Fixed the Auto Hide from the title bar buttons
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+18
-14
@@ -5060,10 +5060,8 @@ function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide, alpha
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self.baseframe:Hide()
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self.rowframe:Hide()
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self.windowSwitchButton:Hide()
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--gump:Fade (self.baseframe, _unpack (_detalhes.windows_fade_in))
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--gump:Fade (self.rowframe, _unpack (_detalhes.windows_fade_in))
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--gump:Fade (self.windowSwitchButton, _unpack (_detalhes.windows_fade_in))
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self:SetIconAlpha (nil, true)
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--self:SetIconAlpha(nil, true)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) hiding window SetWindowAlphaForCombat()", amount, rowsamount, menuamount)
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@@ -5074,10 +5072,11 @@ function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide, alpha
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self.baseframe:Show()
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self.baseframe:SetAlpha (1)
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self:InstanceAlpha (min (amount, self.color[4]))
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gump:Fade (self.rowframe, "ALPHAANIM", rowsamount)
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gump:Fade (self.baseframe, "ALPHAANIM", rowsamount)
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self:SetIconAlpha (menuamount)
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self:InstanceAlpha(min (amount, self.color[4]))
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gump:Fade(self.rowframe, "ALPHAANIM", rowsamount)
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gump:Fade(self.baseframe, "ALPHAANIM", rowsamount)
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--self:SetIconAlpha(menuamount)
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if (_detalhes.debug) then
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_detalhes:Msg ("(debug) showing window SetWindowAlphaForCombat()", amount, rowsamount, menuamount)
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@@ -5450,16 +5449,21 @@ function _detalhes:SetIconAlpha (alpha, hide, no_animations)
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SetIconAlphaCacheButtonsTable [5] = self.baseframe.cabecalho.reset
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SetIconAlphaCacheButtonsTable [6] = self.baseframe.cabecalho.fechar
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print("SetIconAlpha" , alpha, hide, no_animations)
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for index, button in _ipairs (SetIconAlphaCacheButtonsTable) do
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if (self.menu_icons [index]) then
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if (hide) then
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gump:Fade (button, _unpack (_detalhes.windows_fade_in))
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--gump:Fade (button, _unpack (_detalhes.windows_fade_in))
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button:Hide()
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else
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if (no_animations) then
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button:SetAlpha (alpha)
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else
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gump:Fade (button, "ALPHAANIM", alpha)
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end
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button:Show()
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button:SetAlpha(alpha)
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--if (no_animations) then
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-- button:SetAlpha (alpha)
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--else
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-- gump:Fade (button, "ALPHAANIM", alpha)
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--end
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end
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end
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end
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