- Added option to sent spell link instead of spell name for helpful spells when reporting a death.
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@@ -272,7 +272,7 @@ end
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--[1] true damage/ false heal [2] spellid [3] amount [4] time [5] current health [6] source
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function atributo_misc:ReportSingleDeadLine (morte, instancia)
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--
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local barra = instancia.barras [morte.minha_barra]
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local max_health = morte [5]
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@@ -323,7 +323,11 @@ function atributo_misc:ReportSingleDeadLine (morte, instancia)
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hp = 100
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end
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tinsert (report_array, {elapsed .. " ", spellname, " (" .. source .. ")", "+" .. _detalhes:ToK (amount) .. " (" .. hp .. "%) "})
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if (_detalhes.report_heal_links) then
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tinsert (report_array, {elapsed .. " ", spelllink, " (" .. source .. ")", "+" .. _detalhes:ToK (amount) .. " (" .. hp .. "%) "})
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else
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tinsert (report_array, {elapsed .. " ", spellname, " (" .. source .. ")", "+" .. _detalhes:ToK (amount) .. " (" .. hp .. "%) "})
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end
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end
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end
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@@ -556,6 +556,7 @@ local default_profile = {
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--> report
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report_lines = 5,
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report_to_who = "",
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report_heal_links = false,
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--> colors
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default_bg_color = 0.0941,
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@@ -1966,12 +1966,25 @@ function window:CreateFrame18()
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--local confirm_button = g:NewButton (frame18, nil, "$parentDeleteInstanceButton", "deleteInstanceButton", 60, 20, delete_instance, nil, nil, nil, "delete")
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--confirm_button:InstallCustomTexture()
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--> Report
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g:NewLabel (frame18, _, "$parentReportHelpfulLinkLabel", "ReportHelpfulLinkLabel", Loc ["STRING_OPTIONS_REPORT_HEALLINKS"], "GameFontHighlightLeft")
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g:NewSwitch (frame18, _, "$parentReportHelpfulLinkSlider", "ReportHelpfulLinkSlider", 60, 20, _, _, _detalhes.report_heal_links)
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frame18.ReportHelpfulLinkSlider:SetPoint ("left", frame18.ReportHelpfulLinkLabel, "right", 2)
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frame18.ReportHelpfulLinkSlider.OnSwitch = function (_, _, value)
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_detalhes.report_heal_links = value
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end
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window:CreateLineBackground2 (frame18, "ReportHelpfulLinkSlider", "ReportHelpfulLinkLabel", Loc ["STRING_OPTIONS_REPORT_HEALLINKS_DESC"])
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--> Anchors
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g:NewLabel (frame18, _, "$parentInstancesMiscAnchor", "instancesMiscLabel", Loc ["STRING_OPTIONS_INSTANCES"], "GameFontNormal")
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g:NewLabel (frame18, _, "$parentSwitchesAnchor", "switchesAnchorLabel", "Switches:", "GameFontNormal")
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g:NewLabel (frame18, _, "$parentTotalBarAnchor", "totalBarAnchorLabel", "Total Bar:", "GameFontNormal")
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g:NewLabel (frame18, _, "$parentSwitchesAnchor", "switchesAnchorLabel", Loc ["STRING_OPTIONS_SWITCH_ANCHOR"], "GameFontNormal")
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g:NewLabel (frame18, _, "$parentTotalBarAnchor", "totalBarAnchorLabel", Loc ["STRING_OPTIONS_TOTALBAR_ANCHOR"], "GameFontNormal")
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g:NewLabel (frame18, _, "$parentReportAnchor", "reportAnchorLabel", Loc ["STRING_OPTIONS_REPORT_ANCHOR"], "GameFontNormal")
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--frame18.totalBarPickColorLabel:SetPoint ("left", frame18.totalBarIconTexture, "right", 10, 0)
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@@ -1992,12 +2005,8 @@ function window:CreateFrame18()
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{tank_icon2, 7},
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{"autoCurrentLabel", 10},
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--{"totalBarAnchorLabel", 11, true},
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--{"totalBarIconLabel", 12},
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--{"totalBarPickColorLabel", 13},
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--{"totalBarLabel", 14},
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--{"totalBarOnlyInGroupLabel", 15},
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{"reportAnchorLabel", 11, true},
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{"ReportHelpfulLinkLabel", 12},
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}
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window:arrange_menu (frame18, left_side, x, -90)
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@@ -7501,8 +7510,11 @@ function window:update_all (editing_instance)
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_G.DetailsOptionsWindow17MenuOnEnterLeaveAlphaIconsTooSwitch.MyObject:SetValue (editing_instance.menu_alpha.ignorebars)
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--> window 18
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--auto switch
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--report
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_G.DetailsOptionsWindow18ReportHelpfulLinkSlider.MyObject:SetValue (_detalhes.report_heal_links)
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--auto switch
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local switch_tank_in_combat = editing_instance.switch_tank_in_combat
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if (switch_tank_in_combat) then
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if (switch_tank_in_combat [1] == "raid") then
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@@ -355,7 +355,7 @@ local lista = {
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else
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if (IsInRaid()) then
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select_output:Select ("RAID")
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elseif (IsInParty()) then
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elseif (GetNumSubgroupMembers() > 0) then
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select_output:Select ("PARTY")
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elseif (IsInGuild()) then
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select_output:Select ("GUILD")
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@@ -1160,6 +1160,11 @@ if not Loc then return end
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Loc ["STRING_OPTIONS_AUTO_SWITCH_HEALER_DESC"] = "When in healer specialization, this window show the selected attribute or plugin."
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Loc ["STRING_OPTIONS_AUTO_SWITCH_TANK_DESC"] = "When in tank specialization, this window show the selected attribute or plugin."
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Loc ["STRING_OPTIONS_SWITCH_ANCHOR"] = "Switches:"
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Loc ["STRING_OPTIONS_TOTALBAR_ANCHOR"] = "Total Bar:"
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Loc ["STRING_OPTIONS_REPORT_ANCHOR"] = "Report:"
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Loc ["STRING_OPTIONS_REPORT_HEALLINKS"] = "Helpful Spell Links"
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Loc ["STRING_OPTIONS_REPORT_HEALLINKS_DESC"] = "When sending a report and this option is enabled, |cFF55FF55helpful|r spells are reported with the spell link instead of its name.\n\n|cFFFF5555Harmful|r spells are reported with links by default."
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Loc ["STRING_OPTIONS_TOOLBAR_SETTINGS"] = "Left Menu Settings"
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Loc ["STRING_OPTIONS_TOOLBAR_SETTINGS_DESC"] = "This options change the main menu on the top of the window."
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@@ -765,6 +765,10 @@ L["STRING_OPTIONS_REALMNAME_DESC"] = "Quando ativado, o nome do reino do que o p
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\
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Charles-Azralon |cFFFFFFFF(desativado)|r\
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Charles |cFFFFFFFF(ativado)|r" -- Needs review
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L["STRING_OPTIONS_REPORT_ANCHOR"] = "Janela de Reportar:" -- Needs review
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L["STRING_OPTIONS_REPORT_HEALLINKS"] = "Links de Magias de Cura" -- Needs review
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L["STRING_OPTIONS_REPORT_HEALLINKS_DESC"] = "Quando estiver enviando um relat\195\179rio de morte, as magias de cura ter\195\163o um link ao inv\195\169s do seu nome.\
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|cFFFF5555Magias de dano|r j\195\161 possuem o link por padr\195\163o." -- Needs review
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L["STRING_OPTIONS_RESET_BUTTON_ANCHOR"] = "Bot\195\163o Reset:"
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L["STRING_OPTIONS_RESET_OVERLAY"] = "Sobrepor cor"
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L["STRING_OPTIONS_RESET_OVERLAY_DESC"] = "Modifica a cor do bot\195\163o reset." -- Needs review
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@@ -881,6 +885,7 @@ L["STRING_OPTIONS_STRETCHTOP"] = "Bot\195\163o de esticar sempre vis\195\173vel"
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L["STRING_OPTIONS_STRETCHTOP_DESC"] = "O bot\195\163o de esticar ser\195\161 posto mais alto do que as outras janelas e estar\195\161 sempre vis\195\173vel ao passar o mouse sobre ele.\
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\
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|cFFFFFF00Importante|r: Movendo a al\195\167a para cima, far\195\161 com que ela as vezes fica em cima de outras janelas como sua mochila entre outros." -- Needs review
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L["STRING_OPTIONS_SWITCH_ANCHOR"] = "Troca de Atributos:" -- Needs review
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L["STRING_OPTIONS_SWITCHINFO"] = "|cFFF79F81 ESQUERDA DESATIVADO|r |cFF81BEF7 DIREITA ATIVADO|r"
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L["STRING_OPTIONS_TESTBARS"] = "Criar Barras de Teste" -- Needs review
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L["STRING_OPTIONS_TEXT"] = "Op\195\167\195\181es dos Textos das Barras" -- Needs review
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@@ -999,6 +1004,7 @@ L["STRING_OPTIONS_TOOLTIPS_SHOWAMT"] = "Mostrar quantidade"
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L["STRING_OPTIONS_TOOLTIPS_SHOWAMT_DESC"] = "Exibe um n\195\186mero indicando quantas abilidades, alvos e pets existem no tooptip." -- Needs review
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L["STRING_OPTIONS_TOOLTIPS_TITLE"] = "Tooltips"
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L["STRING_OPTIONS_TOOLTIPS_TITLE_DESC"] = "Essa op\195\167\195\163o controla a apar\195\170ncia dos tooltips."
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L["STRING_OPTIONS_TOTALBAR_ANCHOR"] = "Barra de Total:" -- Needs review
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L["STRING_OPTIONS_WALLPAPER_ALPHA"] = "Transpar\195\170ncia:" -- Needs review
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L["STRING_OPTIONS_WALLPAPER_ANCHOR"] = "Sele\195\167\195\163o de papel de parede:"
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L["STRING_OPTIONS_WALLPAPER_BLUE"] = "Azul:" -- Needs review
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@@ -1224,3 +1230,4 @@ plugins"
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L["STRING_YES"] = "Sim"
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