Merge branch 'new-wishlist-functions'
This commit is contained in:
@@ -143,8 +143,8 @@ function AtlasLoot:OnEnable()
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if IsAddOnLoaded("Atlas") then
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AtlasLoot:LoadMapData();
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ATLASLOOT_ATLASLOADED = true;
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AtlasLootDefaultFrame_MapButton:Show();
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AtlasLootDefaultFrame_MapSelectButton:Show();
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AtlasLootDefaultFrame_MapButton:Enable();
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AtlasLootDefaultFrame_MapSelectButton:Enable();
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end
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--Add the loot browser to the special frames tables to enable closing wih the ESC key
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@@ -230,6 +230,12 @@ function AtlasLoot:OnEnable()
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LibStub("LibAboutPanel").new(AL["AtlasLoot"], "AtlasLoot");
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end
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AtlasLoot_UpdateLootBrowserScale();
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local playerName = UnitName("player");
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if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
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AtlasLootItemsFrame_Wishlist_UnLock:Disable();
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else
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AtlasLootItemsFrame_Wishlist_UnLock:Enable();
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end
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end
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function AtlasLoot_Reset(data)
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@@ -405,7 +411,6 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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local spellName, spellIcon;
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SearchPrevData = {dataID, dataSource_backup, tablenum};
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--If the loot table name has not been passed, throw up a debugging statement
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if dataID == nil then
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@@ -450,6 +455,13 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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AtlasLootDefaultFrame_MapButton:Disable();
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AtlasLootDefaultFrame_MapSelectButton:SetText("No Map");
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end
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if dataSource_backup == "AtlasLoot_CurrentWishList" then
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ATLASLOOT_CURRENT_WISHLIST_NUM = AtlasLoot_CurrentWishList["Show"].ListNum;
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else
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ATLASLOOT_ITEM_UNLOCK = false;
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end
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local difType = false;
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-- Checks to see if type is the same
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if ATLASLOOT_CURRENTTYPE ~= dataSource[dataID].Type then
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@@ -471,15 +483,33 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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ATLASLOOT_CURRENTTYPE = dataSource[dataID].Type or "Default";
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-- Loads the difficultys into the scrollFrame
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AtlasLoot:ScrollFrameUpdate();
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if dataSource[dataID].ListType then
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AtlasLoot:ScrollFrameUpdate(nil,dataSource[dataID].ListType);
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else
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AtlasLoot:ScrollFrameUpdate();
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end
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-- Sets the main page lable
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AtlasLoot_BossName:SetText(dataSource[dataID][tablenum].Name);
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-- Finds the tablenumber to set where the difficulty slider should be.
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local typeNumber = 1;
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local function findTypeNumber()
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for i,v in ipairs(AtlasLoot_Difficulty[dataSource[dataID].Type]) do
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if v[2] == ItemindexID then
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typeNumber = i;
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return i;
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end
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end
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end
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-- Moves the difficulty scrollslider if the difficulty has changed
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if dataSource[dataID].Type and difType and #AtlasLoot_Difficulty[dataSource[dataID].Type] > 5 then
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if dataSource[dataID].Type and difType and #AtlasLoot_Difficulty[dataSource[dataID].Type] > 5 and findTypeNumber() > 5 then
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local min, max = AtlasLootDefaultFrameScrollScrollBar:GetMinMaxValues();
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AtlasLootDefaultFrameScrollScrollBar:SetValue(ItemindexID * (max / #AtlasLoot_Difficulty[dataSource[dataID].Type]));
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AtlasLootDefaultFrameScrollScrollBar:SetValue(typeNumber * (max / #AtlasLoot_Difficulty[dataSource[dataID].Type]));
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end
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-- Moves the difficulty scrollslider if wishlist
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if dataSource_backup == "AtlasLoot_CurrentWishList" and dataSource[dataID].ListNum > 5 then
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local min, max = AtlasLootDefaultFrameScrollScrollBar:GetMinMaxValues();
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AtlasLootDefaultFrameScrollScrollBar:SetValue(dataSource[dataID].ListNum * (max / #AtlasLootWishList[dataSource[dataID].ListType][dataSource[dataID].ListNum]));
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end
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--For stopping the subtable from changing if its a token table
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@@ -500,6 +530,14 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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_G["AtlasLootItem_"..i].spellitemID = 0;
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end
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-- Sets the main page lable
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if dataSource[dataID][tablenum] and dataSource[dataID][tablenum].Name then
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AtlasLoot_BossName:SetText(dataSource[dataID][tablenum].Name);
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else
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AtlasLoot_BossName:SetText("This Is Empty");
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return
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end
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local function getProperItemConditionals(item)
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isValid = false;
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toShow = true;
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@@ -548,7 +586,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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end
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-- Create the loottable
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if (dataID == "SearchResult") or (dataID == "WishList") or dataSource[dataID][tablenum] then
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if (dataID == "SearchResult") or (dataSource_backup == "AtlasLoot_CurrentWishList") or dataSource[dataID][tablenum] then
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--Iterate through each item object and set its properties
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for i = 1, 30, 1 do
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--Check for a valid object (that it exists, and that it has a name
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@@ -589,7 +627,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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AtlasLootItemsFrame.refreshFilter = {dataID, dataSource_backup, tablenum};
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end
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if dataID ~= "WishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true then
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if dataID ~= "FilterList" and dataSource[dataID].Back ~= true then
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AtlasLootItemsFrame.refreshOri = {dataID, dataSource_backup, tablenum};
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end
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@@ -610,7 +648,9 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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extraFrame = _G["AtlasLootItem_"..dataSource[dataID][tablenum][i][1].."_Extra"];
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--If there is no data on the texture an item should have, show a big red question mark
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if dataSource[dataID][tablenum][i][3] == "?" then
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if dataSource[dataID][tablenum][i][3] == "Blank" then
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iconFrame:SetTexture(nil);
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elseif dataSource[dataID][tablenum][i][3] == "?" then
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iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
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elseif dataSource[dataID][tablenum][i][3] == "" then
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iconFrame:SetTexture(GetItemIcon(IDfound));
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@@ -629,14 +669,14 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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iconFrame:SetTexture("Interface\\Icons\\"..dataSource[dataID][tablenum][i][3]);
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end
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itemButton.itemTexture = dataSource[dataID][tablenum][i][3];
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if iconFrame:GetTexture() == nil then
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if iconFrame:GetTexture() == nil and dataSource[dataID][tablenum][i][3] ~= "Blank" then
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iconFrame:SetTexture("Interface\\Icons\\INV_Misc_QuestionMark");
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end
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itemButton.name = text;
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itemButton.extra = extra;
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--Highlight items in the wishlist
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if IDfound ~= "" and IDfound ~= 0 and dataSource_backup ~= "AtlasLootWishList" and AtlasLootWishList["Options"][UnitName("player")]["Mark"] == true then
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if IDfound ~= "" and IDfound ~= 0 and dataSource_backup ~= "AtlasLoot_CurrentWishList" and AtlasLootWishList["Options"][UnitName("player")]["Mark"] == true then
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local xitemexistwish, itemwishicons = AtlasLoot_WishListCheck(IDfound, true)
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if xitemexistwish then
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text = itemwishicons.." "..text;
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@@ -681,7 +721,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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itemButton.price = dataSource[dataID][tablenum][i][6] or nil;
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itemButton.droprate = dataSource[dataID][tablenum][i][7] or nil;
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if (dataID == "SearchResult" or dataSource_backup == "AtlasLootWishList") and dataSource[dataID][tablenum][i][8] then
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if (dataID == "SearchResult" or dataSource_backup == "AtlasLoot_CurrentWishList") and dataSource[dataID][tablenum][i][8] then
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itemButton.sourcePage = dataSource[dataID][tablenum][i][8];
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elseif dataSource[dataID][tablenum][i][8] ~= nil and dataSource[dataID][tablenum][i][8]:match("=LT=") then
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itemButton.sourcePage = string.sub(dataSource[dataID][tablenum][i][8], 5);
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@@ -708,8 +748,11 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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AtlasLootItemsFrame.refreshFilter = {dataID, dataSource_backup, tablenum};
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end
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if dataSource_backup ~= "AtlasLootWishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
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if dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
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AtlasLootItemsFrame.refreshOri = {dataID, dataSource_backup, tablenum};
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end
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if dataSource_backup ~= "AtlasLoot_CurrentWishList" and dataID ~= "FilterList" and dataSource[dataID].Back ~= true and dataID ~= "EmptyTable" then
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AtlasLoot.db.profile.LastBoss = {dataID, dataSource_backup, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
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AtlasLoot.db.profile[ATLASLOOT_CURRENTTABLE] = {dataID, dataSource_backup, tablenum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE};
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end
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@@ -730,7 +773,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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end
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-- Show the Filter Check-Box
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if dataID ~= "SearchResult" and filterCheck(dataID) ~= true and dataSource_backup ~= "AtlasLoot_TokenData" and dataSource_backup ~= "AtlasLootWishList" then
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if dataID ~= "SearchResult" and filterCheck(dataID) ~= true and dataSource_backup ~= "AtlasLoot_TokenData" and dataSource_backup ~= "AtlasLoot_CurrentWishList" then
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AtlasLootFilterCheck:Show();
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end
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@@ -741,15 +784,17 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
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_G["AtlasLootItemsFrame_Wishlist_Options"]:Hide();
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_G["AtlasLootItemsFrame_Wishlist_Share"]:Hide();
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_G["AtlasLootItemsFrame_Wishlist_Swap"]:Hide();
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_G["AtlasLootItemsFrame_Wishlist_UnLock"]:Hide();
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-- Show Wishlist buttons when a wishlist in showing
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if dataSource_backup == "AtlasLootWishList" then
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if dataSource_backup == "AtlasLoot_CurrentWishList" then
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_G["AtlasLootItemsFrame_Wishlist_Options"]:Show();
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_G["AtlasLootItemsFrame_Wishlist_Share"]:Show();
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_G["AtlasLootItemsFrame_Wishlist_Swap"]:Show();
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if dataID == "Shared" then
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_G["AtlasLootItemsFrame_Wishlist_UnLock"]:Show();
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if dataSource[dataID].ListType == "Shared" then
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AtlasLootItemsFrame_Wishlist_Swap:SetText("Own");
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elseif dataID == "Own" then
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elseif dataSource[dataID].ListType == "Own" then
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AtlasLootItemsFrame_Wishlist_Swap:SetText("Shared");
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end
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end
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@@ -898,7 +943,11 @@ function AtlasLoot:ShowQuickLooks(button)
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"tooltipTitle", AL["QuickLook"].." 1",
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"tooltipText", AL["Assign this loot table\n to QuickLook"].." 1",
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"func", function()
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AtlasLootCharDB["QuickLooks"][1]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
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if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
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AtlasLootCharDB["QuickLooks"][1]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
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else
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AtlasLootCharDB["QuickLooks"][1]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
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end
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AtlasLoot:RefreshQuickLookButtons();
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dewdrop:Close(1);
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end
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@@ -908,8 +957,12 @@ function AtlasLoot:ShowQuickLooks(button)
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"tooltipTitle", AL["QuickLook"].." 2",
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"tooltipText", AL["Assign this loot table\n to QuickLook"].." 2",
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"func", function()
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AtlasLootCharDB["QuickLooks"][2]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
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AtlasLoot:RefreshQuickLookButtons();
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if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
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AtlasLootCharDB["QuickLooks"][2]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
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else
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AtlasLootCharDB["QuickLooks"][2]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
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end
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AtlasLoot:RefreshQuickLookButtons();
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dewdrop:Close(1);
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end
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);
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@@ -918,8 +971,12 @@ function AtlasLoot:ShowQuickLooks(button)
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"tooltipTitle", AL["QuickLook"].." 3",
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"tooltipText", AL["Assign this loot table\n to QuickLook"].." 3",
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"func", function()
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AtlasLootCharDB["QuickLooks"][3]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
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AtlasLoot:RefreshQuickLookButtons();
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if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
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AtlasLootCharDB["QuickLooks"][3]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
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else
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AtlasLootCharDB["QuickLooks"][3]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
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end
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AtlasLoot:RefreshQuickLookButtons();
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dewdrop:Close(1);
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end
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);
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@@ -928,8 +985,12 @@ function AtlasLoot:ShowQuickLooks(button)
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"tooltipTitle", AL["QuickLook"].." 4",
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"tooltipText", AL["Assign this loot table\n to QuickLook"].." 4",
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"func", function()
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AtlasLootCharDB["QuickLooks"][4]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
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AtlasLoot:RefreshQuickLookButtons();
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if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
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AtlasLootCharDB["QuickLooks"][4]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name};
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else
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AtlasLootCharDB["QuickLooks"][4]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], ATLASLOOT_LASTMODULE, ATLASLOOT_CURRENTTABLE, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name};
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||||
end
|
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AtlasLoot:RefreshQuickLookButtons();
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dewdrop:Close(1);
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end
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);
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@@ -221,7 +221,14 @@ function AtlasLootItem_OnClick(self ,arg1)
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local iteminfo = GetItemInfo(self.itemID);
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local itemName, itemLink, itemQuality, itemLevel, itemMinLevel, itemType, itemSubType, itemCount, itemEquipLoc, itemTexture = GetItemInfo(self.itemID);
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--If shift-clicked, link in the chat window
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if(arg1=="RightButton" and not iteminfo and self.itemID ~= 0) then
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if arg1=="RightButton" and ATLASLOOT_ITEM_UNLOCK then
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AtlasLoot:MoveWishlistItem("Down",self.number);
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elseif IsAltKeyDown() and arg1=="LeftButton" and ATLASLOOT_ITEM_UNLOCK then
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StaticPopup_Show ("ATLASLOOT_ADD_CUSTOMHEADER");
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StaticPopupDialogs.ATLASLOOT_ADD_CUSTOMHEADER.num = self.number;
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elseif (arg1=="LeftButton") and ATLASLOOT_ITEM_UNLOCK then
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AtlasLoot:MoveWishlistItem("Up",self.number);
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elseif(arg1=="RightButton" and not iteminfo and self.itemID ~= 0) then
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AtlasLootTooltip:SetHyperlink("item:"..self.itemID..":0:0:0:0:0:0:0");
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if not AtlasLoot.db.profile.ItemSpam then
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DEFAULT_CHAT_FRAME:AddMessage(AL["Server queried for "]..color.."["..name.."]".."|r"..AL[". Right click on any other item to refresh the loot page."]);
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@@ -239,9 +246,9 @@ function AtlasLootItem_OnClick(self ,arg1)
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--If control-clicked, use the dressing room
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elseif(IsControlKeyDown() and iteminfo) then
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DressUpItemLink(itemLink);
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elseif(IsAltKeyDown() and (self.itemID ~= 0)) then
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if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
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AtlasLoot_DeleteFromWishList(self.itemID);
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elseif IsAltKeyDown() then
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if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
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AtlasLoot_DeleteFromWishList(self.itemID,self.number);
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else
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if(AtlasLootItemsFrame.refresh[1] == "SearchResult") then
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local datID, _, datPage = strsplit("|", self.sourcePage);
|
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@@ -252,7 +259,7 @@ function AtlasLootItem_OnClick(self ,arg1)
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AtlasLoot_BossName:GetText(), self.dataID .. "|" .. "AtlasLoot_Data" .. "|" .. tostring(self.tablenum), self);
|
||||
end
|
||||
end
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||||
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList") and self.sourcePage) then
|
||||
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList") and self.sourcePage) then
|
||||
local dataID, dataSource, dataPage = strsplit("|", self.sourcePage);
|
||||
if(dataID and dataSource) then
|
||||
AtlasLoot:ShowItemsFrame(dataID, "AtlasLoot_Data", tonumber(dataPage));
|
||||
@@ -269,9 +276,9 @@ function AtlasLootItem_OnClick(self ,arg1)
|
||||
if IsShiftKeyDown() then
|
||||
spellID = string.sub(self.itemID, 2);
|
||||
ChatEdit_InsertLink(AtlasLoot_GetEnchantLink(spellID));
|
||||
elseif(IsAltKeyDown() and (self.itemID ~= 0)) then
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
|
||||
AtlasLoot_DeleteFromWishList(self.itemID);
|
||||
elseif IsAltKeyDown() then
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
|
||||
AtlasLoot_DeleteFromWishList(self.itemID, self.number);
|
||||
else
|
||||
spellName, _, _, _, _, _, _, _, _ = GetSpellInfo(string.sub(self.itemID, 2));
|
||||
--spellIcon = GetItemIcon(self.dressingroomID);
|
||||
|
||||
+182
-40
@@ -39,6 +39,25 @@ local PURPLE = "|cff9F3FFF";
|
||||
local BLUE = "|cff0070dd";
|
||||
local ORANGE = "|cffFF8400";
|
||||
|
||||
function AtlasLoot:ShowWishList(listType,arg2,arg3)
|
||||
AtlasLoot_CurrentWishList = {["Show"] = {ListType = listType, ListNum = arg2 ,Name = "WishLists", Icon = AtlasLootWishList[listType][arg2].Icon}};
|
||||
local numPages = math.ceil(#AtlasLootWishList[listType][arg2]/30);
|
||||
for n = 1 ,numPages, 1 do
|
||||
table.insert(AtlasLoot_CurrentWishList["Show"], {Name = "Page "..n})
|
||||
end
|
||||
for i,v in ipairs(AtlasLootWishList[listType][arg2]) do
|
||||
local itemNum
|
||||
if (v[1]-(math.floor(v[1]/30)*30)) == 0 then
|
||||
itemNum = 30;
|
||||
else
|
||||
itemNum = v[1]-(math.floor(v[1]/30)*30);
|
||||
end
|
||||
table.insert(AtlasLoot_CurrentWishList["Show"][math.ceil(v[1]/30)], {itemNum,v[2],v[3],v[4],v[5],v[6],v[7],v[8]});
|
||||
end
|
||||
AtlasLoot:ShowItemsFrame("Show", "AtlasLoot_CurrentWishList", arg3 or 1);
|
||||
AtlasLoot_WishListDrop:Close(1)
|
||||
end
|
||||
|
||||
--[[
|
||||
AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
|
||||
Add a item too the wishlist or show the selected wishlist
|
||||
@@ -46,11 +65,9 @@ Add a item too the wishlist or show the selected wishlist
|
||||
function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
|
||||
if arg4 == true then
|
||||
if typ == "addOwn" then
|
||||
AtlasLoot:ShowItemsFrame("Own", "AtlasLootWishList", arg2);
|
||||
AtlasLoot_WishListDrop:Close(1)
|
||||
AtlasLoot:ShowWishList("Own",arg2);
|
||||
elseif typ == "addShared" then
|
||||
AtlasLoot:ShowItemsFrame("Shared", "AtlasLootWishList", arg2);
|
||||
AtlasLoot_WishListDrop:Close(1)
|
||||
AtlasLoot:ShowWishList("Shared",arg2);
|
||||
end
|
||||
else
|
||||
xtyp = typ
|
||||
@@ -60,7 +77,10 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
|
||||
DEFAULT_CHAT_FRAME:AddMessage(BLUE..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..RED..AL[" already in the WishList!"]..WHITE.." ("..AtlasLootWishList["Own"][arg2].Name..")");
|
||||
return;
|
||||
end
|
||||
table.insert(AtlasLootWishList["Own"][arg2], { #AtlasLootWishList["Own"][arg2] + 1, itemID, itemTexture, itemName, lootPage, "", "", sourcePage});
|
||||
table.insert(AtlasLootWishList["Own"][arg2], { #AtlasLootWishList["Own"][arg2] + 1, itemID, itemTexture, itemName, AtlasLoot_Data[AtlasLootItemsFrame.refresh[1]].Name, "", "", sourcePage});
|
||||
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
|
||||
AtlasLoot:SortWishList(nil,"Own", arg2);
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Own"][arg2].Name..")");
|
||||
AtlasLoot_WishListDrop:Close(1)
|
||||
elseif typ == "addShared" then
|
||||
@@ -69,6 +89,9 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
|
||||
return;
|
||||
end
|
||||
table.insert(AtlasLootWishList["Shared"][arg2], { #AtlasLootWishList["Shared"][arg2] + 1, itemID, itemTexture, itemName, lootPage, "", "", sourcePage});
|
||||
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
|
||||
AtlasLoot:SortWishList(nil,"Shared", arg2);
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(itemName)..GREY..AL[" added to the WishList."]..WHITE.." ("..AtlasLootWishList["Shared"][arg2].Name..")");
|
||||
AtlasLoot_WishListDrop:Close(1)
|
||||
end
|
||||
@@ -81,23 +104,92 @@ local function CloneTable(t) -- return a copy of the table t
|
||||
while i do
|
||||
if type(v)=="table" then
|
||||
v=CloneTable(v);
|
||||
end
|
||||
end
|
||||
new[i] = v;
|
||||
i, v = next(t, i); -- get next index
|
||||
end
|
||||
return new;
|
||||
end
|
||||
|
||||
-- Add CustomHeader
|
||||
function AtlasLoot:AddItemCustomHeader(num,text)
|
||||
for i,v in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
|
||||
if num <= v[1] then
|
||||
v[1] = v[1] + 1;
|
||||
end
|
||||
end
|
||||
if text == "" or text == nil then
|
||||
table.insert(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum],{num, 0, "Blank", WHITE..text, ""});
|
||||
else
|
||||
table.insert(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum],{num, 0, "INV_Box_01", WHITE..text, ""});
|
||||
end
|
||||
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum,AtlasLootItemsFrame.refresh[3]);
|
||||
end
|
||||
|
||||
-- Opens edit wishlist name/icon window
|
||||
function AtlasLoot:EditWishList()
|
||||
AtlasLootWishList_AddFrame:Show()
|
||||
AtlasLottAddEditWishList:SetText(AL["Edit Wishlist"]);
|
||||
AtlasLootWishListNewName:SetText(AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Name);
|
||||
curaddicon = AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Icon;
|
||||
AtlasLootWishListNewName:SetText(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name);
|
||||
curaddicon = AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Icon;
|
||||
editName = true;
|
||||
AtlasLoot_WishListDrop:Close(1);
|
||||
end
|
||||
|
||||
-- Moves wishlist item
|
||||
function AtlasLoot:MoveWishlistItem(pos,itemNum,replaceNum,replaceNum2)
|
||||
itemNum = itemNum + ((AtlasLootItemsFrame.refresh[3]-1)*30);
|
||||
if pos == "Up" then replaceNum = itemNum - 1; replaceNum2 = 1 elseif pos == "Down" then replaceNum = itemNum + 1; replaceNum2 = -1 end
|
||||
if replaceNum ~= 0 then
|
||||
for i,v in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
|
||||
if itemNum == v[1] then
|
||||
v[1] = replaceNum;
|
||||
elseif v[1] == replaceNum then
|
||||
v[1] = v[1] + replaceNum2;
|
||||
end
|
||||
end
|
||||
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum,AtlasLootItemsFrame.refresh[3]);
|
||||
end
|
||||
end
|
||||
|
||||
--Sort wishlist
|
||||
function AtlasLoot:SortWishList(refresh,type,tNumb)
|
||||
local sorted = {};
|
||||
local name = AtlasLootWishList[type][tNumb].Name;
|
||||
local icon = AtlasLootWishList[type][tNumb].Icon;
|
||||
for i,v in ipairs(AtlasLootWishList[type][tNumb]) do
|
||||
local function tableCheck()
|
||||
for n,t in ipairs(sorted) do
|
||||
if t[2][5] == v[5] then
|
||||
return t
|
||||
end
|
||||
end
|
||||
end
|
||||
if v[2] ~= 0 and tableCheck() then
|
||||
table.insert(tableCheck(),v);
|
||||
elseif v[2] ~= 0 then
|
||||
table.insert(sorted,{{0, 0, "INV_Box_01", WHITE..v[5], ""},v});
|
||||
end
|
||||
end
|
||||
AtlasLootWishList[type][tNumb] = {};
|
||||
local num = 1
|
||||
for i,v in ipairs(sorted) do
|
||||
for n,t in ipairs(v) do
|
||||
if num ~= 1 and t[3] == "INV_Box_01" then
|
||||
table.insert(AtlasLootWishList[type][tNumb],{num, 0, "Blank", WHITE.." ", ""});
|
||||
num = num + 1;
|
||||
end
|
||||
table.insert(AtlasLootWishList[type][tNumb],{num,t[2],t[3],t[4],t[5],t[6],t[7],t[8]});
|
||||
num = num + 1;
|
||||
end
|
||||
end
|
||||
AtlasLootWishList[type][tNumb].Name = name;
|
||||
AtlasLootWishList[type][tNumb].Icon = icon;
|
||||
if refresh then
|
||||
AtlasLoot:ShowWishList(type, tNumb);
|
||||
end
|
||||
end
|
||||
|
||||
-- Opens add wishlist name/icon window
|
||||
function AtlasLoot:AddWishList()
|
||||
AtlasLootWishList_AddFrame:Show();
|
||||
@@ -113,15 +205,15 @@ end
|
||||
|
||||
-- Clones a shared wishlist to personal table
|
||||
function AtlasLoot:SetDefaultWishList()
|
||||
if AtlasLootItemsFrame.refresh[1] == "Own" then
|
||||
AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]};
|
||||
if AtlasLoot_CurrentWishList["Show"].ListType == "Own" then
|
||||
AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum};
|
||||
end
|
||||
AtlasLoot_WishListDrop:Close(1);
|
||||
end
|
||||
|
||||
-- Deletes current wishlist
|
||||
function AtlasLoot:DeleteWishList()
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
|
||||
StaticPopup_Show("ATLASLOOT_DELETE_WISHLIST");
|
||||
AtlasLoot_WishListDrop:Close(1);
|
||||
end
|
||||
@@ -129,7 +221,7 @@ end
|
||||
|
||||
-- Share current wishlist
|
||||
function AtlasLoot:ShareWishList()
|
||||
StaticPopup_Show ("ATLASLOOT_SEND_WISHLIST",AtlasLootWishList["Own"][AtlasLootItemsFrame.refresh[3]].Name);
|
||||
StaticPopup_Show ("ATLASLOOT_SEND_WISHLIST",AtlasLootWishList["Own"][AtlasLoot_CurrentWishList["Show"].ListNum].Name);
|
||||
end
|
||||
|
||||
--[[
|
||||
@@ -137,12 +229,12 @@ AtlasLoot:WishListSwapButton
|
||||
Main panel wishlistswap button
|
||||
]]
|
||||
function AtlasLoot:WishListSwapButton(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show)
|
||||
if AtlasLootItemsFrame.refresh[1] == "Own" then
|
||||
if AtlasLoot_CurrentWishList["Show"].ListType == "Own" then
|
||||
if AtlasLootWishList["Shared"][1] then
|
||||
AtlasLoot_WishListAddDropClick("addShared", 1, "", show);
|
||||
AtlasLootItemsFrame_Wishlist_Swap:SetText("Own");
|
||||
end
|
||||
elseif AtlasLootItemsFrame.refresh[1] == "Shared" then
|
||||
elseif AtlasLoot_CurrentWishList["Show"].ListType == "Shared" then
|
||||
AtlasLoot_WishListAddDropClick("addOwn", AtlasLootWishList["Options"][playerName]["DefaultWishList"][3] or 1, "", show);
|
||||
AtlasLootItemsFrame_Wishlist_Swap:SetText("Shared");
|
||||
end
|
||||
@@ -257,24 +349,27 @@ end
|
||||
AtlasLoot_DeleteFromWishList(itemID)
|
||||
Deletes the specified items from the wishlist
|
||||
]]
|
||||
function AtlasLoot_DeleteFromWishList(itemID)
|
||||
if itemID and itemID == 0 then return end
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
|
||||
for i, v in ipairs(_G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]]) do
|
||||
if v[2] == itemID then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(v[4])..GREY..AL[" deleted from the WishList."]..WHITE.." (".._G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Name..")");
|
||||
table.remove(_G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]], i);
|
||||
--Sort wishlist after deleting an item
|
||||
for n,table in ipairs(_G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]]) do
|
||||
table[1] = n;
|
||||
function AtlasLoot_DeleteFromWishList(itemID,btnNumber)
|
||||
btnNumber = btnNumber + ((AtlasLootItemsFrame.refresh[3] - 1) * 30);
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
|
||||
for i, v in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
|
||||
if v[1] == btnNumber then
|
||||
local numPos = v[1];
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AtlasLoot_FixText(v[4])..GREY..AL[" deleted from the WishList."]..WHITE.." ("..AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name..")");
|
||||
table.remove(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum], i);
|
||||
--Sort wishlist after deleting an item
|
||||
for n,table in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
|
||||
if numPos <= table[1] then
|
||||
table[1] = table[1] - 1;
|
||||
end
|
||||
end
|
||||
break;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
AtlasLootItemsFrame:Hide();
|
||||
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
|
||||
end
|
||||
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum,AtlasLootItemsFrame.refresh[3]);
|
||||
end
|
||||
|
||||
--[[
|
||||
AtlasLoot_WishListCheck(itemID, all):
|
||||
@@ -372,14 +467,19 @@ function AtlasLoot:WishListOptionsRegister()
|
||||
"func", function() AtlasLoot:EditWishList() end,
|
||||
"notCheckable", true
|
||||
);
|
||||
if AtlasLootItemsFrame.refresh[1] == "Shared" then
|
||||
AtlasLoot_WishListOptions:AddLine(
|
||||
"text", AL["Sort Wishlist"],
|
||||
"func", function() AtlasLoot:SortWishList(true,AtlasLoot_CurrentWishList["Show"].ListType,AtlasLoot_CurrentWishList["Show"].ListNum) end,
|
||||
"notCheckable", true
|
||||
);
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" and AtlasLoot_CurrentWishList["Show"].ListType == "Shared" then
|
||||
AtlasLoot_WishListOptions:AddLine(
|
||||
"text", AL["Copy Wishlist To Own"],
|
||||
"func", function() AtlasLoot:CloneSharedWishList() end,
|
||||
"notCheckable", true
|
||||
);
|
||||
end
|
||||
if AtlasLootItemsFrame.refresh[1] == "Own" then
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" and AtlasLoot_CurrentWishList["Show"].ListType == "Own" then
|
||||
AtlasLoot_WishListOptions:AddLine(
|
||||
"text", AL["Make Wishlist Default"],
|
||||
"func", function() AtlasLoot:SetDefaultWishList() end,
|
||||
@@ -434,12 +534,12 @@ StaticPopupDialogs["ATLASLOOT_DELETE_WISHLIST"] = {
|
||||
this:SetFrameStrata("TOOLTIP");
|
||||
end,
|
||||
OnAccept = function()
|
||||
table.remove(AtlasLootWishList[AtlasLootItemsFrame.refresh[1]], AtlasLootItemsFrame.refresh[3]);
|
||||
table.remove(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType], AtlasLoot_CurrentWishList["Show"].ListNum);
|
||||
AtlasLootWishList["Options"][playerName]["DefaultWishList"][3] = 1;
|
||||
if AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][1] == nil then
|
||||
if AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][1] == nil then
|
||||
AtlasLoot:ShowItemsFrame("EmptyTable", "AtlasLoot_Data", 1);
|
||||
else
|
||||
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], 1);
|
||||
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, 1);
|
||||
end
|
||||
AtlasLoot_WishListDrop:Close(1);
|
||||
end,
|
||||
@@ -519,8 +619,7 @@ function AtlasLoot:WishlistSetup()
|
||||
if AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] ~= true and AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] ~= false then AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] = true end
|
||||
if AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] ~= true and AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] ~= false then AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] = true end
|
||||
if AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] ~= true and AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] ~= false then AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] = false end
|
||||
if AtlasLootWishList["Options"][playerName]["DefaultWishList"] ~= true then AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {"Own", "AtlasLootWishList", 1} end
|
||||
|
||||
if not AtlasLootWishList["Options"][playerName]["DefaultWishList"] then AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {"Own", "AtlasLootWishList", 1} end
|
||||
end
|
||||
--[[
|
||||
AtlasLoot_CreateWishlistOptions()
|
||||
@@ -606,10 +705,10 @@ function AtlasLoot_CreateWishlistOptions()
|
||||
if curaddicon == "" then
|
||||
curaddicon = "Interface\\Icons\\INV_Misc_QuestionMark"
|
||||
elseif curaddicon ~= "" then
|
||||
AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Name = curaddname;
|
||||
AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Icon = curaddicon;
|
||||
AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name = curaddname;
|
||||
AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Icon = curaddicon;
|
||||
WishListAddFrame:Hide();
|
||||
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
|
||||
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum);
|
||||
end
|
||||
else
|
||||
if curaddicon == "" then
|
||||
@@ -617,8 +716,8 @@ function AtlasLoot_CreateWishlistOptions()
|
||||
elseif curaddicon ~= "" then
|
||||
table.insert( AtlasLootWishList["Own"],{Name = curaddname, Icon = curaddicon})
|
||||
WishListAddFrame:Hide();
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
|
||||
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
|
||||
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
|
||||
AtlasLoot:ShowWishList(AtlasLoot_CurrentWishList["Show"].ListType, AtlasLoot_CurrentWishList["Show"].ListNum);
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -791,6 +890,28 @@ function AtlasLoot_CreateWishlistOptions()
|
||||
AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] = true;
|
||||
end
|
||||
end)
|
||||
|
||||
local WishListAutoSort = CreateFrame("CheckButton", "AtlasLootOptionsWishListAutoSort", WishlistOptionsFrame, "OptionsCheckButtonTemplate")
|
||||
WishListAutoSort:SetPoint("LEFT", WishlistOptionsFrame, "TOPLEFT", 5, -135)
|
||||
WishListAutoSort:SetWidth(25)
|
||||
WishListAutoSort:SetHeight(25)
|
||||
WishListAutoSort:SetScript("OnShow", function()
|
||||
_G[this:GetName().."Text"]:SetText(AL["Auto Sort WishLists"]);
|
||||
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] == true then
|
||||
this:SetChecked(1);
|
||||
else
|
||||
this:SetChecked(nil);
|
||||
end
|
||||
end)
|
||||
WishListAutoSort:SetScript("OnClick", function()
|
||||
if AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] then
|
||||
AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] = false;
|
||||
AtlasLootItemsFrame_Wishlist_UnLock:Enable();
|
||||
else
|
||||
AtlasLootWishList["Options"][playerName]["AutoSortWishlist"] = true;
|
||||
AtlasLootItemsFrame_Wishlist_UnLock:Disable();
|
||||
end
|
||||
end)
|
||||
|
||||
InterfaceOptions_AddCategory(WishlistOptionsFrame)
|
||||
OptionsLoadet = true
|
||||
@@ -926,7 +1047,7 @@ StaticPopupDialogs["ATLASLOOT_SEND_WISHLIST"] = {
|
||||
|
||||
else
|
||||
if SpamProtect(string.lower(name)) then
|
||||
curtable = {AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]};
|
||||
curtable = {AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum};
|
||||
ALModule:SendCommMessage("AtlasLootWishlist", "WishlistRequest", "WHISPER", name);
|
||||
else
|
||||
local _,_,timeleft = string.find( 10-(GetTime() - SpamFilter[string.lower(name)]), "(%d+)%.")
|
||||
@@ -939,3 +1060,24 @@ StaticPopupDialogs["ATLASLOOT_SEND_WISHLIST"] = {
|
||||
whileDead = 1,
|
||||
hideOnEscape = 1
|
||||
};
|
||||
|
||||
--[[
|
||||
StaticPopupDialogs["ATLASLOOT_ADD_CUSTOMHEADER"]
|
||||
This is shown, if you want too add a CustomHeader to a wishlist
|
||||
]]
|
||||
StaticPopupDialogs["ATLASLOOT_ADD_CUSTOMHEADER"] = {
|
||||
text = "Add text for a Custom Header or leave blank for a blank",
|
||||
button1 = "Set Text",
|
||||
button2 = AL["Cancel"],
|
||||
OnShow = function(self)
|
||||
self:SetFrameStrata("TOOLTIP");
|
||||
end,
|
||||
OnAccept = function()
|
||||
local text = _G[this:GetParent():GetName().."EditBox"]:GetText();
|
||||
AtlasLoot:AddItemCustomHeader(StaticPopupDialogs.ATLASLOOT_ADD_CUSTOMHEADER.num,text);
|
||||
end,
|
||||
hasEditBox = 1,
|
||||
timeout = 0,
|
||||
whileDead = 1,
|
||||
hideOnEscape = 1
|
||||
};
|
||||
|
||||
@@ -35,28 +35,11 @@ Called whenever the loot browser is shown and sets up buttons and loot tables
|
||||
function AtlasLootDefaultFrame_OnShow()
|
||||
--Definition of where I want the loot table to be shown
|
||||
--Remove the selection of a loot table in Atlas
|
||||
AtlasLootItemsFrame.activeBoss = nil;
|
||||
-- checks to see if there is an instance to auto load its loottable
|
||||
local function findInstance()
|
||||
for i,v in pairs(AtlasLoot_SubMenus) do
|
||||
for n,t in ipairs(v) do
|
||||
if t[4] == BabbleZone[GetRealZoneText()] then
|
||||
ATLASLOOT_CURRENTTABLE = v.SubMenu;
|
||||
ATLASLOOT_LASTMODULE = v.Module;
|
||||
AtlasLoot:IsLootTableAvailable(ATLASLOOT_LASTMODULE);
|
||||
AtlasLoot:ShowItemsFrame(t[2], "AtlasLoot_Data", 1);
|
||||
AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
|
||||
AtlasLoot:DewdropSubMenuRegister(AtlasLoot_SubMenus[ATLASLOOT_CURRENTTABLE]);
|
||||
AtlasLoot:WishListOptionsRegister();
|
||||
return true;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
AtlasLootItemsFrame.activeBoss = nil;
|
||||
--Set the item table to the loot table
|
||||
--Show the last displayed loot table
|
||||
local lastboss = AtlasLoot.db.profile.LastBoss;
|
||||
if AtlasLoot.db.profile.AutoCurrentInstance and findInstance() then elseif lastboss and lastboss[4] then
|
||||
if AtlasLoot.db.profile.AutoCurrentInstance and AtlasLoot:ShowInstance() then elseif lastboss and lastboss[4] then
|
||||
ATLASLOOT_CURRENTTABLE = lastboss[5];
|
||||
ATLASLOOT_LASTMODULE = lastboss[4];
|
||||
AtlasLoot:IsLootTableAvailable(lastboss[4]);
|
||||
@@ -69,6 +52,24 @@ function AtlasLootDefaultFrame_OnShow()
|
||||
end
|
||||
end
|
||||
|
||||
-- Show the Instance you are in
|
||||
function AtlasLoot:ShowInstance()
|
||||
for i,v in pairs(AtlasLoot_SubMenus) do
|
||||
for n,t in ipairs(v) do
|
||||
if t[4] == BabbleZone[GetRealZoneText()] then
|
||||
ATLASLOOT_CURRENTTABLE = v.SubMenu;
|
||||
ATLASLOOT_LASTMODULE = v.Module;
|
||||
AtlasLoot:IsLootTableAvailable(ATLASLOOT_LASTMODULE);
|
||||
AtlasLoot:ShowItemsFrame(t[2], "AtlasLoot_Data", 1);
|
||||
AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
|
||||
AtlasLoot:DewdropSubMenuRegister(AtlasLoot_SubMenus[ATLASLOOT_CURRENTTABLE]);
|
||||
AtlasLoot:WishListOptionsRegister();
|
||||
return true;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
AtlasLootDefaultFrame_OnHide:
|
||||
When we close the loot browser, re-bind the item table to Atlas
|
||||
@@ -306,6 +307,7 @@ function AtlasLoot:SetNewStyle(style)
|
||||
"AtlasLootDefaultFrame_AdvancedSearchPanel_ClearButton",
|
||||
"AtlasLootDefaultFrame_MapButton",
|
||||
"AtlasLootDefaultFrame_MapSelectButton",
|
||||
"AtlasLootDefaultFrame_LoadInstanceButton",
|
||||
}
|
||||
|
||||
if style == "new" then
|
||||
|
||||
@@ -105,6 +105,7 @@ local function createLootItemButtons(num)
|
||||
button.extra:SetPoint("TOPLEFT","AtlasLootItem_"..num.."_Name","BOTTOMLEFT",0,-1);
|
||||
button.extra:SetJustifyH("LEFT");
|
||||
button:RegisterForClicks("AnyDown");
|
||||
button.number = num;
|
||||
button:SetScript("OnEnter", function(self) AtlasLootItem_OnEnter(self) end);
|
||||
button:SetScript("OnLeave", function(self) AtlasLootItem_OnLeave(self) end);
|
||||
button:SetScript("OnClick", function(self, arg1) AtlasLootItem_OnClick(self, arg1) end);
|
||||
@@ -179,7 +180,7 @@ local backbtn = CreateFrame("Button", "AtlasLootItemsFrame_BACK", AtlasLootItems
|
||||
|
||||
-- Wishlist Own/Swap button
|
||||
local swapbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Swap", AtlasLootItemsFrame, "OptionsButtonTemplate");
|
||||
swapbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame", "BOTTOM",0,4);
|
||||
swapbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame", "BOTTOM",50,4);
|
||||
swapbtn:SetScript("OnClick", function(self) AtlasLoot:WishListSwapButton("","","","","",self,true) end)
|
||||
swapbtn:Hide();
|
||||
|
||||
@@ -187,7 +188,7 @@ local swapbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Swap", Atlas
|
||||
local optionsbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Options", AtlasLootItemsFrame, "OptionsButtonTemplate");
|
||||
optionsbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_Swap", "BOTTOM",-100,0);
|
||||
optionsbtn:SetText(AL["Options"]);
|
||||
optionsbtn:SetScript("OnClick", function(self)
|
||||
optionsbtn:SetScript("OnClick", function(self)
|
||||
if AtlasLoot_WishListOptions:IsOpen() then
|
||||
AtlasLoot_WishListOptions:Close();
|
||||
else
|
||||
@@ -196,13 +197,41 @@ local optionsbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Options",
|
||||
end);
|
||||
optionsbtn:Hide();
|
||||
|
||||
-- Wishlist Share button
|
||||
-- Wishlist Item Lock button
|
||||
ATLASLOOT_ITEM_UNLOCK = false;
|
||||
local lockbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_UnLock", AtlasLootItemsFrame, "OptionsButtonTemplate");
|
||||
lockbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_Options", "BOTTOM",-100,0);
|
||||
lockbtn:SetScript("OnClick", function(self)
|
||||
if ATLASLOOT_ITEM_UNLOCK then
|
||||
ATLASLOOT_ITEM_UNLOCK = false;
|
||||
lockbtn:SetText("Locked");
|
||||
else
|
||||
ATLASLOOT_ITEM_UNLOCK = true;
|
||||
lockbtn:SetText("UnLocked");
|
||||
end
|
||||
end)
|
||||
lockbtn:SetScript("OnEnter", function(self)
|
||||
GameTooltip:ClearLines();
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT", -(self:GetWidth() / 2), 5);
|
||||
GameTooltip:AddLine("Toggle Item Moving");
|
||||
GameTooltip:AddLine("Left Click to move item up");
|
||||
GameTooltip:AddLine("Right Click to move item down");
|
||||
GameTooltip:AddLine("Alt + Left Click to add a Custom Header");
|
||||
GameTooltip:Show();
|
||||
end);
|
||||
lockbtn:SetScript("OnLeave", function()
|
||||
if(GameTooltip:IsVisible()) then
|
||||
GameTooltip:Hide();
|
||||
end
|
||||
end);
|
||||
lockbtn:SetText("Locked");
|
||||
lockbtn:Hide();
|
||||
-- Wishlist Share button
|
||||
local sharebtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Share", AtlasLootItemsFrame, "OptionsButtonTemplate");
|
||||
sharebtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_Swap", "BOTTOM",100,0);
|
||||
sharebtn:SetText(AL["Share"]);
|
||||
sharebtn:SetScript("OnClick", function() AtlasLoot:ShareWishList() end)
|
||||
sharebtn:Hide();
|
||||
|
||||
-- Filter Button
|
||||
local filterbtn = CreateFrame("CheckButton","AtlasLootFilterCheck",AtlasLootItemsFrame,"OptionsCheckButtonTemplate");
|
||||
filterbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame", "BOTTOM",85 ,27);
|
||||
@@ -351,7 +380,11 @@ local function presetcreate(preset,num)
|
||||
if AtlasLoot:IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][num][4]) then
|
||||
ATLASLOOT_LASTMODULE = AtlasLootCharDB["QuickLooks"][num][4];
|
||||
ATLASLOOT_CURRENTTABLE = AtlasLootCharDB["QuickLooks"][num][5];
|
||||
AtlasLoot:ShowItemsFrame(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][2], AtlasLootCharDB["QuickLooks"][num][3]);
|
||||
if AtlasLootCharDB["QuickLooks"][num][2] == "AtlasLootWishList" then
|
||||
AtlasLoot:ShowWishList(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][3]);
|
||||
else
|
||||
AtlasLoot:ShowItemsFrame(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][2], AtlasLootCharDB["QuickLooks"][num][3]);
|
||||
end
|
||||
end
|
||||
end);
|
||||
preset:SetScript("OnShow", function(self)
|
||||
@@ -458,17 +491,40 @@ local scrollFrame = CreateFrame("Frame", "Atlasloot_Difficulty_ScrollFrame", Atl
|
||||
scrollFrame.Lable:SetJustifyH("LEFT");
|
||||
scrollFrame.Lable:SetFont("GameFontNormal", 24);
|
||||
|
||||
function AtlasLoot:ScrollFrameUpdate(hide)
|
||||
if AtlasLoot_Difficulty then
|
||||
local maxValue = #AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE];
|
||||
function AtlasLoot:ScrollFrameUpdate(hide,wishlist)
|
||||
local maxValue,offset,row,value;
|
||||
scrollFrame.wishList = nil;
|
||||
if wishlist then
|
||||
scrollFrame.wishList = wishlist;
|
||||
maxValue = #AtlasLootWishList[wishlist];
|
||||
FauxScrollFrame_Update(scrollFrame.scrollBar, maxValue, MAX_ROWS, ROW_HEIGHT);
|
||||
local offset = FauxScrollFrame_GetOffset(scrollFrame.scrollBar);
|
||||
offset = FauxScrollFrame_GetOffset(scrollFrame.scrollBar);
|
||||
for i = 1, MAX_ROWS do
|
||||
local value = i + offset
|
||||
value = i + offset
|
||||
scrollFrame.rows[i]:SetChecked(false);
|
||||
scrollFrame.rows[i]:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
|
||||
if value <= maxValue and AtlasLootWishList[wishlist][value] then
|
||||
row = scrollFrame.rows[i]
|
||||
row:SetText("|cffFFd200"..AtlasLootWishList[wishlist][value].Name);
|
||||
row.itemIndex = value;
|
||||
if row.itemIndex == ATLASLOOT_CURRENT_WISHLIST_NUM then
|
||||
row:SetChecked(true);
|
||||
end
|
||||
row:Show()
|
||||
else
|
||||
scrollFrame.rows[i]:Hide()
|
||||
end
|
||||
end
|
||||
elseif AtlasLoot_Difficulty then
|
||||
maxValue = #AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE];
|
||||
FauxScrollFrame_Update(scrollFrame.scrollBar, maxValue, MAX_ROWS, ROW_HEIGHT);
|
||||
offset = FauxScrollFrame_GetOffset(scrollFrame.scrollBar);
|
||||
for i = 1, MAX_ROWS do
|
||||
value = i + offset
|
||||
scrollFrame.rows[i]:SetChecked(false);
|
||||
scrollFrame.rows[i]:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
|
||||
if value <= maxValue and AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE][value] and hide == nil then
|
||||
local row = scrollFrame.rows[i]
|
||||
row = scrollFrame.rows[i]
|
||||
row:SetText("|cffFFd200"..AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE][value][1]);
|
||||
row.itemIndex = AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE][value][2];
|
||||
if row.itemIndex == ItemindexID then
|
||||
@@ -483,15 +539,23 @@ function AtlasLoot:ScrollFrameUpdate(hide)
|
||||
end
|
||||
|
||||
local scrollSlider = CreateFrame("ScrollFrame","AtlasLootDefaultFrameScroll", Atlasloot_Difficulty_ScrollFrame, "FauxScrollFrameTemplate");
|
||||
scrollSlider:SetPoint("TOPLEFT", 0, -8)
|
||||
scrollSlider:SetPoint("BOTTOMRIGHT", -30, 8)
|
||||
scrollSlider:SetPoint("TOPLEFT", 0, -8);
|
||||
scrollSlider:SetPoint("BOTTOMRIGHT", -30, 8);
|
||||
scrollSlider:SetScript("OnVerticalScroll", function(self, offset)
|
||||
self.offset = math.floor(offset / ROW_HEIGHT + 0.5)
|
||||
AtlasLoot:ScrollFrameUpdate()
|
||||
self.offset = math.floor(offset / ROW_HEIGHT + 0.5);
|
||||
if scrollFrame.wishList then
|
||||
AtlasLoot:ScrollFrameUpdate(nil,scrollFrame.wishList);
|
||||
else
|
||||
AtlasLoot:ScrollFrameUpdate();
|
||||
end
|
||||
end)
|
||||
|
||||
scrollSlider:SetScript("OnShow", function()
|
||||
AtlasLoot:ScrollFrameUpdate()
|
||||
if scrollFrame.wishList then
|
||||
AtlasLoot:ScrollFrameUpdate(nil,scrollFrame.wishList);
|
||||
else
|
||||
AtlasLoot:ScrollFrameUpdate();
|
||||
end
|
||||
end)
|
||||
|
||||
scrollFrame.scrollBar = scrollSlider
|
||||
@@ -499,14 +563,22 @@ scrollFrame.scrollBar = scrollSlider
|
||||
local rows = setmetatable({}, { __index = function(t, i)
|
||||
local row = CreateFrame("CheckButton", "$parentRow"..i, scrollFrame)
|
||||
row:SetSize(230, ROW_HEIGHT);
|
||||
row:SetFrameStrata("Dialog");
|
||||
row:SetNormalFontObject(GameFontHighlightLeft);
|
||||
row:SetCheckedTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
|
||||
row:SetScript("OnClick", function()
|
||||
ItemindexID = row.itemIndex;
|
||||
if not AtlasLootDefaultFrame_AdvancedSearchPanel:IsVisible() then
|
||||
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
|
||||
if scrollFrame.wishList then
|
||||
AtlasLoot:ShowWishList(scrollFrame.wishList,row.itemIndex);
|
||||
AtlasLoot_CurrentWishList["Show"].ListNum = row.itemIndex;
|
||||
AtlasLoot:ScrollFrameUpdate(nil,scrollFrame.wishList);
|
||||
else
|
||||
ItemindexID = row.itemIndex;
|
||||
if not AtlasLootDefaultFrame_AdvancedSearchPanel:IsVisible() then
|
||||
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
|
||||
end
|
||||
AtlasLoot:ScrollFrameUpdate();
|
||||
end
|
||||
AtlasLoot:ScrollFrameUpdate();
|
||||
|
||||
end)
|
||||
if i == 1 then
|
||||
row:SetPoint("TOPLEFT", scrollFrame, 8, -8)
|
||||
@@ -584,8 +656,9 @@ local scrollSlider2 = CreateFrame("ScrollFrame","AtlasLootDefaultFrameSubTableSc
|
||||
|
||||
local rows2 = setmetatable({}, { __index = function(t, i)
|
||||
local row = CreateFrame("CheckButton", "$parentRow"..i, subtableFrame)
|
||||
row:SetSize(230, ROW_HEIGHT)
|
||||
row:SetNormalFontObject(GameFontHighlightLeft)
|
||||
row:SetSize(230, ROW_HEIGHT);
|
||||
row:SetFrameStrata("Dialog");
|
||||
row:SetNormalFontObject(GameFontHighlightLeft);
|
||||
row:SetCheckedTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
|
||||
row.Text = row:CreateFontString("$parentRow"..i.."Text","OVERLAY","GameFontNormal");
|
||||
row.Text:SetSize(230, ROW_HEIGHT);
|
||||
@@ -631,7 +704,6 @@ local mapbtn = CreateFrame("Button","AtlasLootDefaultFrame_MapButton", AtlasLoot
|
||||
mapbtn:SetPoint("BOTTOMLEFT",Atlasloot_SubTableFrame,0,-27.5);
|
||||
mapbtn:SetText("Map");
|
||||
mapbtn:SetScript("OnClick", function() AtlasLoot:MapOnShow(); end)
|
||||
mapbtn:Hide();
|
||||
|
||||
-- Map Select Button
|
||||
local mapSelbtn = CreateFrame("Button","AtlasLootDefaultFrame_MapSelectButton", AtlasLootDefaultFrame,"OptionsButtonTemplate");
|
||||
@@ -645,4 +717,10 @@ local mapSelbtn = CreateFrame("Button","AtlasLootDefaultFrame_MapSelectButton",
|
||||
end
|
||||
end);
|
||||
mapSelbtn:SetText("No Map");
|
||||
mapSelbtn:Hide();
|
||||
|
||||
-- Load Current Instance Button
|
||||
local currentInstance = CreateFrame("Button","AtlasLootDefaultFrame_LoadInstanceButton", AtlasLootDefaultFrame,"OptionsButtonTemplate");
|
||||
currentInstance:SetSize(283,24);
|
||||
currentInstance:SetPoint("BOTTOMRIGHT",Atlasloot_SubTableFrame,10,-58);
|
||||
currentInstance:SetScript("OnClick", function() AtlasLoot:ShowInstance(); end)
|
||||
currentInstance:SetText("Load Current Instance");
|
||||
@@ -299,6 +299,8 @@ if AL then
|
||||
AL["Always use default Wishlist"] = true;
|
||||
AL["Add Wishlist"] = true;
|
||||
AL["Edit Wishlist"] = true;
|
||||
AL["Sort Wishlist"] = true;
|
||||
AL["Auto Sort WishLists"] = true;
|
||||
AL["Copy Wishlist To Own"] = true;
|
||||
AL["Make Wishlist Default"] = true;
|
||||
AL["Delete Wishlist"] = true;
|
||||
|
||||
Reference in New Issue
Block a user