added libRaidStatus
This commit is contained in:
+175
-52
@@ -2,6 +2,11 @@
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local Details = _G.Details
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local DF = _G.DetailsFramework
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local raidStatusLib = LibStub:GetLibrary("LibRaidStatus-1.0")
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local width = 170
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local height = 300
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local bar_height = 20
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--namespace
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Details.CooldownTracking = {}
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@@ -22,71 +27,90 @@ function Details:InitializeCDTrackerWindow()
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--check if is enabled at startup
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if (Details.CooldownTracking.IsEnabled()) then
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Details.CooldownTracking.RefreshScreenPanel()
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Details.CooldownTracking.EnableTracker()
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end
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DetailsCDTrackerWindow:Hide()
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end
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function Details.CooldownTracking.IsEnabled()
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return Details.cd_tracker.enabled
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return Details.ocd_tracker.enabled
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end
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function Details.CooldownTracking.EnableTracker()
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Details.ocd_tracker.enabled = true
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--register callbacks
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raidStatusLib.RegisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
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raidStatusLib.RegisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
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raidStatusLib.RegisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
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Details.CooldownTracking.RefreshScreenPanel()
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end
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function Details.CooldownTracking.DisableTracker()
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Details.ocd_tracker.enabled = false
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--hide the panel
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if (DetailsOnlineCDTrackerScreenPanel) then
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DetailsOnlineCDTrackerScreenPanel:Hide()
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end
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--unregister callbacks
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local libRaidStatus = LibStub("LibRaidStatus-1.0")
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libRaidStatus.UnregisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
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libRaidStatus.UnregisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
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libRaidStatus.UnregisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
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--unregister events
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raidStatusLib.UnregisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
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raidStatusLib.UnregisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
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raidStatusLib.UnregisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
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end
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function Details.CooldownTracking.CooldownListUpdateFunc()
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Details.CooldownTracking.RefreshScreenPanel()
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end
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function Details.CooldownTracking.CooldownListWipedFunc()
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Details.CooldownTracking.RefreshScreenPanel()
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end
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function Details.CooldownTracking.CooldownUpdateFunc()
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print("cooldown update...")
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Details.CooldownTracking.RefreshScreenPanel()
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end
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function Details.CooldownTracking.RefreshScreenPanel()
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if (not DetailsOnlineCDTrackerScreenPanel) then
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--screen panel (goes into the UIParent and show cooldowns there)
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local screenPanel = CreateFrame("frame", "DetailsOnlineCDTrackerScreenPanel", UIParent)
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local screenPanel = CreateFrame("frame", "DetailsOnlineCDTrackerScreenPanel", UIParent, "BackdropTemplate")
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screenPanel:Hide()
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screenPanel:SetSize(width, height)
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screenPanel:SetPoint("center", 0, 0)
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screenPanel:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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screenPanel:SetBackdropColor(0, 0, 0, .55)
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screenPanel:SetBackdropBorderColor(0, 0, 0, .3)
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screenPanel:EnableMouse(true)
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--register on libwindow
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local libWindow = LibStub("LibWindow-1.1")
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libWindow.RegisterConfig(screenPanel, _detalhes.cd_tracker.pos)
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libWindow.RegisterConfig(screenPanel, _detalhes.ocd_tracker.pos)
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libWindow.MakeDraggable(screenPanel)
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libWindow.RestorePosition(screenPanel)
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end
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local screenPanel = _G.DetailsOnlineCDTrackerScreenPanel
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screenPanel.bars = {}
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if (Details.cd_tracker.show_conditions.only_in_group) then
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function screenPanel.HideAllBars()
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for _, bar in ipairs (screenPanel.bars) do
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bar:Hide()
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end
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end
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if (Details.ocd_tracker.show_conditions.only_in_group) then
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if (not IsInGroup()) then
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screenPanel:Hide()
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return
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end
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end
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if (Details.cd_tracker.show_conditions.only_inside_instance) then
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if (Details.ocd_tracker.show_conditions.only_inside_instance) then
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local isInInstanceType = select(2, GetInstanceInfo())
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if (isInInstanceType ~= "party" and isInInstanceType ~= "raid" and isInInstanceType ~= "scenario" and isInInstanceType ~= "arena") then
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screenPanel:Hide()
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@@ -94,15 +118,76 @@ function Details.CooldownTracking.RefreshScreenPanel()
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end
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end
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--register callbacks from LibRaidStatus
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local libRaidStatus = LibStub("LibRaidStatus-1.0")
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if (libRaidStatus) then
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libRaidStatus.RegisterCallback(Details.CooldownTracking, "CooldownListUpdate", "CooldownListUpdateFunc")
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libRaidStatus.RegisterCallback(Details.CooldownTracking, "CooldownListWiped", "CooldownListWipedFunc")
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libRaidStatus.RegisterCallback(Details.CooldownTracking, "CooldownUpdate", "CooldownUpdateFunc")
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local cooldownsAvailable = raidStatusLib.cooldownManager.GetCooldownTable()
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local cooldownsEnabled = Details.ocd_tracker.cooldowns
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local cooldownsOrganized = {}
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for classId = 1, 12 do --12 classes
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cooldownsOrganized[classId] = {}
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end
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--parei aqui, precisa pegar a tabela de cooldowns da library e atualizar as statusbars
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for playerName, allPlayerCooldowns in pairs(cooldownsAvailable) do
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local _, _, classId = UnitClass(playerName)
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if (classId) then
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for spellId, cooldownInfo in pairs(allPlayerCooldowns) do
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if (cooldownsEnabled[spellId]) then
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cooldownsOrganized[classId][#cooldownsOrganized[classId]+1] = {playerName, cooldownInfo[1], cooldownInfo[2], classId, spellId} --playerName, spellId, timeLeft, chargesLeft
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--local spellName = GetSpellInfo(spellId) --debug
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--print("Cooldown Added", playerName, spellName) --debug
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end
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end
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end
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end
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for classId = 1, 12 do --12 classes
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local t = cooldownsOrganized[classId]
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table.sort(t, function(t1, t2) return t1[5] < t2[5] end) --sort by spellId
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end
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screenPanel.HideAllBars()
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local cooldownIndex = 1
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for classId = 1, 12 do --12 classes
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local t = cooldownsOrganized[classId]
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for i = 1, #t do
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local bar = screenPanel.bars[cooldownIndex]
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if (not bar) then
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bar = DF:CreateBar(screenPanel, [[Interface\AddOns\Details\images\bar_serenity]], width-2, bar_height-1, 100)
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bar:SetPoint("topleft", screenPanel, "topleft", 1, (cooldownIndex-1)*bar_height)
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tinsert(screenPanel.bars, bar)
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bar:SetHook("OnTimerEnd", function()
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bar:Show()
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bar:SetValue(100)
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bar.timer_texture:Hide()
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bar.timer_textureR:Hide()
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bar.div_timer:Hide()
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bar.timer = false
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return true
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end)
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end
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local cooldownTable = t[i]
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local spellName, _, spellIcon = GetSpellInfo(cooldownTable[5])
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bar:SetLeftText(cooldownTable[1])
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bar:SetIcon(spellIcon, {.1, .9, .1, .9})
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bar:CancelTimerBar(true)
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local timeLeft = cooldownTable[2]
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if (timeLeft > 0) then
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bar:SetTimer(timeLeft)
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else
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bar:SetValue(100)
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end
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bar:Show()
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--print("Shown Bar", cooldownIndex) --debug
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cooldownIndex = cooldownIndex + 1
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end
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end
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DetailsOnlineCDTrackerScreenPanel:Show()
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end
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function Details.OpenCDTrackerWindow()
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@@ -122,9 +207,9 @@ function Details.OpenCDTrackerWindow()
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local options_button_template = DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
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local generalOptions = {
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{--enable tracking
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{--enable ocd
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type = "toggle",
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get = function() return Details.cd_tracker.enabled end,
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get = function() return Details.ocd_tracker.enabled end,
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set = function (self, fixedparam, value)
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if (value) then
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Details.CooldownTracking.EnableTracker()
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@@ -135,12 +220,34 @@ function Details.OpenCDTrackerWindow()
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name = "Enable Online Cooldown Tracker",
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desc = "Enable Online Cooldown Tracker",
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},
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}
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DF:BuildMenu(generalOptions, f, 5, -5, 150, true, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
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{--show only in group
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type = "toggle",
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get = function() return Details.ocd_tracker.show_conditions.only_in_group end,
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set = function (self, fixedparam, value)
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Details.ocd_tracker.show_conditions.only_in_group = value
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Details.CooldownTracking.RefreshScreenPanel()
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end,
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name = "Only in Group",
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desc = "Only in Group",
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},
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{--show only inside instances
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type = "toggle",
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get = function() return Details.ocd_tracker.show_conditions.only_inside_instance end,
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set = function (self, fixedparam, value)
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Details.ocd_tracker.show_conditions.only_inside_instance = value
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Details.CooldownTracking.RefreshScreenPanel()
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end,
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name = "Only Inside Instances",
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desc = "Only Inside Instances",
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},
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}
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DF:BuildMenu(f, generalOptions, 5, -35, 150, true, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
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--cooldown selection
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local cooldownProfile = Details.cd_tracker.cds_enabled
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local cooldownProfile = Details.ocd_tracker.cooldowns
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local cooldownSelectionFrame = CreateFrame("frame", "$parentCooldownSelectionFrame", f, "BackdropTemplate")
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cooldownSelectionFrame:SetPoint("topleft", f, "topleft", 0, -150)
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@@ -149,43 +256,60 @@ function Details.OpenCDTrackerWindow()
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--list of cooldowns to show, each one with a toggle button
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local cooldownList = {}
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local alreadyAdded = {}
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if (LIB_RAID_STATUS_COOLDOWNS_BY_SPEC) then
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for specId, cooldownTable in pairs(LIB_RAID_STATUS_COOLDOWNS_BY_SPEC) do
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cooldownList[#cooldownList+1] = {type = "label", get = function() return "" .. specId end}
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local currentIndex = #cooldownList+1
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local cooldownAdded = false
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for spellId, cooldownType in pairs(cooldownTable) do
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local spellName, _, spellicon = GetSpellInfo(spellId)
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if (spellName) then
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if (not alreadyAdded[spellId]) then
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if (cooldownType == 3 or cooldownType == 4) then
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cooldownList[#cooldownList+1] = {
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type = "toggle",
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get = function()
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if (cooldownProfile[spellId] == nil) then
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if (cooldownType == 3 or cooldownType == 4) then
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cooldownProfile[spellId] = true
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else
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cooldownProfile[spellId] = false
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local spellName, _, spellIcon = GetSpellInfo(spellId)
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if (spellName) then
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cooldownList[#cooldownList+1] = {
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type = "toggle",
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get = function()
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if (cooldownProfile[spellId] == nil) then
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if (cooldownType == 3 or cooldownType == 4) then
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cooldownProfile[spellId] = true
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end
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end
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return cooldownProfile[spellId]
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end,
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set = function (self, fixedparam, value)
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if (value) then
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cooldownProfile[spellId] = value
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else
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cooldownProfile[spellId] = nil
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end
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return cooldownProfile[spellId]
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end,
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set = function (self, fixedparam, value)
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cooldownProfile[spellId] = value
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end,
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name = spellName,
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desc = spellName,
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boxfirst = true,
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}
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end,
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name = "|T" .. spellIcon .. ":" .. (16) .. ":" .. (16) .. ":0:0:64:64:" .. 0.1*64 .. ":" .. 0.9*64 .. ":" .. 0.1*64 .. ":" .. 0.9*64 .. "|t" .. spellName,
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desc = spellName,
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boxfirst = true,
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}
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alreadyAdded[spellId] = true
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cooldownAdded = true
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end
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end
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end
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end
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cooldownList[#cooldownList+1] = {type = "blank"}
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if (cooldownAdded) then
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local _, spenName, _, specIcon = GetSpecializationInfoByID(specId)
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local iconString = "|T" .. specIcon .. ":" .. (16) .. ":" .. (16) .. ":0:0:64:64:" .. 0.1*64 .. ":" .. 0.9*64 .. ":" .. 0.1*64 .. ":" .. 0.9*64 .. "|t"
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tinsert(cooldownList, currentIndex, {type = "label", get = function() return iconString .. " " .. spenName end})
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if (currentIndex > 1) then
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tinsert(cooldownList, currentIndex, {type = "blank"})
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end
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end
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end
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end
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DF:BuildMenu(cooldownSelectionFrame, cooldownList, 5, -5, cooldownSelectionFrame:GetHeight(), false, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
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DF:BuildMenu(cooldownSelectionFrame, cooldownList, 5, -5, cooldownSelectionFrame:GetHeight() - 40, false, options_text_template, options_dropdown_template, options_switch_template, true, options_slider_template, options_button_template)
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@@ -193,5 +317,4 @@ function Details.OpenCDTrackerWindow()
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_G.DetailsPluginContainerWindow.OpenPlugin(_G.DetailsCDTrackerWindow)
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_G.DetailsCDTrackerWindow:Show()
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end
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