Updated Blizzard Vehicle UI for 3.3

This commit is contained in:
Hendrik Leppkes
2009-11-08 13:25:10 +01:00
parent 811a9493cb
commit b5750b2e52
2 changed files with 5 additions and 9 deletions
+2 -8
View File
@@ -175,13 +175,7 @@ function Bartender4:UpdateBlizzardVehicle()
local vehicleModule = Bartender4:GetModule("Vehicle", true)
vehicleModule:Disable()
vehicleModule.blizzardVehicle = true
if not self.hookedVehicle then
self.hookedVehicle = true
hooksecurefunc("MainMenuBar_ToPlayerArt", function()
Bartender4:GetModule("MicroMenu"):RestoreButtons()
end)
end
RegisterStateDriver(MainMenuBar, "visibility", "hide")
RegisterStateDriver(ShapeshiftBarFrame, "visibility", "hide")
RegisterStateDriver(PossessBarFrame, "visibility", "hide")
@@ -202,7 +196,7 @@ function Bartender4:UpdateBlizzardVehicle()
end
]])
end
RegisterStateDriver(self.vehicleController, "vehicle", "[target=vehicle,exists,bonusbar:5]vehicle;novehicle")
RegisterStateDriver(self.vehicleController, "vehicle", "[vehicleui]vehicle;novehicle")
local btn = "VehicleMenuBarActionButton%d"
for i=1,6 do
local name = btn:format(i)
+3 -1
View File
@@ -77,7 +77,9 @@ function MicroMenuMod:RestoreButtons()
end
function MicroMenuMod:UpdateMicroButtons()
self:RestoreButtons()
if MainMenuBar.state == "player" then
self:RestoreButtons()
end
end
MicroMenuBar.button_width = 28