Port XML templates to Lua, update AceGUI/AceConfig, fix $parent nil frame issues on our game version
This commit is contained in:
@@ -1828,7 +1828,8 @@ local function Constructor()
|
||||
|
||||
view.visibility = 0;
|
||||
|
||||
local renamebox = CreateFrame("EditBox", nil, button, "WA_InputBoxTemplate");
|
||||
local renamebox = CreateFrame("EditBox", nil, button);
|
||||
WeakAuras.XMLTemplates["InputBoxTemplate"](renamebox)
|
||||
renamebox:SetHeight(14);
|
||||
renamebox:SetPoint("TOP", button, "TOP");
|
||||
renamebox:SetPoint("LEFT", icon, "RIGHT", 6, 0);
|
||||
|
||||
Reference in New Issue
Block a user