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4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ffd20d9c74 | |||
| af24c1de66 | |||
| 9adfb1e1bd | |||
| 6a686f9a2d |
@@ -37,7 +37,7 @@ jobs:
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RID=$(curl -sf -X POST -H "Authorization: token $GITEA_TOKEN" \
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-H "Content-Type: application/json" \
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"$API/repos/$REPO/releases" \
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-d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false}')" \
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-d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false,hide_archive_links:true}')" \
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| jq -r '.id')
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fi
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echo "release id: $RID"
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@@ -124,8 +124,8 @@ DC.AfflictionSound = "Interface\\AddOns\\Decursive\\Sounds\\AfflictionAlert.wav"
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--DC.AfflictionSound = "Sound\\Doodad\\BellTollTribal.wav"
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DC.FailedSound = "Interface\\AddOns\\Decursive\\Sounds\\FailedSpell.wav";
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DC.IconON = "Interface\\AddOns\\Decursive\\iconON.tga";
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DC.IconOFF = "Interface\\AddOns\\Decursive\\iconOFF.tga";
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DC.IconON = "Interface\\AddOns\\Decursive\\iconON.blp";
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DC.IconOFF = "Interface\\AddOns\\Decursive\\iconOFF.blp";
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for class in pairs(RAID_CLASS_COLORS) do
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DC["CLASS_"..class] = class
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@@ -517,6 +517,7 @@ function D:OnInitialize() -- Called on ADDON_LOADED -- {{{
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DC.SpellsToUse[DS["COA_SOOTHING_TOUCH"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 1, Pet = false, } -- Primalist
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DC.SpellsToUse[DS["COA_SOOTHING_TOUCH_MOA"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 1, Pet = false, } -- Primalist MoA
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DC.SpellsToUse[DS["COA_CLEANSING_IDOL"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Witch Doctor — Cleansing Idol (AoE, can't direct-target via click)
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DC.SpellsToUse[DS["COA_HEXBREAK"]] = { Types = {DC.CURSE}, IsBest = 1, Pet = false, } -- Witch Doctor — Hexbreak (single-target curse removal, 40yd, instant; DBC type reads "Magic" but description+gameplay = Curse, cf. Soothing Touch)
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DC.SpellsToUse[DS["COA_NANOBOT_CLEANSER"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 1, Pet = false, } -- Tinker — Nanobot Cleanser (single-target, direct-castable)
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DC.SpellsToUse[DS["COA_CAUTERIZE"]] = { Types = {DC.MAGIC, DC.POISON, DC.BLEED}, IsBest = 1, Pet = false, } -- Pyromancer — Cauterize (Magic + Poison via dummy; 1 Bleed via Dispel Mechanic, re-tagged by DC.BleedSpellIDs)
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end
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@@ -826,7 +827,7 @@ function D:OnDisable() -- When the addon is disabled by Ace
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D.Status.Enabled = false;
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D.DcrFullyInitialized = false;
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D:SetIcon("Interface\\AddOns\\Decursive\\iconOFF.tga");
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D:SetIcon("Interface\\AddOns\\Decursive\\iconOFF.blp");
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if ( D.profile.ShowDebuffsFrame) then
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D.MFContainer:Hide();
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@@ -986,6 +987,7 @@ function D:Configure() --{{{
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CuringSpells[DC.POISON] = false;
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CuringSpells[DC.DISEASE] = false;
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CuringSpells[DC.CHARMED] = false;
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CuringSpells[DC.BLEED] = false; -- CoA: reset so Cauterize doesn't ghost after respec
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local Spell, spellName, Type, _;
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local GetSpellInfo = _G.GetSpellInfo;
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@@ -1190,6 +1192,7 @@ function D:GetSpellsTranslations(FromDIAG)
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["COA_SOOTHING_TOUCH"] = { 801439, }, -- Primalist (Poison, Disease — DBC type "Magic" doesn't fire; trust gameplay)
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["COA_SOOTHING_TOUCH_MOA"] = { 520841, }, -- Primalist MoA (Poison, Disease — same Soothing-Touch variant pattern as Venomancer's Antivenom/Blight pair)
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["COA_CLEANSING_IDOL"] = { 504840, }, -- Witch Doctor (Disease, Poison — AoE idol, 30yd, ticks every 3s)
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["COA_HEXBREAK"] = { 806240, }, -- Witch Doctor (Curse — single-target, 40yd, instant; DBC type "Magic" doesn't fire, trust description+gameplay)
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["COA_NANOBOT_CLEANSER"] = { 502537, }, -- Tinker / Invention (Disease, Poison — single-target, 40yd, ticks every 3s for 15s)
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["COA_CAUTERIZE"] = { 560749, }, -- Pyromancer (Magic + Poison via dummy script; also removes 1 bleed via Dispel Mechanic — bleed not modelled by Decursive)
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}
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@@ -84,7 +84,7 @@
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<Color r="0" g="0" b="0" a="0.75" />
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</Texture> <!-- }}} -->
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<Texture name="DcrLVIconTemplate" file="Interface\AddOns\Decursive\iconON.tga" virtual="true"> <!-- {{{ -->
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<Texture name="DcrLVIconTemplate" file="Interface\AddOns\Decursive\iconON.blp" virtual="true"> <!-- {{{ -->
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="$parent">
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<Offset>
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@@ -97,7 +97,7 @@
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</Size>
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</Texture> <!-- }}} -->
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<Texture name="DcrLVRaidIconTemplate" file="Interface\AddOns\Decursive\iconON.tga" virtual="true"> <!-- {{{ -->
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<Texture name="DcrLVRaidIconTemplate" file="Interface\AddOns\Decursive\iconON.blp" virtual="true"> <!-- {{{ -->
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<Anchors>
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<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" relativeTo="$parent">
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<Offset>
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@@ -1877,6 +1877,7 @@ function D:SetCureOrder (ToChange)
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[DC.POISON] = D.options.args.CureOptions.args.CurePoison,
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[DC.DISEASE] = D.options.args.CureOptions.args.CureDisease,
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[DC.CHARMED] = D.options.args.CureOptions.args.CureCharmed,
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[DC.BLEED] = D.options.args.CureOptions.args.CureBleed, -- CoA: added with DC.BLEED
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}
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end
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@@ -397,7 +397,7 @@ do
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if D.LiveList.TestItemDisplayed and i == 1 and Unit ~= "target" and Unit ~= "mouseover" and UnitExists(Unit) then
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D:Debug("|cFFFF0000Setting test debuff for %s (debuff %d)|r", Unit, i);
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return "Test item", DC.TypeNames[D.Status.ReversedCureOrder[1]], 2, "Interface\\AddOns\\Decursive\\iconON.tga", D.LiveList.TestItemDisplayed + 70;
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return "Test item", DC.TypeNames[D.Status.ReversedCureOrder[1]], 2, "Interface\\AddOns\\Decursive\\iconON.blp", D.LiveList.TestItemDisplayed + 70;
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end
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--D:Debug("|cFFFF0000Getting debuffs for %s , id = %d|r", Unit, i);
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@@ -199,7 +199,7 @@ local function Constructor()
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button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
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button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
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button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
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button:SetScript("OnGamePadButtonDown", Keybinding_OnKeyDown)
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pcall(button.SetScript, button, "OnGamePadButtonDown", Keybinding_OnKeyDown)
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button:SetPoint("BOTTOMLEFT")
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button:SetPoint("BOTTOMRIGHT")
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button:SetHeight(24)
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Reference in New Issue
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