56 Commits

Author SHA1 Message Date
NoM0Re a9140e9b9e 5.21.2
(cherry picked from commit 7a8257507e0841523ca39edf7938ddaa6adf7aba)
2026-02-16 11:47:36 -07:00
NoM0Re 05f060140a 5.21.0
(cherry picked from commit 0b28c5780e55ac544c1acace487aad0a8d8faf28)
2026-02-16 11:43:44 -07:00
NoM0Re 83c8ebe861 5.20.7
(cherry picked from commit 384e558df3ea25bab143ccc4043b91b5e7454e62)
2026-02-16 08:28:24 -07:00
NoM0Re 205567502a 5.20.6
(cherry picked from commit eab1d48d6c69b02d61644eaaa837cbb2c4b021e8)
2026-02-16 08:20:31 -07:00
andrew6180 d0340b4cef add X-IconTexture 2025-10-20 12:45:33 -07:00
andrew6180 6d91ad89c2 drop ascension embeded libraries 2025-10-17 08:35:11 -07:00
NoM0Re 7c7fafe5a8 5.20.5 2025-10-09 21:17:44 +02:00
NoM0Re 6b4787d32b 5.20.4 2025-09-14 20:42:51 +02:00
NoM0Re 348bcce594 5.20.3 2025-09-13 18:02:26 +02:00
NoM0Re 32cab1aa27 5.20.2 2025-08-15 22:05:16 +02:00
NoM0Re 727747ad1d 5.20.1 2025-08-06 01:44:29 +02:00
NoM0Re d6ae3e020b 5.20.0 2025-07-22 16:49:18 +02:00
NoM0Re 6286e86931 5.19.12 2025-06-18 20:06:36 +02:00
NoM0Re 758dfdce86 5.19.11 2025-06-09 01:19:48 +02:00
NoM0Re 0c528b2607 5.19.10-10-g7ac7dc8 2025-06-08 22:27:10 +02:00
NoM0Re 8b5bfd4557 (feat/libs): update Libraries (#49) 2025-06-04 21:21:38 +02:00
NoM0Re bda851552d 5.19.10 2025-05-31 22:54:39 +02:00
NoM0Re 1f289de84d 5.19.9 2025-04-25 19:28:09 +02:00
NoM0Re 51bac56479 5.19.8 2025-04-13 16:03:55 +02:00
NoM0Re a595ef2a4a 5.19.7 2025-04-04 09:55:04 +02:00
NoM0Re 6cdfcac1b1 5.19.6 2025-04-03 21:03:11 +02:00
NoM0Re 3c574cb4a6 5.19.5
No new features this release, just fixes to some minor bugs.
2025-03-14 00:48:30 +01:00
NoM0Re 04233722ee 5.19.4 and fix #20 2025-02-27 07:49:48 +01:00
NoM0Re 7c7869494e 5.19.3
Add methods to the states/allstates table that helps with creating,
updating or remove states in an optimized way

## Advantage of using this function instead of doing a states[key] = {
... }

- If already created, update existing state, and return true if any
value was changed, this can help reduce amount of resources an aura use

- Automatically `return true` when using these functions and any change
was made

## Examples

```Lua
function(states, event, ...)
    if event == "PLAYER_TARGET_CHANGED" then
        if UnitExists("target") then
            -- if state exists it's updated, not replaced
            -- show & changed fields can be skipped
            states:Update("", {
                    name = UnitName("target"),
                    duration = 5,
                    expirationTime = GetTime() + 5,
                    progressType = "timed",
                    autoHide = true
            })
        else
            -- wipe
            states:RemoveAll()
        end
    end
    -- no need to return true
end
```

with clones

```Lua
function(states, event, ...)
    local currentEssence = UnitPower("player", Enum.PowerType.Essence)
    local maxEssence = UnitPowerMax("player", Enum.PowerType.Essence)
    for i = 1, 6 do
        if i > maxEssence then
            states:Remove(i) -- wipe allstates[6]
        else
            local value = currentEssence >= i and 1 or 0
            local newState = {
                progressType = "static",
                value = value,
                total = 1
            }
            states:Update(i, newState)
        end
    end
    -- no need to return true
end
```
2025-02-24 22:10:45 +01:00
NoM0Re ac56d8816a Version Bump to 5.19.2, Introduce Talent Widget in Load, Rework Talent Known Trigger 2025-02-23 01:21:25 +01:00
NoM0Re 02fe8164f6 from retail 2025-02-16 20:50:05 +01:00
NoM0Re 8e07a6495c from retail 2025-01-27 03:28:33 +01:00
NoM0Re 0e761a6814 from retail 2025-01-26 21:52:59 +01:00
NoM0Re f9bf9c3c16 from retail 2025-01-26 21:24:18 +01:00
NoM0Re 667a2f3f50 from retail 2025-01-25 23:37:36 +01:00
NoM0Re 1152abe6a5 from retail 2025-01-25 17:45:42 +01:00
NoM0Re 6eafc394ae from retail 2025-01-25 17:12:25 +01:00
NoM0Re 4ed4d4159b from retail 2025-01-23 19:40:40 +01:00
NoM0Re e1e0744ecf from retail 2025-01-23 18:30:22 +01:00
NoM0Re dccd22b610 from retail 2025-01-19 14:27:20 +01:00
NoM0Re fcd2d11478 from retail 2025-01-16 19:46:24 +01:00
NoM0Re 794d8eef84 from retail 2025-01-11 20:23:49 +01:00
NoM0Re 671e778a7d from retail 2025-01-09 15:51:07 +01:00
NoM0Re 988145737d from retail 2025-01-08 00:24:04 +01:00
NoM0Re 873748218a Add debug log from retail 2025-01-06 12:53:03 +01:00
NoM0Re 86e98d6bcf Update general layout of WeakAurasOptions (#8)
* from retail

* (fix) improve pixel snapping by reapplying borders

* update spinbox texture

* add icons, loaded, standby, unloaded behavior from retail

* further use of ported inputbox and cleanup to ported frames

* move templates into WeakAuras and upversion
2025-01-04 19:33:14 +01:00
NoM0Re 13f734038d Multientry (#7)
* from retail

* from retail

* from retail

* from retail

* from retail

* from retail

* remove new threat functions as they are not well implemented for now
2024-11-27 12:09:02 +01:00
Bunny67 5b388e15f9 version 2022-05-19 22:06:12 +03:00
Bunny67 e7e789686a from retail 2022-05-19 22:04:17 +03:00
Bunny67 5508ecf9a7 3.2.3 2021-05-04 16:49:16 +03:00
Bunny67 e31928069c 3.2.1 2021-03-10 08:12:41 +03:00
Bunny67 0c4ecc60a2 from retail 2021-01-21 00:26:49 +03:00
Bunny67 71792748c4 from retail 2020-12-30 21:41:03 +03:00
Bunny67 e0672fe539 from retail 2020-12-27 05:57:15 +03:00
Bunny67 073ca1ffe3 beta 2020-09-16 23:03:25 +03:00