update prototypes

This commit is contained in:
Bunny67
2020-06-03 22:36:19 +03:00
parent 6f83c0121f
commit f155fdc23e
2 changed files with 99 additions and 143 deletions
+99 -116
View File
@@ -832,6 +832,14 @@ function WeakAuras.CheckRaidFlags(flags, flagToCheck)
end
end
function WeakAuras.GetSpellCritChance()
local spellCrit = GetSpellCritChance(2)
for i = 3, MAX_SPELL_SCHOOLS do
spellCrit = min(spellCrit, GetSpellCritChance(i))
end
return spellCrit
end
function WeakAuras.IsSpellKnownForLoad(spell, exact)
local result = WeakAuras.IsSpellKnown(spell)
if exact or result then
@@ -5089,7 +5097,7 @@ WeakAuras.event_prototypes = {
}
},
internal_events = function(trigger, untrigger)
local events = { "WA_DELAYED_PLAYER_ENTERING_WORLD", "PLAYER_MOVING_UPDATE" }
local events = { "WA_DELAYED_PLAYER_ENTERING_WORLD" }
if trigger.use_moveSpeed then
tinsert(events, "PLAYER_MOVE_SPEED_UPDATE")
end
@@ -5099,106 +5107,121 @@ WeakAuras.event_prototypes = {
if trigger.use_moveSpeed then
WeakAuras.WatchPlayerMoveSpeed()
end
WeakAuras.WatchForPlayerMoving()
end,
force_events = "CONDITIONS_CHECK",
statesParameter = "one",
args = {
{
name = "mainstat",
display = L["Main Stat"],
type = "number",
init = "UnitStat('player', main_stat or 1)",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
},
{
name = "strength",
display = L["Strength"],
type = "number",
init = "UnitStat('player', LE_UNIT_STAT_STRENGTH or 1)",
init = "UnitStat('player', 1)",
store = true,
enable = WeakAuras.IsClassic(),
conditionType = "number",
hidden = not WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "agility",
display = L["Agility"],
type = "number",
init = "UnitStat('player', LE_UNIT_STAT_AGILITY or 1)",
init = "UnitStat('player', 2)",
store = true,
enable = WeakAuras.IsClassic(),
conditionType = "number",
hidden = not WeakAuras.IsClassic()
},
{
name = "intellect",
display = L["Intellect"],
type = "number",
init = "UnitStat('player', LE_UNIT_STAT_INTELLECT or 1)",
store = true,
enable = WeakAuras.IsClassic(),
conditionType = "number",
hidden = not WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "stamina",
display = L["Stamina"],
type = "number",
init = "select(2, UnitStat('player', LE_UNIT_STAT_STAMINA or 1)) * GetUnitMaxHealthModifier('player')",
init = "UnitStat('player', 3)",
store = true,
conditionType = "number"
},
{
name = "criticalrating",
display = L["Critical Rating"],
name = "intellect",
display = L["Intellect"],
type = "number",
init = "GetCombatRating(CR_CRIT_SPELL or 1)",
init = "UnitStat('player', 4)",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "criticalpercent",
display = L["Critical (%)"],
name = "spirit",
display = L["Spirit"],
type = "number",
init = "UnitStat('player', 5)",
store = true,
conditionType = "number"
},
{
name = "meleecriticalrating",
display = L["Melee Critical Rating"],
type = "number",
init = "GetCombatRating(CR_CRIT_MELEE)",
store = true,
conditionType = "number",
},
{
name = "rangedcriticalrating",
display = L["Ranged Critical Rating"],
type = "number",
init = "GetCombatRating(CR_CRIT_RANGED)",
store = true,
conditionType = "number",
},
{
name = "spellcriticalrating",
display = L["Spell Critical Rating"],
type = "number",
init = "GetCombatRating(CR_CRIT_SPELL)",
store = true,
conditionType = "number",
},
{
name = "meleecriticalpercent",
display = L["Mele Critical (%)"],
type = "number",
init = "GetCritChance()",
store = true,
conditionType = "number"
},
{
name = "hasterating",
display = L["Haste Rating"],
name = "rangedcriticalpercent",
display = L["Ranged Critical (%)"],
type = "number",
init = "GetCombatRating(CR_HASTE_SPELL or 1)",
init = "GetRangedCritChance()",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "masteryrating",
display = L["Mastery Rating"],
name = "spellcriticalpercent",
display = L["Spell Critical (%)"],
type = "number",
init = "GetCombatRating(CR_MASTERY or 1)",
init = "WeakAuras.GetSpellCritChance()",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "versatilityrating",
display = L["Versatility Rating"],
name = "meleehasterating",
display = L["Melee Haste Rating"],
type = "number",
init = "GetCombatRating(CR_VERSATILITY_DAMAGE_DONE or 1)",
init = "GetCombatRating(CR_HASTE_MELEE)",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "rangedhasterating",
display = L["Ranged Haste Rating"],
type = "number",
init = "GetCombatRating(CR_HASTE_RANGED)",
store = true,
conditionType = "number"
},
{
name = "spellhasterating",
display = L["Spell Haste Rating"],
type = "number",
init = "GetCombatRating(CR_HASTE_SPELL)",
store = true,
conditionType = "number"
},
{
name = "resistancefire",
@@ -5206,9 +5229,7 @@ WeakAuras.event_prototypes = {
type = "number",
init = "select(2, UnitResistance('player', 2))",
store = true,
enable = WeakAuras.IsClassic(),
conditionType = "number",
hidden = not WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "resistancenature",
@@ -5216,9 +5237,7 @@ WeakAuras.event_prototypes = {
type = "number",
init = "select(2, UnitResistance('player', 3))",
store = true,
enable = WeakAuras.IsClassic(),
conditionType = "number",
hidden = not WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "resistancefrost",
@@ -5226,9 +5245,7 @@ WeakAuras.event_prototypes = {
type = "number",
init = "select(2, UnitResistance('player', 4))",
store = true,
enable = WeakAuras.IsClassic(),
conditionType = "number",
hidden = not WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "resistanceshadow",
@@ -5236,9 +5253,7 @@ WeakAuras.event_prototypes = {
type = "number",
init = "select(2, UnitResistance('player', 5))",
store = true,
enable = WeakAuras.IsClassic(),
conditionType = "number",
hidden = not WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "resistancearcane",
@@ -5246,29 +5261,7 @@ WeakAuras.event_prototypes = {
type = "number",
init = "select(2, UnitResistance('player', 6))",
store = true,
enable = WeakAuras.IsClassic(),
conditionType = "number",
hidden = not WeakAuras.IsClassic()
},
{
name = "leechrating",
display = L["Leech Rating"],
type = "number",
init = "GetCombatRating(CR_LIFESTEAL or 1)",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
},
{
name = "movespeedrating",
display = L["Movement Speed Rating"],
type = "number",
init = "GetCombatRating(CR_SPEED or 1)",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "moveSpeed",
@@ -5285,25 +5278,13 @@ WeakAuras.event_prototypes = {
store = true,
conditionType = "number"
},
{
name = "avoidancerating",
display = L["Avoidance Rating"],
type = "number",
init = "GetCombatRating(CR_AVOIDANCE or 1)",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
},
{
name = "dodgerating",
display = L["Dodge Rating"],
type = "number",
init = "GetCombatRating(CR_DODGE or 1)",
init = "GetCombatRating(CR_DODGE)",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "dodgepercent",
@@ -5317,11 +5298,9 @@ WeakAuras.event_prototypes = {
name = "parryrating",
display = L["Parry Rating"],
type = "number",
init = "GetCombatRating(CR_PARRY or 1)",
init = "GetCombatRating(CR_PARRY)",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
conditionType = "number"
},
{
name = "parrypercent",
@@ -5331,6 +5310,14 @@ WeakAuras.event_prototypes = {
store = true,
conditionType = "number"
},
{
name = "blockrating",
display = L["Block Rating"],
type = "number",
init = "GetCombatRating(CR_BLOCK)",
store = true,
conditionType = "number"
},
{
name = "blockpercent",
display = L["Block (%)"],
@@ -5353,9 +5340,7 @@ WeakAuras.event_prototypes = {
type = "number",
init = "PaperDollFrame_GetArmorReduction(select(2, UnitArmor('player')), UnitLevel('player'))",
store = true,
enable = not WeakAuras.IsClassic(),
conditionType = "number",
hidden = WeakAuras.IsClassic()
conditionType = "number"
},
},
automaticrequired = true
@@ -5506,9 +5491,7 @@ WeakAuras.event_prototypes = {
display = L["Instance Difficulty"],
type = "multiselect",
values = "difficulty_types",
init = "WeakAuras.InstanceDifficulty()",
enable = not WeakAuras.IsClassic(),
hidden = WeakAuras.IsClassic(),
init = "WeakAuras.InstanceDifficulty()"
},
},
automaticrequired = true