- Enemies now show damage taken from players on the tooltip.
- Right clicking an Enemy Real-Time Damage Taken bar, back to enemies instead of showing bookmark panel.
- Enemy Real-Time Damage Taken now show spells used by the player on its tooltip.
- Fixed a bug with the slash command show, where it was ignoring the window limit estabilished on options panel.
- Fixed few bugs with scroll bars on dropdowns and player details window.
- Tank comparison percentages now uses the same percentage calc as comparison for players.
- Added damage taken from environment, like falling, lava, drowning, etc.
- Added Fire and Brimstone spell customizations for warlocks.
- Bookmark now are shared between all characters.
- Fixed few inconsistencies with trash recognition.
- Fixed Cloud Capture where sometimes it wasn't sharing.
- Fixed report where it wasn't sharing for guild and raid when the player name box were empty.
- Report box now also saves the position and last report channel.
- You Are Not Prepared plugin now have tooltips for spells and auto open after a boss encounter.
- Advanced Death Logs plugin got full rewrite (and still are in development).
- New API: _detalhes:GetFramework() return the framework object.
- New API: combat:GetDifficult() return the raid difficult on the combat object.
- New API: combat:GetBossInfo() return the boss info object.
- New API: combat:GetDeaths() return the table used to store deaths.
- New API: _detalhes:CreatePluginOptionsFrame (name, title, template), create a preset frame for options.
- New API Alias: framework:CreateLabel (parent, text, size, color, font, member, name)
- Added export/import for customs displays.
- More small changes on ElvUI Frame Style skin.
- Fixed boss death recognition.
- Fixed the time of buffs applied before the pull.
- Fixed issue where sometimes the tooltip for break snap and lock buttons didn't disappear.
- New API: _detalhes:GetNumInstancesAmount() return the amount of instances created.
- Added options for lock, unlock, break snap, close, reopen and create new window.
- Added a options panel for HotCorners.
- Shortcut panel is now known as Bookmarks panel, also a revamp has been done in its frames.
- Fixed percent issue with Healing Done and HPS while in combat.
- New API: instance:IsStarted() return if the instance have its frames built.
- Red and Green colors under comparison frame has been inverted.
- Fixed some report issues with dps and hps, also almost all reports now have guide lines.
- Fixed DPS and HPS bug involving 'Everything Mode'.
- NewAPI: ActorObject:GetBarColor() return the color in r, b, g which the actor's bar should be filled.
- Added option to be able to save the window's size and position within the profile.
- Added performance profile options.
- Added auto switch based on group roles also a switch for wipe.
- Fixed a bug where sometimes all non boss segments was considered boss encounters.
- Fixed the padlock image when sliders are deactivated.
- NewAPI: _detalhes:CheckForPerformanceProfile() check if is necessary change the performance profile.
- NewAPI: _detalhes:GetActorsOnDamageCache() return damage object from raid members inside the parser cache.
- NewAPI: _detalhes:GetActorsOnHealingCache() return healing object from raid members inside the parser cache.
- Added support to dungeons, bosses and trash mobs are now recognized.
- Added target information for each spell in Player Detail Window.
- Added options for change the location of tooltips.
- Added options for change the Overall Data functionality.
- Added tooltips for lock and detach buttons.
- Added new row texture: 'Details Vidro'.
- Revamp on death log tooltips.
- Improved the visual effect for the instance which current moving window can snap to.
- Fixed issue where warlocks soul link was counting as damage done.
- Fixed the attributes shown on Player Detail Window, now when showing Dps for example, all spells and targets also show Dps amount.
- Fixed issue with Hotcorners where the quick click functionality wasn't changing on options panel.
- Fixed a Hotcorner issue with window mode where the mouse goes outside the wow window.
- Fixed bug where new rows created after resize the window was coming with borders.
- Fixed bug where resize buttons was below the bars when setting the strata level to Dialog.
- You are not prepared plugin had the time alert time increased to 30 seconds, up from 20.
- Implemented a early support for Dungeons:
the addon is now capable of distinguishing dungeon boss and trash mobs.
not all bosses are implemented yet, atm is:
*Mogu'Shan Palace
*Temple of the Jade Serpent
*Stormstout Brewery
- Implemented Overall Data: Options for it are under combat tab.
- Implemented spell targets on Player Details Window.
Also, fixed lots of small issues like showing damage done where clicking on a Dps bar.
- Added a new tab on options panel for broker config.
- Added new abbreviation method called "comma".
- Fully removed the delete button switch between instances, new all instances have a delete button.
- Full re-write on the instance, delete and close buttons.
- Fixed the total healing done by the raid group which was counting overheal too.
- HotCorners now sort icons according with most used.
- Few changes on all skins in order to fit on the new right menu buttons.
- Added Horde avatars.
- Fixed issue where shortcut panel shows below thw windows when its in Dialog strata.
- Fixed problem with import data capture for charts.
- API Cooltip: Added new option: TextShadow -> true or false.
- New API: _detalhes.StatusBar:SetPlugin (instance, pluginname, anchor)
- New API: _detalhes:SetPlayerDetailsWindowTexture (texture)
- New API: _detalhes:SetOptionsWindowTexture (texture)
- Added Spell Customization options where icon and the name of a spell can be changed.
- Added option to change the micro displays side, now it can be shown on the window top side.
- Added options to change the transparency when out of combat and out of a group.
- Added and Still under development the panel for create data captures for charts.
- Fixed a issue with flat skin where the close button was just too big.
- New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances.
- New Framework: gump:NewSpellEntry() create a textfield for choose a spell.
- New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight.
- New FrameWork: gump:NewFillPanel() create a panel with rows.
- Abbreviations now are applied on all numbers in the bar.
- Minimum amount of instances was lowered to 3.
- Fixed issue where the instance menu wasn't respecting the amount limit of instances.
- Added options for cutomize the right text of a row.
- Added a option to be able to chance the framestrata of an window.
- Added shift, ctrl, alt interaction for rows which shows all spells, targets or pets when pressed.
- Fixed a issue where changing the alpha of a window makes it disappear on the next logon.
- Added a option for auto transparency to ignore rows.
- Added option to be able to set shadow on the attribute text.
- Fixed a issue with window snap where disabled statusbar makes a gap between the windows.
- Fixed issue where mini displayes wasn't saved and back to default values on every logon.
- Mini display 'instance segment' now have a option to show the encounter name instead the number of the segment.
- Added a new experimental library called hotcorners, this library create a menu hidden on the top left corner.
- New API: instance:GetId() return the id of the instance.
Added support for BattleTag friends over report window.
Added pet threat to Tiny Threat plugin when out of a party or raid group.
Fixed a issue with close button where it disappear without close the window when toolbar is in bottom side.
Also fixed a issue where swapping toolbar positioning was sometimes making close button disappear.
Fixed a problem opening options panel through minimap when there is no window opened.