correct CHAT_MSG_WHISPER filter function for transmission
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@@ -170,21 +170,11 @@ local function filterFunc(_, event, msg, player, l, cs, t, flag, channelId, ...)
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if event == "CHAT_MSG_WHISPER" and not UnitInRaid(player) and not UnitInParty(player) then -- XXX: Need a guild check
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local _, num = BNGetNumFriends()
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for i=1, num do
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if C_BattleNet then -- introduced in 8.2.5 PTR
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local toon = C_BattleNet.GetFriendNumGameAccounts(i)
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for j=1, toon do
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local gameAccountInfo = C_BattleNet.GetFriendGameAccountInfo(i, j);
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if gameAccountInfo.characterName == player and gameAccountInfo.clientProgram == "WoW" then
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return false, newMsg, player, l, cs, t, flag, channelId, ...; -- Player is a real id friend, allow it
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end
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end
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else -- keep old method for 8.2 and Classic
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local toon = BNGetNumFriendGameAccounts(i)
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for j=1, toon do
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local _, rName, rGame = BNGetFriendGameAccountInfo(i, j)
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if rName == player and rGame == "WoW" then
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return false, newMsg, player, l, cs, t, flag, channelId, ...; -- Player is a real id friend, allow it
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end
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local toon = BNGetNumFriendToons(i)
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for j=1, toon do
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local _, rName, rGame = BNGetFriendToonInfo(i, j)
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if rName == trimmedPlayer and rGame == "WoW" then
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return false, newMsg, player, l, cs, t, flag, channelId, ...; -- Player is a real id friend, allow it
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end
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end
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end
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