local Faction = { Name = "Faction", Type = "System", Namespace = "Faction", Functions = { { Name = "CollapseAllFactionHeaders", Type = "Function", }, { Name = "CollapseFactionHeader", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "ExpandAllFactionHeaders", Type = "Function", }, { Name = "ExpandFactionHeader", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "FactionToggleAtWar", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "GetFactionInfo", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "name", Type = "string", Nilable = false }, { Name = "description", Type = "string", Nilable = false }, { Name = "standingID", Type = "number", Nilable = false }, { Name = "barMin", Type = "number", Nilable = false }, { Name = "barMax", Type = "number", Nilable = false }, { Name = "barValue", Type = "number", Nilable = false }, { Name = "atWarWith", Type = "bool", Nilable = false }, { Name = "canToggleAtWar", Type = "bool", Nilable = false }, { Name = "isHeader", Type = "bool", Nilable = false }, { Name = "isCollapsed", Type = "bool", Nilable = false }, { Name = "hasRep", Type = "bool", Nilable = false }, { Name = "isWatched", Type = "bool", Nilable = false }, { Name = "isChild", Type = "bool", Nilable = false }, }, }, { Name = "GetNumFactions", Type = "Function", Returns = { { Name = "numFactions", Type = "number", Nilable = false }, }, }, { Name = "GetSelectedFaction", Type = "Function", Returns = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "GetWatchedFactionInfo", Type = "Function", Returns = { { Name = "name", Type = "string", Nilable = false }, { Name = "standingID", Type = "number", Nilable = false }, { Name = "barMin", Type = "number", Nilable = false }, { Name = "barMax", Type = "number", Nilable = false }, { Name = "barValue", Type = "number", Nilable = false }, }, }, { Name = "IsFactionInactive", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, Returns = { { Name = "isInactive", Type = "bool", Nilable = false }, }, }, { Name = "SetFactionActive", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "SetFactionInactive", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "SetSelectedFaction", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, { Name = "SetWatchedFactionIndex", Type = "Function", Arguments = { { Name = "index", Type = "luaIndex", Nilable = false }, }, }, }, Events = { { Name = "ChatMsgCombatFactionChange", Type = "Event", LiteralName = "CHAT_MSG_COMBAT_FACTION_CHANGE", Payload = { { Name = "message", Type = "string", Nilable = false }, { Name = "sender", Type = "string", Nilable = false }, { Name = "language", Type = "string", Nilable = false }, { Name = "channelString", Type = "string", Nilable = false }, { Name = "target", Type = "string", Nilable = false }, { Name = "flags", Type = "string", Nilable = false }, { Name = "unknown", Type = "number", Nilable = false }, { Name = "channelNumber", Type = "number", Nilable = false }, { Name = "channelName", Type = "string", Nilable = false }, { Name = "unknown", Type = "number", Nilable = false }, { Name = "counter", Type = "number", Nilable = false }, }, }, { Name = "UnitFaction", Type = "Event", LiteralName = "UNIT_FACTION", Payload = { { Name = "unitID", Type = "UnitToken", Nilable = false }, }, }, { Name = "UpdateFaction", Type = "Event", LiteralName = "UPDATE_FACTION", }, }, Tables = { }, }; APIDocumentation:AddDocumentationTable(Faction);