Files
coa-details/functions/mythicdungeon/segments.lua
T
Tercio Jose ee0b350aba Maintenance Update and Mythic Dungeon Plus development progress
- Dungeon followers now correctly show into the damage done section.
- Fixed an error while statusbar plugin options.
- Framework update.
- Mythic Dungeon Plus code has been separated into six files (was just 2), this will help with the organization
and maintenance of the code.
2024-01-31 13:34:00 -03:00

545 lines
23 KiB
Lua

local Details = _G.Details
local addonName, Details222 = ...
local detailsFramework = DetailsFramework
local _
local GetTime = GetTime
local GetInstanceInfo = GetInstanceInfo
local time = time
local C_ChallengeMode = C_ChallengeMode
local InCombatLockdown = InCombatLockdown
local Loc = _G.LibStub("AceLocale-3.0"):GetLocale("Details")
--[[
all mythic segments have:
.is_mythic_dungeon_segment = true
.is_mythic_dungeon_run_id = run id from details.profile.mythic_dungeon_id
boss, 'trash overall' and 'dungeon overall' segments have:
.is_mythic_dungeon
boss segments have:
.is_boss
'trash overall' segments have:
.is_mythic_dungeon with .SegmentID = "trashoverall"
'dungeon overall' segment have:
.is_mythic_dungeon with .SegmentID = "overall"
--]]
local DetailsMythicPlusFrame = _G["DetailsMythicPlusFrame"]
function Details222.MythicPlus.OnMythicDungeonFinished(encounterID, encounterName)
end
function Details222.MythicPlus.MergeTrashAfterLastBoss()
local segmentsToMerge = {}
--table with all past segments
local segmentsTable = Details:GetCombatSegments()
for i = 1, #segmentsTable do
local pastCombat = segmentsTable [i]
--does the combat exists
if (pastCombat and not pastCombat._trashoverallalreadyadded and pastCombat:GetCombatTime() > 5) then
--is the last boss?
if (pastCombat.is_boss) then
break
end
--is the combat a mythic segment from this run?
local isMythicSegment, SegmentID = pastCombat:IsMythicDungeon()
if (isMythicSegment and SegmentID == Details.mythic_dungeon_id and pastCombat.is_mythic_dungeon_trash) then
--if have mythic dungeon info, cancel the loop
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo()
if (mythicDungeonInfo) then
break
end
--merge this segment
table.insert(segmentsToMerge, pastCombat)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MythicDungeonFinished() > found after last boss combat")
end
end
end
end
if (#segmentsToMerge > 0) then
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > found ", #segmentsToMerge, "segments after the last boss")
end
--find the latest trash overall
segmentsTable = Details:GetCombatSegments()
local latestTrashOverall
for i = 1, #segmentsTable do
local pastCombat = segmentsTable [i]
if (pastCombat and pastCombat.is_mythic_dungeon and pastCombat.is_mythic_dungeon.SegmentID == "trashoverall") then
latestTrashOverall = pastCombat
break
end
end
if (latestTrashOverall) then
--stores the segment table and the trash overall segment to use on the merge
DetailsMythicPlusFrame.TrashMergeScheduled2 = segmentsToMerge
DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat = latestTrashOverall
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MythicDungeonFinished() > not in combat, merging last pack of trash now")
end
DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
end
end
end
function Details222.MythicPlus.OnBossDefeated(encounterID, encounterName)
local currentCombat = Details:GetCurrentCombat()
--add the mythic dungeon info to the combat
currentCombat.is_mythic_dungeon = {
StartedAt = Details.MythicPlus.StartedAt, --the start of the run
EndedAt = time(), --when the boss got killed
SegmentID = Details.MythicPlus.SegmentID, --segment number within the dungeon
EncounterID = encounterID,
EncounterName = encounterName or Loc["STRING_UNKNOW"],
RunID = Details.mythic_dungeon_id,
ZoneName = Details.MythicPlus.DungeonName,
MapID = Details.MythicPlus.DungeonID,
OverallSegment = false,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
}
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local mPlusTable = currentCombat.is_mythic_dungeon
--logs
Details222.MythicPlus.LogStep("BossDefeated | key level: | " .. mythicLevel .. " | " .. (mPlusTable.EncounterName or "") .. " | " .. (mPlusTable.ZoneName or ""))
--check if need to merge the trash for this boss
if (Details.mythic_plus.merge_boss_trash and not Details.MythicPlus.IsRestoredState) then
--store on an table all segments which should be merged
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled or {}
--table with all past semgnets
local segmentsTable = Details:GetCombatSegments()
--iterate among segments
for i = 1, 25 do --from the newer combat to the oldest
local pastCombat = segmentsTable [i]
--does the combat exists
if (pastCombat and not pastCombat._trashoverallalreadyadded and pastCombat.is_mythic_dungeon_trash) then
--is the combat a mythic segment from this run?
local isMythicSegment, SegmentID = pastCombat:IsMythicDungeon()
if (isMythicSegment and SegmentID == Details.mythic_dungeon_id and not pastCombat.is_boss) then
local mythicDungeonInfo = pastCombat:GetMythicDungeonInfo() -- .is_mythic_dungeon only boss, trash overall and run overall have it
if (not mythicDungeonInfo or not mythicDungeonInfo.TrashOverallSegment) then
--trash segment found, schedule to merge
table.insert(segmentsToMerge, pastCombat)
end
end
end
end
--add encounter information
segmentsToMerge.EncounterID = encounterID
segmentsToMerge.EncounterName = encounterName
segmentsToMerge.PreviousBossKilledAt = Details.MythicPlus.PreviousBossKilledAt
--reduce this boss encounter time from the trash lenght time, since the boss doesn't count towards the time spent cleaning trash
segmentsToMerge.LastBossKilledAt = time() - currentCombat:GetCombatTime()
DetailsMythicPlusFrame.TrashMergeScheduled = segmentsToMerge
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "BossDefeated() > not in combat, merging trash now")
end
--merge the trash clean up
DetailsMythicPlusFrame.MergeTrashCleanup()
end
end
function DetailsMythicPlusFrame.MergeSegmentsOnEnd() --~merge
--at the end of a mythic run, if enable on settings, merge all the segments from the mythic run into only one
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > starting to merge mythic segments.", "InCombatLockdown():", InCombatLockdown())
end
Details222.MythicPlus.LogStep("MergeSegmentsOnEnd started | creating the overall segment at the end of the run.")
--create a new combat to be the overall for the mythic run
Details:StartCombat()
--get the current combat just created and the table with all past segments
local newCombat = Details:GetCurrentCombat()
local segmentsTable = Details:GetCombatSegments()
newCombat.is_challenge = true
local timeInCombat = 0
local startDate, endDate = "", ""
local lastSegment
local totalSegments = 0
--copy deaths occured on all segments to the new segment, also sum the activity combat time
if (Details.mythic_plus.reverse_death_log) then
for i = 1, 40 do --copy the deaths from the first segment to the last one
local thisCombat = segmentsTable[i]
if (thisCombat and thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
newCombat:CopyDeathsFrom(thisCombat, true)
timeInCombat = timeInCombat + thisCombat:GetCombatTime()
end
end
else
for i = 40, 1, -1 do --copy the deaths from the last segment to the new segment
local thisCombat = segmentsTable[i]
if (thisCombat) then
if (thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
newCombat:CopyDeathsFrom(thisCombat, true)
timeInCombat = timeInCombat + thisCombat:GetCombatTime()
end
end
end
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
StartedAt = Details.MythicPlus.StartedAt, --the start of the run
EndedAt = Details.MythicPlus.EndedAt, --the end of the run
WorldStateTimerStart = Details222.MythicPlus.WorldStateTimerStartAt,
WorldStateTimerEnd = Details222.MythicPlus.WorldStateTimerEndAt,
RunTime = Details222.MythicPlus.time,
TimeInCombat = timeInCombat,
SegmentID = "overall", --segment number within the dungeon
RunID = Details.mythic_dungeon_id,
OverallSegment = true,
ZoneName = Details.MythicPlus.DungeonName,
EJID = Details.MythicPlus.ejID,
MapID = Details222.MythicPlus.MapID,
Level = Details222.MythicPlus.Level,
OnTime = Details222.MythicPlus.OnTime,
KeystoneUpgradeLevels = Details222.MythicPlus.KeystoneUpgradeLevels,
PracticeRun = Details222.MythicPlus.PracticeRun,
OldDungeonScore = Details222.MythicPlus.OldDungeonScore,
NewDungeonScore = Details222.MythicPlus.NewDungeonScore,
IsAffixRecord = Details222.MythicPlus.IsAffixRecord,
IsMapRecord = Details222.MythicPlus.IsMapRecord,
PrimaryAffix = Details222.MythicPlus.PrimaryAffix,
IsEligibleForScore = Details222.MythicPlus.IsEligibleForScore,
UpgradeMembers = Details222.MythicPlus.UpgradeMembers,
TimeLimit = Details222.MythicPlus.TimeLimit,
DungeonName = Details222.MythicPlus.DungeonName,
DungeonID = Details222.MythicPlus.DungeonID,
DungeonTexture = Details222.MythicPlus.Texture,
DungeonBackgroundTexture = Details222.MythicPlus.BackgroundTexture,
}
--add all boss segments from this run to this new segment
for i = 1, 40 do --from the newer combat to the oldest
local thisCombat = segmentsTable[i]
if (thisCombat and thisCombat.is_mythic_dungeon_run_id == Details.mythic_dungeon_id) then
local canAddThisSegment = true
if (Details.mythic_plus.make_overall_boss_only) then
if (not thisCombat.is_boss) then
--canAddThisSegment = false --disabled
end
end
if (canAddThisSegment) then
newCombat = newCombat + thisCombat
totalSegments = totalSegments + 1
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeSegmentsOnEnd() > adding time:", thisCombat:GetCombatTime(), thisCombat.is_boss and thisCombat.is_boss.name)
end
if (endDate == "") then
local _, whenEnded = thisCombat:GetDate()
endDate = whenEnded
end
lastSegment = thisCombat
end
end
end
--get the date where the first segment started
if (lastSegment) then
startDate = lastSegment:GetDate()
end
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > totalTime:", timeInCombat, "startDate:", startDate)
end
newCombat.total_segments_added = totalSegments
newCombat.is_mythic_dungeon_segment = true
newCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
--check if both values are valid, this can get invalid if the player leaves the dungeon before the timer ends or the game crashes
if (type(Details222.MythicPlus.time) == "number") then
newCombat.run_time = Details222.MythicPlus.time
Details222.MythicPlus.LogStep("GetCompletionInfo() Found, Time: " .. Details222.MythicPlus.time)
elseif (newCombat.is_mythic_dungeon.WorldStateTimerEnd and newCombat.is_mythic_dungeon.WorldStateTimerStart) then
local runTime = newCombat.is_mythic_dungeon.WorldStateTimerEnd - newCombat.is_mythic_dungeon.WorldStateTimerStart
newCombat.run_time = Details222.MythicPlus.time
Details222.MythicPlus.LogStep("World State Timers is Available, Run Time: " .. runTime .. "| start:" .. newCombat.is_mythic_dungeon.WorldStateTimerStart .. "| end:" .. newCombat.is_mythic_dungeon.WorldStateTimerEnd)
else
newCombat.run_time = timeInCombat
Details222.MythicPlus.LogStep("GetCompletionInfo() and World State Timers not Found, Activity Time: " .. timeInCombat)
end
newCombat:SetStartTime(GetTime() - timeInCombat)
newCombat:SetEndTime(GetTime())
Details222.MythicPlus.LogStep("Activity Time: " .. timeInCombat)
--set the segment time and date
newCombat:SetDate(startDate, endDate)
--immediatly finishes the segment just started
Details:SairDoCombate()
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeSegmentsOnEnd() > finished merging segments.")
print("Details!", "MergeSegmentsOnEnd() > all done, check in the segments list if everything is correct, if something is weird: '/details feedback' thanks in advance!")
end
local lower_instance = Details:GetLowerInstanceNumber()
if (lower_instance) then
local instance = Details:GetInstance(lower_instance)
if (instance) then
local func = {function() end}
instance:InstanceAlert ("Showing Mythic+ Run Segment", {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}, 6, func, true)
end
end
Details:SendEvent("COMBAT_MYTHICPLUS_OVERALL_READY")
end
--after each boss fight, if enalbed on settings, create an extra segment with all trash segments from the boss just killed
function DetailsMythicPlusFrame.MergeTrashCleanup (isFromSchedule)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > running", DetailsMythicPlusFrame.TrashMergeScheduled and #DetailsMythicPlusFrame.TrashMergeScheduled)
end
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled
--table exists and there's at least one segment
if (segmentsToMerge and segmentsToMerge[1]) then
Details222.MythicPlus.LogStep("MergeTrashCleanup started.")
--the first segment is the segment where all other trash segments will be added
local masterSegment = segmentsToMerge[1]
masterSegment.is_mythic_dungeon_trash = nil
--get the current combat just created and the table with all past segments
local newCombat = masterSegment
local totalTime = newCombat:GetCombatTime()
local startDate, endDate = "", ""
local lastSegment
--add segments
for i = 2, #segmentsToMerge do --segment #1 is the host
local pastCombat = segmentsToMerge[i]
newCombat = newCombat + pastCombat
totalTime = totalTime + pastCombat:GetCombatTime()
newCombat:CopyDeathsFrom(pastCombat, true)
--tag this combat as already added to a boss trash overall
pastCombat._trashoverallalreadyadded = true
if (endDate == "") then
local _, whenEnded = pastCombat:GetDate()
endDate = whenEnded
end
lastSegment = pastCombat
end
--get the date where the first segment started
if (lastSegment) then
startDate = lastSegment:GetDate()
end
local zoneName, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
StartedAt = segmentsToMerge.PreviousBossKilledAt, --start of the mythic run or when the previous boss got killed
EndedAt = segmentsToMerge.LastBossKilledAt, --the time() when encounter_end got triggered
SegmentID = "trashoverall",
RunID = Details.mythic_dungeon_id,
TrashOverallSegment = true,
ZoneName = Details.MythicPlus.DungeonName,
MapID = instanceMapID,
Level = Details.MythicPlus.Level,
EJID = Details.MythicPlus.ejID,
EncounterID = segmentsToMerge.EncounterID,
EncounterName = segmentsToMerge.EncounterName or Loc ["STRING_UNKNOW"],
}
newCombat.is_mythic_dungeon_segment = true
newCombat.is_mythic_dungeon_run_id = Details.mythic_dungeon_id
--set the segment time / using a sum of combat times, this combat time is reliable
newCombat:SetStartTime (GetTime() - totalTime)
newCombat:SetEndTime (GetTime())
--set the segment date
newCombat:SetDate (startDate, endDate)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeTrashCleanup() > finished merging trash segments.", Details.tabela_vigente, Details.tabela_vigente.is_boss)
end
--delete all segments that were merged
local segmentsTable = Details:GetCombatSegments()
for segmentId = #segmentsTable, 1, -1 do
local segment = segmentsTable[segmentId]
if (segment and segment._trashoverallalreadyadded) then
table.remove(segmentsTable, segmentId)
end
end
for i = #segmentsToMerge, 1, -1 do
table.remove(segmentsToMerge, i)
end
--call the segment removed event to notify third party addons
Details:SendEvent("DETAILS_DATA_SEGMENTREMOVED")
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
else
Details222.MythicPlus.LogStep("MergeTrashCleanup | no segments to merge.")
end
end
--this function merges trash segments after all bosses of the mythic dungeon are defeated
--happens when the group finishes all bosses but don't complete the trash requirement
function DetailsMythicPlusFrame.MergeRemainingTrashAfterAllBossesDone()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeRemainingTrashAfterAllBossesDone() > running, #segments: ", #DetailsMythicPlusFrame.TrashMergeScheduled2, "trash overall table:", DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat)
end
Details222.MythicPlus.LogStep("running MergeRemainingTrashAfterAllBossesDone.")
local segmentsToMerge = DetailsMythicPlusFrame.TrashMergeScheduled2
local overallCombat = DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat
--needs to merge, add the total combat time, set the date end to the date of the first segment
local totalTime = 0
local startDate, endDate = "", ""
local lastSegment
--add segments
for i, pastCombat in ipairs(segmentsToMerge) do
overallCombat = overallCombat + pastCombat
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > segment added")
end
totalTime = totalTime + pastCombat:GetCombatTime()
--tag this combat as already added to a boss trash overall
pastCombat._trashoverallalreadyadded = true
if (endDate == "") then --get the end date of the first index only
local _, whenEnded = pastCombat:GetDate()
endDate = whenEnded
end
lastSegment = pastCombat
end
--set the segment time / using a sum of combat times, this combat time is reliable
local startTime = overallCombat:GetStartTime()
overallCombat:SetStartTime (startTime - totalTime)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > total combat time:", totalTime)
end
--set the segment date
local startDate = overallCombat:GetDate()
overallCombat:SetDate (startDate, endDate)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > new end date:", endDate)
end
local mythicDungeonInfo = overallCombat:GetMythicDungeonInfo()
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > elapsed time before:", mythicDungeonInfo.EndedAt - mythicDungeonInfo.StartedAt)
end
mythicDungeonInfo.StartedAt = mythicDungeonInfo.StartedAt - (Details.MythicPlus.EndedAt - Details.MythicPlus.PreviousBossKilledAt)
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("MergeRemainingTrashAfterAllBossesDone() > elapsed time after:", mythicDungeonInfo.EndedAt - mythicDungeonInfo.StartedAt)
end
--remove trash segments from the segment history after the merge
local removedCurrentSegment = false
local segmentsTable = Details:GetCombatSegments()
for _, pastCombat in ipairs(segmentsToMerge) do
for i = #segmentsTable, 1, -1 do
local segment = segmentsTable [i]
if (segment == pastCombat) then
--remove the segment
if (Details.tabela_vigente == segment) then
removedCurrentSegment = true
end
table.remove(segmentsTable, i)
break
end
end
end
for i = #segmentsToMerge, 1, -1 do
table.remove(segmentsToMerge, i)
end
if (removedCurrentSegment) then
--find another current segment
local segmentsTable = Details:GetCombatSegments()
Details.tabela_vigente = segmentsTable [1]
if (not Details.tabela_vigente) then
--assuming there's no segment from the dungeon run
Details:EntrarEmCombate()
Details:SairDoCombate()
end
--update all windows
Details:InstanceCallDetailsFunc(Details.FadeHandler.Fader, "IN", nil, "barras")
Details:InstanceCallDetailsFunc(Details.UpdateCombatObjectInUse)
Details:InstanceCallDetailsFunc(Details.AtualizaSoloMode_AfertReset)
Details:InstanceCallDetailsFunc(Details.ResetaGump)
Details:RefreshMainWindow(-1, true)
end
Details222.MythicPlus.LogStep("delete_trash_after_merge | concluded")
Details:SendEvent("DETAILS_DATA_SEGMENTREMOVED")
DetailsMythicPlusFrame.TrashMergeScheduled2 = nil
DetailsMythicPlusFrame.TrashMergeScheduled2_OverallCombat = nil
if (DetailsMythicPlusFrame.DevelopmentDebug) then
print("Details!", "MergeRemainingTrashAfterAllBossesDone() > done merging")
end
end