NoM0Re
4d47aabcda
(feature/LibGlow) add Proc Glow ( #35 )
2025-05-01 18:43:54 +02:00
NoM0Re
1f289de84d
5.19.9
2025-04-25 19:28:09 +02:00
NoM0Re
6fc121a17a
(feature/Prototypes) add Faction Reputation trigger ( #42 )
2025-04-15 15:16:57 +02:00
NoM0Re
003902fc6a
(fix/formatters) Display Text showing "nil" when using any unit format
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Introduced in padding implementation in 5.19.6
2025-04-07 18:03:05 +02:00
NoM0Re
6cdfcac1b1
5.19.6
2025-04-03 21:03:11 +02:00
NoM0Re
dd0dd3bc31
(fix/spec) feral locale
2025-04-01 08:26:23 +02:00
NoM0Re
2e2d21e5f3
(fix/Prototypes) Class&Spec Load/Triggers
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- Closes #37
Due to an error in the implementation of Class & Spec in Load Conditions and Triggers (Unit Characteristics, Power, Health, Class/Spec, BT2 actualSpec), the system now also applies Retail logic.
As a result of this issue, all data has been erased and must be reselected.
2025-03-31 20:12:10 +02:00
NoM0Re
04233722ee
5.19.4 and fix #20
2025-02-27 07:49:48 +01:00
NoM0Re
dd54cdb4e9
rework BT2, fix talentwidget on login didn't fire events
2025-02-26 11:17:13 +01:00
NoM0Re
0e0c49ec70
(fix/Prototypes) fix specs not localised, ruRU localisation
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Special Thanks to 𒆜𝕲𝖔𝖔𝖉𝕲𝖚𝖞𒆜
2025-02-24 11:19:23 +01:00
NoM0Re
ae4241a045
(Prototypes) add Class and Specialization to Trigger/Load
2025-02-23 18:52:58 +01:00
NoM0Re
ac56d8816a
Version Bump to 5.19.2, Introduce Talent Widget in Load, Rework Talent Known Trigger
2025-02-23 01:21:25 +01:00
NoM0Re
ff8c14f430
from retail
2025-02-19 19:16:56 +01:00
NoM0Re
fd6a0b01f4
from retail
2025-02-18 19:30:43 +01:00
NoM0Re
86b49b4010
update SwingTimer
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Offhand is still not working because we don't have the CLEU arg isOffHand, that came with Cata
2025-02-17 00:34:30 +01:00
NoM0Re
dbdfffbf67
from retail
2025-02-15 17:34:53 +01:00
NoM0Re
290981ff25
from retail
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diffchecked
2025-02-14 18:46:41 +01:00
NoM0Re
a9b95ca09d
from retail
2025-02-12 21:32:40 +01:00
NoM0Re
5d1ac74d27
Rework LibGroupTalents now also returns function returns additionally, add Spec Role triggers to load/generic/bt2, fix WeakAuras.GetRegion
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- **WeakAuras.SpecForUnit(unit)** = Returns: `classFileName..spec`, `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.GetUnitRole(unit)** = Returns one of: `"melee"`, `"caster"`, `"healer"`, `"tank"`
- **WeakAuras.SpecRolePositionForUnit(unit)** = Returns: `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.CheckTalentForUnit(unit, talentId)** = Returns: `"Points spent"` in talent or `nil`
- **WeakAuras.CheckGlyphForUnit(unit, glyphId)** = Returns: `true` if the player has the glyph associated with `spellID` or `spellName`, we can only see the glyphs of players running `LibGroupTalents-1.0`
2025-02-11 00:12:30 +01:00
NoM0Re
75eb0fd437
port all time formats from retail
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i may restruct this in future, or even make a lib, because i dont like to have custom locales mixed in here
2025-02-09 20:46:36 +01:00
NoM0Re
c27637908d
from retail
2025-02-09 15:59:35 +01:00
NoM0Re
5cdb9aed28
port newest WeakAurasStopMotion and include it
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https://www.patreon.com/posts/new-stop-motion-119300059
2025-02-06 23:22:05 +01:00
NoM0Re
d3c8a9bf3e
Make LibGroupTalents work now, but still requires regressions
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Arguments might still shut be shared from the original call for custom auras.
More functions need to be added to prototypes.
Documentation is needed soon.
2025-02-06 21:31:45 +01:00
NoM0Re
95a13c6896
fix libs not loading, use libgrouptalents, but still not working
2025-02-01 20:17:50 +01:00
NoM0Re
8cc8d5ea62
from retail
2025-01-28 10:36:41 +01:00
NoM0Re
d3a9fb094c
from retail
2025-01-28 10:02:47 +01:00
NoM0Re
8e07a6495c
from retail
2025-01-27 03:28:33 +01:00
NoM0Re
f9bf9c3c16
from retail
2025-01-26 21:24:18 +01:00
NoM0Re
667a2f3f50
from retail
2025-01-25 23:37:36 +01:00
NoM0Re
4a326118da
from retail
2025-01-25 20:07:12 +01:00
NoM0Re
1152abe6a5
from retail
2025-01-25 17:45:42 +01:00
NoM0Re
bd6985e67a
from retail
2025-01-24 21:18:29 +01:00
NoM0Re
56abad943d
from retail
2025-01-23 22:26:07 +01:00
NoM0Re
df23f7238e
from retail
2025-01-23 22:04:34 +01:00
NoM0Re
4ed4d4159b
from retail
2025-01-23 19:40:40 +01:00
NoM0Re
e1e0744ecf
from retail
2025-01-23 18:30:22 +01:00
NoM0Re
23c7da5ea6
Refactor progress handling
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probably some regressions
2025-01-22 03:37:10 +01:00
NoM0Re
a643b275ba
from retail
2025-01-19 16:02:00 +01:00
NoM0Re
dccd22b610
from retail
2025-01-19 14:27:20 +01:00
NoM0Re
efdbb3c46d
from retail
2025-01-17 18:59:10 +01:00
NoM0Re
ad4ada1eb9
from retail
2025-01-17 17:03:13 +01:00
NoM0Re
fcd2d11478
from retail
2025-01-16 19:46:24 +01:00
NoM0Re
e17722f8a9
from retail
2025-01-12 17:32:55 +01:00
NoM0Re
5022fe7ffd
from retail
2025-01-11 21:04:42 +01:00
NoM0Re
8fa335c199
from retail
2025-01-11 16:38:26 +01:00
NoM0Re
a747346a9d
from retail
2025-01-10 16:16:47 +01:00
NoM0Re
9e2bffcd20
from retail
2025-01-09 20:23:53 +01:00
NoM0Re
a5dbbd2640
Clean up WeakAuras table and remove members that no one should touch
2025-01-09 15:14:12 +01:00
NoM0Re
e5938f813d
from retail
2025-01-08 16:32:09 +01:00
NoM0Re
395d448066
from retail
2025-01-07 16:12:17 +01:00