remove conversion
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+1
-22
@@ -15,7 +15,7 @@ local SendChatMessage, GetChannelName, UnitInBattleground, UnitInRaid, UnitInPar
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= SendChatMessage, GetChannelName, UnitInBattleground, UnitInRaid, UnitInParty, GetTime, GetSpellLink, GetItemInfo
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local CreateFrame, IsShiftKeyDown, GetScreenWidth, GetScreenHeight, GetCursorPosition, UpdateAddOnCPUUsage, GetFrameCPUUsage, debugprofilestop
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= CreateFrame, IsShiftKeyDown, GetScreenWidth, GetScreenHeight, GetCursorPosition, UpdateAddOnCPUUsage, GetFrameCPUUsage, debugprofilestop
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local debugstack, IsSpellKnown, GetFileIDFromPath = debugstack, IsSpellKnown, GetFileIDFromPath
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local debugstack, IsSpellKnown = debugstack, IsSpellKnown
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local GetNumTalentTabs, GetNumTalents = GetNumTalentTabs, GetNumTalents
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local ADDON_NAME = "WeakAuras"
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@@ -3246,27 +3246,6 @@ function WeakAuras.Modernize(data)
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-- Version 16 was introduced May 2019 in BFA
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if data.internalVersion < 16 then
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-- first conversion: attempt to migrate texture paths to file ids
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if data.regionType == "texture" and type(data.texture) == "string" then
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local textureId = GetFileIDFromPath(data.texture:gsub("\\\\", "\\"))
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if textureId and textureId > 0 then
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data.texture = tostring(textureId)
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end
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end
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if data.regionType == "progresstexture" then
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if type(data.foregroundTexture) == "string" then
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local textureId = GetFileIDFromPath(data.foregroundTexture:gsub("\\\\", "\\"))
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if textureId and textureId > 0 then
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data.foregroundTexture = tostring(textureId)
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end
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end
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if type(data.backgroundTexture) == "string" then
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local textureId = GetFileIDFromPath(data.backgroundTexture:gsub("\\\\", "\\"))
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if textureId and textureId > 0 then
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data.backgroundTexture = tostring(textureId)
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end
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end
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end
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-- second conversion: migrate name/realm conditions to tristate
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if data.load.use_name == false then
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data.load.use_name = nil
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