fix for settings pet color into the pet bar

This commit is contained in:
Tercio Jose
2022-11-03 17:41:03 -03:00
parent 32e0a5b8df
commit 66e0d35365
2 changed files with 3 additions and 2 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
local dversion = 386
local dversion = 387
local major, minor = "DetailsFramework-1.0", dversion
local DF, oldminor = LibStub:NewLibrary(major, minor)
@@ -1337,7 +1337,7 @@ end
alpha = 1
end
return red, green, blue, alpha
return Saturate(red), Saturate(green), Saturate(blue), Saturate(alpha)
end
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
+1
View File
@@ -3074,6 +3074,7 @@ function Details:SetClassIcon(texture, instance, class) --[[ exported]]
elseif (class == "PET") then
texture:SetTexture(instance and instance.row_info.icon_file or [[Interface\AddOns\Details\images\classes_small]])
texture:SetTexCoord(0.25, 0.49609375, 0.75, 1)
actor_class_color_r, actor_class_color_g, actor_class_color_b = DetailsFramework:ParseColors(actor_class_color_r, actor_class_color_g, actor_class_color_b)
texture:SetVertexColor(actor_class_color_r, actor_class_color_g, actor_class_color_b)
else