New Search UI and Implementation
This commit is contained in:
@@ -167,6 +167,10 @@ AtlasLoot_Difficulty = {
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};
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["Search"] = {"Bloodforged", "Normal", "Heroic", "Mythic", "Mythic 1", "Mythic 2","Mythic 3","Mythic 4","Mythic 5", "Mythic 6","Mythic 7",
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"Mythic 8","Mythic 9", "Mythic 10", "Mythic 11", "Mythic 12","Mythic 13","Mythic 14","Mythic 15", "Mythic 16","Mythic 17","Mythic 18",
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"Mythic 19", "Mythic 20",};
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--Enums for comparisons in code
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Bloodforged = 1;
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Normal = 2;
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@@ -175,7 +179,8 @@ AtlasLoot_Difficulty = {
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MythicPlus = {5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24}; --Usage AtlasLoot_Difficulty.MythicPlus[1-20];
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DIF_SEARCH = 16;
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DUPLICATE = 17;
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MIN_DIF = 18;
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MAX_DIF = 19;
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}
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}
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@@ -86,6 +86,9 @@ SelectedTable2TextSet = true
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isTablereference = false
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notPattern = false
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--Search panel open and close save variables
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--dataID, dataSource, boss, pFrame
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SearchPrevData = {"", "", "", ""};
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AtlasLootCharDB={};
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@@ -506,6 +509,8 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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local isItem;
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local spellName, spellIcon;
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SearchPrevData = {dataID, dataSource, boss, pFrame};
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--If the loot table name has not been passed, throw up a debugging statement
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if dataID==nil then
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DEFAULT_CHAT_FRAME:AddMessage("No dataID!");
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@@ -516,6 +521,9 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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HideUIPanel(AtlasQuestInsideFrame);
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end
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--Hide Advanced search if it is up
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AtlasLootAdvancedSearch:Hide();
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--Ditch the Quicklook selector
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AtlasLoot_QuickLooks:Hide();
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AtlasLootQuickLooksButton:Hide();
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@@ -544,6 +552,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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else
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dataSource = AtlasLoot_Data;
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end
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if dataID == "FilterList" then
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Type = lastType;
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else
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@@ -621,6 +630,9 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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if(toShow) then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), ItemindexID) or dataSource[dataID][i][2];
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if ((dataID == "SearchResult") or (dataID == "WishList")) then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH]) or dataSource[dataID][i][2];
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end
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if string.sub(IDfound, 1, 1) == "s" then
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isItem = false;
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@@ -640,9 +652,16 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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if dataSource[dataID][i][AtlasLoot_Difficulty.DUPLICATE] then
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--Used if an item has more then 1 version with the same name eg Atiesh
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5) .. " " .. dataSource[dataID][i][AtlasLoot_Difficulty.DUPLICATE], ItemindexID) or dataSource[dataID][i][2];
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if ((dataID == "SearchResult") or (dataID == "WishList")) then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH]) or dataSource[dataID][i][2];
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end
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else
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--If something was found in itemID database show that if not show default table item
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), ItemindexID) or dataSource[dataID][i][2];
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if ((dataID == "SearchResult") or (dataID == "WishList")) then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH]) or dataSource[dataID][i][2];
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end
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end
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itemName, itemLink, itemQuality, itemLevel, itemMinLevel, itemType, itemSubType, itemCount, itemEquipLoc, itemTexture = GetItemInfo(IDfound);
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@@ -777,6 +796,10 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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if (dataID == "SearchResult" or dataID == "WishList") and dataSource[dataID][i][8] then
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itemButton.sourcePage = dataSource[dataID][i][8];
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end
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if (dataID == "SearchResult" or dataID == "WishList") and dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH] then
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itemButton.difficulty = dataSource[dataID][i][AtlasLoot_Difficulty.DIF_SEARCH];
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end
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itemButton.i = 1;
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itemButton:Show();
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@@ -786,7 +809,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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end
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if dataID ~= "FilterList" then
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lastType = dataSource[dataID].Type
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lastType = dataSource[dataID].Type
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end
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if SelectedTableTextSet then
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@@ -16,6 +16,7 @@
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<Script file="Launchers.lua"/>
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<Script file="AtlasLoot.lua"/>
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<Script file="WishList.lua"/>
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<Script file="SearchAdvanced.lua"/>
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<Script file="Search.lua"/>
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@@ -1627,7 +1628,7 @@
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</Scripts>
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</Button>
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<EditBox name="AtlasLootSearchBox" inherits="InputBoxTemplate" letters="100">
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<EditBox name="AtlasLootSearchBox" inherits="InputBoxTemplate" letters="100" hidden="true">
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<Size>
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<AbsDimension x="240" y="35"></AbsDimension>
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</Size>
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@@ -1650,14 +1651,14 @@
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</Scripts>
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<FontString name="AtlasLootSearchString" inherits="GameFontNormal"></FontString>
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</EditBox>
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<Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
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<Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2">
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<Size>
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<AbsDimension x="69" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativePoint="RIGHT">
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<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension x="0" y="0"/>
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<AbsDimension x="-123" y="20"/>
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</Offset>
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</Anchor>
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</Anchors>
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@@ -1668,7 +1669,7 @@
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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<OnClick>
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AtlasLoot:Search(AtlasLootSearchBox:GetText());
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AtlasLoot_AdvancedSearchShow();
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AtlasLootSearchBox:ClearFocus();
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</OnClick>
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</Scripts>
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@@ -1742,5 +1743,335 @@
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</Frames>
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</Frame>
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<Frame name="AtlasLootAdvancedSearch" parent="UIParent" hidden="true">
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<Size>
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<AbsDimension x="510" y="510"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER"/>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Quality: ">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="30" y="-20"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="$parent_EquipText" inherits="GameFontNormal" text="Equip Type Info: ">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent_QualityText" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension y="-50"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="$parent_DifficultyText" inherits="GameFontNormal" text="Difficulty: ">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent_EquipText" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension y="-50"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
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<Anchors>
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<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="-5" y="-5"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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AtlasLoot_AdvancedSearchClose();
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</OnClick>
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<OnShow>
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Quality" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
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<Offset>
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<AbsDimension x="-160" y="-40"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_QualityMenu:IsOpen() then
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AtlasLoot_QualityMenu:Close();
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else
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AtlasLoot_QualityMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Quality");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Equip" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Quality" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-40"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_EquipMenu:IsOpen() then
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AtlasLoot_EquipMenu:Close();
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else
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AtlasLoot_EquipMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Item Type");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_EquipSub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Equip" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_EquipSubMenu:IsOpen() then
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AtlasLoot_EquipSubMenu:Close();
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else
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AtlasLoot_EquipSubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Option");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_WeaponSub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_EquipSub" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_WeaponSubMenu:IsOpen() then
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AtlasLoot_WeaponSubMenu:Close();
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else
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AtlasLoot_WeaponSubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Weapon Type");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_Difficulty" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parent_Equip" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension y="-40"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_DifficultyMenu:IsOpen() then
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AtlasLoot_DifficultyMenu:Close();
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else
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AtlasLoot_DifficultyMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Select Difficulty");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<Button name="$parent_MythicSub" inherits="OptionsButtonTemplate">
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<Size>
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<AbsDimension x="130" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_Difficulty" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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if AtlasLoot_DiffSubMenu:IsOpen() then
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AtlasLoot_DiffSubMenu:Close();
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else
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AtlasLoot_DiffSubMenu:Open(this);
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end
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</OnClick>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText("Mythic+ 1");
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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</Scripts>
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</Button>
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<EditBox name="$parent_SearchBox" inherits="InputBoxTemplate" letters="100">
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<Size>
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<AbsDimension x="240" y="35"></AbsDimension>
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</Size>
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<Anchors>
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<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension x="-120" y="20"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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this:SetAutoFocus(false);
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this:SetTextInsets(0, 8, 0, 0);
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</OnLoad>
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<OnEnterPressed>
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AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText());
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this:ClearFocus();
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</OnEnterPressed>
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</Scripts>
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<FontString name="$parent_SearchString" inherits="GameFontNormal"></FontString>
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</EditBox>
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<Button name="$parent_SearchButton" inherits="UIPanelButtonTemplate2">
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<Size>
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<AbsDimension x="69" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_SearchBox" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnShow>
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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this:SetText(AL["Search"]);
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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<OnClick>
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AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText());
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AtlasLootAdvancedSearch_SearchBox:ClearFocus();
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</OnClick>
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</Scripts>
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</Button>
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<Button name="$parent_SearchOptionsButton">
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<Size>
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<AbsDimension x="28" y="28" />
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_SearchButton" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="-6" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
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<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
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<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
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<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
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<Scripts>
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<OnShow>
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this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
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</OnShow>
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<OnClick>
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AtlasLoot:ShowSearchOptions(this);
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</OnClick>
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</Scripts>
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</Button>
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<Button name="$parent_SearchClearButton" inherits="UIPanelButtonTemplate2">
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<Size>
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<AbsDimension x="58" y="32"/>
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</Size>
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<Anchors>
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||||
<Anchor point="LEFT" relativeTo="$parent_SearchOptionsButton" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="-2" y="0"/>
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||||
</Offset>
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</Anchor>
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||||
</Anchors>
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<Scripts>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["Clear"]);
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
<OnClick>
|
||||
AtlasLoot_AdvancedSearchReset();
|
||||
AtlasLootAdvancedSearch_SearchBox:SetText("");
|
||||
AtlasLootAdvancedSearch_SearchBox:ClearFocus();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_LastResultButton" inherits="UIPanelButtonTemplate2">
|
||||
<Size>
|
||||
<AbsDimension x="100" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parent_SearchClearButton" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["Last Result"]);
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
<OnClick>
|
||||
AtlasLoot:ShowSearchResult();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
</Ui>
|
||||
|
||||
|
||||
@@ -255,6 +255,19 @@ function AtlasLootItem_OnClick(arg1)
|
||||
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[1] == "WishList") and this.sourcePage) then
|
||||
local dataID, dataSource = strsplit("|", this.sourcePage);
|
||||
if(dataID and dataSource and AtlasLoot_IsLootTableAvailable(dataID)) then
|
||||
if (this.difficulty) then
|
||||
if(AtlasLoot_Data[dataID].Type) then
|
||||
AtlasLoot_DifficultyEnable(dataID, AtlasLoot_Data);
|
||||
lastType = AtlasLoot_Data[dataID].Type
|
||||
local dif_color = "";
|
||||
if this.difficulty == 1 or this.difficulty == 2 then
|
||||
dif_color = "";
|
||||
else
|
||||
dif_color = "=q4="
|
||||
end
|
||||
AtlasLoot_DewDropSubMenu2Click(dataID, this.difficulty, dif_color);
|
||||
end
|
||||
end
|
||||
AtlasLoot_ShowItemsFrame(dataID, dataSource, AtlasLoot_TableNames[dataID][1], AtlasLootItemsFrame.refresh[4]);
|
||||
end
|
||||
end
|
||||
|
||||
@@ -8,15 +8,15 @@ local ORANGE = "|cffFF8400";
|
||||
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
local modules = { "AtlasLoot_BurningCrusade", "AtlasLoot_Crafting", "AtlasLoot_OriginalWoW", "AtlasLoot_WorldEvents", "AtlasLoot_WrathoftheLichKing" };
|
||||
local currentPage = 1;
|
||||
local SearchResult = nil;
|
||||
currentPage = 1;
|
||||
SearchResult = nil;
|
||||
|
||||
-- Supported Operators
|
||||
local BINARYOPERATORS = { "&" };
|
||||
local OPERATORS = { "<>", "<=", ">=", "=", "<", ">" };
|
||||
BINARYOPERATORS = { "&" };
|
||||
OPERATORS = { "<>", "<=", ">=", "=", "<", ">" };
|
||||
|
||||
-- Supported Stat Filters
|
||||
local STATFILTERS = {
|
||||
STATFILTERS = {
|
||||
-- Base Stats
|
||||
["stamina"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
["stam"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
|
||||
@@ -0,0 +1,991 @@
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
local modules = { "AtlasLoot_BurningCrusade", "AtlasLoot_Crafting", "AtlasLoot_OriginalWoW", "AtlasLoot_WorldEvents", "AtlasLoot_WrathoftheLichKing" };
|
||||
|
||||
AtlasLoot_QualityMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_DifficultyMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_DiffSubMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_EquipMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_EquipSubMenu = AceLibrary("Dewdrop-2.0");
|
||||
AtlasLoot_WeaponSubMenu = AceLibrary("Dewdrop-2.0");
|
||||
|
||||
local GREY = "|cff999999";
|
||||
local RED = "|cffff0000";
|
||||
local WHITE = "|cffFFFFFF";
|
||||
local GREEN = "|cff1eff00";
|
||||
local PURPLE = "|cff9F3FFF";
|
||||
local BLUE = "|cff0070dd";
|
||||
local ORANGE = "|cffFF8400";
|
||||
|
||||
-- Supported Operators
|
||||
local BINARYOPERATORS = { "&" };
|
||||
local OPERATORS = { "<>", "<=", ">=", "=", "<", ">" };
|
||||
|
||||
-- Supported Stat Filters
|
||||
local STATFILTERS = {
|
||||
-- Base Stats
|
||||
["stamina"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
["stam"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
["sta"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
|
||||
["strength"] = "ITEM_MOD_STRENGTH_SHORT",
|
||||
["str"] = "ITEM_MOD_STRENGTH_SHORT",
|
||||
|
||||
["agility"] = "ITEM_MOD_AGILITY_SHORT",
|
||||
["agi"] = "ITEM_MOD_AGILITY_SHORT",
|
||||
|
||||
["intellect"] = "ITEM_MOD_INTELLECT_SHORT",
|
||||
["int"] = "ITEM_MOD_INTELLECT_SHORT",
|
||||
|
||||
["spirit"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
["spir"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
["spi"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
|
||||
["health"] = "ITEM_MOD_HEALTH_SHORT",
|
||||
["mana"] = "ITEM_MOD_MANA_SHORT",
|
||||
|
||||
["mp5"] = "ITEM_MOD_POWER_REGEN0_SHORT",
|
||||
["mpr"] = "ITEM_MOD_POWER_REGEN0_SHORT",
|
||||
|
||||
["hp5"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
|
||||
["hpr"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
|
||||
|
||||
--Sockets
|
||||
["socketblue"] = "EMPTY_SOCKET_BLUE",
|
||||
["socketred"] = "EMPTY_SOCKET_RED",
|
||||
["socketyellow"] = "EMPTY_SOCKET_YELLOW",
|
||||
|
||||
["socketnocolor"] = "EMPTY_SOCKET_NO_COLOR",
|
||||
["socketwhite"] = "EMPTY_SOCKET_NO_COLOR",
|
||||
|
||||
["socketmeta"] = "EMPTY_SOCKET_META",
|
||||
["meta"] = "EMPTY_SOCKET_META",
|
||||
|
||||
--Secondary Stats
|
||||
["attackpowerferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
["attackpowferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
["apferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
|
||||
["attackpower"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
["attackpow"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
["ap"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
|
||||
["spellpower"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
["spellpow"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
["sp"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
|
||||
["spellpenetration"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
["spellpen"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
["spp"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
|
||||
["crit"] = "ITEM_MOD_CRIT_RATING_SHORT",
|
||||
["haste"] = "ITEM_MOD_HASTE_RATING_SHORT",
|
||||
|
||||
["hit"] = "ITEM_MOD_HIT_RATING_SHORT",
|
||||
|
||||
["armorpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armourpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armorpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armourpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["arp"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
|
||||
["expertise"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
|
||||
["exp"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
|
||||
|
||||
["dps"] = "ITEM_MOD_DAMAGE_PER_SECOND_SHORT",
|
||||
|
||||
["resilience"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
["resil"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
["res"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
|
||||
["defense"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
|
||||
["def"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
|
||||
|
||||
["dodge"] = "ITEM_MOD_DODGE_RATING_SHORT",
|
||||
["dod"] = "ITEM_MOD_DODGE_RATING_SHORT",
|
||||
|
||||
["block"] = "ITEM_MOD_BLOCK_RATING_SHORT",
|
||||
|
||||
["blockvalue"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
["blockval"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
["bv"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
|
||||
["parry"] = "ITEM_MOD_PARRY_RATING_SHORT",
|
||||
|
||||
--Resistances
|
||||
["armor"] = "RESISTANCE0_NAME",
|
||||
["armour"] = "RESISTANCE0_NAME",
|
||||
["arm"] = "RESISTANCE0_NAME",
|
||||
["resistancephysical"] = "RESISTANCE0_NAME",
|
||||
["resistancephys"] = "RESISTANCE0_NAME",
|
||||
["resphys"] = "RESISTANCE0_NAME",
|
||||
|
||||
["resistanceholy"] = "RESISTANCE1_NAME",
|
||||
["resholy"] = "RESISTANCE1_NAME",
|
||||
|
||||
["resistancefire"] = "RESISTANCE2_NAME",
|
||||
["resfire"] = "RESISTANCE2_NAME",
|
||||
|
||||
["resistancenature"] = "RESISTANCE3_NAME",
|
||||
["resnature"] = "RESISTANCE3_NAME",
|
||||
["resnat"] = "RESISTANCE3_NAME",
|
||||
|
||||
["resistanceforst"] = "RESISTANCE4_NAME",
|
||||
["resfrost"] = "RESISTANCE4_NAME",
|
||||
|
||||
["resistanceshadow"] = "RESISTANCE5_NAME",
|
||||
["resshadow"] = "RESISTANCE5_NAME",
|
||||
["resshad"] = "RESISTANCE5_NAME",
|
||||
|
||||
["resistancearcane"] = "RESISTANCE6_NAME",
|
||||
["resarcane"] = "RESISTANCE6_NAME",
|
||||
["resarc"] = "RESISTANCE6_NAME"
|
||||
};
|
||||
|
||||
local ITEMSOCKETSTATFILTERS = {
|
||||
"EMPTY_SOCKET_BLUE",
|
||||
"EMPTY_SOCKET_RED",
|
||||
"EMPTY_SOCKET_YELLOW",
|
||||
"EMPTY_SOCKET_META",
|
||||
"EMPTY_SOCKET_NO_COLOR"
|
||||
};
|
||||
|
||||
local ITEMINFOFILTERS = {
|
||||
["ilvl"] = "ilvl",
|
||||
["minlvl"] = "minlvl",
|
||||
["type"] = "type",
|
||||
["subtype"] = "subtype",
|
||||
["quality"] = "quality"
|
||||
};
|
||||
|
||||
local ITEMLEVELGEAREQUIPFILTER = {
|
||||
["INVTYPE_NON_EQUIP"] = "INVTYPE_NON_EQUIP",
|
||||
["INVTYPE_BODY"] = "INVTYPE_BODY",
|
||||
["INVTYPE_BAG"] = "INVTYPE_BAG",
|
||||
["INVTYPE_AMMO"] = "INVTYPE_AMMO",
|
||||
["INVTYPE_QUIVER"] = "INVTYPE_QUIVER"
|
||||
};
|
||||
|
||||
AtlasLoot_FrameMenuList = {
|
||||
["EquipSubMenu"] = {AtlasLoot_EquipSubMenu, "AtlasLootAdvancedSearch_EquipSub", "Select Option", "equipType", "", "AtlasLootAdvancedSearch_WeaponSub"};
|
||||
["MythicSubMenu"] = {AtlasLoot_DiffSubMenu, "AtlasLootAdvancedSearch_MythicSub", "Mythic+ 1", "difficulty", 5};
|
||||
["WeaponSubMenu"] = {AtlasLoot_WeaponSubMenu, "AtlasLootAdvancedSearch_WeaponSub", "Select Weapon Type", "equipType", ""};
|
||||
}
|
||||
|
||||
AtlasLoot_AdvancedSearchMenus = {
|
||||
["Difficulty"] ={
|
||||
[1] = {
|
||||
{"Normal", "difficulty", 2, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
[2] = {
|
||||
{"Heroic", "difficulty", 3, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
[3] = {
|
||||
{"Mythic/Ascended", "difficulty", 4, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
[4] = {
|
||||
{"Mythic Plus", "difficulty", 5, "MythicSubMenu", "MythicPlus"},
|
||||
},
|
||||
[5] = {
|
||||
{"Bloodforged", "difficulty", 1, "MythicSubMenu", "Disable"},
|
||||
},
|
||||
};
|
||||
|
||||
["MythicPlus"] = {
|
||||
|
||||
};
|
||||
|
||||
["Quality"] = {
|
||||
[1] = {
|
||||
{AtlasLoot_FixText("=q0=").."Poor", "quality", "=q0="},
|
||||
},
|
||||
[2] = {
|
||||
{AtlasLoot_FixText("=q1=").."Normal", "quality", "=q1="},
|
||||
},
|
||||
[3] = {
|
||||
{AtlasLoot_FixText("=q2=").."Uncommon", "quality", "=q2="},
|
||||
},
|
||||
[4] = {
|
||||
{AtlasLoot_FixText("=q3=").."Rare", "quality", "=q3="},
|
||||
},
|
||||
[5] = {
|
||||
{AtlasLoot_FixText("=q4=").."Epic", "quality", "=q4="},
|
||||
},
|
||||
[6] = {
|
||||
{AtlasLoot_FixText("=q5=").."Legendary", "quality", "=q5="},
|
||||
},
|
||||
[7] = {
|
||||
{AtlasLoot_FixText("=q6=").."Artifact", "quality", "=q6="},
|
||||
},
|
||||
};
|
||||
|
||||
["Equip"] = {
|
||||
[1] = {
|
||||
{"Head", "equip", "#s1#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[2] = {
|
||||
{"Shoulder", "equip", "#s3#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[3] = {
|
||||
{"Chest", "equip", "#s5#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[4] = {
|
||||
{"Wrist", "equip", "#s8#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[5] = {
|
||||
{"Hands", "equip", "#s9#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[6] = {
|
||||
{"Waist", "equip", "#s10#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[7] = {
|
||||
{"Legs", "equip", "#s11#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[8] = {
|
||||
{"Feet", "equip", "#s12#", "EquipSubMenu", "ArmorType"},
|
||||
},
|
||||
[9] = {
|
||||
{"Back", "equip", "#s4#", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[10] = {
|
||||
{"Necklace", "equip", "#s2#", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[11] = {
|
||||
{"Ring", "equip", "#s13#", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[12] = {
|
||||
{"Trinket", "equip", "#s14#", "EquipSubMenu", "Disable"},
|
||||
},
|
||||
[13] = {
|
||||
{"Weapon/Shield", "equip", "#w", "EquipSubMenu", "WeaponEquip"},
|
||||
},
|
||||
[14] = {
|
||||
{"Relic", "equip", "#s16#", "EquipSubMenu", "RelicType"},
|
||||
},
|
||||
};
|
||||
|
||||
["ArmorType"] = {
|
||||
[1] = {
|
||||
{"Cloth", "equipType", "#a1#"},
|
||||
},
|
||||
[2] = {
|
||||
{"Leather", "equipType", "#a2#"},
|
||||
},
|
||||
[3] = {
|
||||
{"Mail", "equipType", "#a3#"},
|
||||
},
|
||||
[4] = {
|
||||
{"Plate", "equipType", "#a4#"},
|
||||
},
|
||||
};
|
||||
|
||||
["RelicType"] = {
|
||||
[1] = {
|
||||
{"Idols", "equipType", "#w14#"},
|
||||
},
|
||||
[2] = {
|
||||
{"Libram", "equipType", "#w16#"},
|
||||
},
|
||||
[3] = {
|
||||
{"Totem", "equipType", "#w15#"},
|
||||
},
|
||||
[4] = {
|
||||
{"Sigil", "equipType", "#w21#"},
|
||||
},
|
||||
};
|
||||
|
||||
["WeaponEquip"] = {
|
||||
[1] = {
|
||||
{"One-Hand", "equip", "#h1#", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[2] = {
|
||||
{"Two-Hand", "equip", "#h2#", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[3] = {
|
||||
{"Main Hand", "equip", "#h3#", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[4] = {
|
||||
{"Off Hand", "equip", "#h4#", "WeaponSubMenu", "WeaponType"},
|
||||
},
|
||||
[5] = {
|
||||
{"Ranged", "equip", "ranged", "WeaponSubMenu", "WeaponType"},
|
||||
}
|
||||
};
|
||||
|
||||
["WeaponType"] = {
|
||||
[1] = {
|
||||
{"Axe", "equipType", "#w1#"}
|
||||
},
|
||||
[2] = {
|
||||
{"Mace", "equipType", "#w6#"}
|
||||
},
|
||||
[3] = {
|
||||
{"Sword", "equipType", "#w10#"}
|
||||
},
|
||||
[4] = {
|
||||
{"Polearm", "equipType", "#w7#"}
|
||||
},
|
||||
[5] = {
|
||||
{"Dagger", "equipType", "#w4#"}
|
||||
},
|
||||
[6] = {
|
||||
{"Staff", "equipType", "#w9#"}
|
||||
},
|
||||
[7] = {
|
||||
{"Fist Weapon", "equipType", "#w13#"}
|
||||
},
|
||||
[8] = {
|
||||
{"Bow", "equipType", "#w2#"}
|
||||
},
|
||||
[9] = {
|
||||
{"Gun", "equipType", "#w5#"}
|
||||
},
|
||||
[10] = {
|
||||
{"Crossbow", "equipType", "#w3#"}
|
||||
},
|
||||
[11] = {
|
||||
{"Wand", "equipType", "#w12#"}
|
||||
},
|
||||
[12] = {
|
||||
{"Thrown", "equipType", "#w11#"}
|
||||
},
|
||||
[13] = {
|
||||
{"Shield", "equipType", "#w8#"}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
local findByQuality = false;
|
||||
local findByEquip = false;
|
||||
local findByEquipType = false;
|
||||
local findByName = false;
|
||||
local findByDifficulty = false;
|
||||
|
||||
AdvancedSearchOptions = {
|
||||
["quality"] = "",
|
||||
["equip"] = "",
|
||||
["equipType"] = "",
|
||||
["difficulty"] = 2
|
||||
}
|
||||
|
||||
local AtlasLoot_AdvancedSearchQuality = {
|
||||
["=q0="] = "Poor",
|
||||
["=q1="] = "Common",
|
||||
["=q2="] = "Uncoom",
|
||||
["=q3="] = "Rare",
|
||||
["=q4="] = "Epic",
|
||||
["=q5="] = "Legendary",
|
||||
["=q6="] = "Artifact",
|
||||
["=q7="] = "Heirloom"
|
||||
};
|
||||
|
||||
function AtlasLoot_AdvancedSearchShow()
|
||||
if (AtlasLootAdvancedSearch:IsVisible()) then
|
||||
AtlasLoot_AdvancedSearchClose();
|
||||
return;
|
||||
end
|
||||
|
||||
pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
|
||||
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_QualityMenu, AtlasLootAdvancedSearch_Quality, AtlasLoot_AdvancedSearchMenus["Quality"]);
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_EquipMenu, AtlasLootAdvancedSearch_Equip, AtlasLoot_AdvancedSearchMenus["Equip"]);
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_DifficultyMenu, AtlasLootAdvancedSearch_Difficulty, AtlasLoot_AdvancedSearchMenus["Difficulty"]);
|
||||
|
||||
--Hide all elements that could be in the AtlasTable
|
||||
getglobal("AtlasLootItemsFrame_NEXT"):Hide();
|
||||
getglobal("AtlasLootItemsFrame_PREV"):Hide();
|
||||
getglobal("AtlasLootItemsFrame_BACK"):Hide();
|
||||
|
||||
AtlasLootDefaultFrame_SubMenu2:Disable();
|
||||
AtlasLootDefaultFrame_SelectedTable2:SetText("");
|
||||
AtlasLootDefaultFrame_SelectedTable2:Hide();
|
||||
|
||||
AtlasLootDefaultFrame_SubMenu:Disable();
|
||||
AtlasLootDefaultFrame_SelectedTable:SetText("");
|
||||
|
||||
AtlasLootServerQueryButton:Hide();
|
||||
|
||||
--Ditch the Quicklook selector
|
||||
AtlasLoot_QuickLooks:Hide();
|
||||
AtlasLootQuickLooksButton:Hide();
|
||||
|
||||
-- Hide the Filter Check-Box
|
||||
AtlasLootFilterCheck:Hide();
|
||||
|
||||
for i = 1, 30, 1 do
|
||||
getglobal("AtlasLootItem_"..i.."_Unsafe"):Hide();
|
||||
getglobal("AtlasLootMenuItem_"..i):Hide();
|
||||
getglobal("AtlasLootItem_"..i):Hide();
|
||||
getglobal("AtlasLootItem_"..i).itemID = 0;
|
||||
getglobal("AtlasLootItem_"..i).spellitemID = 0;
|
||||
end
|
||||
|
||||
--Setup Mythic+ dropdown options;
|
||||
for i = 1, 20, 1 do
|
||||
AtlasLoot_AdvancedSearchMenus["MythicPlus"][i] = {
|
||||
{"Mythic+ "..i, "difficulty", i + 4};
|
||||
}
|
||||
end
|
||||
|
||||
--Reset Search options
|
||||
AdvancedSearchOptions = { }
|
||||
AdvancedSearchOptions = {
|
||||
["quality"] = "",
|
||||
["equip"] = "",
|
||||
["equipType"] = "",
|
||||
["difficulty"] = 2
|
||||
}
|
||||
findByQuality = false;
|
||||
findByEquip = false;
|
||||
findByEquipType = false;
|
||||
findByName = false;
|
||||
findByDifficulty = false;
|
||||
|
||||
AtlasLoot_BossName:SetText("Advanced Search");
|
||||
|
||||
AtlasLootAdvancedSearch_EquipSub:Disable();
|
||||
AtlasLootAdvancedSearch_MythicSub:Disable();
|
||||
AtlasLootAdvancedSearch_WeaponSub:Disable();
|
||||
|
||||
AtlasLootAdvancedSearch:ClearAllPoints();
|
||||
AtlasLootAdvancedSearch:SetParent(pFrame[2]);
|
||||
AtlasLootAdvancedSearch:ClearAllPoints();
|
||||
AtlasLootAdvancedSearch:SetPoint(pFrame[1], pFrame[2], pFrame[3], pFrame[4], pFrame[5]);
|
||||
AtlasLootAdvancedSearch:Show();
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchReset()
|
||||
AdvancedSearchOptions = { }
|
||||
AdvancedSearchOptions = {
|
||||
["quality"] = "",
|
||||
["equip"] = "",
|
||||
["equipType"] = "",
|
||||
["difficulty"] = 2
|
||||
}
|
||||
|
||||
findByQuality = false;
|
||||
findByEquip = false;
|
||||
findByEquipType = false;
|
||||
findByName = false;
|
||||
findByDifficulty = false;
|
||||
|
||||
AtlasLootAdvancedSearch_Quality:SetText("Select Quality");
|
||||
AtlasLootAdvancedSearch_Equip:SetText("Select Item Type");
|
||||
AtlasLootAdvancedSearch_Difficulty:SetText("Select Difficulty");
|
||||
|
||||
AtlasLootAdvancedSearch_EquipSub:Disable();
|
||||
AtlasLootAdvancedSearch_EquipSub:SetText("Select Option")
|
||||
AtlasLootAdvancedSearch_MythicSub:Disable();
|
||||
AtlasLootAdvancedSearch_MythicSub:SetText("Mythic+ 1");
|
||||
AtlasLootAdvancedSearch_WeaponSub:Disable();
|
||||
AtlasLootAdvancedSearch_WeaponSub:SetText("Select Weapon Type")
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchClose()
|
||||
AtlasLootAdvancedSearch:Hide();
|
||||
AtlasLootServerQueryButton:Show();
|
||||
|
||||
if (SearchPrevData[1] ~= "") then
|
||||
AtlasLoot_ShowItemsFrame(SearchPrevData[1], SearchPrevData[2], SearchPrevData[3], SearchPrevData[4]);
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchMenuClick(Object, VariableToSet, VariableValue, ChildMenu, ChildMenuRegister)
|
||||
--Setups child menus and sets search options to default
|
||||
if(ChildMenu ~= nil) then
|
||||
if(ChildMenuRegister == "Disable") then
|
||||
AdvancedSearchOptions[AtlasLoot_FrameMenuList[ChildMenu][4]] = AtlasLoot_FrameMenuList[ChildMenu][5];
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]):Disable();
|
||||
--Disable assigned children menus as well
|
||||
if(AtlasLoot_FrameMenuList[ChildMenu][6]) then
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][6]):Disable();
|
||||
end
|
||||
else
|
||||
AtlasLoot_AdvancedSearchRegister(AtlasLoot_FrameMenuList[ChildMenu][1], getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]), AtlasLoot_AdvancedSearchMenus[ChildMenuRegister]);
|
||||
AdvancedSearchOptions[AtlasLoot_FrameMenuList[ChildMenu][4]] = AtlasLoot_FrameMenuList[ChildMenu][5];
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]):Enable();
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][2]):SetText(AtlasLoot_FrameMenuList[ChildMenu][3]);
|
||||
--Disable assigned children menus as well
|
||||
if(AtlasLoot_FrameMenuList[ChildMenu][6]) then
|
||||
getglobal(AtlasLoot_FrameMenuList[ChildMenu][6]):Disable();
|
||||
end
|
||||
end
|
||||
end
|
||||
AdvancedSearchOptions[VariableToSet] = VariableValue;
|
||||
Object[1]:SetText(Object[3]);
|
||||
Object[2]:Close();
|
||||
end
|
||||
|
||||
function AtlasLoot_AdvancedSearchRegister(DropDown, DropDownObject, MenuOption)
|
||||
DropDown:Register(DropDownObject,
|
||||
'point', function(parent)
|
||||
return "TOP", "BOTTOM"
|
||||
end,
|
||||
'children', function(level, value)
|
||||
if level == 1 then
|
||||
if AtlasLoot_AdvancedSearchMenus then
|
||||
for k,v in ipairs(MenuOption) do
|
||||
--If a link to show a submenu
|
||||
if (type(v[1]) == "table") and (type(v[1][1]) == "string") then
|
||||
if v[1][1] ~= "" then
|
||||
DropDown:AddLine(
|
||||
'text', v[1][1],
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'func', AtlasLoot_AdvancedSearchMenuClick,
|
||||
'arg1', {DropDownObject, DropDown, v[1][1]},
|
||||
'arg2', v[1][2],
|
||||
'arg3', v[1][3],
|
||||
'arg4', v[1][4],
|
||||
'arg5', v[1][5],
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
else
|
||||
local lock=0;
|
||||
--If an entry linked to a subtable
|
||||
for i,j in pairs(v) do
|
||||
if lock==0 then
|
||||
DropDown:AddLine(
|
||||
'text', i,
|
||||
'textR', 1,
|
||||
'textG', 0.82,
|
||||
'textB', 0,
|
||||
'hasArrow', true,
|
||||
'value', j,
|
||||
'notCheckable', true
|
||||
)
|
||||
lock=1;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--Close button
|
||||
DropDown:AddLine(
|
||||
'text', AL["Close Menu"],
|
||||
'textR', 0,
|
||||
'textG', 1,
|
||||
'textB', 1,
|
||||
'func', function() DropDown:Close() end,
|
||||
'notCheckable', true
|
||||
)
|
||||
end
|
||||
end,
|
||||
'dontHook', true
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function AtlasLoot:AdvancedSearch(Text)
|
||||
if not Text then return end
|
||||
Text = strtrim(Text);
|
||||
if Text == "" then findByName = false else findByName = true end
|
||||
local searchTitleString = Text
|
||||
|
||||
|
||||
local dif = AdvancedSearchOptions["difficulty"];
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_Difficulty.Search[dif];
|
||||
|
||||
if dif ~= 2 then
|
||||
findByDifficulty = true;
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["quality"] ~= "" then
|
||||
findByQuality = true;
|
||||
searchTitleString = searchTitleString.." "..AtlasLoot_FixText(AdvancedSearchOptions["quality"])..AtlasLoot_AdvancedSearchQuality[AdvancedSearchOptions["quality"]];
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["equipType"] ~= "" then
|
||||
findByEquipType = true;
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_FixText(AdvancedSearchOptions["equipType"]);
|
||||
end
|
||||
|
||||
if AdvancedSearchOptions["equip"] ~= "" then
|
||||
findByEquip = true;
|
||||
searchTitleString = searchTitleString.." "..WHITE..AtlasLoot_FixText(AdvancedSearchOptions["equip"]);
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- Decide if we need load all modules or just specified ones
|
||||
local allDisabled = not self.db.profile.SearchOn.All;
|
||||
if allDisabled then
|
||||
for _, module in ipairs(modules) do
|
||||
if self.db.profile.SearchOn[module] == true then
|
||||
allDisabled = false;
|
||||
break;
|
||||
end
|
||||
end
|
||||
end
|
||||
if allDisabled then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["You don't have any module selected to search on."]);
|
||||
return;
|
||||
end
|
||||
if self.db.profile.SearchOn.All then
|
||||
AtlasLoot_LoadAllModules();
|
||||
else
|
||||
for k, v in pairs(self.db.profile.SearchOn) do
|
||||
if k ~= "All" and v == true and not IsAddOnLoaded(k) and LoadAddOn(k) and self.db.profile.LoDNotify then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(GREEN..AL["AtlasLoot"]..": "..ORANGE..k..WHITE.." "..AL["sucessfully loaded."]);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
AtlasLootCharDB["SearchResult"] = {};
|
||||
AtlasLootCharDB.LastSearchedText = searchTitleString;
|
||||
|
||||
local text = string.lower(Text);
|
||||
--[[if not self.db.profile.SearchOn.All then
|
||||
local module = AtlasLoot_GetLODModule(dataSource);
|
||||
if not module or self.db.profile.SearchOn[module] ~= true then return end
|
||||
end]]
|
||||
|
||||
local function HaveBinaryOperator (textValue)
|
||||
for index, operator in ipairs(BINARYOPERATORS) do
|
||||
if string.find(textValue, operator) then
|
||||
return operator;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function HaveOperator (textValue)
|
||||
for index, operator in ipairs(OPERATORS) do
|
||||
if string.find(textValue, operator) then
|
||||
return operator;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function SplitString(str, delimiter)
|
||||
result = {};
|
||||
for match in (str..delimiter):gmatch("(.-)"..delimiter) do
|
||||
table.insert(result, match);
|
||||
end
|
||||
return result;
|
||||
end
|
||||
|
||||
local function CompareNumbersByOperator (operator, baseValue, valueToCompare)
|
||||
if baseValue ~= nil and valueToCompare ~= nil
|
||||
and ((operator == "<>") and (baseValue ~= valueToCompare)
|
||||
or (operator == "<=") and (baseValue <= valueToCompare)
|
||||
or (operator == ">=") and (baseValue >= valueToCompare)
|
||||
or (operator == "=") and (baseValue == valueToCompare)
|
||||
or (operator == "<") and (baseValue < valueToCompare)
|
||||
or (operator == ">") and (baseValue > valueToCompare))
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
-- Region: Stat Filter
|
||||
local function IsSocketTermInSearchText(searchText)
|
||||
if string.find(searchText, "socket")
|
||||
or string.find(searchText, "sockets")
|
||||
or string.find(searchText, "gem")
|
||||
or string.find(searchText, "gems")
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsSocketTermEqualsSearchText(searchText)
|
||||
if searchText == "socket"
|
||||
or searchText == "sockets"
|
||||
or searchText == "gem"
|
||||
or searchText == "gems"
|
||||
then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function FilterSockets(searchTextItem, stats, operator)
|
||||
if stats then
|
||||
if IsSocketTermInSearchText(searchTextItem) then
|
||||
local searchedStatValue = tonumber(string.match(searchTextItem, "%d+"));
|
||||
local searchTerm = string.gsub(searchTextItem, tostring(searchedStatValue), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
if IsSocketTermEqualsSearchText(searchTerm) then
|
||||
local socketCount = 0;
|
||||
for _, socketType in pairs(ITEMSOCKETSTATFILTERS) do
|
||||
if socketType then
|
||||
local statValue = tonumber(stats[socketType]);
|
||||
if statValue then
|
||||
socketCount = socketCount + statValue;
|
||||
end
|
||||
end
|
||||
end
|
||||
if CompareNumbersByOperator(operator, socketCount, searchedStatValue) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function HaveStat (textValue)
|
||||
for index, statItem in pairs(STATFILTERS) do
|
||||
if textValue == index then
|
||||
return STATFILTERS[index];
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function IsItemStatMatch(searchTextItem, stats, operator)
|
||||
if stats then
|
||||
local searchedStat = tonumber(string.match(searchTextItem, "%d+"));
|
||||
local searchTerm = searchTextItem.gsub(searchTextItem, tostring(searchedStat), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local statFilterFound = HaveStat(searchTerm);
|
||||
if statFilterFound then
|
||||
local statValue = tonumber(stats[statFilterFound]);
|
||||
if CompareNumbersByOperator(operator, statValue, searchedStat) then
|
||||
return true;
|
||||
end
|
||||
else
|
||||
return FilterSockets(searchTextItem, stats, operator);
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Region: Item Level Filter
|
||||
local function HaveItemInfoFilter (textValue)
|
||||
for index, itemInfoFilter in pairs(ITEMINFOFILTERS) do
|
||||
if textValue == index then
|
||||
return index;
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
end
|
||||
|
||||
local function IsEquipableGear (textValue)
|
||||
if textValue == nil or textValue == "" then
|
||||
return false;
|
||||
end
|
||||
for index, equipLoc in ipairs(ITEMLEVELGEAREQUIPFILTER) do
|
||||
if string.find(textValue, equipLoc) then
|
||||
return false;
|
||||
end
|
||||
end
|
||||
return true;
|
||||
end
|
||||
|
||||
local function IsItemLevelFilter (textValue)
|
||||
local itemLevelFilter = ITEMINFOFILTERS["ilvl"];
|
||||
if string.match(textValue, itemLevelFilter) then
|
||||
return true;
|
||||
end
|
||||
return false;
|
||||
end
|
||||
|
||||
local function IsItemLevelFilterMatch(searchText, itemLvl, itemEquipLoc, operator)
|
||||
local searchedItemLevel = tonumber(string.match(searchText, "%d+"));
|
||||
local searchTerm = searchText.gsub(searchText, tostring(searchedItemLevel), "");
|
||||
searchTerm = string.gsub(searchTerm, operator, "");
|
||||
|
||||
local itemInfoFilter = HaveItemInfoFilter(searchTerm);
|
||||
if itemInfoFilter and itemLvl ~= nil and itemLvl > 0
|
||||
--TODO Equipment filter patch
|
||||
--and IsEquipableGear(itemEquipLoc)
|
||||
and IsItemLevelFilter(itemInfoFilter)
|
||||
then
|
||||
if CompareNumbersByOperator(operator, itemLvl, searchedItemLevel) then
|
||||
return true;
|
||||
end
|
||||
end
|
||||
return false;
|
||||
end
|
||||
-- EndRegion
|
||||
|
||||
-- Add item to Search Result
|
||||
local function AddItemToSearchResult(itemId, itemType, itemName, lootPage, dataId)
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, itemId, itemType, itemName, lootPage, "", "", dataId.."|".."\"\"" });
|
||||
end
|
||||
|
||||
-- Checks for Partial Matching
|
||||
local partial = self.db.profile.PartialMatching;
|
||||
|
||||
-- Checks for Item Filters by searching for an Operator in the search text
|
||||
local operator = HaveOperator(text);
|
||||
|
||||
for dataID, data in pairs(AtlasLoot_Data) do
|
||||
for _, v in ipairs(data) do
|
||||
local _id;
|
||||
local found = true;
|
||||
|
||||
local dup = "";
|
||||
if v[AtlasLoot_Difficulty.DUPLICATE] then
|
||||
dup = " "..v[AtlasLoot_Difficulty.DUPLICATE]
|
||||
end
|
||||
|
||||
if findByDifficulty then
|
||||
_id = AL_FindId(string.sub(v[4]..dup, 5), dif);
|
||||
if _id == nil then found = false; end
|
||||
else
|
||||
_id = v[2];
|
||||
end
|
||||
|
||||
if _id ~= nil and type(_id) == "number" and _id > 0 then
|
||||
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
|
||||
local itemName, _, itemQuality, itemLvl, minLvl, _, _, _, itemEquipLoc, tex = GetItemInfo(_id);
|
||||
|
||||
if GetItemIcon(_id) == nil then
|
||||
found = false;
|
||||
end
|
||||
|
||||
if(dif > 4 and (data.Type ~= "ClassicDungeonExt" --[[or data.Type ~= "BCDungeon"]])) then
|
||||
found = false;
|
||||
end
|
||||
|
||||
itemName = string.sub(v[4], 5)
|
||||
|
||||
local quality = string.sub(v[4], 3, -(string.len(v[4]) - 2));
|
||||
if dif > 2 and tonumber(quality) then
|
||||
if tonumber(quality) < 4 then
|
||||
quality = 4;
|
||||
end
|
||||
end
|
||||
|
||||
if findByQuality then
|
||||
if not (AdvancedSearchOptions["quality"] == "=q"..quality.."=") then
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
|
||||
--v[5] contains equip data
|
||||
if findByEquip then
|
||||
if v[5] then
|
||||
if string.find(v[5], AdvancedSearchOptions["equip"]) then
|
||||
if findByEquipType then
|
||||
if not (string.find(v[5], AdvancedSearchOptions["equipType"])) then
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
else
|
||||
found = false
|
||||
end
|
||||
else
|
||||
found = false;
|
||||
end
|
||||
end
|
||||
|
||||
if operator ~= nil and found then
|
||||
local stats = GetItemStats("item:"..tostring(_id));
|
||||
|
||||
-- Currently only supports "&"
|
||||
local binaryOperator = HaveBinaryOperator(text);
|
||||
if binaryOperator ~= nil then
|
||||
local searchConditionsMet = true;
|
||||
local searchItems = SplitString(text, binaryOperator);
|
||||
|
||||
if searchItems then
|
||||
for _, searchTextItem in ipairs(searchItems) do
|
||||
local localOperator = HaveOperator(searchTextItem);
|
||||
if not localOperator
|
||||
or not (
|
||||
-- Stat Filter
|
||||
IsItemStatMatch(searchTextItem, stats, localOperator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(searchTextItem, itemLvl, itemEquipLoc, localOperator)
|
||||
)
|
||||
then
|
||||
searchConditionsMet = false;
|
||||
break;
|
||||
end
|
||||
end
|
||||
|
||||
if searchConditionsMet then
|
||||
itemName = "=q"..quality.."="..itemName
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Stat Filter
|
||||
if IsItemStatMatch(text, stats, operator)
|
||||
-- Item Level Filter
|
||||
or IsItemLevelFilterMatch(text, itemLvl, itemEquipLoc, operator)
|
||||
then
|
||||
itemName = "=q"..quality.."="..itemName
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
|
||||
end
|
||||
-- TODO itemQuality
|
||||
-- TODO minLvl
|
||||
-- TODO itemEquipLoc
|
||||
end
|
||||
|
||||
-- Stat Table Cleanup
|
||||
if stats then
|
||||
table.wipe(stats);
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if findByName and found then
|
||||
if partial then
|
||||
found = string.find(string.lower(itemName), text);
|
||||
else
|
||||
found = string.lower(itemName) == text;
|
||||
end
|
||||
end
|
||||
|
||||
if found and operator == nil then
|
||||
itemName = "=q"..quality.."="..itemName
|
||||
if AtlasLoot_TableNames[dataID] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, _id, v[3], itemName, lootpage.." ("..GREEN..AtlasLoot_Difficulty.Search[dif]..WHITE..")", "", "", dataID.."|".."\"\"", [AtlasLoot_Difficulty.DUPLICATE] = dup, [AtlasLoot_Difficulty.DIF_SEARCH] = dif});
|
||||
end
|
||||
|
||||
--[[elseif (v[2] ~= nil) and (v[2] ~= "") and (string.sub(v[2], 1, 1) == "s") then
|
||||
local spellName = GetSpellInfo(string.sub(v[2], 2));
|
||||
if not spellName then
|
||||
if (string.sub(v[4], 1, 2) == "=d") then
|
||||
spellName = gsub(v[4], "=ds=", "");
|
||||
else
|
||||
spellName = gsub(v[4], "=q%d=", "");
|
||||
end
|
||||
end
|
||||
local found;
|
||||
if partial then
|
||||
found = string.find(string.lower(spellName), text);
|
||||
else
|
||||
found = string.lower(spellName) == text;
|
||||
end
|
||||
if found then
|
||||
spellName = string.sub(v[4], 1, 4)..spellName;
|
||||
if AtlasLoot_TableNames[dataID][1] then lootpage = AtlasLoot_TableNames[dataID][1]; else lootpage = "Argh!"; end
|
||||
table.insert(AtlasLootCharDB["SearchResult"], { 0, v[2], v[3], spellName, lootpage, "", "", dataID.."|".."\"\"" });
|
||||
end--]]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #AtlasLootCharDB["SearchResult"] == 0 then
|
||||
local itemFilterErrorMessage = "";
|
||||
if operator then
|
||||
itemFilterErrorMessage = [[
|
||||
Please check if you have a typo in the filter.
|
||||
To check filter keys, type "/atlaslootfilterkeys".
|
||||
To check filter examples, type "/atlaslootfilterexample".
|
||||
You might also have to query the server for item informations to load them into your client's Cache.]];
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..WHITE..AL["No match found for"].." \""..Text.."\"."..itemFilterErrorMessage);
|
||||
else
|
||||
AtlasLootServerQueryButton:Show();
|
||||
currentPage = 1;
|
||||
SearchResult = AtlasLoot_CategorizeWishList(AtlasLootCharDB["SearchResult"]);
|
||||
AtlasLoot_ShowItemsFrame("SearchResult", "SearchResultPage1", (AL["Search Result: %s"]):format(AtlasLootCharDB.LastSearchedText or ""), pFrame);
|
||||
end
|
||||
end
|
||||
@@ -169,6 +169,8 @@ function AtlasLoot_DifficultyDisable() --Disables Difficulty Menu
|
||||
end
|
||||
|
||||
function AtlasLoot_DifficultyEnable(dataID, dataSource) --Enables Difficulty Menu
|
||||
if not AtlasLoot_Difficulty[dataSource[dataID].Type] then return end
|
||||
|
||||
AtlasLootDefaultFrame_SubMenu2:Enable();
|
||||
AtlasLoot_DewdropSubMenu2:Unregister(AtlasLootDefaultFrame_SubMenu2);
|
||||
AtlasLoot_DewdropSubMenu2Register(AtlasLoot_Difficulty[dataSource[dataID].Type]);
|
||||
@@ -668,9 +670,12 @@ function AtlasLoot_SetNewStyle(style)
|
||||
"AtlasLootDefaultFrame_Preset3",
|
||||
"AtlasLootDefaultFrame_Preset4",
|
||||
"AtlasLootDefaultFrameSearchButton",
|
||||
"AtlasLootDefaultFrameSearchClearButton",
|
||||
"AtlasLootDefaultFrameLastResultButton",
|
||||
"AtlasLootDefaultFrameWishListButton"
|
||||
--"AtlasLootDefaultFrameSearchClearButton",
|
||||
--"AtlasLootDefaultFrameLastResultButton",
|
||||
"AtlasLootDefaultFrameWishListButton",
|
||||
"AtlasLootAdvancedSearch_SearchButton",
|
||||
"AtlasLootAdvancedSearch_SearchClearButton",
|
||||
"AtlasLootAdvancedSearch_LastResultButton"
|
||||
}
|
||||
|
||||
if style == "new" then
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="$parent_LoadModules" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Button name="$parent_LoadModules" inherits="AtlasLootDefaultFrameButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
@@ -335,7 +335,9 @@
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<EditBox name="AtlasLootDefaultFrameSearchBox" inherits="InputBoxTemplate" letters="100">
|
||||
|
||||
<!--
|
||||
<EditBox name="AtlasLootDefaultFrameSearchBox" inherits="InputBoxTemplate" letters="100" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="180" y="32" />
|
||||
</Size>
|
||||
@@ -358,29 +360,31 @@
|
||||
</Scripts>
|
||||
<FontString name="AtlasLootDefaultFrameSearchString" inherits="GameFontNormal"></FontString>
|
||||
</EditBox>
|
||||
<Button name="AtlasLootDefaultFrameSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
|
||||
-->
|
||||
<Button name="AtlasLootDefaultFrameSearchButton" inherits="UIPanelButtonTemplate2">
|
||||
<Size>
|
||||
<AbsDimension x="69" y="32"/>
|
||||
<AbsDimension x="105" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativePoint="RIGHT">
|
||||
<Anchor point="TOP" relativeTo="$parent_Preset4" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
<AbsDimension y="-5"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnShow>
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
this:SetText(AL["Search"]);
|
||||
this:SetText(AL["Search"].." Panel");
|
||||
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
|
||||
</OnShow>
|
||||
<OnClick>
|
||||
AtlasLoot:Search(AtlasLootDefaultFrameSearchBox:GetText());
|
||||
AtlasLootDefaultFrameSearchBox:ClearFocus();
|
||||
AtlasLoot_AdvancedSearchShow();
|
||||
--AtlasLootSearchBox:ClearFocus();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<!--
|
||||
<Button name="AtlasLootDefaultFrameSearchOptionsButton" parent="AtlasLootDefaultFrameSearchButton">
|
||||
<Size>
|
||||
<AbsDimension x="28" y="28" />
|
||||
@@ -450,14 +454,15 @@
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</Button>
|
||||
-->
|
||||
<Button name="AtlasLootDefaultFrameWishListButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrame">
|
||||
<Size>
|
||||
<AbsDimension x="100" y="32"/>
|
||||
<AbsDimension x="105" y="20"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT" relativeTo="AtlasLootDefaultFrameSearchBox" relativePoint="LEFT">
|
||||
<Anchor point="TOP" relativeTo="$parent_Preset1" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="-7" y="0"/>
|
||||
<AbsDimension x="0" y="-5"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
|
||||
Reference in New Issue
Block a user