From 66e0d353651b8d2c6839b3390efc5eb73bb9af4a Mon Sep 17 00:00:00 2001 From: Tercio Jose Date: Thu, 3 Nov 2022 17:41:03 -0300 Subject: [PATCH] fix for settings pet color into the pet bar --- Libs/DF/fw.lua | 4 ++-- classes/class_damage.lua | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Libs/DF/fw.lua b/Libs/DF/fw.lua index ac415229..54b47338 100644 --- a/Libs/DF/fw.lua +++ b/Libs/DF/fw.lua @@ -1,6 +1,6 @@ -local dversion = 386 +local dversion = 387 local major, minor = "DetailsFramework-1.0", dversion local DF, oldminor = LibStub:NewLibrary(major, minor) @@ -1337,7 +1337,7 @@ end alpha = 1 end - return red, green, blue, alpha + return Saturate(red), Saturate(green), Saturate(blue), Saturate(alpha) end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- diff --git a/classes/class_damage.lua b/classes/class_damage.lua index 51826495..1a5b934c 100644 --- a/classes/class_damage.lua +++ b/classes/class_damage.lua @@ -3074,6 +3074,7 @@ function Details:SetClassIcon(texture, instance, class) --[[ exported]] elseif (class == "PET") then texture:SetTexture(instance and instance.row_info.icon_file or [[Interface\AddOns\Details\images\classes_small]]) texture:SetTexCoord(0.25, 0.49609375, 0.75, 1) + actor_class_color_r, actor_class_color_g, actor_class_color_b = DetailsFramework:ParseColors(actor_class_color_r, actor_class_color_g, actor_class_color_b) texture:SetVertexColor(actor_class_color_r, actor_class_color_g, actor_class_color_b) else