- fixed problems with parser capture were wasn't enabling aura after logon.
This commit is contained in:
+3
-3
@@ -2184,9 +2184,9 @@
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_recording_healing = false
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elseif (capture_type == "aura") then
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--token_list ["SPELL_AURA_APPLIED"] = nil
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--token_list ["SPELL_AURA_REMOVED"] = nil
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--token_list ["SPELL_AURA_REFRESH"] = nil
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token_list ["SPELL_AURA_APPLIED"] = parser.buff
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token_list ["SPELL_AURA_REMOVED"] = parser.unbuff
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token_list ["SPELL_AURA_REFRESH"] = parser.buff_refresh
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_recording_buffs_and_debuffs = false
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elseif (capture_type == "energy") then
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@@ -282,9 +282,9 @@ end --]]
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_detalhes.capture_real = _detalhes_database and _detalhes_database.capture_real or {
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["damage"] = true,
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["heal"] = true,
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["energy"] = true,
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["energy"] = false,
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["miscdata"] = true,
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["aura"] = true,
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["aura"] = false,
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["spellcast"] = true,
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}
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@@ -298,7 +298,7 @@ function _detalhes:OpenOptionsWindow (instance)
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g:NewSwitch (window, _, "$parentCaptureAuraSlider", "auraCaptureSlider", 60, 20, _, _, _detalhes.capture_real ["aura"])
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window.auraCaptureSlider:SetPoint ("left", window.auraCaptureLabel, "right", 2)
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window.auraCaptureSlider.tooltip = "Pause or enable capture of:\n- buffs and debufs\n- cooldowns"
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window.auraCaptureSlider.tooltip = "Pause or enable capture of:\n- buffs uptime"
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window.auraCaptureSlider.OnSwitch = function (self, _, value)
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_detalhes:CaptureSet (value, "aura", true)
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switch_icon_color (window.auraCaptureImage, value)
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@@ -239,7 +239,8 @@ function _detalhes:OpenWelcomeWindow ()
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data_text:SetPoint ("topleft", window, "topleft", 30, -105)
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local data_text2 = window:CreateFontString (nil, "overlay", "GameFontNormal")
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data_text2:SetText ("Tip: for a best experience, it's recommend leave all turned on.")
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--data_text2:SetText ("Tip: for a best experience, it's recommend leave all turned on.")
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data_text2:SetText ("Mouse over each slider to see what they represent.")
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data_text2:SetWidth (460)
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data_text2:SetHeight (40)
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data_text2:SetJustifyH ("left")
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@@ -321,7 +322,7 @@ function _detalhes:OpenWelcomeWindow ()
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g:NewSwitch (window, _, "$parentCaptureAuraSlider", "auraCaptureSlider", 60, 20, _, _, _detalhes.capture_real ["aura"])
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window.auraCaptureSlider:SetPoint ("left", window.auraCaptureLabel, "right", 2)
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window.auraCaptureSlider.tooltip = "Pause or enable capture of:\n- buffs and debufs\n- cooldowns"
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window.auraCaptureSlider.tooltip = "Pause or enable capture of:\n- buffs uptime"
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window.auraCaptureSlider.OnSwitch = function (self, _, value)
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_detalhes:CaptureSet (value, "aura", true)
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switch_icon_color (window.auraCaptureImage, value)
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@@ -2,8 +2,9 @@ local Loc = LibStub("AceLocale-3.0"):NewLocale("Details", "enUS", true)
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if not Loc then return end
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--------------------------------------------------------------------------------------------------------------------------------------------
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-- \n\n|cFFFFFF00-|r
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Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v1.5.2|r\n\n|cFFFFFF00-|r Avoidance statistics will not be recorded for pets, ungrouped players and monsters.\n\n|cFFFFFF00-|r Fixed a issue were sometimes buff uptime was taking too long to save data on logout.\n\n|cFFFFFF00v1.5.1|r\n\n|cFFFFFF00-|r Fixed a issue with report data were sometimes wasn't working.\n\n|cFFFFFF00v1.5.0|r\n\n|cFFFFFF00-|r Buff Uptime was been implemented over Miscellaneous attribute.\n\n|cFFFFFF00-|r Death Logs now also display cooldowns and last cooldown used.\n\n|cFFFFFF00-|r Added this window showing the latest changes.\n\n|cFFFFFF00-|r Fixed the issue were sometimes the instance stops to update when clicking on the attribute name over sword menu.\n\n|cFFFFFF00-|r Disabling Healing now shutdown the absorbs too, disabling auras doesn't interrupt absorbs any more.\n\n|cFFFFFF00-|r Friendly Fire now only track players which is inside a group.\n\n|cFFFFFF00-|r Fixed a issue were pet damage on target isn't added to owner target.\n\n|cFFFFFF00-|r Fixed a bug were refreshing a cooldown isn't counting.\n\n|cFFFFFF00-|r Added absorbs for shammy and monk 2P tier 16.\n\n|cFFFFFF00-|r Added slash command 'worldboss' and 'updates'.\n\n"
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Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v1.5.2|r\n\n|cFFFFFF00-|r Fixed a issue were turning off buff uptime was disabling healing done too.\n\n|cFFFFFF00-|r Avoidance statistics will not be recorded for pets, ungrouped players and monsters.\n\n|cFFFFFF00-|r Fixed a issue were sometimes buff uptime was taking too long to save data on logout.\n\n|cFFFFFF00v1.5.1|r\n\n|cFFFFFF00-|r Fixed a issue with report data were sometimes wasn't working.\n\n|cFFFFFF00v1.5.0|r\n\n|cFFFFFF00-|r Buff Uptime was been implemented over Miscellaneous attribute.\n\n|cFFFFFF00-|r Death Logs now also display cooldowns and last cooldown used.\n\n|cFFFFFF00-|r Added this window showing the latest changes.\n\n|cFFFFFF00-|r Fixed the issue were sometimes the instance stops to update when clicking on the attribute name over sword menu.\n\n|cFFFFFF00-|r Disabling Healing now shutdown the absorbs too, disabling auras doesn't interrupt absorbs any more.\n\n|cFFFFFF00-|r Friendly Fire now only track players which is inside a group.\n\n|cFFFFFF00-|r Fixed a issue were pet damage on target isn't added to owner target.\n\n|cFFFFFF00-|r Fixed a bug were refreshing a cooldown isn't counting.\n\n|cFFFFFF00-|r Added absorbs for shammy and monk 2P tier 16.\n\n|cFFFFFF00-|r Added slash command 'worldboss' and 'updates'.\n\n"
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Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails:|r " --> color and details name
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@@ -3,7 +3,7 @@ if not Loc then return end
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--------------------------------------------------------------------------------------------------------------------------------------------
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Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v1.5.2|r\n\n|cFFFFFF00-|r Estatisticas de Avoidance nao seram mais capturadas para pessoas foram do grupo, monstros ou ajudantes.\n\n|cFFFFFF00-|r Corrigido problema onde as vezes estava demorando muito para salvar o tempo dos buffs ao sair do jogo.\n\n|cFFFFFF00v1.5.1|r\n\n|cFFFFFF00-|r Corrigido problema ao reportar o Dps onde as vezes nao mostrava nenhum jogador.\n\n|cFFFFFF00v1.5.0|r\n\n|cFFFFFF00-|r Buff Uptime foi implementado no atributo miscelanea.\n\n|cFFFFFF00-|r Cooldowns usados agora aparecem nos registros da morte.\n\n|cFFFFFF00-|r Implementado esta janela mostrando as atualizacoes.\n\n|cFFFFFF00-|r Corrigido problema onde algumas vezes clicando no nome do atributo fazia a instancia parar de atualizar.\n\n|cFFFFFF00-|r Desativando a cura agora para as absorcoes tambem. Desligando as Auras nao interrompe as absorcoes. \n\n|cFFFFFF00-|r Fogo Amigo agora conta apenas jogadores dentro do grupo.\n\n|cFFFFFF00-|r Corrigido problema onde o dano feito por um ajudando nao estava contando no alvo do dono.\n\n|cFFFFFF00-|r Corrigido problema onde a atualizacao de um cooldown nao estava sendo contada.\n\n|cFFFFFF00-|r Adicionada as magias de absorcao para 2P tier 16.\n\n|cFFFFFF00-|r Adicionado os comandos de barra 'worldboss' e 'updates'.\n\n|cFFFFFF00-|r Corrigido problema ao reportar onde algumas vezes nao estava funcionando."
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Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v1.5.2|r\n\n|cFFFFFF00-|r Corrigido problema onde desativando o tempo dos buffs estava desativando tambem a cura feita.\n\n|cFFFFFF00-|r Estatisticas de Avoidance nao seram mais capturadas para pessoas foram do grupo, monstros ou ajudantes.\n\n|cFFFFFF00-|r Corrigido problema onde as vezes estava demorando muito para salvar o tempo dos buffs ao sair do jogo.\n\n|cFFFFFF00v1.5.1|r\n\n|cFFFFFF00-|r Corrigido problema ao reportar o Dps onde as vezes nao mostrava nenhum jogador.\n\n|cFFFFFF00v1.5.0|r\n\n|cFFFFFF00-|r Buff Uptime foi implementado no atributo miscelanea.\n\n|cFFFFFF00-|r Cooldowns usados agora aparecem nos registros da morte.\n\n|cFFFFFF00-|r Implementado esta janela mostrando as atualizacoes.\n\n|cFFFFFF00-|r Corrigido problema onde algumas vezes clicando no nome do atributo fazia a instancia parar de atualizar.\n\n|cFFFFFF00-|r Desativando a cura agora para as absorcoes tambem. Desligando as Auras nao interrompe as absorcoes. \n\n|cFFFFFF00-|r Fogo Amigo agora conta apenas jogadores dentro do grupo.\n\n|cFFFFFF00-|r Corrigido problema onde o dano feito por um ajudando nao estava contando no alvo do dono.\n\n|cFFFFFF00-|r Corrigido problema onde a atualizacao de um cooldown nao estava sendo contada.\n\n|cFFFFFF00-|r Adicionada as magias de absorcao para 2P tier 16.\n\n|cFFFFFF00-|r Adicionado os comandos de barra 'worldboss' e 'updates'.\n\n|cFFFFFF00-|r Corrigido problema ao reportar onde algumas vezes nao estava funcionando."
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Loc ["STRING_DETAILS1"] = "|cffffaeaeDetalhes:|r " --> color and details name
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