- added new small tutorial bubles for common tasks.
- tutorials now are account wide and not trigger on new characters.
- small improvements on details framework.
- added new hook type: HOOK_BUFF, triggered with buff or debuff parser.
- new skin: simple gray.
- added a minimap button and a button on addons interface panel.
new Api: instance:LockInstance (boolean)
- Fixed some translations between ptBR -> enUS.
- More fixes with target damage and debuff uptime on overall segment.
- Major rewrite on CC Breaks, now it's working properly.
- Non player or pet Enemies will be flagged with .monster member.
- New member for combat object: start_time, end_time = combat_object:GetDate()
- Added new sub attribute for damage: Voidzones & Auras.
- First implementation of Hooks for plugins capture parser events in realtime.
- Added API: _detalhes:InstallHook (hooktype, func).
func receive parameters: token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, spellid, spellname
- Added Global: DETAILS_HOOK_COOLDOWN
- Added API: _detalhes:StatusBarAlert (text, icon, color, time)
- Added API: _detalhes:InstallSkin (skin_name, skin_table)
More information on skin table, see the file functions/skins.lua
- added options for concatenate trash segments.
- added options for auto eliminate trash segments.
- added capture for enemy spell cast successful.
- added options for bar height.
- fixed problem were pets wasn't updating owner activity time.
- fixed issue with healing done being computated out of combat.
- fixed a bug with twin's encounter on Throne of Thunder.
- plugin encounter details now show the amount of interrupted cast / successful cast.
- fixed many issues with overall data.
- fixed some bugs with sword and book menus.
- fixed issue were garbage collector erased actors with interactions with the player.
- fixed damage dealt to targets on overall data.
- fixed issue with uptading raid dps on micro display for overall data.
- overall data now always use combat time fos dps and hps.
- added more trash mobs recognition.
- Added API: instance:InstanceMsg (text, _, textcolor, icontexture, iconcoords).
- Added API: container:ActorCallFunction (func, args) run func for all actors.
- Added member .diff on combat.is_boss table, represent the dificult of raid.
- Disabled captures on Attribute menu now have darkness effect.
- Fixed some tainted which were triggered when dragging a windows.
- Started of major code cleanup.
- added class color and icon for frags.
- added an options to capture only frags on enemy players.
- fixed an issue with report during combat lockdown.
- fixed some bugs with pet owner recognition.
- parser code clean up.
- added API: _detalhes:hex (number) return a hex stringr.
- segment available freeze text are more brighter now.
- added class color and icon for frags.
- added an options to capture only frags on enemy players.
- fixed an issue with report during combat lockdown.
- fixed some bugs with pet owner recognition.
- parser code clean up.
- added API: _detalhes:hex (number) return a hex stringr.
- segment available freeze text are more brighter now.
- minor bug fixes when updating energy attribute.
- fixed issue were changing attributes clicking directly on attribute name.
- some fixes to prevent unknown pet owner name.
- pet scan now is more smooth and scheduled to 1 scan per second.
- disabling auras doesn't disable healing absorbs any more.
- friendly fire doesn't check pets any more, only players.
- fixed problem were pet damage on target isn't added to the owner target.
- fixed issue with cooldown refresh which isn't tracked before.
- added cooldown to death log and also the time of last cooldown used.
- added command /details worldboss which runs the macro showing world boss killed.
- added command /details updates showing change log window.
- added absorbs for monk 2P, shammy 2P and Stolen Relic of Zuldazar trinket.
- added a change log inside the addon showing latest changes.
- small parser speed improvement, approximately 4%.
- fixed some memory leaks.
- fixed issues were details doesn't open with /details new.
- added feedback options for details report.
- fixed problem with dps with isn't showing after a new combat start.
- fixed icon problem on actor details panel.
- fixed a rare issue when switching between healing and damage throws a lua error.
- fixed custom list which wasn't showing the correct custom selected.
- added single click report for damage prevented.
- added a alert when data share is running.
- added single click report for cooldowns.
- cooldowns tooltip now show 15 cooldowns up from 3.
- added API: _detalhes:GetEncounterEqualize (mapid, bossindex)
- added API CoolTip options: "MinWidth".
- added trash mod knowledge which will concatenate trash segments.
- added a new member on combat object: .is_trash
- added _detalhes:GetInstanceTrashInfo (mapid)
- added _detalhes member: .last_instance
- added CreateFlashAnimation(frame) and frame.flash (UiFrameFlash params)
- fixed issue were healing was not showing corrently on current segment.
- fixed issue were misc wasn't showing on everything mode.
- fixed talent and glyphs frame error.
- fixed issue with options panel were some options reset when panel is open.
- minor speedup on parser removing member last_event from shadows.
- more functions clean up avoiding garbage creation.
- fixed issue with micro displays were sometimes did lua error.
- fixed a issue when reporting to a instance group didn't work.
- fixes on siege of orgrimmar raid info.
- major fixes and improvements on internal garbage collector.
- added options for background alpha and window alpha.
- now when editing a image, the instance background changes on-the-fly.
- now if no instance have current segment when a combat start, the lower instance will switch to current.
- added a option for disable the auto switch to current.
- added the time type when reporting damage or healing done.
- added a format phrase when reporting damage or healing done.
- added a option for hide the micro display.
- added options for memory were the core changes within the value.
- little redesign on segments menu.