Port XML templates to Lua, update AceGUI/AceConfig, fix $parent nil frame issues on our game version
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@@ -194,7 +194,8 @@ local function Constructor()
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deleteButton:SetPushedTexture(delPushed)
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button.deleteHighlight = delHighlight
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local renameEditBox = CreateFrame("EditBox", nil, button, "WA_InputBoxTemplate")
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local renameEditBox = CreateFrame("EditBox", nil, button)
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WeakAuras.XMLTemplates["InputBoxTemplate"](renameEditBox)
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renameEditBox:SetHeight(14)
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renameEditBox:SetPoint("TOPLEFT", title, "TOPLEFT")
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renameEditBox:SetPoint("BOTTOMRIGHT", title, "BOTTOMRIGHT")
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