add manastorm load condition

This commit is contained in:
andrew6180
2025-10-17 13:05:19 -07:00
parent 0f04c2ba3b
commit 290fb39f87
2 changed files with 35 additions and 2 deletions
+3 -2
View File
@@ -1616,6 +1616,7 @@ local function scanForLoadsImpl(toCheck, event, arg1, ...)
local ruleset = WeakAuras.Ruleset()
local specialization = SpecializationUtil.GetActiveSpecialization()
local manastorm = C_Manastorm.IsInManastorm()
local changed = 0;
local shouldBeLoaded, couldBeLoaded;
@@ -1628,8 +1629,8 @@ local function scanForLoadsImpl(toCheck, event, arg1, ...)
if (data and not data.controlledChildren) then
local loadFunc = loadFuncs[id];
local loadOpt = loadFuncsForOptions[id];
shouldBeLoaded = loadFunc and loadFunc("ScanForLoads_Auras", inCombat, alive, inEncounter, pvp, vehicle, vehicleUi, mounted, class, specialization, player, realm, guild, race, faction, playerLevel, role, role, raidRole, group, groupSize, raidMemberType, ruleset, zone, zoneId, subzone, encounter_id, size, difficulty);
couldBeLoaded = loadOpt and loadOpt("ScanForLoads_Auras", inCombat, alive, inEncounter, pvp, vehicle, vehicleUi, mounted, class, specialization, player, realm, guild, race, faction, playerLevel, role, role, raidRole, group, groupSize, raidMemberType, ruleset, zone, zoneId, subzone, encounter_id, size, difficulty);
shouldBeLoaded = loadFunc and loadFunc("ScanForLoads_Auras", inCombat, alive, inEncounter, pvp, manastorm, vehicle, vehicleUi, mounted, class, specialization, player, realm, guild, race, faction, playerLevel, role, role, raidRole, group, groupSize, raidMemberType, ruleset, zone, zoneId, subzone, encounter_id, size, difficulty);
couldBeLoaded = loadOpt and loadOpt("ScanForLoads_Auras", inCombat, alive, inEncounter, pvp, manastorm, vehicle, vehicleUi, mounted, class, specialization, player, realm, guild, race, faction, playerLevel, role, role, raidRole, group, groupSize, raidMemberType, ruleset, zone, zoneId, subzone, encounter_id, size, difficulty);
if(shouldBeLoaded and not loaded[id]) then
changed = changed + 1;