diff --git a/.luacheckrc b/.luacheckrc
index d76c156..38dcec1 100644
--- a/.luacheckrc
+++ b/.luacheckrc
@@ -123,7 +123,7 @@ globals = {
"SecondsFormatterMixin",
"SecureButton_GetModifiedUnit",
"SlashCmdList",
- "SearchBoxTemplate_OnTextChanged",
+ "WA_SearchBoxTemplate_OnTextChanged",
"SmoothStatusBarMixin",
"STATICPOPUP_NUMDIALOGS",
"StaticPopup_Show",
@@ -19551,7 +19551,6 @@ globals = {
"ZOOM_OUT",
"ZOOM_OUT_BUTTON_TEXT",
"_RECORDING_WARNING_CORRUPTED",
-
"GetNumPartyMembers", "GetNumRaidMembers", "noop", "tInvert", "DeltaLerp",
"GetNumEquipmentSets", "GetEquipmentSetInfo", "CR_HASTE_MELEE", "CR_HASTE_RANGED",
"CR_CRIT_TAKEN_MELEE", "CR_CRIT_TAKEN_RANGED", "CR_CRIT_TAKEN_SPELL",
@@ -19566,12 +19565,12 @@ globals = {
"CreateFontStringPool", "ActorPoolMixin", "ActorPool_Hide", "ActorPool_HideAndClearModel",
"CreateActorPool", "FramePoolCollectionMixin", "CreateFramePoolCollection",
"FixedSizeFramePoolCollectionMixin", "CreateFixedSizeFramePoolCollection",
- "WA_MaximizeMinimizeButtonFrame_Mixin", "WA_PortraitFrameTemplate_Mixin",
- "WA_UpdateNineSliceBorders", "SecondsToMinutes", "MinutesToSeconds", "HasTimePassed",
+ "SecondsToMinutes", "MinutesToSeconds", "HasTimePassed",
"SecondsFormatterConstants", "ConvertSecondsToUnits", "SecondsToClock",
"MinutesToTime", "FormatShortDate", "NUMBER_ABBREVIATION_DATA", "WeakAurasProfilingReportTitleText",
"WeakAurasRealTimeProfiling", "WeakAurasRealTimeProfilingTitleText", "seconds", "NUM_CHAT_WINDOWS",
"GetNumGlyphSockets", "GetGlyphLink", "GetGlyphSocketInfo", "APIDocumentationMixin", "BaseAPIMixin",
"EventsAPIMixin", "FieldsAPIMixin", "FunctionsAPIMixin", "SystemsAPIMixin", "TablesAPIMixin",
- "CopyToClipboard", "ChatFrame_OpenChat", "ChatTypeInfo"
+ "CopyToClipboard", "ChatFrame_OpenChat", "ChatTypeInfo", "EditBox_ClearFocus", "EditBox_ClearHighlight",
+ "EditBox_HighlightText"
}
diff --git a/WeakAuras/Libs/Archivist/Archivist.lua b/WeakAuras/Libs/Archivist/Archivist.lua
index b913a19..d03a0ec 100644
--- a/WeakAuras/Libs/Archivist/Archivist.lua
+++ b/WeakAuras/Libs/Archivist/Archivist.lua
@@ -24,7 +24,7 @@ do -- boilerplate & static values
Archivist.storeMap = {}
Archivist.activeStores = {}
namespace.Archivist = Archivist
- local unloader = CreateFrame("FRAME")
+ local unloader = CreateFrame("Frame")
unloader:RegisterEvent("PLAYER_LOGOUT")
unloader:SetScript("OnEvent", function()
Archivist:DeInitialize()
@@ -33,7 +33,7 @@ do -- boilerplate & static values
-- Archivist is installed as a standalone addon.
-- The Archive is in the default location, ACHV_DB
_G.Archivist = Archivist
- local loader = CreateFrame("frame")
+ local loader = CreateFrame("Frame")
loader:RegisterEvent("ADDON_LOADED")
loader:SetScript("OnEvent", function(self, _, addon)
if addon == addonName then
diff --git a/WeakAuras/Profiling.lua b/WeakAuras/Profiling.lua
index 2bd4dd2..33ec254 100644
--- a/WeakAuras/Profiling.lua
+++ b/WeakAuras/Profiling.lua
@@ -13,7 +13,8 @@ profileData.auras = {}
local currentProfileState, ProfilingTimer
-local RealTimeProfilingWindow = CreateFrame("Frame", "WeakAurasRealTimeProfiling", UIParent, "WA_PortraitFrameTemplate")
+local RealTimeProfilingWindow = CreateFrame("Frame", "WeakAurasRealTimeProfiling", UIParent)
+WeakAuras.XMLTemplates["PortraitFrameTemplate"](RealTimeProfilingWindow)
RealTimeProfilingWindow:HidePortrait(RealTimeProfilingWindow)
Private.frames["RealTime Profiling Window"] = RealTimeProfilingWindow
RealTimeProfilingWindow.width = 500
@@ -57,7 +58,8 @@ end
local profilePopup
local function CreateProfilePopup()
- local frame = CreateFrame("Frame", "WeakAurasProfilingReport", UIParent, "WA_PortraitFrameTemplate")
+ local frame = CreateFrame("Frame", "WeakAurasProfilingReport", UIParent)
+ WeakAuras.XMLTemplates["PortraitFrameTemplate"](frame)
frame:HidePortrait(frame)
WeakAurasProfilingReportTitleText:SetText(L["WeakAuras Profiling Report"])
frame:SetMovable(true)
@@ -598,7 +600,8 @@ function RealTimeProfilingWindow:Init()
self.statsFrameText = statsFrameText
statsFrameText:SetPoint("BOTTOMLEFT", 15, 25)
- local minimizeButton = CreateFrame("Button", nil, self, "WA_MaximizeMinimizeButtonFrameTemplate")
+ local minimizeButton = CreateFrame("Button", nil, self)
+ WeakAuras.XMLTemplates["MaximizeMinimizeButtonFrameTemplate"](minimizeButton)
minimizeButton:SetPoint("RIGHT", self.CloseButton, "LEFT")
minimizeButton:SetOnMaximizedCallback(function()
self.minimized = false
diff --git a/WeakAuras/Templates.lua b/WeakAuras/Templates.lua
index 240d2de..c443ebe 100644
--- a/WeakAuras/Templates.lua
+++ b/WeakAuras/Templates.lua
@@ -1,129 +1,476 @@
+if not WeakAuras.IsLibsOK() then return end
-function WA_MaximizeMinimizeButtonFrame_Mixin(frame)
- if frame and frame.init then return end
- frame.init = true
- frame.isMinimized = false
- frame.maximizedCallback = nil
- frame.minimizedCallback = nil
-
- local methods = {
- OnShow = function(self)
- if self.isMinimized then
- self:SetMaximizedLook()
- else
- self:SetMinimizedLook()
- end
- end,
- IsMinimized = function(self)
- return self.isMinimized
- end,
- SetOnMaximizedCallback = function(self, callback)
- self.maximizedCallback = callback
- end,
- SetOnMinimizedCallback = function(self, callback)
- self.minimizedCallback = callback
- end,
- Maximize = function(self, skipCallback)
- if self.maximizedCallback and not skipCallback then
- self:maximizedCallback()
- end
- self.isMinimized = false
- self:SetMinimizedLook()
- end,
- Minimize = function(self, skipCallback)
- if self.minimizedCallback and not skipCallback then
- self:minimizedCallback()
- end
- self.isMinimized = true
- self:SetMaximizedLook()
- end,
- SetMinimizedLook = function(self)
- self.MaximizeButton:Hide()
- self.MinimizeButton:Show()
- end,
- SetMaximizedLook = function(self)
- self.MaximizeButton:Show()
- self.MinimizeButton:Hide()
- end,
- }
-
- for name, func in pairs(methods) do
- frame[name] = func
- end
-end
-
-function WA_PortraitFrameTemplate_Mixin(frame)
- if frame and frame.init then return end
- frame.init = true
- frame.Bg:SetVertexColor(0.5882, 0.6275, 0.6706, 0.8) -- approx. PANEL_BACKGROUND_COLOR #ff1f1e21
- frame.layoutType = "PortraitMode"
-
- local methods = {
- ShowPortrait = function(self)
- self.PortraitContainer:Show();
- self.NineSlice.TopLeftCorner:Show();
- self.NineSlice.TopLeftCornerNoPortrait:Hide();
- self.layoutType = "PortraitMode"
- end,
- HidePortrait = function(self)
- self.PortraitContainer:Hide();
- self.NineSlice.TopLeftCorner:Hide();
- self.NineSlice.TopLeftCornerNoPortrait:Show();
- self.layoutType = "NoPortraitMode"
- end,
- GetFrameLayoutType = function(self)
- return self.layoutType or self:GetParent().layoutType;
- end
- }
-
- for name, func in pairs(methods) do
- frame[name] = func
- end
-end
+local AddonName = ...
+local Private = select(2, ...)
local function setCorner(corner, point, relativeTo, x, y, width, height)
- corner:ClearAllPoints()
- corner:SetPoint(point, relativeTo, x, y)
- corner:SetSize(width, height)
+ corner:ClearAllPoints()
+ corner:SetPoint(point, relativeTo, x, y)
+ corner:SetSize(width, height)
end
local function setEdge(edge, point1, relativeTo1, point2, relativeTo2, width, height)
- edge:ClearAllPoints()
- edge:SetSize(width, height)
- edge:SetPoint(point1, relativeTo1, point2, 0, 0)
- edge:SetPoint(point2, relativeTo2, point1, 0, 0)
+ edge:ClearAllPoints()
+ edge:SetSize(width, height)
+ edge:SetPoint(point1, relativeTo1, point2, 0, 0)
+ edge:SetPoint(point2, relativeTo2, point1, 0, 0)
end
-function WA_UpdateNineSliceBorders(frame)
- local NineSlice = frame.NineSlice
- if not NineSlice then return end
- local PortaitMode = frame:GetFrameLayoutType() == "PortraitMode"
+local function UpdateNineSliceBorders(frame)
+ local NineSlice = frame.NineSlice
+ local PortaitMode = frame:GetFrameLayoutType() == "PortraitMode"
+ local topLeftCorner = PortaitMode and NineSlice.TopLeftCorner or NineSlice.TopLeftCornerNoPortrait
+ local topEdgeRelativeTo = PortaitMode and NineSlice.TopLeftCorner or NineSlice.TopLeftCornerNoPortrait
+ local leftEdgeRelativeTo = PortaitMode and NineSlice.TopLeftCorner or NineSlice.TopLeftCornerNoPortrait
+ -- Top Left Corner
+ setCorner(topLeftCorner, "TOPLEFT", NineSlice, -13, 16, 75, 75)
+ -- Top Right Corner
+ setCorner(NineSlice.TopRightCorner, "TOPRIGHT", NineSlice, 4, 16, 75, 75)
+ -- Bottom Left Corner
+ setCorner(NineSlice.BottomLeftCorner, "BOTTOMLEFT", NineSlice, -13, -3, 32, 32)
+ -- Bottom Right Corner
+ setCorner(NineSlice.BottomRightCorner, "BOTTOMRIGHT", NineSlice, 4, -3, 32, 32)
+ -- Top Edge
+ setEdge(NineSlice.TopEdge, "TOPLEFT", topEdgeRelativeTo, "TOPRIGHT", NineSlice.TopRightCorner, 32, 75)
+ -- Bottom Edge
+ setEdge(NineSlice.BottomEdge, "BOTTOMLEFT", NineSlice.BottomLeftCorner, "BOTTOMRIGHT", NineSlice.BottomRightCorner, 32, 32)
+ -- Left Edge
+ setEdge(NineSlice.LeftEdge, "TOPLEFT", leftEdgeRelativeTo, "BOTTOMLEFT", NineSlice.BottomLeftCorner, 75, 8)
+ -- Right Edge
+ setEdge(NineSlice.RightEdge, "TOPLEFT", NineSlice.TopRightCorner, "BOTTOMLEFT", NineSlice.BottomRightCorner, 75, 8)
+end
- local topLeftCorner = PortaitMode and NineSlice.TopLeftCorner or NineSlice.TopLeftCornerNoPortrait
- local topEdgeRelativeTo = PortaitMode and NineSlice.TopLeftCorner or NineSlice.TopLeftCornerNoPortrait
- local leftEdgeRelativeTo = PortaitMode and NineSlice.TopLeftCorner or NineSlice.TopLeftCornerNoPortrait
+local function InputBoxInstructions_OnTextChanged(self)
+ if self:GetText() == "" then
+ self.Instructions:Show();
+ else
+ self.Instructions:Hide();
+ end
+end
+local function InputBoxInstructions_UpdateColorForEnabledState(self, color)
+ if color then
+ self:SetTextColor(color.r, color.g, color.b, color.a);
+ end
+end
+
+local function InputBoxInstructions_OnDisable(self)
+ InputBoxInstructions_UpdateColorForEnabledState(self, self.disabledColor);
+end
+
+local function InputBoxInstructions_OnEnable(self)
+ InputBoxInstructions_UpdateColorForEnabledState(self, self.enabledColor);
+end
+
+local function SearchBoxTemplate_OnEditFocusLost(self)
+ if ( self:GetText() == "" ) then
+ self.searchIcon:SetVertexColor(0.6, 0.6, 0.6);
+ self.clearButton:Hide();
+ end
+end
+
+local function SearchBoxTemplate_OnEditFocusGained(self)
+ self.searchIcon:SetVertexColor(1.0, 1.0, 1.0);
+ self.clearButton:Show();
+end
+
+function WA_SearchBoxTemplate_OnTextChanged(self)
+ if ( not self:HasFocus() and self:GetText() == "" ) then
+ self.searchIcon:SetVertexColor(0.6, 0.6, 0.6);
+ self.clearButton:Hide();
+ else
+ self.searchIcon:SetVertexColor(1.0, 1.0, 1.0);
+ self.clearButton:Show();
+ end
+ InputBoxInstructions_OnTextChanged(self);
+end
+
+local function SearchBoxTemplate_ClearText(self)
+ self:SetText("");
+ self:ClearFocus();
+end
+
+local function SearchBoxTemplateClearButton_OnClick(self)
+ PlaySound("igMainMenuOptionCheckBoxOn");
+ SearchBoxTemplate_ClearText(self:GetParent());
+end
+
+local function GetParentName(frame)
+ return frame:GetName() or frame
+end
+
+WeakAuras.XMLTemplates = {
+ -- InputBoxTemplate (Retail 11.1.7 (61967))
+ ["InputBoxTemplate"] = function(frame)
+ frame:EnableMouse(true)
+ -- Left Texture
+ local left = frame:CreateTexture(nil, "BACKGROUND")
+ left:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\CommonSearch")
+ left:SetSize(8, 20)
+ left:SetPoint("LEFT", frame, "LEFT", -5, 0)
+ left:SetTexCoord(0.886719, 0.949219, 0.335938, 0.648438)
+ frame.Left = left
+ -- Right Texture
+ local right = frame:CreateTexture(nil, "BACKGROUND")
+ right:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\CommonSearch")
+ right:SetSize(8, 20)
+ right:SetPoint("RIGHT", frame, "RIGHT", 0, 0)
+ right:SetTexCoord(0.00390625, 0.0664062, 0.664062, 0.976562)
+ frame.Right = right
+ -- Middle Texture (zwischen Left und Right)
+ local middle = frame:CreateTexture(nil, "BACKGROUND")
+ middle:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\CommonSearch")
+ middle:SetSize(10, 20)
+ middle:SetTexCoord(0.00390625, 0.878906, 0.335938, 0.648438)
+ middle:SetPoint("LEFT", left, "RIGHT")
+ middle:SetPoint("RIGHT", right, "LEFT")
+ frame.Middle = middle
+ -- FontString
+ local fontString = frame:CreateFontString(nil, "ARTWORK", "ChatFontNormal")
+ frame.FontString = fontString
+ -- Scripts
+ frame:SetScript("OnEscapePressed", function(self)
+ EditBox_ClearFocus(self)
+ end)
+ frame:SetScript("OnEditFocusLost", function(self)
+ EditBox_ClearHighlight(self)
+ end)
+ frame:SetScript("OnEditFocusGained", function(self)
+ EditBox_HighlightText(self)
+ end)
+ end,
+
+ -- InputBoxInstructionsTemplate (Retail 11.1.7 (61967))
+ ["InputBoxInstructionsTemplate"] = function(frame)
+ WeakAuras.XMLTemplates["InputBoxTemplate"](frame) -- Inherits from InputBoxTemplate
+ --[[ Optional
+ frame.disabledColor = { r = 0.35, g = 0.35, b = 0.35, a = 1 }
+ frame.enabledColor = { r = 1, g = 1, b = 1, a = 1 }
+ ]]
+ -- Instructions FontString
+ local instructions = frame:CreateFontString(nil, "ARTWORK", "GameFontDisableSmall")
+ instructions:SetJustifyH("LEFT")
+ instructions:SetJustifyV("MIDDLE")
+ instructions:SetAllPoints(frame)
+ instructions:SetTextColor(0.35, 0.35, 0.35)
+ frame.Instructions = instructions
+
+ -- Skripts
+ frame:SetScript("OnTextChanged", InputBoxInstructions_OnTextChanged)
+ frame:SetScript("OnDisable", InputBoxInstructions_OnDisable)
+ frame:SetScript("OnEnable", InputBoxInstructions_OnEnable)
+
+ -- FontObject
+ frame:SetFontObject("GameFontHighlightSmall")
+ end,
+
+ -- SearchBoxTemplate (Retail 11.1.7 (61967))
+ ["SearchBoxTemplate"] = function(frame)
+ WeakAuras.XMLTemplates["InputBoxInstructionsTemplate"](frame) -- Inherits from InputBoxInstructionsTemplate
+ frame:SetAutoFocus(false)
+ frame:SetTextInsets(16, 20, 0, 0);
+ frame.instructionText = SEARCH
+ frame.Instructions:SetText(frame.instructionText);
+ frame.Instructions:ClearAllPoints();
+ frame.Instructions:SetPoint("TOPLEFT", frame, "TOPLEFT", 16, 0);
+ frame.Instructions:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -20, 0);
+ -- Search-Icon
+ local searchIcon = frame:CreateTexture(GetParentName(frame) .. "SearchIcon", "OVERLAY")
+ searchIcon:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\CommonSearch")
+ searchIcon:SetSize(10, 10)
+ searchIcon:SetPoint("LEFT", 1, -1)
+ searchIcon:SetTexCoord(0.0742188, 0.167969, 0.664062, 0.851562)
+ searchIcon:SetVertexColor(0.6, 0.6, 0.6);
+ frame.searchIcon = searchIcon
+ -- Clear-Button
+ local clearButton = CreateFrame("Button", GetParentName(frame) .. "ClearButton", frame)
+ clearButton:SetSize(17, 17)
+ clearButton:SetPoint("RIGHT", -3, 0)
+ clearButton:Hide()
+ frame.clearButton = clearButton
+ local texture = clearButton:CreateTexture(nil, "ARTWORK")
+ texture:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\CommonSearch")
+ texture:SetAlpha(0.5)
+ texture:SetSize(10, 10)
+ texture:SetPoint("TOPLEFT", 3, -3)
+ texture:SetTexCoord(0.175781, 0.253906, 0.664062, 0.820312)
+ clearButton.texture = texture
+ -- Clear-Button Scripts
+ clearButton:SetScript("OnEnter", function(self)
+ self.texture:SetAlpha(1.0)
+ end)
+ clearButton:SetScript("OnLeave", function(self)
+ self.texture:SetAlpha(0.5)
+ end)
+ clearButton:SetScript("OnMouseDown", function(self)
+ if self:IsEnabled() then
+ self.texture:SetPoint("TOPLEFT", self, "TOPLEFT", 4, -4)
+ end
+ end)
+ clearButton:SetScript("OnMouseUp", function(self)
+ self.texture:SetPoint("TOPLEFT", self, "TOPLEFT", 3, -3)
+ end)
+ clearButton:SetScript("OnClick", SearchBoxTemplateClearButton_OnClick)
+ -- EditBox Scripts
+ frame:SetScript("OnEscapePressed", EditBox_ClearFocus)
+ frame:SetScript("OnEnterPressed", EditBox_ClearFocus)
+ frame:SetScript("OnEditFocusLost", SearchBoxTemplate_OnEditFocusLost)
+ frame:SetScript("OnEditFocusGained", SearchBoxTemplate_OnEditFocusGained)
+ frame:SetScript("OnTextChanged", WA_SearchBoxTemplate_OnTextChanged)
+ end,
+
+ -- PortraitFrameTemplate (Retail 11.1.7 (61967))
+ -- This is an empty frame with space for a portrait/icon in the top left corner.
+ ["PortraitFrameTemplate"] = function(frame)
+ frame:SetSize(338, 424)
+ -- NineSlice Borders
+ local nineSlice = CreateFrame("Frame", nil, frame)
+ nineSlice:SetAllPoints(frame)
+ nineSlice:SetFrameLevel(125)
+ frame.NineSlice = nineSlice
-- Top Left Corner
- setCorner(topLeftCorner, "TOPLEFT", NineSlice, -13, 16, 75, 75)
-
+ local topLeftCorner = nineSlice:CreateTexture(nil, "OVERLAY")
+ topLeftCorner:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetal2x")
+ topLeftCorner:SetSize(75, 75)
+ topLeftCorner:SetPoint("TOPLEFT", frame, "TOPLEFT", -13, 16)
+ topLeftCorner:SetTexCoord(0.00195312, 0.294922, 0.298828, 0.591797)
+ nineSlice.TopLeftCorner = topLeftCorner
+ -- Top Left Corner No Portrait
+ local topLeftCornerNoPortrait = nineSlice:CreateTexture(nil, "OVERLAY")
+ topLeftCornerNoPortrait:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetal2x")
+ topLeftCornerNoPortrait:SetSize(75, 75)
+ topLeftCornerNoPortrait:SetPoint("TOPLEFT", frame, "TOPLEFT", -8, 16)
+ topLeftCornerNoPortrait:SetTexCoord(0.00195312, 0.294922, 0.00195312, 0.294922)
+ topLeftCornerNoPortrait:Hide()
+ nineSlice.TopLeftCornerNoPortrait = topLeftCornerNoPortrait
-- Top Right Corner
- setCorner(NineSlice.TopRightCorner, "TOPRIGHT", NineSlice, 4, 16, 75, 75)
-
+ local topRightCorner = nineSlice:CreateTexture(nil, "OVERLAY")
+ topRightCorner:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetal2x")
+ topRightCorner:SetSize(75, 75)
+ topRightCorner:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 4, 16)
+ topRightCorner:SetTexCoord(0.298828, 0.591797, 0.00195312, 0.294922)
+ nineSlice.TopRightCorner = topRightCorner
-- Bottom Left Corner
- setCorner(NineSlice.BottomLeftCorner, "BOTTOMLEFT", NineSlice, -13, -3, 32, 32)
-
+ local bottomLeftCorner = nineSlice:CreateTexture(nil, "OVERLAY")
+ bottomLeftCorner:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetal2x")
+ bottomLeftCorner:SetSize(32, 32)
+ bottomLeftCorner:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT", -13, -3)
+ bottomLeftCorner:SetTexCoord(0.298828, 0.423828, 0.298828, 0.423828)
+ nineSlice.BottomLeftCorner = bottomLeftCorner
-- Bottom Right Corner
- setCorner(NineSlice.BottomRightCorner, "BOTTOMRIGHT", NineSlice, 4, -3, 32, 32)
-
+ local bottomRightCorner = nineSlice:CreateTexture(nil, "OVERLAY")
+ bottomRightCorner:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetal2x")
+ bottomRightCorner:SetSize(32, 32)
+ bottomRightCorner:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 4, -3)
+ bottomRightCorner:SetTexCoord(0.427734, 0.552734, 0.298828, 0.423828)
+ nineSlice.BottomRightCorner = bottomRightCorner
-- Top Edge
- setEdge(NineSlice.TopEdge, "TOPLEFT", topEdgeRelativeTo, "TOPRIGHT", NineSlice.TopRightCorner, 32, 75)
-
+ local topEdge = nineSlice:CreateTexture(nil, "OVERLAY")
+ topEdge:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetalHorizontal2x")
+ topEdge:SetSize(32, 75)
+ topEdge:SetPoint("TOPLEFT", topLeftCorner, "TOPRIGHT", 0, 0)
+ topEdge:SetPoint("TOPRIGHT", topRightCorner, "TOPLEFT", 0, 0)
+ topEdge:SetHorizTile(true)
+ topEdge:SetTexCoord(0.0, 1.0, 0.00390625, 0.589844)
+ nineSlice.TopEdge = topEdge
-- Bottom Edge
- setEdge(NineSlice.BottomEdge, "BOTTOMLEFT", NineSlice.BottomLeftCorner, "BOTTOMRIGHT", NineSlice.BottomRightCorner, 32, 32)
-
+ local bottomEdge = nineSlice:CreateTexture(nil, "OVERLAY")
+ bottomEdge:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetalHorizontal2x")
+ bottomEdge:SetSize(32, 32)
+ bottomEdge:SetPoint("BOTTOMLEFT", bottomLeftCorner, "BOTTOMRIGHT", 0, 0)
+ bottomEdge:SetPoint("BOTTOMRIGHT", bottomRightCorner, "BOTTOMLEFT", 0, 0)
+ bottomEdge:SetHorizTile(true)
+ bottomEdge:SetTexCoord(0.0, 0.5, 0.597656, 0.847656)
+ nineSlice.BottomEdge = bottomEdge
-- Left Edge
- setEdge(NineSlice.LeftEdge, "TOPLEFT", leftEdgeRelativeTo, "BOTTOMLEFT", NineSlice.BottomLeftCorner, 75, 8)
-
+ local leftEdge = nineSlice:CreateTexture(nil, "OVERLAY")
+ leftEdge:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetalVertical2x")
+ leftEdge:SetSize(75, 8)
+ leftEdge:SetPoint("TOPLEFT", topLeftCorner, "BOTTOMLEFT", 0, 0)
+ leftEdge:SetPoint("BOTTOMLEFT", bottomLeftCorner, "TOPLEFT", 0, 0)
+ leftEdge:SetVertTile(true)
+ leftEdge:SetTexCoord(0.00195312, 0.294922, 0.0, 1.0)
+ nineSlice.LeftEdge = leftEdge
-- Right Edge
- setEdge(NineSlice.RightEdge, "TOPLEFT", NineSlice.TopRightCorner, "BOTTOMLEFT", NineSlice.BottomRightCorner, 75, 8)
-end
+ local rightEdge = nineSlice:CreateTexture(nil, "OVERLAY")
+ rightEdge:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameMetalVertical2x")
+ rightEdge:SetSize(75, 8)
+ rightEdge:SetPoint("TOPLEFT", topRightCorner, "BOTTOMLEFT", 0, 0)
+ rightEdge:SetPoint("BOTTOMLEFT", bottomRightCorner, "TOPLEFT", 0, 0)
+ rightEdge:SetVertTile(true)
+ rightEdge:SetTexCoord(0.298828, 0.591797, 0.0, 1.0)
+ nineSlice.RightEdge = rightEdge
+ -- Portrait Container
+ local portraitContainer = CreateFrame("Frame", nil, frame)
+ portraitContainer:SetSize(1, 1)
+ portraitContainer:SetPoint("TOPLEFT")
+ portraitContainer:SetFrameLevel(120)
+ frame.PortraitContainer = portraitContainer
+ -- Portrait
+ local portrait = portraitContainer:CreateTexture(nil, "ARTWORK")
+ portrait:SetSize(62, 62)
+ portrait:SetPoint("TOPLEFT", portraitContainer, "TOPLEFT", -5, 7)
+ portraitContainer.portrait = portrait
+ -- Title Container
+ local titleContainer = CreateFrame("Frame", nil, frame)
+ titleContainer:SetSize(0, 20)
+ titleContainer:SetPoint("TOPLEFT", frame, "TOPLEFT", 58, -1)
+ titleContainer:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -24, -1)
+ titleContainer:SetFrameLevel(126)
+ frame.TitleContainer = titleContainer
+ -- Title Text
+ local titleText = titleContainer:CreateFontString(GetParentName(frame) .. "TitleText", "OVERLAY", "GameFontNormal")
+ titleText:SetText("")
+ titleText:SetWordWrap(false)
+ titleText:SetPoint("TOP", titleContainer, "TOP", 0, -5)
+ titleText:SetPoint("LEFT", titleContainer, "LEFT")
+ titleText:SetPoint("RIGHT", titleContainer, "RIGHT")
+ titleContainer.TitleText = titleText
+ -- Close Button
+ local closeButton = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
+ closeButton:SetSize(24, 24)
+ closeButton:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, 0)
+ closeButton:SetFrameLevel(128)
+ frame.CloseButton = closeButton
+ closeButton:SetNormalTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ closeButton:GetNormalTexture():SetTexCoord(0.152344, 0.292969, 0.0078125, 0.304688)
+ closeButton:SetPushedTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ closeButton:GetPushedTexture():SetTexCoord(0.152344, 0.292969, 0.320312, 0.617188)
+ closeButton:SetDisabledTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ closeButton:GetDisabledTexture():SetTexCoord(0.152344, 0.292969, 0.632812, 0.929688)
+ closeButton:SetHighlightTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x", "ADD")
+ closeButton:GetHighlightTexture():SetTexCoord(0.449219, 0.589844, 0.0078125, 0.304688)
+ -- Background
+ local bgTexture = frame:CreateTexture(nil, "BACKGROUND")
+ bgTexture:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UI-Background-Rock")
+ bgTexture:SetHorizTile(true)
+ bgTexture:SetVertTile(true)
+ bgTexture:SetPoint("TOPLEFT", frame, "TOPLEFT", 2, -21)
+ bgTexture:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 2)
+ frame.Bg = bgTexture
+ -- Border
+ local topTileStreaks = frame:CreateTexture(nil, "BORDER")
+ topTileStreaks:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\UIFrameHorizontal")
+ topTileStreaks:SetSize(256, 43)
+ topTileStreaks:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -21)
+ topTileStreaks:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -2, -21)
+ topTileStreaks:SetHorizTile(true)
+ topTileStreaks:SetTexCoord(0.0, 1.0, 0.0078125, 0.34375)
+ frame.TopTileStreaks = topTileStreaks
+ -- Mixin
+ frame.Bg:SetVertexColor(0.5882, 0.6275, 0.6706, 0.8) -- approx. PANEL_BACKGROUND_COLOR #ff1f1e21
+ frame.layoutType = "PortraitMode"
+ frame.ShowPortrait = function(self)
+ self.PortraitContainer:Show();
+ self.NineSlice.TopLeftCorner:Show();
+ self.NineSlice.TopLeftCornerNoPortrait:Hide();
+ self.layoutType = "PortraitMode"
+ end
+ frame.HidePortrait = function(self)
+ self.PortraitContainer:Hide();
+ self.NineSlice.TopLeftCorner:Hide();
+ self.NineSlice.TopLeftCornerNoPortrait:Show();
+ self.layoutType = "NoPortraitMode"
+ end
+ frame.GetFrameLayoutType = function(self)
+ return self.layoutType or self:GetParent().layoutType;
+ end
+ -- update NineSlice Borders on SizeChanged, since they like to be scuffed when the frame is resized
+ frame:SetScript("OnSizeChanged", function(self)
+ UpdateNineSliceBorders(self);
+ end)
+ end,
+
+ -- MaximizeMinimizeButtonFrameTemplate (Retail 11.1.7 (61967))
+ ["MaximizeMinimizeButtonFrameTemplate"] = function(frame)
+ frame:SetSize(24, 24)
+ frame:SetFrameLevel(127)
+
+ -- Maximize Button
+ local maximizeButton = CreateFrame("Button", "MaximizeButton", frame)
+ maximizeButton:SetAllPoints(frame)
+ maximizeButton:Hide()
+ frame.MaximizeButton = maximizeButton
+
+ maximizeButton:SetNormalTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ maximizeButton:GetNormalTexture():SetTexCoord(0.300781, 0.441406, 0.0078125, 0.304688)
+
+ maximizeButton:SetPushedTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ maximizeButton:GetPushedTexture():SetTexCoord(0.300781, 0.441406, 0.320312, 0.617188)
+
+ maximizeButton:SetDisabledTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ maximizeButton:GetDisabledTexture():SetTexCoord(0.300781, 0.441406, 0.632812, 0.929688)
+
+ maximizeButton:SetHighlightTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x", "ADD")
+ maximizeButton:GetHighlightTexture():SetTexCoord(0.449219, 0.589844, 0.0078125, 0.304688)
+
+ -- Minimize Button
+ local minimizeButton = CreateFrame("Button", "MinimizeButton", frame)
+ minimizeButton:SetAllPoints(frame)
+ frame.MinimizeButton = minimizeButton
+
+ minimizeButton:SetNormalTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ minimizeButton:GetNormalTexture():SetTexCoord(0.00390625, 0.144531, 0.0078125, 0.304688)
+
+ minimizeButton:SetPushedTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ minimizeButton:GetPushedTexture():SetTexCoord(0.00390625, 0.144531, 0.320312, 0.617188)
+
+ minimizeButton:SetDisabledTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x")
+ minimizeButton:GetDisabledTexture():SetTexCoord(0.00390625, 0.144531, 0.632812, 0.929688)
+
+ minimizeButton:SetHighlightTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\redbutton2x", "ADD")
+ minimizeButton:GetHighlightTexture():SetTexCoord(0.449219, 0.589844, 0.0078125, 0.304688)
+
+ -- Mixin
+ frame.isMinimized = false
+ frame.OnShow = function(self)
+ if self.isMinimized then
+ self:SetMaximizedLook()
+ else
+ self:SetMinimizedLook()
+ end
+ end
+ frame.IsMinimized = function(self)
+ return self.isMinimized
+ end
+ frame.SetOnMaximizedCallback = function(self, callback)
+ self.maximizedCallback = callback
+ end
+ frame.SetOnMinimizedCallback = function(self, callback)
+ self.minimizedCallback = callback
+ end
+ frame.Maximize = function(self, skipCallback)
+ if self.maximizedCallback and not skipCallback then
+ self:maximizedCallback()
+ end
+ self.isMinimized = false
+ self:SetMinimizedLook()
+ end
+ frame.Minimize = function(self, skipCallback)
+ if self.minimizedCallback and not skipCallback then
+ self:minimizedCallback()
+ end
+ self.isMinimized = true
+ self:SetMaximizedLook()
+ end
+ frame.SetMinimizedLook = function(self)
+ self.MaximizeButton:Hide()
+ self.MinimizeButton:Show()
+ end
+ frame.SetMaximizedLook = function(self)
+ self.MaximizeButton:Show()
+ self.MinimizeButton:Hide()
+ end
+ frame:SetScript("OnShow", function(self)
+ self:OnShow();
+ end)
+ maximizeButton:SetScript("OnClick", function(self)
+ self:GetParent():Maximize();
+ PlaySound("igMainMenuOptionCheckBoxOn");
+ end)
+ minimizeButton:SetScript("OnClick", function(self)
+ self:GetParent():Minimize();
+ PlaySound("igMainMenuOptionCheckBoxOn");
+ end)
+ end,
+}
diff --git a/WeakAuras/Templates.xml b/WeakAuras/Templates.xml
deleted file mode 100644
index 6c1943d..0000000
--- a/WeakAuras/Templates.xml
+++ /dev/null
@@ -1,342 +0,0 @@
-
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-
-
- WA_PortraitFrameTemplate_Mixin(self);
-
-
- WA_UpdateNineSliceBorders(self);
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- WA_MaximizeMinimizeButtonFrame_Mixin(self);
-
-
- self:OnShow();
-
-
-
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-
-
-
- EditBox_ClearFocus(self);
-
-
- EditBox_ClearHighlight(self);
-
-
- EditBox_HighlightText(self);
-
-
-
-
-
diff --git a/WeakAuras/WeakAuras.toc b/WeakAuras/WeakAuras.toc
index 448a2dd..d8b918b 100644
--- a/WeakAuras/WeakAuras.toc
+++ b/WeakAuras/WeakAuras.toc
@@ -21,14 +21,13 @@
## SavedVariables: WeakAurasSaved
## OptionalDeps: Ace3, LibCompress, LibSharedMedia-3.0, AceGUI-3.0-SharedMediaWidgets, Masque, GTFO, LibButtonGlow-1.0, LibSpellRange-1.0, LibRangeCheck-2.0, LibDBIcon-1.0, LibGetFrame-1.0, LibGroupTalents, !!AddonLocale, CustomNames, BigWigs, DBM-Core
-Templates.lua
-Templates.xml
Compatibility.lua
Pools.lua
# External code + initialization
embeds.xml
Init.lua
+Templates.lua
locales.xml
TimeUtil.lua
ArchiveTypes\Repository.lua
diff --git a/WeakAurasOptions/AceGUI-Widgets/AceGUIContainer-WeakAurasInlineGroup.lua b/WeakAurasOptions/AceGUI-Widgets/AceGUIContainer-WeakAurasInlineGroup.lua
index fe78a51..668b509 100644
--- a/WeakAurasOptions/AceGUI-Widgets/AceGUIContainer-WeakAurasInlineGroup.lua
+++ b/WeakAurasOptions/AceGUI-Widgets/AceGUIContainer-WeakAurasInlineGroup.lua
@@ -54,7 +54,8 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
+ local widgetNum = AceGUI:GetNextWidgetNum(Type)
+ local frame = CreateFrame("Frame", Type .. widgetNum, UIParent)
frame:SetFrameStrata("FULLSCREEN_DIALOG")
--Container Support
diff --git a/WeakAurasOptions/AceGUI-Widgets/AceGUIContainer-WeakAurasTreeGroup.lua b/WeakAurasOptions/AceGUI-Widgets/AceGUIContainer-WeakAurasTreeGroup.lua
index 00a640f..4677c05 100644
--- a/WeakAurasOptions/AceGUI-Widgets/AceGUIContainer-WeakAurasTreeGroup.lua
+++ b/WeakAurasOptions/AceGUI-Widgets/AceGUIContainer-WeakAurasTreeGroup.lua
@@ -644,7 +644,7 @@ local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type)
local frame = CreateFrame("Frame", nil, UIParent)
- local treeframe = CreateFrame("Frame", nil, frame)
+ local treeframe = CreateFrame("Frame", ("AceConfigDialogTreeFrame%d"):format(num), frame)
treeframe:SetPoint("TOPLEFT")
treeframe:SetPoint("BOTTOMLEFT")
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
diff --git a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasDisplayButton.lua b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasDisplayButton.lua
index e9947e9..a357455 100644
--- a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasDisplayButton.lua
+++ b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasDisplayButton.lua
@@ -1828,7 +1828,8 @@ local function Constructor()
view.visibility = 0;
- local renamebox = CreateFrame("EditBox", nil, button, "WA_InputBoxTemplate");
+ local renamebox = CreateFrame("EditBox", nil, button);
+ WeakAuras.XMLTemplates["InputBoxTemplate"](renamebox)
renamebox:SetHeight(14);
renamebox:SetPoint("TOP", button, "TOP");
renamebox:SetPoint("LEFT", icon, "RIGHT", 6, 0);
diff --git a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasMultiLineEditBox.lua b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasMultiLineEditBox.lua
index 0c57b16..311b12c 100644
--- a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasMultiLineEditBox.lua
+++ b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasMultiLineEditBox.lua
@@ -309,11 +309,11 @@ local backdrop = {
}
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
+ local widgetNum = AceGUI:GetNextWidgetNum(Type)
+ local frame = CreateFrame("Frame", ("%s%Frame"):format(Type, widgetNum), UIParent)
frame:Hide()
frame:SetScript("OnShow", OnFrameShow);
- local widgetNum = AceGUI:GetNextWidgetNum(Type)
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
label:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -4)
diff --git a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasMultiLineEditBoxWithEnter.lua b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasMultiLineEditBoxWithEnter.lua
index 3e19416..95b5866 100644
--- a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasMultiLineEditBoxWithEnter.lua
+++ b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasMultiLineEditBoxWithEnter.lua
@@ -284,10 +284,9 @@ local backdrop = {
}
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
- frame:Hide()
-
local widgetNum = AceGUI:GetNextWidgetNum(Type)
+ local frame = CreateFrame("Frame", ("%s%Frame"):format(Type, widgetNum), UIParent)
+ frame:Hide()
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
label:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -4)
diff --git a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasSnippetButton.lua b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasSnippetButton.lua
index ccc9601..a9568c5 100644
--- a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasSnippetButton.lua
+++ b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasSnippetButton.lua
@@ -194,7 +194,8 @@ local function Constructor()
deleteButton:SetPushedTexture(delPushed)
button.deleteHighlight = delHighlight
- local renameEditBox = CreateFrame("EditBox", nil, button, "WA_InputBoxTemplate")
+ local renameEditBox = CreateFrame("EditBox", nil, button)
+ WeakAuras.XMLTemplates["InputBoxTemplate"](renameEditBox)
renameEditBox:SetHeight(14)
renameEditBox:SetPoint("TOPLEFT", title, "TOPLEFT")
renameEditBox:SetPoint("BOTTOMRIGHT", title, "BOTTOMRIGHT")
diff --git a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasSpinBox.lua b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasSpinBox.lua
index a8173b7..49111da 100644
--- a/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasSpinBox.lua
+++ b/WeakAurasOptions/AceGUI-Widgets/AceGUIWidget-WeakAurasSpinBox.lua
@@ -306,7 +306,8 @@ local function Constructor()
rightbutton:SetDisabledTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\spinboxrightp")
rightbutton:SetScript("OnClick", SpinBox_OnValueUp)
- local editbox = CreateFrame("EditBox", nil, frame, "WA_InputBoxTemplate")
+ local editbox = CreateFrame("EditBox", nil, frame)
+ WeakAuras.XMLTemplates["InputBoxTemplate"](editbox)
editbox:SetAutoFocus(false)
editbox:SetFontObject(ChatFontNormal)
editbox:SetHeight(19)
diff --git a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfig-3.0.lua b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfig-3.0.lua
index 5071cdc..ab91c9e 100644
--- a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfig-3.0.lua
+++ b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfig-3.0.lua
@@ -3,7 +3,7 @@
-- as well as associate it with a slash command.
-- @class file
-- @name AceConfig-3.0
--- @release $Id: AceConfig-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
+-- @release $Id: AceConfig-3.0.lua 1335 2024-05-05 19:35:16Z nevcairiel $
--[[
AceConfig-3.0
@@ -27,7 +27,7 @@ if not AceConfig then return end
local pcall, error, type, pairs = pcall, error, type, pairs
-- -------------------------------------------------------------------
--- :RegisterOptionsTable(appName, options, slashcmd, persist)
+-- :RegisterOptionsTable(appName, options, slashcmd)
--
-- - appName - (string) application name
-- - options - table or function ref, see AceConfigRegistry
diff --git a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfig-3.0.xml b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfig-3.0.xml
index 87972ad..a3569b7 100644
--- a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfig-3.0.xml
+++ b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfig-3.0.xml
@@ -5,4 +5,4 @@
-
\ No newline at end of file
+
diff --git a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua
index 5113875..6dd6438 100644
--- a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua
+++ b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua
@@ -1,7 +1,7 @@
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
-- @class file
-- @name AceConfigCmd-3.0
--- @release $Id: AceConfigCmd-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
+-- @release $Id: AceConfigCmd-3.0.lua 1284 2022-09-25 09:15:30Z nevcairiel $
--[[
AceConfigCmd-3.0
@@ -37,17 +37,10 @@ local error, assert = error, assert
-- WoW APIs
local _G = _G
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
-
-
local L = setmetatable({}, { -- TODO: replace with proper locale
__index = function(self,k) return k end
})
-
-
local function print(msg)
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
end
@@ -401,7 +394,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
return
end
- local str = strsub(info.input,inputpos);
+ local strInput = strsub(info.input,inputpos);
if tab.type=="execute" then
------------ execute --------------------------------------------
@@ -414,21 +407,21 @@ local function handle(info, inputpos, tab, depth, retfalse)
local res = true
if tab.pattern then
- if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
- if not strmatch(str, tab.pattern) then
- usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
+ if type(tab.pattern)~="string" then err(info, inputpos, "'pattern' - expected a string") end
+ if not strmatch(strInput, tab.pattern) then
+ usererr(info, inputpos, "'"..strInput.."' - " .. L["invalid input"])
return
end
end
- do_final(info, inputpos, tab, "set", str)
+ do_final(info, inputpos, tab, "set", strInput)
elseif tab.type=="toggle" then
------------ toggle --------------------------------------------
local b
- local str = strtrim(strlower(str))
+ local str = strtrim(strlower(strInput))
if str=="" then
b = callmethod(info, inputpos, tab, "get")
@@ -465,9 +458,9 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="range" then
------------ range --------------------------------------------
- local val = tonumber(str)
+ local val = tonumber(strInput)
if not val then
- usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
+ usererr(info, inputpos, "'"..strInput.."' - "..L["expected number"])
return
end
if type(info.step)=="number" then
@@ -487,7 +480,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="select" then
------------ select ------------------------------------
- local str = strtrim(strlower(str))
+ local str = strtrim(strlower(strInput))
local values = tab.values
if type(values) == "function" or type(values) == "string" then
@@ -528,7 +521,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="multiselect" then
------------ multiselect -------------------------------------------
- local str = strtrim(strlower(str))
+ local str = strtrim(strlower(strInput))
local values = tab.values
if type(values) == "function" or type(values) == "string" then
@@ -565,7 +558,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
--check that the opt is valid
local ok
- for k,v in pairs(values) do
+ for k in pairs(values) do
if strlower(k)==opt then
opt = k -- overwrite with key (in case of case mismatches)
ok = true
@@ -634,7 +627,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="color" then
------------ color --------------------------------------------
- local str = strtrim(strlower(str))
+ local str = strtrim(strlower(strInput))
if str == "" then
--TODO: Show current value
return
@@ -706,7 +699,7 @@ local function handle(info, inputpos, tab, depth, retfalse)
elseif tab.type=="keybinding" then
------------ keybinding --------------------------------------------
- local str = strtrim(strlower(str))
+ local str = strtrim(strlower(strInput))
if str == "" then
--TODO: Show current value
return
diff --git a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.xml b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.xml
index 188d354..9e157b5 100644
--- a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.xml
+++ b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.xml
@@ -1,4 +1,4 @@
-
\ No newline at end of file
+
diff --git a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
index 3bfe4f2..311786c 100644
--- a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
+++ b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
@@ -1,13 +1,13 @@
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
-- @class file
-- @name AceConfigDialog-3.0
--- @release $Id: AceConfigDialog-3.0.lua 1225 2019-08-06 13:37:52Z nevcairiel $
+-- @release $Id: AceConfigDialog-3.0.lua 1351 2024-07-24 18:23:24Z funkehdude $
local LibStub = LibStub
local gui = LibStub("AceGUI-3.0")
local reg = LibStub("AceConfigRegistry-3.0")
-local MAJOR, MINOR = "AceConfigDialog-3.0", 78
+local MAJOR, MINOR = "AceConfigDialog-3.0", 87
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not AceConfigDialog then return end
@@ -15,69 +15,39 @@ if not AceConfigDialog then return end
AceConfigDialog.OpenFrames = AceConfigDialog.OpenFrames or {}
AceConfigDialog.Status = AceConfigDialog.Status or {}
AceConfigDialog.frame = AceConfigDialog.frame or CreateFrame("Frame")
+AceConfigDialog.tooltip = AceConfigDialog.tooltip or CreateFrame("GameTooltip", "AceConfigDialogTooltip", UIParent, "GameTooltipTemplate")
AceConfigDialog.frame.apps = AceConfigDialog.frame.apps or {}
AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {}
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
-- Lua APIs
-local tconcat, tinsert, tsort, tremove = table.concat, table.insert, table.sort, table.remove
+local tinsert, tsort, tremove, wipe = table.insert, table.sort, table.remove, table.wipe
local strmatch, format = string.match, string.format
-local assert, loadstring, error = assert, loadstring, error
-local pairs, next, select, type, unpack, wipe = pairs, next, select, type, unpack, wipe
-local rawset, tostring, tonumber = rawset, tostring, tonumber
+local error = error
+local pairs, next, select, type, unpack, ipairs = pairs, next, select, type, unpack, ipairs
+local tostring, tonumber = tostring, tonumber
local math_min, math_max, math_floor = math.min, math.max, math.floor
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: NORMAL_FONT_COLOR, GameTooltip, StaticPopupDialogs, ACCEPT, CANCEL, StaticPopup_Show
--- GLOBALS: PlaySound, GameFontHighlight, GameFontHighlightSmall, GameFontHighlightLarge
--- GLOBALS: CloseSpecialWindows, InterfaceOptions_AddCategory, geterrorhandler
-
local emptyTbl = {}
--[[
- xpcall safecall implementation
+ pcall safecall implementation
]]
-local xpcall = xpcall
+local pcall = pcall
local function errorhandler(err)
return geterrorhandler()(err)
end
-local function CreateDispatcher(argCount)
- local code = [[
- local xpcall, eh = ...
- local method, ARGS
- local function call() return method(ARGS) end
-
- local function dispatch(func, ...)
- method = func
- if not method then return end
- ARGS = ...
- return xpcall(call, eh)
- end
-
- return dispatch
- ]]
-
- local ARGS = {}
- for i = 1, argCount do ARGS[i] = "arg"..i end
- code = code:gsub("ARGS", tconcat(ARGS, ", "))
- return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
-end
-
-local Dispatchers = setmetatable({}, {__index=function(self, argCount)
- local dispatcher = CreateDispatcher(argCount)
- rawset(self, argCount, dispatcher)
- return dispatcher
-end})
-Dispatchers[0] = function(func)
- return xpcall(func, errorhandler)
-end
-
local function safecall(func, ...)
- return Dispatchers[select("#", ...)](func, ...)
+ if func then
+ local ret = {pcall(func, ...)}
+ if not ret[1] then
+ errorhandler(ret[2])
+ end
+ return unpack(ret)
+ end
end
local width_multiplier = 170
@@ -181,6 +151,7 @@ local stringIsLiteral = {
width = true,
image = true,
fontSize = true,
+ tooltipHyperlink = true
}
--Is Never a function or method
@@ -222,9 +193,8 @@ local function GetOptionsMemberValue(membername, option, options, path, appName,
--We have a function to call
local info = new()
--traverse the options table, picking up the handler and filling the info with the path
- local handler
local group = options
- handler = group.handler or handler
+ local handler = group.handler
for i = 1, #path do
group = GetSubOption(group, path[i])
@@ -533,8 +503,17 @@ local function OptionOnMouseOver(widget, event)
local options = user.options
local path = user.path
local appName = user.appName
+ local tooltip = AceConfigDialog.tooltip
+
+ tooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
+
+ local tooltipHyperlink = GetOptionsMemberValue("tooltipHyperlink", opt, options, path, appName)
+ if tooltipHyperlink then
+ tooltip:SetHyperlink(tooltipHyperlink)
+ tooltip:Show()
+ return
+ end
- GameTooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT")
local name = GetOptionsMemberValue("name", opt, options, path, appName)
local desc = GetOptionsMemberValue("desc", opt, options, path, appName)
local usage = GetOptionsMemberValue("usage", opt, options, path, appName)
@@ -542,98 +521,147 @@ local function OptionOnMouseOver(widget, event)
if descStyle and descStyle ~= "tooltip" then return end
- GameTooltip:SetText(name, 1, .82, 0, 1)
+ tooltip:SetText(name, 1, .82, 0, 1)
if opt.type == "multiselect" then
- GameTooltip:AddLine(user.text,0.5, 0.5, 0.8, 1)
+ tooltip:AddLine(user.text, 0.5, 0.5, 0.8, 1)
end
if type(desc) == "string" then
- GameTooltip:AddLine(desc, 1, 1, 1, 1)
+ tooltip:AddLine(desc, 1, 1, 1, 1)
end
if type(usage) == "string" then
- GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1)
+ tooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1)
end
- GameTooltip:Show()
+ tooltip:Show()
end
local function OptionOnMouseLeave(widget, event)
- GameTooltip:Hide()
+ AceConfigDialog.tooltip:Hide()
end
local function GetFuncName(option)
- local type = option.type
- if type == "execute" then
+ if option.type == "execute" then
return "func"
else
return "set"
end
end
-local function confirmPopup(appName, rootframe, basepath, info, message, func, ...)
- if not StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] then
- StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] = {}
- end
- local t = StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"]
- for k in pairs(t) do
- t[k] = nil
- end
- t.text = message
- t.button1 = ACCEPT
- t.button2 = CANCEL
- t.preferredIndex = STATICPOPUP_NUMDIALOGS
- local dialog, oldstrata
- t.OnAccept = function()
- safecall(func, unpack(t))
- if dialog and oldstrata then
- dialog:SetFrameStrata(oldstrata)
- end
- AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
- del(info)
- end
- t.OnCancel = function()
- if dialog and oldstrata then
- dialog:SetFrameStrata(oldstrata)
- end
- AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
- del(info)
- end
- for i = 1, select("#", ...) do
- t[i] = select(i, ...) or false
- end
- t.timeout = 0
- t.whileDead = 1
- t.hideOnEscape = 1
+do
+ local InCombatLockdown = InCombatLockdown
+ local frame = AceConfigDialog.popup
+ if not frame or oldminor < 81 then
+ frame = CreateFrame("Frame", nil, UIParent)
+ AceConfigDialog.popup = frame
+ frame:Hide()
+ frame:SetPoint("CENTER", UIParent, "CENTER")
+ frame:SetSize(320, 72)
+ frame:EnableMouse(true) -- Do not allow click-through on the frame
+ frame:SetFrameStrata("TOOLTIP")
+ frame:SetFrameLevel(100) -- Lots of room to draw under it
+ frame:SetScript("OnKeyDown", function(self, key)
+ if key == "ESCAPE" then
+ if not InCombatLockdown() then
+ self:SetPropagateKeyboardInput(false)
+ end
+ if self.cancel:IsShown() then
+ self.cancel:Click()
+ else -- Showing a validation error
+ self:Hide()
+ end
+ elseif not InCombatLockdown() then
+ self:SetPropagateKeyboardInput(true)
+ end
+ end)
- dialog = StaticPopup_Show("ACECONFIGDIALOG30_CONFIRM_DIALOG")
- if dialog then
- oldstrata = dialog:GetFrameStrata()
- dialog:SetFrameStrata("TOOLTIP")
+ local border = CreateFrame("Frame", nil, frame)
+ border:SetAllPoints(frame)
+ frame.realSetFrameStrata = frame.SetFrameStrata
+ frame.realSetFrameLevel = frame.SetFrameLevel
+ frame.SetFrameStrata = function() end -- frame:SetFixedFrameStrata(true)
+ frame.SetFrameLevel = function() end -- frame:SetFixedFrameLevel(true)
+
+ local text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
+ text:SetSize(290, 0)
+ text:SetPoint("TOP", 0, -16)
+ frame.text = text
+
+ local function newButton(newText)
+ local button = CreateFrame("Button", nil, frame)
+ button:SetSize(128, 21)
+ button:SetNormalFontObject(GameFontNormal)
+ button:SetHighlightFontObject(GameFontHighlight)
+ button:SetNormalTexture("Interface\\Buttons\\UI-DialogBox-Button-Up")
+ button:GetNormalTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
+ button:SetPushedTexture("Interface\\Buttons\\UI-DialogBox-Button-Down")
+ button:GetPushedTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
+ button:SetHighlightTexture("Interface\\Buttons\\UI-DialogBox-Button-Highlight")
+ button:GetHighlightTexture():SetTexCoord(0.0, 1.0, 0.0, 0.71875)
+ button:SetText(newText)
+ return button
+ end
+
+ local accept = newButton(ACCEPT)
+ accept:SetPoint("BOTTOMRIGHT", frame, "BOTTOM", -6, 16)
+ frame.accept = accept
+
+ local cancel = newButton(CANCEL)
+ cancel:SetPoint("LEFT", accept, "RIGHT", 13, 0)
+ frame.cancel = cancel
end
end
+local function confirmPopup(appName, rootframe, basepath, info, message, func, ...)
+ local frame = AceConfigDialog.popup
+ frame:Show()
+ frame.text:SetText(message)
+ -- From StaticPopup.lua
+ -- local height = 32 + text:GetHeight() + 2;
+ -- height = height + 6 + accept:GetHeight()
+ -- We add 32 + 2 + 6 + 21 (button height) == 61
+ local height = 61 + frame.text:GetHeight()
+ frame:SetHeight(height)
+
+ frame.accept:ClearAllPoints()
+ frame.accept:SetPoint("BOTTOMRIGHT", frame, "BOTTOM", -6, 16)
+ frame.cancel:Show()
+
+ local t = {...}
+ local tCount = select("#", ...)
+ frame.accept:SetScript("OnClick", function(self)
+ safecall(func, unpack(t, 1, tCount)) -- Manually set count as unpack() stops on nil (bug with #table)
+ AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
+ frame:Hide()
+ self:SetScript("OnClick", nil)
+ frame.cancel:SetScript("OnClick", nil)
+ del(info)
+ end)
+ frame.cancel:SetScript("OnClick", function(self)
+ AceConfigDialog:Open(appName, rootframe, unpack(basepath or emptyTbl))
+ frame:Hide()
+ self:SetScript("OnClick", nil)
+ frame.accept:SetScript("OnClick", nil)
+ del(info)
+ end)
+end
local function validationErrorPopup(message)
- if not StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"] then
- StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"] = {}
- end
- local t = StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"]
- t.text = message
- t.button1 = OKAY
- t.preferredIndex = STATICPOPUP_NUMDIALOGS
- local dialog, oldstrata
- t.OnAccept = function()
- if dialog and oldstrata then
- dialog:SetFrameStrata(oldstrata)
- end
- end
- t.timeout = 0
- t.whileDead = 1
- t.hideOnEscape = 1
+ local frame = AceConfigDialog.popup
+ frame:Show()
+ frame.text:SetText(message)
+ -- From StaticPopup.lua
+ -- local height = 32 + text:GetHeight() + 2;
+ -- height = height + 6 + accept:GetHeight()
+ -- We add 32 + 2 + 6 + 21 (button height) == 61
+ local height = 61 + frame.text:GetHeight()
+ frame:SetHeight(height)
- dialog = StaticPopup_Show("ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG")
- if dialog then
- oldstrata = dialog:GetFrameStrata()
- dialog:SetFrameStrata("TOOLTIP")
- end
+ frame.accept:ClearAllPoints()
+ frame.accept:SetPoint("BOTTOM", frame, "BOTTOM", 0, 16)
+ frame.cancel:Hide()
+
+ frame.accept:SetScript("OnClick", function()
+ frame:Hide()
+ end)
end
local function ActivateControl(widget, event, ...)
@@ -656,7 +684,7 @@ local function ActivateControl(widget, event, ...)
if group[funcname] ~= nil then
func = group[funcname]
end
- handler = group.handler or handler
+ handler = group.handler
confirm = group.confirm
validate = group.validate
for i = 1, #path do
@@ -720,7 +748,6 @@ local function ActivateControl(widget, event, ...)
end
end
- local rootframe = user.rootframe
if not validated or type(validated) == "string" then
if not validated then
if usage then
@@ -735,8 +762,8 @@ local function ActivateControl(widget, event, ...)
end
-- show validate message
- if rootframe.SetStatusText then
- rootframe:SetStatusText(validated)
+ if user.rootframe.SetStatusText then
+ user.rootframe:SetStatusText(validated)
else
validationErrorPopup(validated)
end
@@ -773,14 +800,14 @@ local function ActivateControl(widget, event, ...)
if type(confirm) == "boolean" then
if confirm then
if not confirmText then
- local name, desc = option.name, option.desc
- if type(name) == "function" then
- name = name(info)
+ local option_name, desc = option.name, option.desc
+ if type(option_name) == "function" then
+ option_name = option_name(info)
end
if type(desc) == "function" then
desc = desc(info)
end
- confirmText = name
+ confirmText = option_name
if desc then
confirmText = confirmText.." - "..desc
end
@@ -886,7 +913,7 @@ end
local function MultiControlOnClosed(widget, event, ...)
local user = widget:GetUserDataTable()
- if user.valuechanged then
+ if user.valuechanged and not widget:IsReleasing() then
local iscustom = user.rootframe:GetUserData("iscustom")
local basepath = user.rootframe:GetUserData("basepath") or emptyTbl
if iscustom then
@@ -1122,8 +1149,6 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
--Control to feed
local control
- local name = GetOptionsMemberValue("name", v, options, path, appName)
-
if v.type == "execute" then
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
@@ -1226,7 +1251,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end
tsort(sorting, sortTblAsStrings)
end
- for k, value in ipairs(sorting) do
+ for _, value in ipairs(sorting) do
local text = values[value]
local radio = gui:Create("CheckBox")
radio:SetLabel(text)
@@ -1308,8 +1333,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:SetWidth(width_multiplier)
end
--check:SetTriState(v.tristate)
- for i = 1, #valuesort do
- local key = valuesort[i]
+ for s = 1, #valuesort do
+ local key = valuesort[s]
local value = GetOptionsMemberValue("get",v, options, path, appName, key)
control:SetItemValue(key,value)
end
@@ -1321,8 +1346,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
control:PauseLayout()
local width = GetOptionsMemberValue("width",v,options,path,appName)
- for i = 1, #valuesort do
- local value = valuesort[i]
+ for s = 1, #valuesort do
+ local value = valuesort[s]
local text = values[value]
local check = gui:Create("CheckBox")
check:SetLabel(text)
@@ -1389,7 +1414,7 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName)
local image, width, height = GetOptionsMemberValue("image",v, options, path, appName)
- if type(image) == "string" then
+ if type(image) == "string" or type(image) == "number" then
if not width then
width = GetOptionsMemberValue("imageWidth",v, options, path, appName)
end
@@ -1409,8 +1434,8 @@ local function FeedOptions(appName, options,container,rootframe,path,group,inlin
end
control:SetImageSize(width, height)
end
- local width = GetOptionsMemberValue("width",v,options,path,appName)
- control.width = not width and "fill"
+ local controlWidth = GetOptionsMemberValue("width",v,options,path,appName)
+ control.width = not controlWidth and "fill"
end
--Common Init
@@ -1462,6 +1487,7 @@ local function TreeOnButtonEnter(widget, event, uniquevalue, button)
local option = user.option
local path = user.path
local appName = user.appName
+ local tooltip = AceConfigDialog.tooltip
local feedpath = new()
for i = 1, #path do
@@ -1478,24 +1504,25 @@ local function TreeOnButtonEnter(widget, event, uniquevalue, button)
local name = GetOptionsMemberValue("name", group, options, feedpath, appName)
local desc = GetOptionsMemberValue("desc", group, options, feedpath, appName)
- GameTooltip:SetOwner(button, "ANCHOR_NONE")
+ tooltip:SetOwner(button, "ANCHOR_NONE")
+ tooltip:ClearAllPoints()
if widget.type == "TabGroup" then
- GameTooltip:SetPoint("BOTTOM",button,"TOP")
+ tooltip:SetPoint("BOTTOM",button,"TOP")
else
- GameTooltip:SetPoint("LEFT",button,"RIGHT")
+ tooltip:SetPoint("LEFT",button,"RIGHT")
end
- GameTooltip:SetText(name, 1, .82, 0, 1)
+ tooltip:SetText(name, 1, .82, 0, true)
if type(desc) == "string" then
- GameTooltip:AddLine(desc, 1, 1, 1, 1)
+ tooltip:AddLine(desc, 1, 1, 1, true)
end
- GameTooltip:Show()
+ tooltip:Show()
end
local function TreeOnButtonLeave(widget, event, value, button)
- GameTooltip:Hide()
+ AceConfigDialog.tooltip:Hide()
end
@@ -1663,29 +1690,29 @@ function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isR
elseif grouptype == "select" then
- local select = gui:Create("DropdownGroup")
- select:SetTitle(name)
- InjectInfo(select, options, group, path, rootframe, appName)
- select:SetCallback("OnGroupSelected", GroupSelected)
+ local selectGroup = gui:Create("DropdownGroup")
+ selectGroup:SetTitle(name)
+ InjectInfo(selectGroup, options, group, path, rootframe, appName)
+ selectGroup:SetCallback("OnGroupSelected", GroupSelected)
local status = AceConfigDialog:GetStatusTable(appName, path)
if not status.groups then
status.groups = {}
end
- select:SetStatusTable(status.groups)
+ selectGroup:SetStatusTable(status.groups)
local grouplist, orderlist = BuildSelect(group, options, path, appName)
- select:SetGroupList(grouplist, orderlist)
- select:SetUserData("grouplist", grouplist)
- select:SetUserData("orderlist", orderlist)
+ selectGroup:SetGroupList(grouplist, orderlist)
+ selectGroup:SetUserData("grouplist", grouplist)
+ selectGroup:SetUserData("orderlist", orderlist)
local firstgroup = orderlist[1]
if firstgroup then
- select:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
+ selectGroup:SetGroup((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup)
end
- select.width = "fill"
- select.height = "fill"
+ selectGroup.width = "fill"
+ selectGroup.height = "fill"
- container:AddChild(select)
+ container:AddChild(selectGroup)
--assume tree group by default
--if parenttype is tree then this group is already a node on that tree
@@ -1913,13 +1940,13 @@ end
-- convert pre-39 BlizOptions structure to the new format
if oldminor and oldminor < 39 and AceConfigDialog.BlizOptions then
local old = AceConfigDialog.BlizOptions
- local new = {}
+ local newOpt = {}
for key, widget in pairs(old) do
local appName = widget:GetUserData("appName")
- if not new[appName] then new[appName] = {} end
- new[appName][key] = widget
+ if not newOpt[appName] then newOpt[appName] = {} end
+ newOpt[appName][key] = widget
end
- AceConfigDialog.BlizOptions = new
+ AceConfigDialog.BlizOptions = newOpt
else
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {}
end
@@ -1952,6 +1979,7 @@ end
-- @param parent The parent to use in the interface options tree.
-- @param ... The path in the options table to feed into the interface options panel.
-- @return The reference to the frame registered into the Interface Options.
+-- @return The category ID to pass to Settings.OpenToCategory (or InterfaceOptionsFrame_OpenToCategory)
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
local BlizOptions = AceConfigDialog.BlizOptions
@@ -1967,7 +1995,6 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
if not BlizOptions[appName][key] then
local group = gui:Create("BlizOptionsGroup")
BlizOptions[appName][key] = group
- group:SetName(name or appName, parent)
group:SetTitle(name or appName)
group:SetUserData("appName", appName)
@@ -1980,8 +2007,30 @@ function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...)
end
group:SetCallback("OnShow", FeedToBlizPanel)
group:SetCallback("OnHide", ClearBlizPanel)
- InterfaceOptions_AddCategory(group.frame)
- return group.frame
+ if Settings and Settings.RegisterCanvasLayoutCategory then
+ local categoryName = name or appName
+ if parent then
+ local category = Settings.GetCategory(parent)
+ if not category then
+ error(("The parent category '%s' was not found"):format(parent), 2)
+ end
+ local subcategory = Settings.RegisterCanvasLayoutSubcategory(category, group.frame, categoryName)
+
+ -- force the generated ID to be used for subcategories, as these can have very simple names like "Profiles"
+ group:SetName(subcategory.ID, parent)
+ else
+ local category = Settings.RegisterCanvasLayoutCategory(group.frame, categoryName)
+ -- using appName here would be cleaner, but would not be 100% compatible
+ -- but for top-level categories it should be fine, as these are typically addon names
+ category.ID = categoryName
+ group:SetName(categoryName, parent)
+ Settings.RegisterAddOnCategory(category)
+ end
+ else
+ group:SetName(name or appName, parent)
+ InterfaceOptions_AddCategory(group.frame)
+ end
+ return group.frame, group.frame.name
else
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2)
end
diff --git a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.xml b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.xml
index 86ce057..8e1e606 100644
--- a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.xml
+++ b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.xml
@@ -1,4 +1,4 @@
-
\ No newline at end of file
+
diff --git a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua
index f8d9225..e0f5962 100644
--- a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua
+++ b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua
@@ -8,10 +8,10 @@
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
-- @class file
-- @name AceConfigRegistry-3.0
--- @release $Id: AceConfigRegistry-3.0.lua 1207 2019-06-23 12:08:33Z nevcairiel $
+-- @release $Id: AceConfigRegistry-3.0.lua 1296 2022-11-04 18:50:10Z nevcairiel $
local CallbackHandler = LibStub("CallbackHandler-1.0")
-local MAJOR, MINOR = "AceConfigRegistry-3.0", 20
+local MAJOR, MINOR = "AceConfigRegistry-3.0", 21
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
if not AceConfigRegistry then return end
@@ -83,6 +83,7 @@ local basekeys={
dialogHidden=optmethodbool,
dropdownHidden=optmethodbool,
cmdHidden=optmethodbool,
+ tooltipHyperlink=optstringfunc,
icon=optstringnumberfunc,
iconCoords=optmethodtable,
handler=opttable,
diff --git a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.xml b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.xml
index 101bfda..4ea69ca 100644
--- a/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.xml
+++ b/WeakAurasOptions/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.xml
@@ -1,4 +1,4 @@
-
\ No newline at end of file
+
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/AceGUI-3.0.lua b/WeakAurasOptions/Libs/AceGUI-3.0/AceGUI-3.0.lua
index e17eac1..34b927f 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/AceGUI-3.0.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/AceGUI-3.0.lua
@@ -24,33 +24,28 @@
-- f:AddChild(btn)
-- @class file
-- @name AceGUI-3.0
--- @release $Id$
+-- @release $Id: AceGUI-3.0.lua 1288 2022-09-25 14:19:00Z funkehdude $
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 41
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR)
if not AceGUI then return end -- No upgrade needed
-- Lua APIs
-local tconcat, tinsert = table.concat, table.insert
+local tinsert, wipe = table.insert, table.wipe
local select, pairs, next, type = select, pairs, next, type
-local error, assert, loadstring = error, assert, loadstring
-local setmetatable, rawget, rawset = setmetatable, rawget, rawset
-local math_max = math.max
+local error, assert = error, assert
+local setmetatable, rawget = setmetatable, rawget
+local math_max, math_min, math_ceil = math.max, math.min, math.ceil
-- WoW APIs
local UIParent = UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: geterrorhandler, LibStub
-
---local con = LibStub("AceConsole-3.0",true)
-
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {}
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {}
AceGUI.WidgetBase = AceGUI.WidgetBase or {}
AceGUI.WidgetContainerBase = AceGUI.WidgetContainerBase or {}
AceGUI.WidgetVersions = AceGUI.WidgetVersions or {}
+AceGUI.tooltip = AceGUI.tooltip or CreateFrame("GameTooltip", "AceGUITooltip", UIParent, "GameTooltipTemplate")
-- local upvalues
local WidgetRegistry = AceGUI.WidgetRegistry
@@ -58,47 +53,22 @@ local LayoutRegistry = AceGUI.LayoutRegistry
local WidgetVersions = AceGUI.WidgetVersions
--[[
- xpcall safecall implementation
+ pcall safecall implementation
]]
-local xpcall = xpcall
+local pcall = pcall
local function errorhandler(err)
return geterrorhandler()(err)
end
-local function CreateDispatcher(argCount)
- local code = [[
- local xpcall, eh = ...
- local method, ARGS
- local function call() return method(ARGS) end
-
- local function dispatch(func, ...)
- method = func
- if not method then return end
- ARGS = ...
- return xpcall(call, eh)
- end
-
- return dispatch
- ]]
-
- local ARGS = {}
- for i = 1, argCount do ARGS[i] = "arg"..i end
- code = code:gsub("ARGS", tconcat(ARGS, ", "))
- return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler)
-end
-
-local Dispatchers = setmetatable({}, {__index=function(self, argCount)
- local dispatcher = CreateDispatcher(argCount)
- rawset(self, argCount, dispatcher)
- return dispatcher
-end})
-Dispatchers[0] = function(func)
- return xpcall(func, errorhandler)
-end
-
local function safecall(func, ...)
- return Dispatchers[select("#", ...)](func, ...)
+ if func then
+ local ret = {pcall(func, ...)}
+ if not ret[1] then
+ errorhandler(ret[2])
+ end
+ return unpack(ret)
+ end
end
-- Recycling functions
@@ -122,38 +92,38 @@ do
AceGUI.objPools = AceGUI.objPools or {}
local objPools = AceGUI.objPools
--Returns a new instance, if none are available either returns a new table or calls the given contructor
- function newWidget(type)
- if not WidgetRegistry[type] then
+ function newWidget(widgetType)
+ if not WidgetRegistry[widgetType] then
error("Attempt to instantiate unknown widget type", 2)
end
- if not objPools[type] then
- objPools[type] = {}
+ if not objPools[widgetType] then
+ objPools[widgetType] = {}
end
- local newObj = next(objPools[type])
+ local newObj = next(objPools[widgetType])
if not newObj then
- newObj = WidgetRegistry[type]()
- newObj.AceGUIWidgetVersion = WidgetVersions[type]
+ newObj = WidgetRegistry[widgetType]()
+ newObj.AceGUIWidgetVersion = WidgetVersions[widgetType]
else
- objPools[type][newObj] = nil
+ objPools[widgetType][newObj] = nil
-- if the widget is older then the latest, don't even try to reuse it
-- just forget about it, and grab a new one.
- if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[type] then
- return newWidget(type)
+ if not newObj.AceGUIWidgetVersion or newObj.AceGUIWidgetVersion < WidgetVersions[widgetType] then
+ return newWidget(widgetType)
end
end
return newObj
end
-- Releases an instance to the Pool
- function delWidget(obj,type)
- if not objPools[type] then
- objPools[type] = {}
+ function delWidget(obj,widgetType)
+ if not objPools[widgetType] then
+ objPools[widgetType] = {}
end
- if objPools[type][obj] then
+ if objPools[widgetType][obj] then
error("Attempt to Release Widget that is already released", 2)
end
- objPools[type][obj] = true
+ objPools[widgetType][obj] = true
end
end
@@ -169,9 +139,9 @@ end
-- OnAcquire function on it, before returning.
-- @param type The type of the widget.
-- @return The newly created widget.
-function AceGUI:Create(type)
- if WidgetRegistry[type] then
- local widget = newWidget(type)
+function AceGUI:Create(widgetType)
+ if WidgetRegistry[widgetType] then
+ local widget = newWidget(widgetType)
if rawget(widget, "Acquire") then
widget.OnAcquire = widget.Acquire
@@ -189,7 +159,7 @@ function AceGUI:Create(type)
if widget.OnAcquire then
widget:OnAcquire()
else
- error(("Widget type %s doesn't supply an OnAcquire Function"):format(type))
+ error(("Widget type %s doesn't supply an OnAcquire Function"):format(widgetType))
end
-- Set the default Layout ("List")
safecall(widget.SetLayout, widget, "List")
@@ -240,6 +210,22 @@ function AceGUI:Release(widget)
delWidget(widget, widget.type)
end
+--- Check if a widget is currently in the process of being released
+-- This function check if this widget, or any of its parents (in which case it'll be released shortly as well)
+-- are currently being released. This allows addon to handle any callbacks accordingly.
+-- @param widget The widget to check
+function AceGUI:IsReleasing(widget)
+ if widget.isQueuedForRelease then
+ return true
+ end
+
+ if widget.parent and widget.parent.AceGUIWidgetVersion then
+ return AceGUI:IsReleasing(widget.parent)
+ end
+
+ return false
+end
+
-----------
-- Focus --
-----------
@@ -366,6 +352,10 @@ do
AceGUI:Release(self)
end
+ WidgetBase.IsReleasing = function(self)
+ return AceGUI:IsReleasing(self)
+ end
+
WidgetBase.SetPoint = function(self, ...)
return self.frame:SetPoint(...)
end
@@ -597,25 +587,25 @@ AceGUI.counts = AceGUI.counts or {}
-- This is used by widgets that require a named frame, e.g. when a Blizzard
-- Template requires it.
-- @param type The widget type
-function AceGUI:GetNextWidgetNum(type)
- if not self.counts[type] then
- self.counts[type] = 0
+function AceGUI:GetNextWidgetNum(widgetType)
+ if not self.counts[widgetType] then
+ self.counts[widgetType] = 0
end
- self.counts[type] = self.counts[type] + 1
- return self.counts[type]
+ self.counts[widgetType] = self.counts[widgetType] + 1
+ return self.counts[widgetType]
end
--- Return the number of created widgets for this type.
-- In contrast to GetNextWidgetNum, the number is not incremented.
--- @param type The widget type
-function AceGUI:GetWidgetCount(type)
- return self.counts[type] or 0
+-- @param widgetType The widget type
+function AceGUI:GetWidgetCount(widgetType)
+ return self.counts[widgetType] or 0
end
--- Return the version of the currently registered widget type.
--- @param type The widget type
-function AceGUI:GetWidgetVersion(type)
- return WidgetVersions[type]
+-- @param widgetType The widget type
+function AceGUI:GetWidgetVersion(widgetType)
+ return WidgetVersions[widgetType]
end
-------------
@@ -778,7 +768,6 @@ AceGUI:RegisterLayout("Flow",
usedwidth = 0
rowstart = frame
- rowstartoffset = frameoffset
if child.DoLayout then
child:DoLayout()
@@ -821,7 +810,8 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
or colObj and (colObj["align" .. dir] or colObj.align)
or tableObj["align" .. dir] or tableObj.align
or "CENTERLEFT"
- local child, cell, val = child or 0, cell or 0, nil
+ local val
+ child, cell = child or 0, cell or 0
if type(fn) == "string" then
fn = fn:lower()
@@ -835,7 +825,7 @@ local GetCellAlign = function (dir, tableObj, colObj, cellObj, cell, child)
val = fn
end
- return fn, max(0, min(val, cell))
+ return fn, math_max(0, math_min(val, cell))
end
-- Get width or height for multiple cells combined
@@ -844,7 +834,7 @@ local GetCellDimension = function (dir, laneDim, from, to, space)
for cell=from,to do
dim = dim + (laneDim[cell] or 0)
end
- return dim + max(0, to - from) * (space or 0)
+ return dim + math_max(0, to - from) * (space or 0)
end
--[[ Options
@@ -890,7 +880,7 @@ AceGUI:RegisterLayout("Table",
repeat
n = n + 1
local col = (n - 1) % #cols + 1
- local row = ceil(n / #cols)
+ local row = math_ceil(n / #cols)
local rowspan = rowspans[col]
local cell = rowspan and rowspan.child or child
local cellObj = cell:GetUserData("cell")
@@ -906,7 +896,7 @@ AceGUI:RegisterLayout("Table",
end
-- Colspan
- local colspan = max(0, min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
+ local colspan = math_max(0, math_min((cellObj and cellObj.colspan or 1) - 1, #cols - col))
n = n + colspan
-- Place the cell
@@ -923,7 +913,7 @@ AceGUI:RegisterLayout("Table",
end
end
- local rows = ceil(n / #cols)
+ local rows = math_ceil(n / #cols)
-- Determine fixed size cols and collect weights
local extantH, totalWeight = totalH, 0
@@ -948,16 +938,16 @@ AceGUI:RegisterLayout("Table",
f:ClearAllPoints()
local childH = f:GetWidth() or 0
- laneH[col] = max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
+ laneH[col] = math_max(laneH[col], childH - GetCellDimension("H", laneH, colStart[child], col - 1, spaceH))
end
end
- laneH[col] = max(colObj.min or colObj[1] or 0, min(laneH[col], colObj.max or colObj[2] or laneH[col]))
+ laneH[col] = math_max(colObj.min or colObj[1] or 0, math_min(laneH[col], colObj.max or colObj[2] or laneH[col]))
else
-- Rel./Abs. width
laneH[col] = colObj.width < 1 and colObj.width * totalH or colObj.width
end
- extantH = max(0, extantH - laneH[col])
+ extantH = math_max(0, extantH - laneH[col])
end
end
@@ -996,7 +986,7 @@ AceGUI:RegisterLayout("Table",
child:DoLayout()
end
- rowV = max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
+ rowV = math_max(rowV, (f:GetHeight() or 0) - GetCellDimension("V", laneV, rowStart[child], row - 1, spaceV))
end
end
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua
index 9a48f8b..71536e9 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua
@@ -2,7 +2,7 @@
BlizOptionsGroup Container
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
-------------------------------------------------------------------------------]]
-local Type, Version = "BlizOptionsGroup", 21
+local Type, Version = "BlizOptionsGroup", 27
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -99,7 +99,7 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Frame")
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), InterfaceOptionsFramePanelContainer)
frame:Hide()
-- support functions for the Blizzard Interface Options
@@ -108,6 +108,11 @@ local function Constructor()
frame.default = default
frame.refresh = refresh
+ -- 10.0 support function aliases (cancel has been removed)
+ frame.OnCommit = okay
+ frame.OnDefault = default
+ frame.OnRefresh = refresh
+
frame:SetScript("OnHide", OnHide)
frame:SetScript("OnShow", OnShow)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-DropDownGroup.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-DropDownGroup.lua
index 4b09d64..2f7ad47 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-DropDownGroup.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-DropDownGroup.lua
@@ -2,7 +2,7 @@
DropdownGroup Container
Container controlled by a dropdown on the top.
-------------------------------------------------------------------------------]]
-local Type, Version = "DropdownGroup", 21
+local Type, Version = "DropdownGroup", 23
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -106,7 +106,7 @@ local PaneBackdrop = {
}
local function Constructor()
- local frame = CreateFrame("Frame")
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)))
frame:SetHeight(100)
frame:SetWidth(100)
frame:SetFrameStrata("FULLSCREEN_DIALOG")
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua
index afc35de..3a4fc6b 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua
@@ -1,7 +1,7 @@
--[[-----------------------------------------------------------------------------
Frame Container
-------------------------------------------------------------------------------]]
-local Type, Version = "Frame", 25
+local Type, Version = "Frame", 31
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,10 +13,6 @@ local wipe = table.wipe
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: CLOSE
-
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
@@ -83,6 +79,7 @@ local methods = {
["OnAcquire"] = function(self)
self.frame:SetParent(UIParent)
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
+ self.frame:SetFrameLevel(100) -- Lots of room to draw under it
self:SetTitle()
self:SetStatusText()
self:ApplyStatus()
@@ -179,16 +176,21 @@ local PaneBackdrop = {
}
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:Hide()
frame:EnableMouse(true)
frame:SetMovable(true)
frame:SetResizable(true)
frame:SetFrameStrata("FULLSCREEN_DIALOG")
+ frame:SetFrameLevel(100) -- Lots of room to draw under it
frame:SetBackdrop(FrameBackdrop)
frame:SetBackdropColor(0, 0, 0, 1)
- frame:SetMinResize(400, 200)
+ if frame.SetResizeBounds then -- WoW 10.0
+ frame:SetResizeBounds(400, 200)
+ else
+ frame:SetMinResize(400, 200)
+ end
frame:SetToplevel(true)
frame:SetScript("OnShow", Frame_OnShow)
frame:SetScript("OnHide", Frame_OnClose)
@@ -269,7 +271,7 @@ local function Constructor()
line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
- local x = 0.1 * 8/17
+ x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame", nil, frame)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-InlineGroup.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-InlineGroup.lua
index f3db7d6..eea138c 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-InlineGroup.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-InlineGroup.lua
@@ -2,7 +2,7 @@
InlineGroup Container
Simple container widget that creates a visible "box" with an optional title.
-------------------------------------------------------------------------------]]
-local Type, Version = "InlineGroup", 21
+local Type, Version = "InlineGroup", 23
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -66,7 +66,7 @@ local PaneBackdrop = {
}
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:SetFrameStrata("FULLSCREEN_DIALOG")
local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua
index fca34d1..5127f72 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua
@@ -2,7 +2,7 @@
ScrollFrame Container
Plain container that scrolls its content and doesn't grow in height.
-------------------------------------------------------------------------------]]
-local Type, Version = "ScrollFrame", 26
+local Type, Version = "ScrollFrame", 27
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -94,7 +94,7 @@ local methods = {
local status = self.status or self.localstatus
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
local offset = status.offset or 0
- -- Give us a margin of error of 2 pixels to stop some conditions that i would blame on floating point inaccuracies
+ -- Give us a margin of error of 2 pixels to stop some conditions that i would blame on floating point inaccuracys
-- No-one is going to miss 2 pixels at the bottom of the frame, anyhow!
if viewheight < height + 2 then
if self.scrollBarShown then
@@ -164,8 +164,8 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
local num = AceGUI:GetNextWidgetNum(Type)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, num), UIParent)
local scrollframe = CreateFrame("ScrollFrame", nil, frame)
scrollframe:SetPoint("TOPLEFT")
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-SimpleGroup.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-SimpleGroup.lua
index 57512c3..c650577 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-SimpleGroup.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-SimpleGroup.lua
@@ -2,7 +2,7 @@
SimpleGroup Container
Simple container widget that just groups widgets.
-------------------------------------------------------------------------------]]
-local Type, Version = "SimpleGroup", 20
+local Type, Version = "SimpleGroup", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -46,7 +46,7 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:SetFrameStrata("FULLSCREEN_DIALOG")
--Container Support
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua
index dda3206..c28e809 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua
@@ -2,22 +2,18 @@
TabGroup Container
Container that uses tabs on top to switch between groups.
-------------------------------------------------------------------------------]]
-local Type, Version = "TabGroup", 31
+local Type, Version = "TabGroup", 39
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs
-local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
+local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, table.wipe
-- WoW APIs
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
-
-- local upvalue storage used by BuildTabs
local widths = {}
local rowwidths = {}
@@ -26,6 +22,143 @@ local rowends = {}
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
+
+local function PanelTemplates_TabResize(tab, padding, absoluteSize, minWidth, maxWidth, absoluteTextSize)
+ local tabName = tab:GetName();
+
+ local buttonMiddle = tab.Middle or tab.middleTexture or _G[tabName.."Middle"];
+ local buttonMiddleDisabled = tab.MiddleDisabled or (tabName and _G[tabName.."MiddleDisabled"]);
+ local left = tab.Left or tab.leftTexture or _G[tabName.."Left"];
+ local sideWidths = 2 * left:GetWidth();
+ local tabText = tab.Text or _G[tab:GetName().."Text"];
+ local highlightTexture = tab.HighlightTexture or (tabName and _G[tabName.."HighlightTexture"]);
+
+ local width, tabWidth;
+ local textWidth;
+ if ( absoluteTextSize ) then
+ textWidth = absoluteTextSize;
+ else
+ tabText:SetWidth(0);
+ textWidth = tabText:GetWidth();
+ end
+ -- If there's an absolute size specified then use it
+ if ( absoluteSize ) then
+ if ( absoluteSize < sideWidths) then
+ width = 1;
+ tabWidth = sideWidths
+ else
+ width = absoluteSize - sideWidths;
+ tabWidth = absoluteSize
+ end
+ tabText:SetWidth(width);
+ else
+ -- Otherwise try to use padding
+ if ( padding ) then
+ width = textWidth + padding;
+ else
+ width = textWidth + 24;
+ end
+ -- If greater than the maxWidth then cap it
+ if ( maxWidth and width > maxWidth ) then
+ if ( padding ) then
+ width = maxWidth + padding;
+ else
+ width = maxWidth + 24;
+ end
+ tabText:SetWidth(width);
+ else
+ tabText:SetWidth(0);
+ end
+ if (minWidth and width < minWidth) then
+ width = minWidth;
+ end
+ tabWidth = width + sideWidths;
+ end
+
+ if ( buttonMiddle ) then
+ buttonMiddle:SetWidth(width);
+ end
+ if ( buttonMiddleDisabled ) then
+ buttonMiddleDisabled:SetWidth(width);
+ end
+
+ tab:SetWidth(tabWidth);
+
+ if ( highlightTexture ) then
+ highlightTexture:SetWidth(tabWidth);
+ end
+end
+
+local function PanelTemplates_DeselectTab(tab)
+ local name = tab:GetName();
+
+ local left = tab.Left or _G[name.."Left"];
+ local middle = tab.Middle or _G[name.."Middle"];
+ local right = tab.Right or _G[name.."Right"];
+ left:Show();
+ middle:Show();
+ right:Show();
+ --tab:UnlockHighlight();
+ tab:Enable();
+ local text = tab.Text or _G[name.."Text"];
+ text:SetPoint("CENTER", tab, "CENTER", (tab.deselectedTextX or 0), (tab.deselectedTextY or 2));
+
+ local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
+ local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
+ local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
+ leftDisabled:Hide();
+ middleDisabled:Hide();
+ rightDisabled:Hide();
+end
+
+local function PanelTemplates_SelectTab(tab)
+ local name = tab:GetName();
+
+ local left = tab.Left or _G[name.."Left"];
+ local middle = tab.Middle or _G[name.."Middle"];
+ local right = tab.Right or _G[name.."Right"];
+ left:Hide();
+ middle:Hide();
+ right:Hide();
+ --tab:LockHighlight();
+ tab:Disable();
+ tab:SetDisabledFontObject(GameFontHighlightSmall);
+ local text = tab.Text or _G[name.."Text"];
+ text:SetPoint("CENTER", tab, "CENTER", (tab.selectedTextX or 0), (tab.selectedTextY or -3));
+
+ local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
+ local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
+ local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
+ leftDisabled:Show();
+ middleDisabled:Show();
+ rightDisabled:Show();
+
+ if GameTooltip:IsOwned(tab) then
+ GameTooltip:Hide();
+ end
+end
+
+local function PanelTemplates_SetDisabledTabState(tab)
+ local name = tab:GetName();
+ local left = tab.Left or _G[name.."Left"];
+ local middle = tab.Middle or _G[name.."Middle"];
+ local right = tab.Right or _G[name.."Right"];
+ left:Show();
+ middle:Show();
+ right:Show();
+ --tab:UnlockHighlight();
+ tab:Disable();
+ tab.text = tab:GetText();
+ -- Gray out text
+ tab:SetDisabledFontObject(GameFontDisableSmall);
+ local leftDisabled = tab.LeftDisabled or _G[name.."LeftDisabled"];
+ local middleDisabled = tab.MiddleDisabled or _G[name.."MiddleDisabled"];
+ local rightDisabled = tab.RightDisabled or _G[name.."RightDisabled"];
+ leftDisabled:Hide();
+ middleDisabled:Hide();
+ rightDisabled:Hide();
+end
+
local function UpdateTabLook(frame)
if frame.disabled then
PanelTemplates_SetDisabledTabState(frame)
@@ -39,7 +172,7 @@ end
local function Tab_SetText(frame, text)
frame:_SetText(text)
local width = frame.obj.frame.width or frame.obj.frame:GetWidth() or 0
- PanelTemplates_TabResize(frame, 0, nil, width)
+ PanelTemplates_TabResize(frame, 0, nil, nil, width, frame:GetFontString():GetStringWidth())
end
local function Tab_SetSelected(frame, selected)
@@ -103,11 +236,64 @@ local methods = {
["CreateTab"] = function(self, id)
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
- local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
+ local tab = CreateFrame("Button", tabname, self.border)
+ tab:SetSize(115, 24)
+ tab.deselectedTextY = -3
+ tab.selectedTextY = -2
+
+ tab.LeftDisabled = tab:CreateTexture(tabname .. "LeftDisabled", "BORDER")
+ tab.LeftDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
+ tab.LeftDisabled:SetSize(20, 24)
+ tab.LeftDisabled:SetPoint("BOTTOMLEFT", 0, -3)
+ tab.LeftDisabled:SetTexCoord(0, 0.15625, 0, 1.0)
+
+ tab.MiddleDisabled = tab:CreateTexture(tabname .. "MiddleDisabled", "BORDER")
+ tab.MiddleDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
+ tab.MiddleDisabled:SetSize(88, 24)
+ tab.MiddleDisabled:SetPoint("LEFT", tab.LeftDisabled, "RIGHT")
+ tab.MiddleDisabled:SetTexCoord(0.15625, 0.84375, 0, 1.0)
+
+ tab.RightDisabled = tab:CreateTexture(tabname .. "RightDisabled", "BORDER")
+ tab.RightDisabled:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-ActiveTab")
+ tab.RightDisabled:SetSize(20, 24)
+ tab.RightDisabled:SetPoint("LEFT", tab.MiddleDisabled, "RIGHT")
+ tab.RightDisabled:SetTexCoord(0.84375, 1.0, 0, 1.0)
+
+ tab.Left = tab:CreateTexture(tabname .. "Left", "BORDER")
+ tab.Left:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
+ tab.Left:SetSize(20, 24)
+ tab.Left:SetPoint("TOPLEFT")
+ tab.Left:SetTexCoord(0, 0.15625, 0, 1.0)
+
+ tab.Middle = tab:CreateTexture(tabname .. "Middle", "BORDER")
+ tab.Middle:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
+ tab.Middle:SetSize(88, 24)
+ tab.Middle:SetPoint("LEFT", tab.Left, "RIGHT")
+ tab.Middle:SetTexCoord(0.15625, 0.84375, 0, 1.0)
+
+ tab.Right = tab:CreateTexture(tabname .. "Right", "BORDER")
+ tab.Right:SetTexture("Interface\\OptionsFrame\\UI-OptionsFrame-InActiveTab")
+ tab.Right:SetSize(20, 24)
+ tab.Right:SetPoint("LEFT", tab.Middle, "RIGHT")
+ tab.Right:SetTexCoord(0.84375, 1.0, 0, 1.0)
+
+ tab.Text = tab:CreateFontString(tabname .. "Text")
+ tab:SetFontString(tab.Text)
+
+ tab:SetNormalFontObject(GameFontNormalSmall)
+ tab:SetHighlightFontObject(GameFontHighlightSmall)
+ tab:SetDisabledFontObject(GameFontHighlightSmall)
+ tab:SetHighlightTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", "ADD")
+ tab.HighlightTexture = tab:GetHighlightTexture()
+ tab.HighlightTexture:ClearAllPoints()
+ tab.HighlightTexture:SetPoint("LEFT", tab, "LEFT", 10, -4)
+ tab.HighlightTexture:SetPoint("RIGHT", tab, "RIGHT", -10, -4)
+ _G[tabname .. "HighlightTexture"] = tab.HighlightTexture
+
tab.obj = self
tab.id = id
- tab.text = _G[tabname .. "Text"]
+ tab.text = tab.Text -- compat
tab.text:ClearAllPoints()
tab.text:SetPoint("LEFT", 14, -3)
tab.text:SetPoint("RIGHT", -12, -3)
@@ -255,7 +441,7 @@ local methods = {
end
for i = starttab, endtab do
- PanelTemplates_TabResize(tabs[i], padding + 4, nil, width)
+ PanelTemplates_TabResize(tabs[i], padding + 4, nil, nil, width, tabs[i]:GetFontString():GetStringWidth())
end
starttab = endtab + 1
end
@@ -304,7 +490,7 @@ local PaneBackdrop = {
local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type)
- local frame = CreateFrame("Frame",nil,UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, num), UIParent)
frame:SetHeight(100)
frame:SetWidth(100)
frame:SetFrameStrata("FULLSCREEN_DIALOG")
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
index a05741f..ea7f1a4 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
@@ -2,22 +2,18 @@
TreeGroup Container
Container that uses a tree control to switch between groups.
-------------------------------------------------------------------------------]]
-local Type, Version = "TreeGroup", 43
+local Type, Version = "TreeGroup", 50
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
-local math_min, math_max, floor = math.min, math.max, floor
+local math_min, math_max, floor = math.min, math.max, math.floor
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: GameTooltip, FONT_COLOR_CODE_CLOSE
-
-- Recycling functions
local new, del
do
@@ -159,7 +155,7 @@ end
local function FirstFrameUpdate(frame)
local self = frame.obj
frame:SetScript("OnUpdate", nil)
- self:RefreshTree()
+ self:RefreshTree(nil, true)
end
local function BuildUniqueValue(...)
@@ -206,11 +202,13 @@ local function Button_OnEnter(frame)
self:Fire("OnButtonEnter", frame.uniquevalue, frame)
if self.enabletooltips then
- GameTooltip:SetOwner(frame, "ANCHOR_NONE")
- GameTooltip:SetPoint("LEFT",frame,"RIGHT")
- GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1)
+ local tooltip = AceGUI.tooltip
+ tooltip:SetOwner(frame, "ANCHOR_NONE")
+ tooltip:ClearAllPoints()
+ tooltip:SetPoint("LEFT",frame,"RIGHT")
+ tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
- GameTooltip:Show()
+ tooltip:Show()
end
end
@@ -219,7 +217,7 @@ local function Button_OnLeave(frame)
self:Fire("OnButtonLeave", frame.uniquevalue, frame)
if self.enabletooltips then
- GameTooltip:Hide()
+ AceGUI.tooltip:Hide()
end
end
@@ -227,7 +225,7 @@ local function OnScrollValueChanged(frame, value)
if frame.obj.noupdate then return end
local self = frame.obj
local status = self.status or self.localstatus
- status.scrollvalue = value
+ status.scrollvalue = floor(value + 0.5)
self:RefreshTree()
AceGUI:ClearFocus()
end
@@ -292,10 +290,13 @@ local methods = {
["OnAcquire"] = function(self)
self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE)
self:EnableButtonTooltips(true)
+ self.frame:SetScript("OnUpdate", FirstFrameUpdate)
end,
["OnRelease"] = function(self)
self.status = nil
+ self.tree = nil
+ self.frame:SetScript("OnUpdate", nil)
for k, v in pairs(self.localstatus) do
if k == "groups" then
for k2 in pairs(v) do
@@ -383,13 +384,9 @@ local methods = {
end
end,
- ["RefreshTree"] = function(self,scrollToSelection)
+ ["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate)
local buttons = self.buttons
local lines = self.lines
-
- for i, v in ipairs(buttons) do
- v:Hide()
- end
while lines[1] do
local t = tremove(lines)
for k in pairs(t) do
@@ -415,6 +412,11 @@ local methods = {
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
if maxlines <= 0 then return end
+ if self.frame:GetParent() == UIParent and not fromOnUpdate then
+ self.frame:SetScript("OnUpdate", FirstFrameUpdate)
+ return
+ end
+
local first, last
scrollToSelection = status.scrollToSelection
@@ -493,6 +495,10 @@ local methods = {
buttonnum = buttonnum + 1
end
+ -- We hide the remaining buttons after updating others to avoid a blizzard bug that keeps them interactable even if hidden when hidden before updating the buttons.
+ for i = buttonnum, #buttons do
+ buttons[i]:Hide()
+ end
end,
["SetSelected"] = function(self, value)
@@ -557,7 +563,11 @@ local methods = {
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
self:SetTreeWidth(maxtreewidth, status.treesizable)
end
- treeframe:SetMaxResize(maxtreewidth, 1600)
+ if treeframe.SetResizeBounds then
+ treeframe:SetResizeBounds(100, 1, maxtreewidth, 1600)
+ else
+ treeframe:SetMaxResize(maxtreewidth, 1600)
+ end
end,
["OnHeightSet"] = function(self, height)
@@ -619,13 +629,13 @@ local PaneBackdrop = {
local DraggerBackdrop = {
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = nil,
- tile = true, tileSize = 16, edgeSize = 0,
+ tile = true, tileSize = 16, edgeSize = 1,
insets = { left = 3, right = 3, top = 7, bottom = 7 }
}
local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type)
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, num), UIParent)
local treeframe = CreateFrame("Frame", nil, frame)
treeframe:SetPoint("TOPLEFT")
@@ -636,8 +646,12 @@ local function Constructor()
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
treeframe:SetResizable(true)
- treeframe:SetMinResize(100, 1)
- treeframe:SetMaxResize(400, 1600)
+ if treeframe.SetResizeBounds then -- WoW 10.0
+ treeframe:SetResizeBounds(100, 1, 400, 1600)
+ else
+ treeframe:SetMinResize(100, 1)
+ treeframe:SetMaxResize(400, 1600)
+ end
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
@@ -667,7 +681,7 @@ local function Constructor()
scrollbg:SetAllPoints(scrollbar)
scrollbg:SetTexture(0,0,0,0.4)
- local border = CreateFrame("Frame",nil,frame)
+ local border = CreateFrame("Frame", nil, frame)
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
border:SetPoint("BOTTOMRIGHT")
border:SetBackdrop(PaneBackdrop)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua
index f8e0141..01d34c2 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua
@@ -7,10 +7,6 @@ local pairs, assert, type = pairs, assert, type
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: GameFontNormal
-
----------------
-- Main Frame --
----------------
@@ -21,7 +17,7 @@ local CreateFrame, UIParent = CreateFrame, UIParent
]]
do
local Type = "Window"
- local Version = 5
+ local Version = 9
local function frameOnShow(this)
this.obj:Fire("OnShow")
@@ -155,7 +151,7 @@ do
end
local function Constructor()
- local frame = CreateFrame("Frame",nil,UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
local self = {}
self.type = "Window"
@@ -186,7 +182,11 @@ do
frame:SetScript("OnShow",frameOnShow)
frame:SetScript("OnHide",frameOnClose)
- frame:SetMinResize(240,240)
+ if frame.SetResizeBounds then -- WoW 10.0
+ frame:SetResizeBounds(240,240)
+ else
+ frame:SetMinResize(240,240)
+ end
frame:SetToplevel(true)
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
@@ -300,7 +300,7 @@ do
line2:SetHeight(8)
line2:SetPoint("BOTTOMRIGHT", -8, 8)
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
- local x = 0.1 * 8/17
+ x = 0.1 * 8/17
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
local sizer_s = CreateFrame("Frame",nil,frame)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua
index 8912296..42ca7f9 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua
@@ -2,7 +2,7 @@
Button Widget
Graphical Button.
-------------------------------------------------------------------------------]]
-local Type, Version = "Button", 23
+local Type, Version = "Button", 25
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -74,7 +74,7 @@ Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
- local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate2")
+ local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate")
frame:Hide()
frame:EnableMouse(true)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua
index 0f12d6f..34513a5 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua
@@ -1,7 +1,7 @@
--[[-----------------------------------------------------------------------------
Checkbox Widget
-------------------------------------------------------------------------------]]
-local Type, Version = "CheckBox", 26
+local Type, Version = "CheckBox", 27
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -12,10 +12,6 @@ local select, pairs = select, pairs
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: SetDesaturation, GameFontHighlight
-
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
@@ -199,14 +195,14 @@ local methods = {
["SetDescription"] = function(self, desc)
if desc then
if not self.desc then
- local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
- desc:ClearAllPoints()
- desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
- desc:SetWidth(self.frame.width - 30)
- desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
- desc:SetJustifyH("LEFT")
- desc:SetJustifyV("TOP")
- self.desc = desc
+ local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
+ f:ClearAllPoints()
+ f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
+ f:SetWidth(self.frame.width - 30)
+ f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
+ f:SetJustifyH("LEFT")
+ f:SetJustifyV("TOP")
+ self.desc = f
end
self.desc:Show()
--self.text:SetFontObject(GameFontNormal)
@@ -242,7 +238,7 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Button", nil, UIParent)
+ local frame = CreateFrame("Button", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:Hide()
frame:EnableMouse(true)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua
index 6a1478a..1cccedd 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua
@@ -1,7 +1,7 @@
--[[-----------------------------------------------------------------------------
ColorPicker Widget
-------------------------------------------------------------------------------]]
-local Type, Version = "ColorPicker", 25
+local Type, Version = "ColorPicker", 29
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -11,17 +11,24 @@ local pairs = pairs
-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: ColorPickerFrame, OpacitySliderFrame
+-- Unfortunately we have no way to realistically detect if a client uses inverted alpha
+-- as no API will tell you. Wrath uses the old colorpicker, era uses the new one, both are inverted
+local INVERTED_ALPHA = true
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
local function ColorCallback(self, r, g, b, a, isAlpha)
+ if INVERTED_ALPHA and a then
+ a = 1 - a
+ end
if not self.HasAlpha then
a = 1
end
+ -- no change, skip update
+ if r == self.r and g == self.g and b == self.b and a == self.a then
+ return
+ end
self:SetColor(r, g, b, a)
if ColorPickerFrame:IsVisible() then
--colorpicker is still open
@@ -54,30 +61,63 @@ local function ColorSwatch_OnClick(frame)
ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
ColorPickerFrame:SetClampedToScreen(true)
- ColorPickerFrame.func = function()
- local r, g, b = ColorPickerFrame:GetColorRGB()
- local a = 1 - OpacitySliderFrame:GetValue()
- ColorCallback(self, r, g, b, a)
- end
+ if ColorPickerFrame.SetupColorPickerAndShow then -- 10.2.5 color picker overhaul
+ local r2, g2, b2, a2 = self.r, self.g, self.b, (self.a or 1)
+ if INVERTED_ALPHA then
+ a2 = 1 - a2
+ end
- ColorPickerFrame.hasOpacity = self.HasAlpha
- ColorPickerFrame.opacityFunc = function()
- local r, g, b = ColorPickerFrame:GetColorRGB()
- local a = 1 - OpacitySliderFrame:GetValue()
- ColorCallback(self, r, g, b, a, true)
- end
+ local info = {
+ swatchFunc = function()
+ local r, g, b = ColorPickerFrame:GetColorRGB()
+ local a = ColorPickerFrame:GetColorAlpha()
+ ColorCallback(self, r, g, b, a)
+ end,
- local r, g, b, a = self.r, self.g, self.b, self.a
- if self.HasAlpha then
- ColorPickerFrame.opacity = 1 - (a or 0)
- end
- ColorPickerFrame:SetColorRGB(r, g, b)
+ hasOpacity = self.HasAlpha,
+ opacityFunc = function()
+ local r, g, b = ColorPickerFrame:GetColorRGB()
+ local a = ColorPickerFrame:GetColorAlpha()
+ ColorCallback(self, r, g, b, a, true)
+ end,
+ opacity = a2,
- ColorPickerFrame.cancelFunc = function()
- ColorCallback(self, r, g, b, a, true)
- end
+ cancelFunc = function()
+ ColorCallback(self, r2, g2, b2, a2, true)
+ end,
- ColorPickerFrame:Show()
+ r = r2,
+ g = g2,
+ b = b2,
+ }
+
+ ColorPickerFrame:SetupColorPickerAndShow(info)
+ else
+ ColorPickerFrame.func = function()
+ local r, g, b = ColorPickerFrame:GetColorRGB()
+ local a = OpacitySliderFrame:GetValue()
+ ColorCallback(self, r, g, b, a)
+ end
+
+ ColorPickerFrame.hasOpacity = self.HasAlpha
+ ColorPickerFrame.opacityFunc = function()
+ local r, g, b = ColorPickerFrame:GetColorRGB()
+ local a = OpacitySliderFrame:GetValue()
+ ColorCallback(self, r, g, b, a, true)
+ end
+
+ local r, g, b, a = self.r, self.g, self.b, 1 - (self.a or 1)
+ if self.HasAlpha then
+ ColorPickerFrame.opacity = a
+ end
+ ColorPickerFrame:SetColorRGB(r, g, b)
+
+ ColorPickerFrame.cancelFunc = function()
+ ColorCallback(self, r, g, b, a, true)
+ end
+
+ ColorPickerFrame:Show()
+ end
end
AceGUI:ClearFocus()
end
@@ -129,7 +169,7 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Button", nil, UIParent)
+ local frame = CreateFrame("Button", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:Hide()
frame:EnableMouse(true)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua
index a57e30a..83b35b2 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua
@@ -1,4 +1,4 @@
---[[ $Id$ ]]--
+--[[ $Id: AceGUIWidget-DropDown-Items.lua 1272 2022-08-29 15:56:35Z nevcairiel $ ]]--
local AceGUI = LibStub("AceGUI-3.0")
@@ -41,7 +41,7 @@ local ItemBase = {
-- NOTE: The ItemBase version is added to each item's version number
-- to ensure proper updates on ItemBase changes.
-- Use at least 1000er steps.
- version = 1000,
+ version = 2000,
counter = 0,
}
@@ -178,7 +178,7 @@ function ItemBase.Create(type)
highlight:Hide()
self.highlight = highlight
- local check = frame:CreateTexture("OVERLAY")
+ local check = frame:CreateTexture(nil, "OVERLAY")
check:SetWidth(16)
check:SetHeight(16)
check:SetPoint("LEFT",frame,"LEFT",3,-1)
@@ -186,7 +186,7 @@ function ItemBase.Create(type)
check:Hide()
self.check = check
- local sub = frame:CreateTexture("OVERLAY")
+ local sub = frame:CreateTexture(nil, "OVERLAY")
sub:SetWidth(16)
sub:SetHeight(16)
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
@@ -246,7 +246,7 @@ end
-- Special: Different text color and no highlight
do
local widgetType = "Dropdown-Item-Header"
- local widgetVersion = 1
+ local widgetVersion = 2
local function OnEnter(this)
local self = this.obj
@@ -295,7 +295,7 @@ end
-- A simple button
do
local widgetType = "Dropdown-Item-Execute"
- local widgetVersion = 1
+ local widgetVersion = 2
local function Frame_OnClick(this, button)
local self = this.obj
@@ -323,7 +323,7 @@ end
-- Does not close the pullout on click.
do
local widgetType = "Dropdown-Item-Toggle"
- local widgetVersion = 3
+ local widgetVersion = 5
local function UpdateToggle(self)
if self.value then
@@ -383,7 +383,7 @@ end
-- Does not close the pullout on click
do
local widgetType = "Dropdown-Item-Menu"
- local widgetVersion = 2
+ local widgetVersion = 3
local function OnEnter(this)
local self = this.obj
@@ -440,7 +440,7 @@ end
-- A single line to separate items
do
local widgetType = "Dropdown-Item-Separator"
- local widgetVersion = 1
+ local widgetVersion = 3
-- exported, override
local function SetDisabled(self, disabled)
@@ -455,7 +455,7 @@ do
local line = self.frame:CreateTexture(nil, "OVERLAY")
line:SetHeight(1)
- line:SetTexture(.5, .5, .5)
+ line:SetTexture(0.5, 0.5, 0.5)
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua
index 97651ad..1247a46 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua
@@ -1,4 +1,4 @@
---[[ $Id: AceGUIWidget-DropDown.lua 1209 2019-06-24 21:01:01Z nevcairiel $ ]]--
+--[[ $Id: AceGUIWidget-DropDown.lua 1284 2022-09-25 09:15:30Z nevcairiel $ ]]--
local AceGUI = LibStub("AceGUI-3.0")
-- Lua APIs
@@ -11,10 +11,6 @@ local PlaySound = PlaySound
local UIParent, CreateFrame = UIParent, CreateFrame
local _G = _G
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: CLOSE
-
local function fixlevels(parent,...)
local i = 1
local child = select(i, ...)
@@ -39,7 +35,7 @@ end
do
local widgetType = "Dropdown-Pullout"
- local widgetVersion = 3
+ local widgetVersion = 6
--[[ Static data ]]--
@@ -193,12 +189,7 @@ do
local height = 8
for i, item in pairs(items) do
- if i == 1 then
- item:SetPoint("TOP", itemFrame, "TOP", 0, -2)
- else
- item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1)
- end
-
+ item:SetPoint("TOP", itemFrame, "TOP", 0, -2 + (i - 1) * -16)
item:Show()
height = height + 16
@@ -356,7 +347,7 @@ end
do
local widgetType = "Dropdown"
- local widgetVersion = 34
+ local widgetVersion = 37
--[[ Static data ]]--
@@ -381,7 +372,6 @@ do
local function Dropdown_TogglePullout(this)
local self = this.obj
- PlaySound("igMainMenuOptionCheckBoxOn") -- missleading name, but the Blizzard code uses this sound
if self.open then
self.open = nil
self.pullout:Close()
@@ -465,6 +455,7 @@ do
self:SetWidth(200)
self:SetLabel()
self:SetPulloutWidth(nil)
+ self.list = {}
end
-- exported, AceGUI callback
@@ -535,9 +526,7 @@ do
-- exported
local function SetValue(self, value)
- if self.list then
- self:SetText(self.list[value] or "")
- end
+ self:SetText(self.list[value] or "")
self.value = value
end
@@ -601,7 +590,7 @@ do
end
end
local function SetList(self, list, order, itemType)
- self.list = list
+ self.list = list or {}
self.pullout:Clear()
self.hasClose = nil
if not list then return end
@@ -629,10 +618,8 @@ do
-- exported
local function AddItem(self, value, text, itemType)
- if self.list then
- self.list[value] = text
- AddListItem(self, value, text, itemType)
- end
+ self.list[value] = text
+ AddListItem(self, value, text, itemType)
end
-- exported
@@ -657,7 +644,7 @@ do
local function Constructor()
local count = AceGUI:GetNextWidgetNum(widgetType)
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", widgetType .. count, UIParent)
local dropdown = CreateFrame("Frame", "AceGUI30DropDown"..count, frame, "UIDropDownMenuTemplate")
local self = {}
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua
index 9e87fc2..1411a6c 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua
@@ -1,7 +1,7 @@
--[[-----------------------------------------------------------------------------
EditBox Widget
-------------------------------------------------------------------------------]]
-local Type, Version = "EditBox", 28
+local Type, Version = "EditBox", 30
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -10,14 +10,11 @@ local tostring, pairs = tostring, pairs
-- WoW APIs
local PlaySound = PlaySound
+local GetMacroInfo = GetMacroInfo
local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo
local CreateFrame, UIParent = CreateFrame, UIParent
local _G = _G
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
-
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
@@ -210,10 +207,10 @@ Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
local num = AceGUI:GetNextWidgetNum(Type)
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, num), UIParent)
frame:Hide()
- local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "WA_InputBoxTemplate")
+ local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
editbox:SetAutoFocus(false)
editbox:SetFontObject(ChatFontNormal)
editbox:SetScript("OnEnter", Control_OnEnter)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Heading.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Heading.lua
index 1aaf3f5..c80745b 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Heading.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Heading.lua
@@ -1,7 +1,7 @@
--[[-----------------------------------------------------------------------------
Heading Widget
-------------------------------------------------------------------------------]]
-local Type, Version = "Heading", 20
+local Type, Version = "Heading", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -39,7 +39,7 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:Hide()
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua
index 5fcf128..457b60f 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua
@@ -1,7 +1,7 @@
--[[-----------------------------------------------------------------------------
Icon Widget
-------------------------------------------------------------------------------]]
-local Type, Version = "Icon", 21
+local Type, Version = "Icon", 22
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -96,7 +96,7 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Button", nil, UIParent)
+ local frame = CreateFrame("Button", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:Hide()
frame:EnableMouse(true)
@@ -132,7 +132,7 @@ local function Constructor()
widget[method] = func
end
- widget.SetText = widget.SetLabel
+ widget.SetText = widget.SetLabel -- deprecated soon!
return AceGUI:RegisterAsWidget(widget)
end
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua
index 255dd97..cda8b90 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua
@@ -1,7 +1,7 @@
--[[-----------------------------------------------------------------------------
InteractiveLabel Widget
-------------------------------------------------------------------------------]]
-local Type, Version = "InteractiveLabel", 21
+local Type, Version = "InteractiveLabel", 22
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua
index cd423c9..559ecf0 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua
@@ -2,7 +2,7 @@
Keybinding Widget
Set Keybindings in the Config UI.
-------------------------------------------------------------------------------]]
-local Type, Version = "Keybinding", 25
+local Type, Version = "Keybinding", 27
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -13,10 +13,6 @@ local pairs = pairs
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
local CreateFrame, UIParent = CreateFrame, UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: NOT_BOUND
-
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
@@ -185,10 +181,9 @@ local function keybindingMsgFixWidth(frame)
end
local function Constructor()
- local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type)
-
- local frame = CreateFrame("Frame", nil, UIParent)
- local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate2")
+ local num = AceGUI:GetNextWidgetNum(Type)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, num), UIParent)
+ local button = CreateFrame("Button", "AceGUI30KeybindingButton" .. num, frame, "UIPanelButtonTemplate")
button:EnableMouse(true)
button:EnableMouseWheel(false)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua
index eec999e..9216eb2 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua
@@ -2,7 +2,7 @@
Label Widget
Displays text and optionally an icon.
-------------------------------------------------------------------------------]]
-local Type, Version = "Label", 26
+local Type, Version = "Label", 29
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -12,10 +12,6 @@ local max, select, pairs = math.max, select, pairs
-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: GameFontHighlightSmall
-
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
@@ -129,11 +125,16 @@ local methods = {
end,
["SetFont"] = function(self, font, height, flags)
- self.label:SetFont(font, height, flags)
+ if not self.fontObject then
+ self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
+ end
+ self.fontObject:SetFont(font, height, flags)
+ self:SetFontObject(self.fontObject)
end,
["SetFontObject"] = function(self, font)
- self:SetFont((font or GameFontHighlightSmall):GetFont())
+ self.label:SetFontObject(font or GameFontHighlightSmall)
+ UpdateImageAnchor(self)
end,
["SetImageSize"] = function(self, width, height)
@@ -155,7 +156,7 @@ local methods = {
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:Hide()
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-MultiLineEditBox.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-MultiLineEditBox.lua
index db4ae7a..f6c38ce 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-MultiLineEditBox.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-MultiLineEditBox.lua
@@ -1,4 +1,4 @@
-local Type, Version = "MultiLineEditBox", 33
+local Type, Version = "MultiLineEditBox", 34
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -273,11 +273,11 @@ local backdrop = {
}
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
- frame:Hide()
-
local widgetNum = AceGUI:GetNextWidgetNum(Type)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, widgetNum), UIParent)
+ frame:Hide()
+
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
label:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -4)
label:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, -4)
diff --git a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua
index 969f64d..03c88dd 100644
--- a/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua
+++ b/WeakAurasOptions/Libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua
@@ -2,7 +2,7 @@
Slider Widget
Graphical Slider, like, for Range values.
-------------------------------------------------------------------------------]]
-local Type, Version = "Slider", 20
+local Type, Version = "Slider", 24
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
@@ -14,10 +14,6 @@ local tonumber, pairs = tonumber, pairs
local PlaySound = PlaySound
local CreateFrame, UIParent = CreateFrame, UIParent
--- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
--- List them here for Mikk's FindGlobals script
--- GLOBALS: GameFontHighlightSmall
-
--[[-----------------------------------------------------------------------------
Support functions
-------------------------------------------------------------------------------]]
@@ -31,13 +27,13 @@ local function UpdateText(self)
end
local function UpdateLabels(self)
- local min, max = (self.min or 0), (self.max or 100)
+ local min_value, max_value = (self.min or 0), (self.max or 100)
if self.ispercent then
- self.lowtext:SetFormattedText("%s%%", (min * 100))
- self.hightext:SetFormattedText("%s%%", (max * 100))
+ self.lowtext:SetFormattedText("%s%%", (min_value * 100))
+ self.hightext:SetFormattedText("%s%%", (max_value * 100))
else
- self.lowtext:SetText(min)
- self.hightext:SetText(max)
+ self.lowtext:SetText(min_value)
+ self.hightext:SetText(max_value)
end
end
@@ -60,6 +56,10 @@ end
local function Slider_OnValueChanged(frame, newvalue)
local self = frame.obj
if not frame.setup then
+ if self.step and self.step > 0 then
+ local min_value = self.min or 0
+ newvalue = floor((newvalue - min_value) / self.step + 0.5) * self.step + min_value
+ end
if newvalue ~= self.value and not self.disabled then
self.value = newvalue
self:Fire("OnValueChanged", newvalue)
@@ -171,13 +171,13 @@ local methods = {
self.label:SetText(text)
end,
- ["SetSliderValues"] = function(self, min, max, step)
+ ["SetSliderValues"] = function(self, min_value, max_value, step)
local frame = self.slider
frame.setup = true
- self.min = min
- self.max = max
+ self.min = min_value
+ self.max = max_value
self.step = step
- frame:SetMinMaxValues(min or 0,max or 100)
+ frame:SetMinMaxValues(min_value or 0,max_value or 100)
UpdateLabels(self)
frame:SetValueStep(step or 1)
if self.value then
@@ -210,7 +210,7 @@ local ManualBackdrop = {
}
local function Constructor()
- local frame = CreateFrame("Frame", nil, UIParent)
+ local frame = CreateFrame("Frame", string.format("%s%d", Type, AceGUI:GetNextWidgetNum(Type)), UIParent)
frame:EnableMouse(true)
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
diff --git a/WeakAurasOptions/OptionsFrames/IconPicker.lua b/WeakAurasOptions/OptionsFrames/IconPicker.lua
index 25e2539..4fd5624 100644
--- a/WeakAurasOptions/OptionsFrames/IconPicker.lua
+++ b/WeakAurasOptions/OptionsFrames/IconPicker.lua
@@ -27,7 +27,6 @@ local function ConstructIconPicker(frame)
local scroll = AceGUI:Create("ScrollFrame");
scroll:SetLayout("flow");
- --scroll.frame:SetClipsChildren(true);
group:AddChild(scroll);
local function iconPickerFill(subname, doSort)
@@ -100,8 +99,12 @@ local function ConstructIconPicker(frame)
end
end
- local input = CreateFrame("Editbox", "WeakAurasIconFilterInput", group.frame, "WA_InputBoxTemplate");
- input:SetScript("OnTextChanged", function(...) iconPickerFill(input:GetText(), false); end);
+ local input = CreateFrame("EditBox", "WeakAurasFilterInput", group.frame)
+ WeakAuras.XMLTemplates["SearchBoxTemplate"](input)
+ input:SetScript("OnTextChanged", function(self)
+ WA_SearchBoxTemplate_OnTextChanged(self)
+ iconPickerFill(input:GetText(), false)
+ end);
input:SetScript("OnEnterPressed", function(...) iconPickerFill(input:GetText(), true); end);
input:SetScript("OnEscapePressed", function(...) input:SetText(""); iconPickerFill(input:GetText(), true); end);
input:SetWidth(200);
diff --git a/WeakAurasOptions/OptionsFrames/ModelPicker.lua b/WeakAurasOptions/OptionsFrames/ModelPicker.lua
index 79c2d5f..50194fb 100644
--- a/WeakAurasOptions/OptionsFrames/ModelPicker.lua
+++ b/WeakAurasOptions/OptionsFrames/ModelPicker.lua
@@ -57,66 +57,11 @@ local function ConstructModelPicker(frame)
group.frame:Hide();
group:SetLayout("flow");
- local filterInput = CreateFrame("EditBox", "WeakAurasModelFilterInput", group.frame, "WA_InputBoxTemplate")
- filterInput:SetAutoFocus(false)
- filterInput:SetTextInsets(16, 20, 0, 0)
-
- filterInput.Instructions = filterInput:CreateFontString(nil, "ARTWORK", "GameFontDisableSmall")
- filterInput.Instructions:SetText(SEARCH)
- filterInput.Instructions:SetPoint("TOPLEFT", filterInput, "TOPLEFT", 16, 0)
- filterInput.Instructions:SetPoint("BOTTOMRIGHT", filterInput, "BOTTOMRIGHT", -20, 0)
- filterInput.Instructions:SetTextColor(0.35, 0.35, 0.35)
- filterInput.Instructions:SetJustifyH("LEFT")
- filterInput.Instructions:SetJustifyV("MIDDLE")
-
- filterInput.searchIcon = filterInput:CreateTexture(nil, "OVERLAY")
- filterInput.searchIcon:SetTexture("Interface\\Common\\UI-Searchbox-Icon")
- filterInput.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- filterInput.searchIcon:SetSize(14, 14)
- filterInput.searchIcon:SetPoint("LEFT", 0, -2)
-
- filterInput.clearButton = CreateFrame("Button", nil, filterInput)
- filterInput.clearButton:SetSize(14, 14)
- filterInput.clearButton:SetPoint("RIGHT", -3, 0)
-
- filterInput.clearButton.texture = filterInput.clearButton:CreateTexture()
- filterInput.clearButton.texture:SetTexture("Interface\\FriendsFrame\\ClearBroadcastIcon")
- filterInput.clearButton.texture:SetAlpha(0.5)
- filterInput.clearButton.texture:SetSize(17, 17)
- filterInput.clearButton.texture:SetPoint("CENTER", 0, 0)
-
- filterInput.clearButton:SetScript("OnEnter", function(self) self.texture:SetAlpha(1.0) end)
- filterInput.clearButton:SetScript("OnLeave", function(self) self.texture:SetAlpha(0.5) end)
- filterInput.clearButton:SetScript("OnMouseDown", function(self) if self:IsEnabled() then self.texture:SetPoint("CENTER", 1, -1) end end)
- filterInput.clearButton:SetScript("OnMouseUp", function(self) self.texture:SetPoint("CENTER") end)
- filterInput.clearButton:SetScript("OnClick", function(self)
- local editBox = self:GetParent()
- editBox:SetText("")
- editBox:ClearFocus()
- end)
- filterInput:SetScript("OnEditFocusLost", function(self)
- if self:GetText() == "" then
- self.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- self.clearButton:Hide()
- end
- end)
- filterInput:SetScript("OnEditFocusGained", function(self)
- self.searchIcon:SetVertexColor(1.0, 1.0, 1.0)
- self.clearButton:Show()
- end)
- filterInput:HookScript("OnTextChanged", function(self)
- if not self:HasFocus() and self:GetText() == "" then
- self.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- self.clearButton:Hide()
- else
- self.searchIcon:SetVertexColor(1.0, 1.0, 1.0)
- self.clearButton:Show()
- end
- if self:GetText() == "" then
- self.Instructions:Show()
- else
- self.Instructions:Hide()
- end
+ local filterInput = CreateFrame("EditBox", "WeakAurasFilterInput", nil)
+ WeakAuras.XMLTemplates["SearchBoxTemplate"](filterInput)
+ filterInput:SetParent(group.frame)
+ filterInput:SetScript("OnTextChanged", function(self)
+ WA_SearchBoxTemplate_OnTextChanged(self)
local filterText = filterInput:GetText()
RecurseSetFilter(group.modelTree.tree, filterText)
group.modelTree.filter = filterText ~= nil and filterText ~= ""
diff --git a/WeakAurasOptions/OptionsFrames/OptionsFrame.lua b/WeakAurasOptions/OptionsFrames/OptionsFrame.lua
index aa0ad36..d91f4fa 100644
--- a/WeakAurasOptions/OptionsFrames/OptionsFrame.lua
+++ b/WeakAurasOptions/OptionsFrames/OptionsFrame.lua
@@ -96,7 +96,8 @@ function OptionsPrivate.CreateFrame()
local db = OptionsPrivate.savedVars.db
local odb = OptionsPrivate.savedVars.odb
- frame = CreateFrame("Frame", "WeakAurasOptions", UIParent, "WA_PortraitFrameTemplate")
+ frame = CreateFrame("Frame", "WeakAurasOptions", UIParent)
+ WeakAuras.XMLTemplates["PortraitFrameTemplate"](frame)
function OptionsPrivate.SetTitle(title)
local text = "WeakAuras " .. WeakAuras.versionString
@@ -312,7 +313,8 @@ function OptionsPrivate.CreateFrame()
end
end
- local minimizebutton = CreateFrame("Button", nil, frame, "WA_MaximizeMinimizeButtonFrameTemplate")
+ local minimizebutton = CreateFrame("Button", nil, frame)
+ WeakAuras.XMLTemplates["MaximizeMinimizeButtonFrameTemplate"](minimizebutton)
minimizebutton:SetPoint("RIGHT", frame.CloseButton, "LEFT", 0, 0)
minimizebutton:SetOnMaximizedCallback(function()
frame.minimized = false
@@ -386,7 +388,8 @@ function OptionsPrivate.CreateFrame()
tipPopupLabelK:SetJustifyH("LEFT")
tipPopupLabelK:SetJustifyV("TOP")
- local urlWidget = CreateFrame("EditBox", nil, tipPopup, "WA_InputBoxTemplate")
+ local urlWidget = CreateFrame("EditBox", nil, tipPopup)
+ WeakAuras.XMLTemplates["InputBoxTemplate"](urlWidget)
urlWidget:SetFont(STANDARD_TEXT_FONT, 12)
urlWidget:SetPoint("TOPLEFT", tipPopupLabelK, "BOTTOMLEFT", 6, 0)
urlWidget:SetPoint("TOPRIGHT", tipPopupLabelK, "BOTTOMRIGHT", 0, 0)
@@ -570,66 +573,10 @@ function OptionsPrivate.CreateFrame()
frame.moversizer, frame.mover = OptionsPrivate.MoverSizer(frame)
-- filter line
- local filterInput = CreateFrame("EditBox", "WeakAurasFilterInput", frame, "WA_InputBoxTemplate")
- filterInput:SetAutoFocus(false)
- filterInput:SetTextInsets(16, 20, 0, 0)
-
- filterInput.Instructions = filterInput:CreateFontString(nil, "ARTWORK", "GameFontDisableSmall")
- filterInput.Instructions:SetText(SEARCH)
- filterInput.Instructions:SetPoint("TOPLEFT", filterInput, "TOPLEFT", 16, 0)
- filterInput.Instructions:SetPoint("BOTTOMRIGHT", filterInput, "BOTTOMRIGHT", -20, 0)
- filterInput.Instructions:SetTextColor(0.35, 0.35, 0.35)
- filterInput.Instructions:SetJustifyH("LEFT")
- filterInput.Instructions:SetJustifyV("MIDDLE")
-
- filterInput.searchIcon = filterInput:CreateTexture(nil, "OVERLAY")
- filterInput.searchIcon:SetTexture("Interface\\Common\\UI-Searchbox-Icon")
- filterInput.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- filterInput.searchIcon:SetSize(14, 14)
- filterInput.searchIcon:SetPoint("LEFT", 0, -2)
-
- filterInput.clearButton = CreateFrame("Button", nil, filterInput)
- filterInput.clearButton:SetSize(14, 14)
- filterInput.clearButton:SetPoint("RIGHT", -3, 0)
-
- filterInput.clearButton.texture = filterInput.clearButton:CreateTexture()
- filterInput.clearButton.texture:SetTexture("Interface\\FriendsFrame\\ClearBroadcastIcon")
- filterInput.clearButton.texture:SetAlpha(0.5)
- filterInput.clearButton.texture:SetSize(17, 17)
- filterInput.clearButton.texture:SetPoint("CENTER", 0, 0)
-
- filterInput.clearButton:SetScript("OnEnter", function(self) self.texture:SetAlpha(1.0) end)
- filterInput.clearButton:SetScript("OnLeave", function(self) self.texture:SetAlpha(0.5) end)
- filterInput.clearButton:SetScript("OnMouseDown", function(self) if self:IsEnabled() then self.texture:SetPoint("CENTER", 1, -1) end end)
- filterInput.clearButton:SetScript("OnMouseUp", function(self) self.texture:SetPoint("CENTER") end)
- filterInput.clearButton:SetScript("OnClick", function(self)
- local editBox = self:GetParent()
- editBox:SetText("")
- editBox:ClearFocus()
- end)
- filterInput:SetScript("OnEditFocusLost", function(self)
- if self:GetText() == "" then
- self.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- self.clearButton:Hide()
- end
- end)
- filterInput:SetScript("OnEditFocusGained", function(self)
- self.searchIcon:SetVertexColor(1.0, 1.0, 1.0)
- self.clearButton:Show()
- end)
- filterInput:HookScript("OnTextChanged", function(self)
- if not self:HasFocus() and self:GetText() == "" then
- self.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- self.clearButton:Hide()
- else
- self.searchIcon:SetVertexColor(1.0, 1.0, 1.0)
- self.clearButton:Show()
- end
- if self:GetText() == "" then
- self.Instructions:Show()
- else
- self.Instructions:Hide()
- end
+ local filterInput = CreateFrame("EditBox", "WeakAurasFilterInput", frame)
+ WeakAuras.XMLTemplates["SearchBoxTemplate"](filterInput)
+ filterInput:SetScript("OnTextChanged", function(self)
+ WA_SearchBoxTemplate_OnTextChanged(self)
OptionsPrivate.SortDisplayButtons(filterInput:GetText())
end)
filterInput:SetHeight(15)
@@ -1032,7 +979,8 @@ function OptionsPrivate.CreateFrame()
sidegroup.frame:Show()
sidegroup:SetLayout("flow")
- local dynamicTextCodesFrame = CreateFrame("Frame", "WeakAurasTextReplacements", sidegroup.frame, "WA_PortraitFrameTemplate")
+ local dynamicTextCodesFrame = CreateFrame("Frame", "WeakAurasTextReplacements", sidegroup.frame)
+ WeakAuras.XMLTemplates["PortraitFrameTemplate"](dynamicTextCodesFrame)
dynamicTextCodesFrame:HidePortrait()
dynamicTextCodesFrame:SetPoint("TOPLEFT", sidegroup.frame, "TOPRIGHT", 20, 0)
dynamicTextCodesFrame:SetPoint("BOTTOMLEFT", sidegroup.frame, "BOTTOMRIGHT", 20, 0)
@@ -1408,7 +1356,7 @@ function OptionsPrivate.CreateFrame()
containerScroll:SetLayout("flow")
border:AddChild(containerScroll)
- local _, _, _, enabled = GetAddOnInfo("WeakAurasTemplates")
+ local enabled = select(4, GetAddOnInfo("WeakAurasTemplates"))
if enabled then
local simpleLabel = AceGUI:Create("Label")
simpleLabel:SetFont(STANDARD_TEXT_FONT, 24, "OUTLINE")
diff --git a/WeakAurasOptions/OptionsFrames/TextEditor.lua b/WeakAurasOptions/OptionsFrames/TextEditor.lua
index 4ec9ee6..5eaf2fb 100644
--- a/WeakAurasOptions/OptionsFrames/TextEditor.lua
+++ b/WeakAurasOptions/OptionsFrames/TextEditor.lua
@@ -420,7 +420,8 @@ local function ConstructTextEditor(frame)
local apiSearchFrame
-- Make sidebar for snippets
- local snippetsFrame = CreateFrame("Frame", "WeakAurasSnippets", group.frame, "WA_PortraitFrameTemplate")
+ local snippetsFrame = CreateFrame("Frame", "WeakAurasSnippets", group.frame)
+ WeakAuras.XMLTemplates["PortraitFrameTemplate"](snippetsFrame)
snippetsFrame:HidePortrait()
snippetsFrame:SetPoint("TOPLEFT", group.frame, "TOPRIGHT", 20, 0)
snippetsFrame:SetPoint("BOTTOMLEFT", group.frame, "BOTTOMRIGHT", 20, 0)
@@ -505,7 +506,8 @@ local function ConstructTextEditor(frame)
apiSearchButton:RegisterForClicks("LeftButtonUp")
-- Make sidebar for apiSearch
- apiSearchFrame = CreateFrame("Frame", "WeakAurasAPISearchFrame", group.frame, "WA_PortraitFrameTemplate")
+ apiSearchFrame = CreateFrame("Frame", "WeakAurasAPISearchFrame", group.frame)
+ WeakAuras.XMLTemplates["PortraitFrameTemplate"](apiSearchFrame)
apiSearchFrame:HidePortrait()
apiSearchFrame:SetWidth(350)
@@ -514,54 +516,11 @@ local function ConstructTextEditor(frame)
local APISearchCTimer
-- filter line
- local filterInput = CreateFrame("EditBox", "WeakAurasAPISearchFilterInput", apiSearchFrame, "WA_InputBoxTemplate")
- filterInput:SetAutoFocus(false)
- filterInput:SetTextInsets(16, 20, 0, 0)
-
- filterInput.Instructions = filterInput:CreateFontString(nil, "ARTWORK", "GameFontDisableSmall")
- filterInput.Instructions:SetText(SEARCH)
- filterInput.Instructions:SetPoint("TOPLEFT", filterInput, "TOPLEFT", 16, 0)
- filterInput.Instructions:SetPoint("BOTTOMRIGHT", filterInput, "BOTTOMRIGHT", -20, 0)
- filterInput.Instructions:SetTextColor(0.35, 0.35, 0.35)
- filterInput.Instructions:SetJustifyH("LEFT")
- filterInput.Instructions:SetJustifyV("MIDDLE")
-
- filterInput.searchIcon = filterInput:CreateTexture(nil, "OVERLAY")
- filterInput.searchIcon:SetTexture("Interface\\Common\\UI-Searchbox-Icon")
- filterInput.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- filterInput.searchIcon:SetSize(14, 14)
- filterInput.searchIcon:SetPoint("LEFT", 0, -2)
-
- filterInput.clearButton = CreateFrame("Button", nil, filterInput)
- filterInput.clearButton:SetSize(14, 14)
- filterInput.clearButton:SetPoint("RIGHT", -3, 0)
-
- filterInput.clearButton.texture = filterInput.clearButton:CreateTexture()
- filterInput.clearButton.texture:SetTexture("Interface\\FriendsFrame\\ClearBroadcastIcon")
- filterInput.clearButton.texture:SetAlpha(0.5)
- filterInput.clearButton.texture:SetSize(17, 17)
- filterInput.clearButton.texture:SetPoint("CENTER", 0, 0)
-
- filterInput.clearButton:SetScript("OnEnter", function(self) self.texture:SetAlpha(1.0) end)
- filterInput.clearButton:SetScript("OnLeave", function(self) self.texture:SetAlpha(0.5) end)
- filterInput.clearButton:SetScript("OnMouseDown", function(self) if self:IsEnabled() then self.texture:SetPoint("CENTER", 1, -1) end end)
- filterInput.clearButton:SetScript("OnMouseUp", function(self) self.texture:SetPoint("CENTER") end)
- filterInput.clearButton:SetScript("OnClick", function(self)
- local editBox = self:GetParent()
- editBox:SetText("")
- editBox:ClearFocus()
- end)
- filterInput:SetScript("OnEditFocusLost", function(self)
- if self:GetText() == "" then
- self.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- self.clearButton:Hide()
- end
- end)
- filterInput:SetScript("OnEditFocusGained", function(self)
- self.searchIcon:SetVertexColor(1.0, 1.0, 1.0)
- self.clearButton:Show()
- end)
+ local filterInput = CreateFrame("EditBox", "WeakAurasAPISearchFilterInput", apiSearchFrame)
+ WeakAuras.XMLTemplates["SearchBoxTemplate"](filterInput)
+ filterInput:SetFrameLevel(5)
filterInput:SetScript("OnTextChanged", function(self)
+ WA_SearchBoxTemplate_OnTextChanged(self)
if APISearchCTimer and WeakAuras.timer:TimeLeft(APISearchCTimer) then
WeakAuras.timer:CancelTimer(APISearchCTimer)
end
@@ -572,20 +531,6 @@ local function ConstructTextEditor(frame)
APISearchTextChangeDelay
)
end)
- filterInput:HookScript("OnTextChanged", function(self)
- if not self:HasFocus() and self:GetText() == "" then
- self.searchIcon:SetVertexColor(0.6, 0.6, 0.6)
- self.clearButton:Hide()
- else
- self.searchIcon:SetVertexColor(1.0, 1.0, 1.0)
- self.clearButton:Show()
- end
- if self:GetText() == "" then
- self.Instructions:Show()
- else
- self.Instructions:Hide()
- end
- end)
filterInput:SetHeight(15)
filterInput:SetPoint("TOPLEFT", apiSearchFrame, "TOPLEFT", 17, -30)
filterInput:SetPoint("TOPRIGHT", apiSearchFrame, "TOPRIGHT", -10, -30)
@@ -890,7 +835,8 @@ local function ConstructTextEditor(frame)
editorError:SetPoint("RIGHT", settings_frame, "LEFT")
group.editorError = editorError
- local editorLine = CreateFrame("EditBox", nil, group.frame, "WA_InputBoxTemplate")
+ local editorLine = CreateFrame("EditBox", nil, group.frame)
+ WeakAuras.XMLTemplates["InputBoxTemplate"](editorLine)
-- Set script on enter pressed..
editorLine:SetPoint("RIGHT", snippetsButton, "LEFT", -10, 0)
editorLine:SetFont(STANDARD_TEXT_FONT, 10)