Files

205 lines
4.2 KiB
Lua

local Faction =
{
Name = "Faction",
Type = "System",
Namespace = "Faction",
Functions =
{
{
Name = "CollapseAllFactionHeaders",
Type = "Function",
},
{
Name = "CollapseFactionHeader",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
{
Name = "ExpandAllFactionHeaders",
Type = "Function",
},
{
Name = "ExpandFactionHeader",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
{
Name = "FactionToggleAtWar",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
{
Name = "GetFactionInfo",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
Returns =
{
{ Name = "name", Type = "string", Nilable = false },
{ Name = "description", Type = "string", Nilable = false },
{ Name = "standingID", Type = "number", Nilable = false },
{ Name = "barMin", Type = "number", Nilable = false },
{ Name = "barMax", Type = "number", Nilable = false },
{ Name = "barValue", Type = "number", Nilable = false },
{ Name = "atWarWith", Type = "bool", Nilable = false },
{ Name = "canToggleAtWar", Type = "bool", Nilable = false },
{ Name = "isHeader", Type = "bool", Nilable = false },
{ Name = "isCollapsed", Type = "bool", Nilable = false },
{ Name = "hasRep", Type = "bool", Nilable = false },
{ Name = "isWatched", Type = "bool", Nilable = false },
{ Name = "isChild", Type = "bool", Nilable = false },
},
},
{
Name = "GetNumFactions",
Type = "Function",
Returns =
{
{ Name = "numFactions", Type = "number", Nilable = false },
},
},
{
Name = "GetSelectedFaction",
Type = "Function",
Returns =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
{
Name = "GetWatchedFactionInfo",
Type = "Function",
Returns =
{
{ Name = "name", Type = "string", Nilable = false },
{ Name = "standingID", Type = "number", Nilable = false },
{ Name = "barMin", Type = "number", Nilable = false },
{ Name = "barMax", Type = "number", Nilable = false },
{ Name = "barValue", Type = "number", Nilable = false },
},
},
{
Name = "IsFactionInactive",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
Returns =
{
{ Name = "isInactive", Type = "bool", Nilable = false },
},
},
{
Name = "SetFactionActive",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
{
Name = "SetFactionInactive",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
{
Name = "SetSelectedFaction",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
{
Name = "SetWatchedFactionIndex",
Type = "Function",
Arguments =
{
{ Name = "index", Type = "luaIndex", Nilable = false },
},
},
},
Events =
{
{
Name = "ChatMsgCombatFactionChange",
Type = "Event",
LiteralName = "CHAT_MSG_COMBAT_FACTION_CHANGE",
Payload =
{
{ Name = "message", Type = "string", Nilable = false },
{ Name = "sender", Type = "string", Nilable = false },
{ Name = "language", Type = "string", Nilable = false },
{ Name = "channelString", Type = "string", Nilable = false },
{ Name = "target", Type = "string", Nilable = false },
{ Name = "flags", Type = "string", Nilable = false },
{ Name = "unknown", Type = "number", Nilable = false },
{ Name = "channelNumber", Type = "number", Nilable = false },
{ Name = "channelName", Type = "string", Nilable = false },
{ Name = "unknown", Type = "number", Nilable = false },
{ Name = "counter", Type = "number", Nilable = false },
},
},
{
Name = "UnitFaction",
Type = "Event",
LiteralName = "UNIT_FACTION",
Payload =
{
{ Name = "unitID", Type = "UnitToken", Nilable = false },
},
},
{
Name = "UpdateFaction",
Type = "Event",
LiteralName = "UPDATE_FACTION",
},
},
Tables =
{
},
};
APIDocumentation:AddDocumentationTable(Faction);