boss to know when the boss was killed 2023-07-02 13:34:04 -03:00
Flamanis 92e73263e5 Ignore vessel periodic damage 2023-07-01 22:26:11 -05:00
Tercio Jose 6ccb64863e Code changes, see commit description
Combat Objects which has been discarded due to any reason will have the boolean member:  __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.

- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)

- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.

- Added: Details:RemoveSegmentByCombatObject(combatObject)

- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.

- Initial time to send startup signal reduced from 5 to 4 seconds.

- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose 963edb5fa8 Merge pull request #553 from Flamanis/IgnoreVesselShadow
Ignore Vessel of Seared Shadow ticks from starting combats
2023-06-25 11:30:28 -03:00
Tercio Jose 141787f401 logs changes 2023-06-23 16:01:59 -03:00
Tercio Jose 28255ac7d0 Overall segment load fix 2023-06-23 15:25:39 -03:00
Tercio Jose a86f717200 Code cleanup, framework update and bug fixes 2023-06-23 14:16:12 -03:00
Flamanis 93811485c6 Ignore Vessel of Seared Shadow ticks from starting combats 2023-06-22 19:19:22 -05:00
Tercio Jose 9fb2b0d66b translated code to English and a few bug fixes from latest alpha 2023-06-21 17:27:58 -03:00
Tercio Jose 631b3ceaa0 Time Machine overhaul 2023-06-08 22:01:34 -03:00
Tercio Jose c10cf4ed40 Fixed activity time not working when the user uses effective time 2023-06-08 13:05:53 -03:00