149 lines
2.2 KiB
Lua
149 lines
2.2 KiB
Lua
local MinimapFrameAPI =
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{
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Name = "MinimapFrameAPI",
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Type = "ScriptObject",
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Functions =
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{
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{
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Name = "GetPingPosition",
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Type = "Function",
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "positionX", Type = "number", Nilable = false },
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{ Name = "positionY", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetZoom",
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Type = "Function",
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "zoomFactor", Type = "number", Nilable = false },
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},
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},
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{
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Name = "GetZoomLevels",
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Type = "Function",
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Arguments =
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{
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},
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Returns =
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{
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{ Name = "zoomLevels", Type = "number", Nilable = false },
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},
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},
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{
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Name = "PingLocation",
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Type = "Function",
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Arguments =
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{
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{ Name = "locationX", Type = "number", Nilable = false },
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{ Name = "locationY", Type = "number", Nilable = false },
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},
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},
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{
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Name = "SetBlipTexture",
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Type = "Function",
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Arguments =
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{
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{ Name = "asset", Type = "TextureAsset", Nilable = false },
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},
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},
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{
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Name = "SetCorpsePOIArrowTexture",
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Type = "Function",
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Arguments =
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{
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{ Name = "asset", Type = "TextureAsset", Nilable = false },
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},
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},
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{
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Name = "SetIconTexture",
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Type = "Function",
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Arguments =
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{
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{ Name = "asset", Type = "TextureAsset", Nilable = false },
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},
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},
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{
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Name = "SetMaskTexture",
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Type = "Function",
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Arguments =
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{
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{ Name = "asset", Type = "TextureAsset", Nilable = false },
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},
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},
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{
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Name = "SetPOIArrowTexture",
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Type = "Function",
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Arguments =
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{
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{ Name = "asset", Type = "TextureAsset", Nilable = false },
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},
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},
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{
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Name = "SetPlayerTexture",
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Type = "Function",
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Arguments =
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{
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{ Name = "asset", Type = "TextureAsset", Nilable = false },
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},
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},
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{
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Name = "SetStaticPOIArrowTexture",
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Type = "Function",
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Arguments =
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{
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{ Name = "asset", Type = "TextureAsset", Nilable = false },
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},
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},
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{
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Name = "SetZoom",
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Type = "Function",
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Arguments =
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{
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{ Name = "zoomFactor", Type = "number", Nilable = false },
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},
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},
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{
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Name = "UpdateBlips",
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Type = "Function",
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Arguments =
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{
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},
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},
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},
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Events =
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{
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},
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Tables =
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{
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},
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};
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APIDocumentation:AddDocumentationTable(MinimapFrameAPI); |