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@@ -412,7 +412,7 @@ local function FindBestMatchDataForUnit(time, id, triggernum, triggerInfo, unit)
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end
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end
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end
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return bestMatch, matchCount, nextCheck
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return bestMatch, matchCount, stackCount, nextCheck
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end
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local function UpdateStateWithMatch(time, bestMatch, triggerStates, cloneId, matchCount, unitCount, maxUnitCount, matchCountPerUnit, totalStacks, affected, unaffected)
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@@ -1074,8 +1074,8 @@ local function UpdateTriggerState(time, id, triggernum)
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for unit, unitData in pairs(matchDataByTrigger[id][triggernum]) do
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local bestMatch, countPerUnit, stacks, nextCheckForMatch = FindBestMatchDataForUnit(time, id, triggernum, triggerInfo, unit)
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matchCount = matchCount + countPerUnit
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totalStacks = totalStacks + (stacks or 0)
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if bestMatch then
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totalStacks = totalStacks + (bestMatch.stacks or 0)
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unitCount = unitCount + 1
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matchedUnits[unit] = true
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end
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@@ -138,9 +138,11 @@ function TestForLongString(trigger, arg)
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local name = arg.name;
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local test;
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if(trigger[name.."_operator"] == "==") then
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test = "("..name.."==\""..trigger[name].."\")";
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else
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test = "("..name.." and "..name..":"..trigger[name.."_operator"]:format(trigger[name])..")";
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test = ("(%s == %q)"):format(name, trigger[name])
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elseif(trigger[name.."_operator"] == "find('%s')") then
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test = "(" .. name .. " and " .. name .. string.format(":find(%q)", trigger[name]) .. ")"
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elseif(trigger[name.."_operator"] == "match('%s')") then
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test = "(" .. name .. " and " .. name .. string.format(":match(%q)", trigger[name]) .. ")"
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end
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return test;
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end
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+1
-1
@@ -8,7 +8,7 @@ WeakAuras.halfWidth = WeakAuras.normalWidth / 2
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WeakAuras.doubleWidth = WeakAuras.normalWidth * 2
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local versionStringFromToc = GetAddOnMetadata("WeakAuras", "Version")
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local versionString = "3.1.5"
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local versionString = "3.1.8"
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local buildTime = "20201210233053"
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WeakAuras.versionString = versionStringFromToc
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@@ -11,7 +11,7 @@ local default = {
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desaturate = false,
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width = 200,
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height = 200,
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color = {1, 1, 1, 0.75},
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color = {1, 1, 1, 1},
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blendMode = "BLEND",
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rotation = 0,
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discrete_rotation = 0,
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@@ -1,7 +1,7 @@
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## Interface: 30300
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## Title: WeakAuras
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## Author: The WeakAuras Team
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## Version: 3.1.5
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## Version: 3.1.8
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## Notes: A powerful, comprehensive utility for displaying graphics and information based on buffs, debuffs, and other triggers.
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## Notes-esES: Potente y completa aplicación que te permitirá mostrar por pantalla múltiples diseños, basados en beneficios, perjuicios y otros activadores.
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## Notes-deDE: Ein leistungsfähiges, umfassendes Addon zur grafischen Darstellung von Informationen von Auren, Cooldowns, Timern und vielem mehr.
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@@ -261,6 +261,8 @@ function OptionsPrivate.ClearTriggerExpandState()
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maxTriggerNumForExpand = 0
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end
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local triggerDeleteDialogOpen = false
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function OptionsPrivate.AddTriggerMetaFunctions(options, data, triggernum)
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options.__title = L["Trigger %s"]:format(triggernum)
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options.__order = triggernum * 10
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@@ -311,28 +313,48 @@ function OptionsPrivate.AddTriggerMetaFunctions(options, data, triggernum)
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disabled = function()
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return #data.triggers == 1
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end,
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func = function()
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if #data.triggers > 1 then
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func = function(...)
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if triggerDeleteDialogOpen then
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-- This function is called multiple times if multiple auras are selected
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return
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end
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local canDelete = false
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-- Since we want to handle all selected auras in one dialog, we have to iterate over GetPickedDisplay
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local picked = OptionsPrivate.GetPickedDisplay()
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OptionsPrivate.Private.ApplyToDataOrChildData(picked, function(childData)
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if #childData.triggers > 1 and #childData.triggers >= triggernum then
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canDelete = true
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end
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end)
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if canDelete then
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StaticPopupDialogs["WEAKAURAS_CONFIRM_TRIGGER_DELETE"] = {
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text = L["You are about to delete a trigger. |cFFFF0000This cannot be undone!|r Would you like to continue?"],
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button1 = L["Delete"],
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button2 = L["Cancel"],
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OnAccept = function()
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tremove(data.triggers, triggernum)
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DeleteConditionsForTrigger(data, triggernum)
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WeakAuras.Add(data)
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OptionsPrivate.RemoveCollapsed(collapsedId, "trigger", {triggernum})
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WeakAuras.ClearAndUpdateOptions(data.id)
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OptionsPrivate.Private.ApplyToDataOrChildData(picked, function(childData)
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if #childData.triggers > 1 and #childData.triggers >= triggernum then
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tremove(childData.triggers, triggernum)
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DeleteConditionsForTrigger(childData, triggernum)
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WeakAuras.Add(childData)
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OptionsPrivate.RemoveCollapsed(collapsedId, "trigger", {triggernum})
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WeakAuras.ClearAndUpdateOptions(childData.id)
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end
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end)
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WeakAuras.FillOptions()
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triggerDeleteDialogOpen = false
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end,
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OnCancel = function()
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-- no-op
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triggerDeleteDialogOpen = false
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end,
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showAlert = 1,
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whileDead = 1,
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timeout = 0,
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preferredindex = STATICPOPUP_NUMDIALOGS,
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}
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triggerDeleteDialogOpen = true
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StaticPopup_Show("WEAKAURAS_CONFIRM_TRIGGER_DELETE")
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end
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end
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@@ -1,7 +1,7 @@
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## Interface: 30300
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## Title: WeakAuras Options
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## Author: The WeakAuras Team
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## Version: 3.1.5
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## Version: 3.1.8
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## Notes: Options for WeakAuras
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## Notes-esES: Opciones para WeakAuras
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## Notes-deDE: Optionen für WeakAuras
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