(fix/zhCN) fix spec keys for specialization detection

Thanks to @emi_noether

(cherry picked from commit edaa279ee971708da2177246a6bf34e824c5cfa8)
This commit is contained in:
NoM0Re
2026-01-21 15:27:08 +01:00
committed by andrew6180
parent 5eb2db89f7
commit e254507cc3
+3 -3
View File
@@ -1737,7 +1737,7 @@ elseif (locale == "zhCN") then
L["Demonology"] = "恶魔学识"
L["Destruction"] = "毁灭"
L["Discipline"] = "戒律"
L["ElementalShaman"] = "元素战斗"
L["ElementalShaman"] = "元素"
L["Enhancement"] = "增强"
L["Feral Combat"] = "野性战斗"
L["Fire"] = "火焰"
@@ -1749,9 +1749,9 @@ elseif (locale == "zhCN") then
L["Protection"] = "防护"
L["Restoration"] = "恢复"
L["Retribution"] = "惩戒"
L["Shadow"] = "暗影魔法"
L["Shadow"] = "暗影"
L["Subtlety"] = "敏锐"
L["Survival"] = "生存技能"
L["Survival"] = "生存"
L["Unholy"] = "邪恶"
L["Beast"] = "野兽"