add missing locales of https://github.com/NoM0Re/WeakAuras-WotLK/commit/f85f2dc1ef62a4302585e372b45c1ed275e03353
This commit is contained in:
@@ -797,14 +797,15 @@ function Private.ScanEventsWatchedTrigger(id, watchedTriggernums)
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Private.StartProfileAura(id);
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Private.ActivateAuraEnvironment(id);
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local updateTriggerState = false
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for _, wathcedTrigger in ipairs(watchedTriggernums) do
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if watched_trigger_events[id] and watched_trigger_events[id][wathcedTrigger] then
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local updatedTriggerStates = WeakAuras.GetTriggerStateForTrigger(id, wathcedTrigger)
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for observerTrigger in pairs(watched_trigger_events[id][wathcedTrigger]) do
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for _, watchedTrigger in ipairs(watchedTriggernums) do
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if watched_trigger_events[id] and watched_trigger_events[id][watchedTrigger] then
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local updatedTriggerStates = WeakAuras.GetTriggerStateForTrigger(id, watchedTrigger)
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for observerTrigger in pairs(watched_trigger_events[id][watchedTrigger]) do
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local data = events and events[id] and events[id][observerTrigger]
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local allstates = WeakAuras.GetTriggerStateForTrigger(id, observerTrigger)
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if data and allstates and updatedTriggerStates then
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if RunTriggerFunc(allstates, data, id, observerTrigger, "TRIGGER", wathcedTrigger, updatedTriggerStates) then
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if RunTriggerFunc(allstates, data, id, observerTrigger, "TRIGGER", watchedTrigger, updatedTriggerStates) then
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updateTriggerState = true
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end
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end
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@@ -312,17 +312,30 @@ Off Screen]=]
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--[[Translation missing --]]
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L["Custom Sort"] = "Custom Sort"
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L["Custom Trigger"] = "Benutzerdefinierter Auslöser"
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L["Custom trigger event tooltip"] = [=[Wähle die Ereignisse, die den benutzerdefinierten Auslöser aufrufen sollen.
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Mehrere Ereignisse können durch Komma oder Leerzeichen getrennt werden.
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--[[Translation missing --]]
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L["Custom trigger event tooltip"] = [=[
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
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|cFF4444FFBeispiel:|r
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UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
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L["Custom trigger status tooltip"] = [=[Wähle die Events, die den benutzerdefinierten Auslöser aufrufen sollen.
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Da es sich um einen Zustands-Auslöser handelt, kann es passieren, dass WeakAuras nicht die in der WoW-API spezifizierten Argumente übergibt.
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Mehrere Events können durch Komma oder Leerzeichen getrennt werden.
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
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• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
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• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
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|cFF4444FFBeispiel:|r
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UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
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|cFF4444FFFor example:|r
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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--[[Translation missing --]]
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L["Custom trigger status tooltip"] = [=[
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
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• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
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• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
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Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
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|cFF4444FFFor example:|r
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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L["Custom Untrigger"] = "Benutzerdefinierter Umkehrauslöser"
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--[[Translation missing --]]
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L["Custom Variables"] = "Custom Variables"
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@@ -807,6 +820,8 @@ Nur ein Wert kann ausgewählt werden.]=]
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L["Re-center X"] = "Zentrum (X)"
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L["Re-center Y"] = "Zentrum (Y)"
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--[[Translation missing --]]
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L["Reciprocal TRIGGER:# requests will be ignored!"] = "Reciprocal TRIGGER:# requests will be ignored!"
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--[[Translation missing --]]
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L["Regions of type \"%s\" are not supported."] = "Regions of type \"%s\" are not supported."
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L["Remaining Time"] = "Verbleibende Zeit"
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L["Remove"] = "Entfernen"
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@@ -107,8 +107,9 @@ L["Custom Code"] = "Custom Code"
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L["Custom Trigger"] = "Custom Trigger"
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L["Custom trigger event tooltip"] = [=[
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
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• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to recieve.
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• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
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• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
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|cFF4444FFFor example:|r
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@@ -116,15 +117,15 @@ UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:S
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]=]
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L["Custom trigger status tooltip"] = [=[
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
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• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to recieve.
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• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
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• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
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Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
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Multiple events can be specified using commas or spaces.
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|cFF4444FFFor example:|r
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UNIT_POWER_UPDATE, UNIT_AURA PLAYER_TARGET_CHANGED
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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L["Custom Untrigger"] = "Custom Untrigger"
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L["Custom untrigger event tooltip"] = [=[
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@@ -133,7 +134,7 @@ This can be different than the events defined for the trigger.
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Multiple events can be specified using commas or spaces.
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|cFF4444FFFor example:|r
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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UNIT_POWER_UPDATE, UNIT_AURA PLAYER_TARGET_CHANGED
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]=]
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L["Death"] = "Death"
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L["Death Rune"] = "Death Rune"
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@@ -293,6 +294,7 @@ L["Put this display in a group"] = "Put this display in a group"
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L["Ready For Use"] = "Ready For Use"
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L["Re-center X"] = "Re-center X"
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L["Re-center Y"] = "Re-center Y"
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L["Reciprocal TRIGGER:# requests will be ignored!"] = "Reciprocal TRIGGER:# requests will be ignored!"
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L["Remaining Time Precision"] = "Remaining Time Precision"
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L["Remove this display from its group"] = "Remove this display from its group"
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L["Rename"] = "Rename"
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@@ -319,20 +319,29 @@ Off Screen]=]
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--[[Translation missing --]]
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L["Custom Sort"] = "Custom Sort"
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L["Custom Trigger"] = "Disparador Personalizado"
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--[[Translation missing --]]
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L["Custom trigger event tooltip"] = [=[
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Escoje qué eventos quieres que chequeen el disparador personalizado.
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Múltiples eventos pueden ser especificados, sepáralos con comas o espacios.
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
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|cFF4444FFPor Ejemplo:|r
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UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
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• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
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• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
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|cFF4444FFFor example:|r
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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--[[Translation missing --]]
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L["Custom trigger status tooltip"] = [=[
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Escoje qué eventos quieres que chequeen el disparador personalizado.
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Ya que éste es un Disparador del tipo Estado, los eventos especificados pueden ser invocados por WeakAuras sin ningún argumento.
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Múltiples eventos pueden ser especificados, sepáralos con comas o espacios.
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|cFF4444FFPor Ejemplo:|r
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UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
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• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
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Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
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|cFF4444FFFor example:|r
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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L["Custom Untrigger"] = "Disparador No-Personalizado"
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--[[Translation missing --]]
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@@ -901,6 +910,7 @@ Sólo un valor coincidente puede ser escogido.]=]
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L["Raid Role"] = "Raid Role"
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L["Re-center X"] = "Re-centrar X"
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L["Re-center Y"] = "Re-centrar Y"
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L["Reciprocal TRIGGER:# requests will be ignored!"] = "ACTIVADOR recíproco: # solicitudes serán ignoradas."
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--[[Translation missing --]]
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L["Regions of type \"%s\" are not supported."] = "Regions of type \"%s\" are not supported."
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--[[Translation missing --]]
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@@ -308,18 +308,30 @@ Off Screen]=]
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--[[Translation missing --]]
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L["Custom Sort"] = "Custom Sort"
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L["Custom Trigger"] = "Desencadenador personalizado"
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L["Custom trigger event tooltip"] = [=[Escoje qué eventos quieres que revise el desencadenador personalizado.
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Múltiples eventos pueden ser especificados. Sepáralos con comas o espacios.
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--[[Translation missing --]]
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L["Custom trigger event tooltip"] = [=[
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
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|cFF4444FFPor Ejemplo:|r
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UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
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• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
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|cFF4444FFFor example:|r
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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L["Custom trigger status tooltip"] = [=[Escoje qué eventos quieres que revise el desencadenador personalizado.
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Ya que éste es un desencadenador de estado, los eventos especificados pueden ser invocados por WeakAuras sin ningún argumento.
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Múltiples eventos pueden ser especificados. Sepáralos con comas o espacios.
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|cFF4444FFPor Ejemplo:|r
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UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
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--[[Translation missing --]]
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L["Custom trigger status tooltip"] = [=[
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
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• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
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Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
|
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|
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|cFF4444FFFor example:|r
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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L["Custom Untrigger"] = "Desencadenador No-Personalizado"
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--[[Translation missing --]]
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L["Custom Variables"] = "Custom Variables"
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@@ -832,6 +844,7 @@ Sólo un valor coincidente puede ser escogido.]=]
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L["Raid Role"] = "Raid Role"
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L["Re-center X"] = "Centrar X"
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L["Re-center Y"] = "Centrar Y"
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L["Reciprocal TRIGGER:# requests will be ignored!"] = "ACTIVADOR recíproco: # solicitudes serán ignoradas."
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--[[Translation missing --]]
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L["Regions of type \"%s\" are not supported."] = "Regions of type \"%s\" are not supported."
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L["Remaining Time"] = "Tiempo restante"
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@@ -257,20 +257,29 @@ Off Screen]=]
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L["Custom Options"] = "Options personnalisées"
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L["Custom Sort"] = "Tri personnalisé"
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L["Custom Trigger"] = "Déclencheur personnalisé"
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--[[Translation missing --]]
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L["Custom trigger event tooltip"] = [=[
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Choisissez quels évènements peuvent activer le déclencheur.
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Plusieurs évènements peuvent être spécifiés avec des virgules ou des espaces.
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|cFF4444FFPar exemple:|r
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UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
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• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
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|cFF4444FFFor example:|r
|
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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--[[Translation missing --]]
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L["Custom trigger status tooltip"] = [=[
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Choisissez quels évènements peuvent activer le déclencheur.
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Comme c'est un déclencheur de type statut, les évènements spécifiés peuvent être appelés par WeakAuras sans les arguments attendus.
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Plusieurs évènements peuvent être spécifiés avec des virgules ou des espaces.
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|cFF4444FFPar exemple:|r
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UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED
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Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
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Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
|
||||
|
||||
|cFF4444FFFor example:|r
|
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UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
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]=]
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L["Custom Untrigger"] = "Désactivation personnalisée"
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L["Custom Variables"] = "Variables personnalisées"
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@@ -696,6 +705,8 @@ Seule une unique valeur peut être choisie]=]
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L["Raid Role"] = "Raid Role"
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L["Re-center X"] = "Recentrer X"
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L["Re-center Y"] = "Recentrer Y"
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--[[Translation missing --]]
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L["Reciprocal TRIGGER:# requests will be ignored!"] = "Reciprocal TRIGGER:# requests will be ignored!"
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L["Regions of type \"%s\" are not supported."] = "Les régions de type \"%s\" ne sont pas prises en charge."
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L["Remaining Time"] = "Temps restant"
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L["Remove"] = "Retirer"
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@@ -317,9 +317,29 @@ Off Screen]=]
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--[[Translation missing --]]
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L["Custom Trigger"] = "Custom Trigger"
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--[[Translation missing --]]
|
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L["Custom trigger event tooltip"] = "Custom trigger event tooltip"
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L["Custom trigger event tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
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]=]
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger status tooltip"] = "Custom trigger status tooltip"
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||||
L["Custom trigger status tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
--[[Translation missing --]]
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||||
L["Custom Untrigger"] = "Custom Untrigger"
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||||
--[[Translation missing --]]
|
||||
@@ -942,6 +962,8 @@ Supports multiple entries, separated by commas
|
||||
--[[Translation missing --]]
|
||||
L["Re-center Y"] = "Re-center Y"
|
||||
--[[Translation missing --]]
|
||||
L["Reciprocal TRIGGER:# requests will be ignored!"] = "Reciprocal TRIGGER:# requests will be ignored!"
|
||||
--[[Translation missing --]]
|
||||
L["Regions of type \"%s\" are not supported."] = "Regions of type \"%s\" are not supported."
|
||||
--[[Translation missing --]]
|
||||
L["Remaining Time"] = "Remaining Time"
|
||||
|
||||
@@ -250,19 +250,30 @@ Off Screen]=]
|
||||
L["Custom Options"] = "사용자 설정 옵션"
|
||||
L["Custom Sort"] = "사용자 설정 정렬"
|
||||
L["Custom Trigger"] = "사용자 설정 활성 조건"
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger event tooltip"] = [=[
|
||||
사용자 설정 활성 조건을 확인할 이벤트를 선택하세요.
|
||||
쉼표나 공백을 사용해 여러 이벤트를 지정할 수 있습니다.
|
||||
|
||||
|cFF4444FF예제:|r
|
||||
UNIT_POWER_UPDATE, UNIT_AURA PLAYER_TARGET_CHANGED]=]
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger status tooltip"] = [=[
|
||||
사용자 설정 활성 조건을 확인할 이벤트를 선택하세요.
|
||||
이는 상태-유형 활성 조건이므로, 지정된 이벤트는 예상 인수 없이 WeakAuras에 의해 호출될 수 있습니다.
|
||||
쉼표나 공백을 사용해 여러 이벤트를 지정할 수 있습니다.
|
||||
|
||||
|cFF4444FF예제:|r
|
||||
UNIT_POWER_UPDATE, UNIT_AURA PLAYER_TARGET_CHANGED]=]
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
L["Custom Untrigger"] = "사용자 설정 비활성 조건"
|
||||
L["Custom Variables"] = "사용자 설정 변수"
|
||||
L["Debuff Type"] = "약화 효과 유형"
|
||||
@@ -652,6 +663,7 @@ Supports multiple entries, separated by commas
|
||||
L["Raid Role"] = "공격대 역할"
|
||||
L["Re-center X"] = "내부 X 좌표"
|
||||
L["Re-center Y"] = "내부 Y 좌표"
|
||||
L["Reciprocal TRIGGER:# requests will be ignored!"] = "서로 상응하는 활성 조건 # 요청은 무시됩니다!"
|
||||
--[[Translation missing --]]
|
||||
L["Regions of type \"%s\" are not supported."] = "Regions of type \"%s\" are not supported."
|
||||
L["Remaining Time"] = "남은 시간"
|
||||
|
||||
@@ -277,9 +277,29 @@ Off Screen]=] ] = "Aura está fora da tela"
|
||||
L["Custom Sort"] = "Custom Sort"
|
||||
L["Custom Trigger"] = "Gatilho personalizado"
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger event tooltip"] = "Custom trigger event tooltip"
|
||||
L["Custom trigger event tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger status tooltip"] = "Custom trigger status tooltip"
|
||||
L["Custom trigger status tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
--[[Translation missing --]]
|
||||
L["Custom Untrigger"] = "Custom Untrigger"
|
||||
--[[Translation missing --]]
|
||||
@@ -842,6 +862,8 @@ Supports multiple entries, separated by commas
|
||||
L["Re-center X"] = "Recentralizar X"
|
||||
L["Re-center Y"] = "Recentralizar Y"
|
||||
--[[Translation missing --]]
|
||||
L["Reciprocal TRIGGER:# requests will be ignored!"] = "Reciprocal TRIGGER:# requests will be ignored!"
|
||||
--[[Translation missing --]]
|
||||
L["Regions of type \"%s\" are not supported."] = "Regions of type \"%s\" are not supported."
|
||||
--[[Translation missing --]]
|
||||
L["Remaining Time"] = "Remaining Time"
|
||||
|
||||
@@ -328,15 +328,30 @@ Off Screen]=] ] = [=[Индикация за
|
||||
L["Custom Options"] = "Пользовательские параметры"
|
||||
L["Custom Sort"] = "Свой критерий сортировки"
|
||||
L["Custom Trigger"] = "Свой триггер"
|
||||
L["Custom trigger event tooltip"] = [=[Напишите события, которые будут вызывать проверку вашего триггера. Несколько событий должны быть разделены запятыми или пробелами.
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger event tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
|cFF4444FFПример:|r
|
||||
UNIT_POWER UNIT_AURA, PLAYER_TARGET_CHANGED]=]
|
||||
L["Custom trigger status tooltip"] = [=[Напишите события, которые будут вызывать проверку вашего триггера. Несколько событий должны быть разделены запятыми или пробелами.
|
||||
Поскольку это триггер статуса, указанные события могут быть переданы WeakAuras без ожидаемых аргументов.
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
|cFF4444FFПример:|r
|
||||
UNIT_POWER UNIT_AURA, PLAYER_TARGET_CHANGED]=]
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger status tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
L["Custom Untrigger"] = "Свой детриггер"
|
||||
L["Custom Variables"] = "Свои переменные"
|
||||
L["Debuff Type"] = "Тип дебаффа"
|
||||
@@ -684,6 +699,7 @@ Supports multiple entries, separated by commas
|
||||
L["Raid Role"] = "Роль в рейде"
|
||||
L["Re-center X"] = "Рецентрировать по X"
|
||||
L["Re-center Y"] = "Рецентрировать по Y"
|
||||
L["Reciprocal TRIGGER:# requests will be ignored!"] = "Ответный TRIGGER:# запрос будет проигнорирован!"
|
||||
L["Regions of type \"%s\" are not supported."] = "Регионы типа \"%s\" не поддерживаются."
|
||||
L["Remaining Time"] = "Оставшееся время"
|
||||
L["Remove"] = "Удалить"
|
||||
|
||||
@@ -217,17 +217,30 @@ Off Screen]=] ] = "光环在屏幕外"
|
||||
L["Custom Options"] = "自定义选项"
|
||||
L["Custom Sort"] = "自定义排序"
|
||||
L["Custom Trigger"] = "自定义生效触发器"
|
||||
L["Custom trigger event tooltip"] = [=[选择用于检查自订触发的事件。
|
||||
如果有多个事件,可以用逗号或空白分隔。
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger event tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
|cFF4444FF例:|r
|
||||
UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
|
||||
L["Custom trigger status tooltip"] = [=[选择用于检查自订触发的事件。
|
||||
因为这一个是状态触发器, 指定的事件 可以被 WeakAuras 调用, 而不需指定参数.
|
||||
如果有多个事件,可以用逗号或空白分隔。
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
|cFF4444FF例:|r
|
||||
UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger status tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
L["Custom Untrigger"] = "自定义失效触发器"
|
||||
L["Custom Variables"] = "自定义变量"
|
||||
L["Debuff Type"] = "减益类型"
|
||||
@@ -559,6 +572,7 @@ Supports multiple entries, separated by commas
|
||||
L["Raid Role"] = "团队角色"
|
||||
L["Re-center X"] = "到中心 X 偏移"
|
||||
L["Re-center Y"] = "到中心 Y 偏移"
|
||||
L["Reciprocal TRIGGER:# requests will be ignored!"] = "相互的TRIGGER:#请求将被忽略!"
|
||||
L["Regions of type \"%s\" are not supported."] = "%s 区域类型不被支持。"
|
||||
L["Remaining Time"] = "剩余时间"
|
||||
L["Remove"] = "移除"
|
||||
|
||||
@@ -218,17 +218,30 @@ Off Screen]=] ] = "提醒效果不在畫面上 / 跑出畫面"
|
||||
L["Custom Options"] = "自訂選項"
|
||||
L["Custom Sort"] = "自訂排序"
|
||||
L["Custom Trigger"] = "自訂觸發"
|
||||
L["Custom trigger event tooltip"] = [=[選擇自訂觸發要檢查的事件。
|
||||
可用逗號分隔多個事件。
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger event tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
|cFF4444FF例如:|r
|
||||
UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
|
||||
L["Custom trigger status tooltip"] = [=[選擇自訂觸發要檢查的事件。
|
||||
因為這是狀態類型的觸發,所指定的事件必須不用加參數就能夠被 WeakAuras 呼叫。
|
||||
可用逗號分隔多個事件。
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
|cFF4444FF例如:|r
|
||||
UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
--[[Translation missing --]]
|
||||
L["Custom trigger status tooltip"] = [=[
|
||||
Choose which events cause the custom trigger to be checked. Multiple events can be specified using commas or spaces.
|
||||
|
||||
• "UNIT" events can use colons to define which unitIDs will be registered. In addition to UnitIDs Unit types can be used, they include "nameplate", "group", "raid", "party", "arena", "boss".
|
||||
• "CLEU" can be used instead of COMBAT_LOG_EVENT_UNFILTERED and colons can be used to separate specific "subEvents" you want to receive.
|
||||
• The keyword "TRIGGER" can be used, with colons separating trigger numbers, to have the custom trigger get updated when the specified trigger(s) update.
|
||||
|
||||
Since this is a status-type trigger, the specified events may be called by WeakAuras without the expected arguments.
|
||||
|
||||
|cFF4444FFFor example:|r
|
||||
UNIT_POWER_UPDATE:player, UNIT_AURA:nameplate:group PLAYER_TARGET_CHANGED CLEU:SPELL_CAST_SUCCESS TRIGGER:3:1
|
||||
]=]
|
||||
L["Custom Untrigger"] = "自訂取消觸發"
|
||||
L["Custom Variables"] = "自訂變數"
|
||||
L["Debuff Type"] = "減益類型"
|
||||
@@ -561,6 +574,7 @@ Supports multiple entries, separated by commas
|
||||
L["Raid Role"] = "團隊職責"
|
||||
L["Re-center X"] = "重新水平置中"
|
||||
L["Re-center Y"] = "重新垂直置中"
|
||||
L["Reciprocal TRIGGER:# requests will be ignored!"] = "對應的觸發器:# 請求將被忽略!"
|
||||
L["Regions of type \"%s\" are not supported."] = "不支援區域類型 \"%s\"。"
|
||||
L["Remaining Time"] = "剩餘時間"
|
||||
L["Remove"] = "移除"
|
||||
|
||||
Reference in New Issue
Block a user