from retail

This commit is contained in:
NoM0Re
2025-01-16 22:58:42 +01:00
parent 869ac5c1b4
commit db45573d1c
10 changed files with 172 additions and 53 deletions
+60 -44
View File
@@ -712,17 +712,6 @@ local function RunTriggerFunc(allStates, data, id, triggernum, event, arg1, arg2
untriggerCheck = true;
end
elseif (data.statesParameter == "unit") then
if optionsEvent then
if Private.multiUnitUnits[data.trigger.unit] then
arg1 = next(Private.multiUnitUnits[data.trigger.unit])
elseif data.trigger.unit == "nameplate" then
arg1 = next(C_NamePlate.GetNamePlates())
else
arg1 = data.trigger.unit
end
elseif event == "FRAME_UPDATE" and (not Private.multiUnitUnits[data.trigger.unit] or data.trigger.unit ~= "nameplate") then
arg1 = data.trigger.unit
end
if arg1 then
if Private.multiUnitUnits[data.trigger.unit] or data.trigger.unit == "nameplate" then
unitForUnitTrigger = arg1
@@ -1014,7 +1003,12 @@ function Private.ScanEventsWatchedTrigger(id, watchedTriggernums)
Private.ActivateAuraEnvironment(nil)
end
local function AddFakeTime(state)
local function AddFakeInformation(state, eventData)
state.autoHide = false
local canHaveDuration = eventData.prototype and eventData.prototype.canHaveDuration == "timed"
if canHaveDuration and state.expirationTime == nil then
state.progressType = "timed"
end
if state.progressType == "timed" then
if state.expirationTime and state.expirationTime ~= math.huge and state.expirationTime > GetTime() then
return
@@ -1023,38 +1017,50 @@ local function AddFakeTime(state)
state.expirationTime = GetTime() + 7
state.duration = 7
end
if eventData.prototype and eventData.prototype.GetNameAndIcon then
local name, icon = Private.event_prototypes[eventData.event].GetNameAndIcon(eventData.trigger)
if state.name == nil then
state.name = name
end
if state.icon == nil then
state.icon = icon
end
end
end
function GenericTrigger.CreateFakeStates(id, triggernum)
local data = WeakAuras.GetData(id)
local eventData = events[id][triggernum]
Private.ActivateAuraEnvironment(id);
local allStates = WeakAuras.GetTriggerStateForTrigger(id, triggernum);
RunTriggerFunc(allStates, events[id][triggernum], id, triggernum, "OPTIONS")
local canHaveDuration = events[id][triggernum].prototype and events[id][triggernum].prototype.canHaveDuration == "timed"
local arg1
if eventData.statesParameter == "unit" then
local unit = eventData.trigger.unit
if Private.multiUnitUnits[unit] then
arg1 = next(Private.multiUnitUnits[unit])
else
arg1 = unit
end
end
RunTriggerFunc(allStates, eventData, id, triggernum, "OPTIONS", arg1)
local shown = 0
for id, state in pairs(allStates) do
if state.show then
shown = shown + 1
end
state.autoHide = false
if canHaveDuration and state.expirationTime == nil then
state.progressType = "timed"
end
AddFakeTime(state)
AddFakeInformation(state, eventData)
end
if shown == 0 then
local state = {}
GenericTrigger.CreateFallbackState(data, triggernum, state)
allStates[""] = state
state.autoHide = false
if canHaveDuration and state.expirationTime == nil then
state.progressType = "timed"
end
AddFakeTime(state)
AddFakeInformation(state, eventData)
end
Private.ActivateAuraEnvironment(nil);
@@ -3558,7 +3564,7 @@ end
function GenericTrigger.GetDelay(data)
if data.event then
local prototype = Private.event_prototypes[data.event]
if prototype and prototype.delayEvents then
if prototype and prototype.type == data.type and prototype.delayEvents then
local trigger = data.trigger
if trigger.use_delay and type(trigger.delay) == "number" and trigger.delay > 0 then
return trigger.delay
@@ -3649,11 +3655,15 @@ function GenericTrigger.GetNameAndIcon(data, triggernum)
local icon, name
if (Private.category_event_prototype[trigger.type]) then
if(trigger.event and Private.event_prototypes[trigger.event]) then
if(Private.event_prototypes[trigger.event].iconFunc) then
icon = Private.event_prototypes[trigger.event].iconFunc(trigger);
end
if(Private.event_prototypes[trigger.event].nameFunc) then
name = Private.event_prototypes[trigger.event].nameFunc(trigger);
if (Private.event_prototypes[trigger.event].GetNameAndIcon) then
return Private.event_prototypes[trigger.event].GetNameAndIcon(trigger)
else
if(Private.event_prototypes[trigger.event].iconFunc) then
icon = Private.event_prototypes[trigger.event].iconFunc(trigger);
end
if(Private.event_prototypes[trigger.event].nameFunc) then
name = Private.event_prototypes[trigger.event].nameFunc(trigger);
end
end
end
end
@@ -3983,22 +3993,28 @@ function GenericTrigger.CreateFallbackState(data, triggernum, state)
Private.ActivateAuraEnvironment(data.id, "", state);
local trigger = data.triggers[triggernum].trigger
if (event.nameFunc) then
local ok, name = pcall(event.nameFunc, trigger);
if event.GetNameAndIcon then
local ok, name, icon = pcall(event.GetNameAndIcon, trigger);
state.name = ok and name or nil;
state.icon = ok and icon or nil;
if not ok then
Private.GetErrorHandlerUid(data.uid, L["Name Function (fallback state)"])
state.name = nil
else
state.name = name or nil
Private.GetErrorHandlerUid(data.uid, L["GetNameAndIcon Function (fallback state)"])
end
end
if (event.iconFunc) then
local ok, icon = pcall(event.iconFunc, trigger);
if not ok then
Private.GetErrorHandlerUid(data.uid, L["Icon Function (fallback state)"])
state.icon = nil
else
state.icon = icon or nil
else
if (event.nameFunc) then
local ok, name = pcall(event.nameFunc, trigger);
state.name = ok and name or nil;
if not ok then
Private.GetErrorHandlerUid(data.uid, L["Name Function (fallback state)"])
end
end
if (event.iconFunc) then
local ok, icon = pcall(event.iconFunc, trigger);
state.icon = ok and icon or nil;
if not ok then
Private.GetErrorHandlerUid(data.uid, L["Icon Function (fallback state)"])
end
end
end