Port XML templates to Lua, update AceGUI/AceConfig, fix $parent nil frame issues on our game version

This commit is contained in:
NoM0Re
2025-07-29 18:02:22 +02:00
committed by GitHub
parent dce683db43
commit 9d0cc562b9
48 changed files with 1235 additions and 1128 deletions
@@ -194,7 +194,8 @@ local function Constructor()
deleteButton:SetPushedTexture(delPushed)
button.deleteHighlight = delHighlight
local renameEditBox = CreateFrame("EditBox", nil, button, "WA_InputBoxTemplate")
local renameEditBox = CreateFrame("EditBox", nil, button)
WeakAuras.XMLTemplates["InputBoxTemplate"](renameEditBox)
renameEditBox:SetHeight(14)
renameEditBox:SetPoint("TOPLEFT", title, "TOPLEFT")
renameEditBox:SetPoint("BOTTOMRIGHT", title, "BOTTOMRIGHT")