Update BuffTrigger2.lua
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@@ -1100,7 +1100,7 @@ end
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local function markForTriggerInfo(triggerInfo, unit)
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if triggerInfo.fetchRaidMark then
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local rt = GetRaidTargetIndex(unit)
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local rt = unit and GetRaidTargetIndex(unit)
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if rt then
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return "{rt" .. GetRaidTargetIndex(unit) .. "}"
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end
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