Multientry (#7)
* from retail * from retail * from retail * from retail * from retail * from retail * remove new threat functions as they are not well implemented for now
This commit is contained in:
@@ -565,6 +565,7 @@ local globalConditions =
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["rangecheck"] = {
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display = WeakAuras.newFeatureString .. L["Range Check"],
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type = "range",
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control = "WeakAurasSpinBox",
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events = {"WA_SPELL_RANGECHECK"}
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},
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["attackabletarget"] = {
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+139
-59
@@ -194,52 +194,98 @@ function TestForMultiSelect(trigger, arg)
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return test;
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end
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function ConstructTest(trigger, arg)
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local function singleTest(arg, trigger, name, value, operator, use_exact)
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local number = tonumber(value)
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if(arg.type == "tristate") then
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return TestForTriState(trigger, arg);
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elseif(arg.type == "multiselect") then
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return TestForMultiSelect(trigger, arg);
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elseif(arg.type == "toggle") then
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return TestForToggle(trigger, arg);
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elseif (arg.type == "spell" or arg.type == "item") then
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if arg.test then
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if arg.showExactOption then
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return "("..arg.test:format(value, tostring(use_exact) or "false") ..")";
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else
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return "("..arg.test:format(value)..")";
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end
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else
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return "(".. name .." and "..name.."==" ..(number or ("\""..(tostring(value) or "").."\""))..")";
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end
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elseif(arg.test) then
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return "("..arg.test:format(tostring(value) or "")..")";
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elseif(arg.type == "longstring" and operator) then
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return TestForLongString(trigger, arg);
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elseif (arg.type == "string" or arg.type == "select") then
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return "(".. name .." and "..name.."==" ..(number or ("\""..(tostring(value) or "").."\""))..")";
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elseif (arg.type == "number") then
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return "(".. name .." and "..name..(operator or "==")..(number or 0) ..")";
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else
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-- Should be unused
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return "(".. name .." and "..name..(operator or "==")..(number or ("\""..(tostring(value) or 0).."\""))..")";
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end
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end
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function ConstructTest(trigger, arg, testGroups, preambleGroups)
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local test
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local preamble
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local name = arg.name;
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if(arg.hidden or arg.type == "tristate" or arg.type == "toggle" or (arg.type == "multiselect" and trigger["use_"..name] ~= nil) or ((trigger["use_"..name] or arg.required) and trigger[name])) then
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local number = tonumber(trigger[name]);
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if(arg.type == "tristate") then
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test = TestForTriState(trigger, arg);
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elseif(arg.type == "multiselect") then
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test = TestForMultiSelect(trigger, arg);
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elseif(arg.type == "toggle") then
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test = TestForToggle(trigger, arg);
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elseif (arg.type == "spell") then
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if arg.test then
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if arg.showExactOption then
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test = "("..arg.test:format(trigger[name], tostring(trigger["use_exact_" .. name]) or "false") ..")";
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else
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test = "("..arg.test:format(trigger[name])..")";
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end
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else
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test = "(".. name .." and "..name.."==" ..(number or "\""..(trigger[name] or "").."\"")..")";
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end
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elseif(arg.test) then
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test = "("..arg.test:format(tostring(trigger[name]) or "")..")";
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elseif(arg.type == "longstring" and trigger[name.."_operator"]) then
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test = TestForLongString(trigger, arg);
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elseif (arg.type == "string" or arg.type == "select" or arg.type == "item") and not (type(trigger[name]) == "table") then
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test = "(".. name .." and "..name.."==" ..(number or "\""..(trigger[name] or "").."\"")..")";
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else
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-- if (type(trigger[name]) == "table") or type(trigger[name.."_operator"]) == "table" then
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-- 3.4.0 auras fix
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if (type(trigger[name]) == "table") then
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trigger[name] = trigger[name][1] or "error";
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end
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if (type(trigger[name.."_operator"]) == "table") then
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trigger[name.."_operator"] = trigger[name.."_operator"][1] or "error";
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end
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test = "(".. name .." and "..name..(trigger[name.."_operator"] or "==")..(number or ("\""..(trigger[name])) or ("".."\""))..")";
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if arg.preamble then
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if not arg.preambleGroup or not preambleGroups[arg.preambleGroup] then
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preamble = arg.preamble:format(trigger[name] or "")
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end
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if arg.preambleGroup then
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preambleGroups[arg.preambleGroup] = true
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end
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end
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if arg.preamble then
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preamble = arg.preamble:format(trigger[name] or "")
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if arg.hidden
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or arg.type == "tristate"
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or arg.type == "toggle"
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or (arg.type == "multiselect" and trigger["use_"..name] ~= nil)
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or ((trigger["use_"..name] or arg.required) and trigger[name])
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then
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if arg.multiEntry then
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if type(trigger[name]) == "table" and #trigger[name] > 0 then
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test = ""
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for i, value in ipairs(trigger[name]) do
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local operator = name and type(trigger[name.."_operator"]) == "table" and trigger[name.."_operator"][i]
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local use_exact = name and type(trigger["use_exact_" .. name]) == "table" and trigger["use_exact_" .. name][i]
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if arg.multiEntry.operator == "preamble" then
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preamble = preamble and (preamble .. "\n") or ""
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preamble = preamble .. arg.multiEntry.preambleAdd:format(value)
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else
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local single = singleTest(arg, trigger, name, value, operator, use_exact)
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if single then
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if test ~= "" then
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test = test .. arg.multiEntry.operator
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end
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test = test .. single
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end
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end
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end
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if arg.multiEntry.operator == "preamble" then
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test = arg.test
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end
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if test == "" then
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test = nil
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else
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test = "(" .. test .. ")"
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end
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end
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else
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local value = trigger[name]
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local operator = name and trigger[name.."_operator"]
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local use_exact = name and trigger["use_exact_" .. name]
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test = singleTest(arg, trigger, name, value, operator, use_exact)
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end
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end
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if (test == "(true)") then
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if not test or test == "(true)" or arg.testGroup and testGroups[arg.testGroup] then
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return nil, preamble
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end
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@@ -253,9 +299,17 @@ function ConstructFunction(prototype, trigger)
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local input;
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if (prototype.statesParameter) then
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input = {"state", "event"};
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if prototype.countEvents then
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input = {"state", "counter", "event"};
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else
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input = {"state", "event"};
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end
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else
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input = {"event"};
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if prototype.countEvents then
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input = {"counter", "event"};
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else
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input = {"event"};
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end
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end
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local required = {};
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@@ -264,6 +318,9 @@ function ConstructFunction(prototype, trigger)
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local store = {};
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local init;
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local preambles = "\n"
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local orConjunctionGroups = {}
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local preambleGroups = {}
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local testGroups = {}
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if(prototype.init) then
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init = prototype.init(trigger);
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else
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@@ -289,12 +346,17 @@ function ConstructFunction(prototype, trigger)
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if (arg.store) then
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tinsert(store, name);
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end
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local test, preamble = ConstructTest(trigger, arg);
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local test, preamble = ConstructTest(trigger, arg, testGroups, preambleGroups);
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if (test) then
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if(arg.required) then
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tinsert(required, test);
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else
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tinsert(tests, test);
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if arg.orConjunctionGroup then
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orConjunctionGroups[arg.orConjunctionGroup] = orConjunctionGroups[arg.orConjunctionGroup] or {}
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tinsert(orConjunctionGroups[arg.orConjunctionGroup], test)
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else
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tinsert(tests, test);
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end
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end
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if(arg.debug) then
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tinsert(debug, arg.debug:format(trigger[name]));
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@@ -306,34 +368,51 @@ function ConstructFunction(prototype, trigger)
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end
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end
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end
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local ret = preambles .. "return function("..tconcat(input, ", ")..")\n";
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ret = ret..(init or "");
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ret = ret..(#debug > 0 and tconcat(debug, "\n") or "");
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for _, orConjunctionGroup in pairs(orConjunctionGroups) do
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tinsert(tests, "("..table.concat(orConjunctionGroup, " or ")..")")
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end
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ret = ret.."if(";
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ret = ret..((#required > 0) and tconcat(required, " and ").." and " or "");
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ret = ret..(#tests > 0 and tconcat(tests, " and ") or "true");
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ret = ret..") then\n";
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local ret = {preambles .. "return function("..tconcat(input, ", ")..")\n"}
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if init then
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table.insert(ret, init)
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end
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if #debug > 0 then
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table.insert(ret, tconcat(debug, "\n") or "")
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end
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table.insert(ret, "if("..((#required > 0) and tconcat(required, " and ").." and " or ""))
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table.insert(ret, #tests > 0 and tconcat(tests, " and ") or "true")
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table.insert(ret, ") then\n")
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if(#debug > 0) then
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ret = ret.."print('ret: true');\n";
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table.insert(ret, "print('ret: true');\n")
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end
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if (prototype.statesParameter == "all") then
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ret = ret .. " state[cloneId] = state[cloneId] or {}\n"
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ret = ret .. " state = state[cloneId]\n"
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ret = ret .. " state.changed = true\n"
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table.insert(ret, " state[cloneId] = state[cloneId] or {}\n")
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table.insert(ret, " state = state[cloneId]\n")
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table.insert(ret, " state.changed = true\n")
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end
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if prototype.countEvents then
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table.insert(ret, " local count = counter:GetNext()\n")
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if trigger.use_count and type(trigger.count) == "string" and trigger.count ~= "" then
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table.insert(ret, " local match = counter:Match()")
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table.insert(ret, " if not match then return false end\n")
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end
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table.insert(ret, " state.count = count\n")
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table.insert(ret, " state.changed = true\n")
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end
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for _, v in ipairs(store) do
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ret = ret .. " if (state." .. v .. " ~= " .. v .. ") then\n"
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ret = ret .. " state." .. v .. " = " .. v .. "\n"
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ret = ret .. " state.changed = true\n"
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ret = ret .. " end\n"
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table.insert(ret, " if (state." .. v .. " ~= " .. v .. ") then\n")
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table.insert(ret, " state." .. v .. " = " .. v .. "\n")
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table.insert(ret, " state.changed = true\n")
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table.insert(ret, " end\n")
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end
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ret = ret.."return true else return false end end";
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table.insert(ret, "return true else return false end end")
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return ret;
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return table.concat(ret);
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end
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function Private.EndEvent(id, triggernum, force, state)
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@@ -921,6 +1000,7 @@ function HandleEvent(frame, event, arg1, arg2, ...)
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timer:ScheduleTimer(function()
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Private.StartProfileSystem("generictrigger WA_DELAYED_PLAYER_ENTERING_WORLD");
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HandleEvent(frame, "WA_DELAYED_PLAYER_ENTERING_WORLD");
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Private.ScanForLoads(nil, "WA_DELAYED_PLAYER_ENTERING_WORLD")
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Private.CheckCooldownReady();
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Private.StopProfileSystem("generictrigger WA_DELAYED_PLAYER_ENTERING_WORLD");
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Private.PreShowModels()
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+1
-1
@@ -8,7 +8,7 @@ WeakAuras.halfWidth = WeakAuras.normalWidth / 2
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WeakAuras.doubleWidth = WeakAuras.normalWidth * 2
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local versionStringFromToc = GetAddOnMetadata("WeakAuras", "Version")
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local versionString = "4.1.0"
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local versionString = "4.1.1"
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local buildTime = "20240701180000"
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local isAwesomeEnabled = C_NamePlate and C_NamePlate.GetNamePlateForUnit or false
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@@ -258,6 +258,8 @@ L["Buru the Gorger"] = "Buru the Gorger"
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L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "Kann genutzt werden um z.B zu checken ob \"Ziel\" dieselbe Einheit ist wie \"Spieler\""
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L["Cancel"] = "Abbrechen"
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--[[Translation missing --]]
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L["Case Insensitive"] = "Case Insensitive"
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--[[Translation missing --]]
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L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."
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L["Cast"] = "Zauberwirken"
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L["Cast Bar"] = "Zauberleiste"
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@@ -367,6 +369,8 @@ L["Debuff Class"] = "Debuff Class"
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L["Debuff Class Icon"] = "Debuff Class Icon"
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--[[Translation missing --]]
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L["Debuff Type"] = "Debuff Type"
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--[[Translation missing --]]
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L["Defensive Stats"] = "Defensive Stats"
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L["Deflect"] = "Umlenken"
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L["Desaturate"] = "Entsättigen"
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L["Desaturate Background"] = "Hintergrund entsättigen"
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@@ -378,6 +382,8 @@ L["Dest Raid Mark"] = "Zielmarkierung"
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L["Destination Affiliation"] = "Destination Affiliation"
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--[[Translation missing --]]
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L["Destination GUID"] = "Destination GUID"
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--[[Translation missing --]]
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L["Destination Info"] = "Destination Info"
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L["Destination Name"] = "Zielname"
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--[[Translation missing --]]
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L["Destination NPC Id"] = "Destination NPC Id"
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@@ -458,6 +464,8 @@ L["Entering/Leaving Combat"] = "Kampf Betreten/Verlassen"
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L["Entry Order"] = "Entry Order"
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L["Environment Type"] = "Umgebungstyp"
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L["Environmental"] = "Umgebung (ENVIRONMENTAL)"
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--[[Translation missing --]]
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L["Equipment"] = "Equipment"
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L["Equipment Set"] = "Ausrüstungsset"
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L["Equipment Set Equipped"] = "Angelegtes Ausrüstungsset"
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L["Equipment Slot"] = "Ausrüstungsplatz"
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@@ -561,6 +569,8 @@ L["Garr"] = "Garr"
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--[[Translation missing --]]
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L["Gehennas"] = "Gehennas"
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--[[Translation missing --]]
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L["General"] = "General"
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--[[Translation missing --]]
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L["General Rajaxx"] = "General Rajaxx"
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L["Glancing"] = "Gestreift (GLANCING)"
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L["Global Cooldown"] = "Globale Abklingzeit"
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@@ -663,6 +673,8 @@ L["Instakill"] = "Sofortiger Tod (INSTAKILL)"
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L["Instance"] = "Instanz"
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L["Instance Difficulty"] = "Instanzschwierigkeit"
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--[[Translation missing --]]
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L["Instance Info"] = "Instance Info"
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--[[Translation missing --]]
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L["Instance Size Type"] = "Instance Size Type"
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L["Instance Type"] = "Instanztyp"
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--[[Translation missing --]]
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@@ -805,6 +817,10 @@ L["Matches (Pattern)"] = "Abgleichen (Muster)"
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L["Max Char "] = "Max Char "
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--[[Translation missing --]]
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L["Max Charges"] = "Max Charges"
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--[[Translation missing --]]
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L["Max Health"] = "Max Health"
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--[[Translation missing --]]
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L["Max Power"] = "Max Power"
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L["Maximum"] = "Maximum"
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--[[Translation missing --]]
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L["Maximum Estimate"] = "Maximum Estimate"
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@@ -823,6 +839,8 @@ L["Minimum Estimate"] = "Minimum Estimate"
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--[[Translation missing --]]
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L["Minus (Small Nameplate)"] = "Minus (Small Nameplate)"
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L["Mirror"] = "Spiegel"
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--[[Translation missing --]]
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L["Miscellaneous"] = "Miscellaneous"
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L["Miss"] = "Verfehlen"
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L["Miss Type"] = "Verfehlengrund"
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L["Missed"] = "Verfehlt (MISSED)"
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@@ -1017,6 +1035,8 @@ L["Power Type"] = "Ressourcentyp"
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L["Precision"] = "Precision"
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L["Preset"] = "Standard"
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--[[Translation missing --]]
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L["Primary Stats"] = "Primary Stats"
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--[[Translation missing --]]
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L["Princess Huhuran"] = "Princess Huhuran"
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--[[Translation missing --]]
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L["Print Profiling Results"] = "Print Profiling Results"
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@@ -1100,6 +1120,8 @@ L["Requested display not authorized"] = "Angeforderte Anzeige ist nicht autorisi
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L["Requesting display information from %s ..."] = "Requesting display information from %s ..."
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L["Require Valid Target"] = "Erfordert gültiges Ziel"
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L["Resist"] = "Widerstehen"
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--[[Translation missing --]]
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L["Resistances"] = "Resistances"
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L["Resisted"] = "Widerstanden (RESISTED)"
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L["Resolve collisions dialog"] = [=[
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Ein aktiviertes externes Addon definiert |cFF8800FFWeakAuras|r-Anzeigen, die den selben Namen besitzen wie bereits existierende Anzeigen.
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@@ -1171,6 +1193,8 @@ L["Screen/Parent Group"] = "Bildschirm/Elterngruppe"
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L["Second"] = "Second"
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--[[Translation missing --]]
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L["Second Value of Tooltip Text"] = "Second Value of Tooltip Text"
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--[[Translation missing --]]
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L["Secondary Stats"] = "Secondary Stats"
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L["Seconds"] = "Sekunden"
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L["Select Frame"] = "Frame auswählen"
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--[[Translation missing --]]
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@@ -1240,6 +1264,8 @@ L["Source"] = "Source"
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L["Source Affiliation"] = "Source Affiliation"
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--[[Translation missing --]]
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L["Source GUID"] = "Source GUID"
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--[[Translation missing --]]
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L["Source Info"] = "Source Info"
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L["Source Name"] = "Quellname"
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--[[Translation missing --]]
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L["Source NPC Id"] = "Source NPC Id"
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@@ -1261,6 +1287,8 @@ L["Spark"] = "Spark"
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L["Spec Role"] = "Spec Role"
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--[[Translation missing --]]
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L["Specific Type"] = "Specific Type"
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--[[Translation missing --]]
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L["Specific Currency ID"] = "Specific Currency ID"
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L["Specific Unit"] = "Konkrete Einheit"
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L["Spell"] = "Zauber"
|
||||
L["Spell (Building)"] = "Zauber, Gebäude (SPELL_BUILDING)"
|
||||
@@ -1302,6 +1330,8 @@ L["Strength"] = "Stärke"
|
||||
--[[Translation missing --]]
|
||||
L["String"] = "String"
|
||||
--[[Translation missing --]]
|
||||
L["Subevent Info"] = "Subevent Info"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Cast"] = "Subtract Cast"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Channel"] = "Subtract Channel"
|
||||
@@ -1342,6 +1372,8 @@ L["Tanking And Highest"] = "Höchster und Aggro"
|
||||
L["Tanking But Not Highest"] = "Aggro aber nicht höchste"
|
||||
L["Target"] = "Ziel"
|
||||
L["Targeted"] = "Anvisiert"
|
||||
--[[Translation missing --]]
|
||||
L["Tertiary Stats"] = "Tertiary Stats"
|
||||
L["Text"] = "Text"
|
||||
--[[Translation missing --]]
|
||||
L["Thaddius"] = "Thaddius"
|
||||
|
||||
@@ -277,6 +277,7 @@ L["Debuff"] = "Debuff"
|
||||
L["Debuff Class"] = "Debuff Class"
|
||||
L["Debuff Class Icon"] = "Debuff Class Icon"
|
||||
L["Debuff Type"] = "Debuff Type"
|
||||
L["Defensive Stats"] = "Defensive Stats"
|
||||
L["Deflect"] = "Deflect"
|
||||
L["Desaturate"] = "Desaturate"
|
||||
L["Desaturate Background"] = "Desaturate Background"
|
||||
@@ -286,6 +287,7 @@ L["Description"] = "Description"
|
||||
L["Dest Raid Mark"] = "Dest Raid Mark"
|
||||
L["Destination Affiliation"] = "Destination Affiliation"
|
||||
L["Destination GUID"] = "Destination GUID"
|
||||
L["Destination Info"] = "Destination Info"
|
||||
L["Destination Name"] = "Destination Name"
|
||||
L["Destination NPC Id"] = "Destination NPC Id"
|
||||
L["Destination Object Type"] = "Destination Object Type"
|
||||
@@ -340,6 +342,7 @@ L["Entering/Leaving Combat"] = "Entering/Leaving Combat"
|
||||
L["Entry Order"] = "Entry Order"
|
||||
L["Environment Type"] = "Environment Type"
|
||||
L["Environmental"] = "Environmental"
|
||||
L["Equipment"] = "Equipment"
|
||||
L["Equipment Set"] = "Equipment Set"
|
||||
L["Equipment Set Equipped"] = "Equipment Set Equipped"
|
||||
L["Equipment Slot"] = "Equipment Slot"
|
||||
@@ -409,6 +412,7 @@ L["Gahz'ranka"] = "Gahz'ranka"
|
||||
L["Gained"] = "Gained"
|
||||
L["Garr"] = "Garr"
|
||||
L["Gehennas"] = "Gehennas"
|
||||
L["General"] = "General"
|
||||
L["General Rajaxx"] = "General Rajaxx"
|
||||
L["Glancing"] = "Glancing"
|
||||
L["Global Cooldown"] = "Global Cooldown"
|
||||
@@ -485,6 +489,7 @@ L["Inherited"] = "Inherited"
|
||||
L["Instakill"] = "Instakill"
|
||||
L["Instance"] = "Instance"
|
||||
L["Instance Difficulty"] = "Instance Difficulty"
|
||||
L["Instance Info"] = "Instance Info"
|
||||
L["Instance Size Type"] = "Instance Size Type"
|
||||
L["Instance Type"] = "Instance Type"
|
||||
L["Instructor Razuvious"] = "Instructor Razuvious"
|
||||
@@ -575,6 +580,8 @@ L["Match Count per Unit"] = "Match Count per Unit"
|
||||
L["Matches (Pattern)"] = "Matches (Pattern)"
|
||||
L["Max Char "] = "Max Char "
|
||||
L["Max Charges"] = "Max Charges"
|
||||
L["Max Health"] = "Max Health"
|
||||
L["Max Power"] = "Max Power"
|
||||
L["Maximum"] = "Maximum"
|
||||
L["Maximum Estimate"] = "Maximum Estimate"
|
||||
L["Medium"] = "Medium"
|
||||
@@ -587,6 +594,7 @@ L["Minimum"] = "Minimum"
|
||||
L["Minimum Estimate"] = "Minimum Estimate"
|
||||
L["Minus (Small Nameplate)"] = "Minus (Small Nameplate)"
|
||||
L["Mirror"] = "Mirror"
|
||||
L["Miscellaneous"] = "Miscellaneous"
|
||||
L["Miss"] = "Miss"
|
||||
L["Miss Type"] = "Miss Type"
|
||||
L["Missed"] = "Missed"
|
||||
@@ -720,6 +728,7 @@ L["Power (%)"] = "Power (%)"
|
||||
L["Power Type"] = "Power Type"
|
||||
L["Precision"] = "Precision"
|
||||
L["Preset"] = "Preset"
|
||||
L["Primary Stats"] = "Primary Stats"
|
||||
L["Princess Huhuran"] = "Princess Huhuran"
|
||||
L["Print Profiling Results"] = "Print Profiling Results"
|
||||
L["Profiling already started."] = "Profiling already started."
|
||||
@@ -775,6 +784,7 @@ L["Requested display not authorized"] = "Requested display not authorized"
|
||||
L["Requesting display information from %s ..."] = "Requesting display information from %s ..."
|
||||
L["Require Valid Target"] = "Require Valid Target"
|
||||
L["Resist"] = "Resist"
|
||||
L["Resistances"] = "Resistances"
|
||||
L["Resisted"] = "Resisted"
|
||||
L["Resolve collisions dialog"] = "Resolve collisions dialog"
|
||||
L["Resolve collisions dialog singular"] = "Resolve collisions dialog singular"
|
||||
@@ -814,6 +824,7 @@ L["Scenario (Normal)"] = "Scenario (Normal)"
|
||||
L["Screen/Parent Group"] = "Screen/Parent Group"
|
||||
L["Second"] = "Second"
|
||||
L["Second Value of Tooltip Text"] = "Second Value of Tooltip Text"
|
||||
L["Secondary Stats"] = "Secondary Stats"
|
||||
L["Seconds"] = "Seconds"
|
||||
L["Select Frame"] = "Select Frame"
|
||||
L["Separator"] = "Separator"
|
||||
@@ -861,6 +872,7 @@ L["Sound by Kit ID"] = "Sound by Kit ID"
|
||||
L["Source"] = "Source"
|
||||
L["Source Affiliation"] = "Source Affiliation"
|
||||
L["Source GUID"] = "Source GUID"
|
||||
L["Source Info"] = "Source Info"
|
||||
L["Source Name"] = "Source Name"
|
||||
L["Source NPC Id"] = "Source NPC Id"
|
||||
L["Source Object Type"] = "Source Object Type"
|
||||
@@ -905,6 +917,7 @@ L["Stolen"] = "Stolen"
|
||||
L["Stop"] = "Stop"
|
||||
L["Strength"] = "Strength"
|
||||
L["String"] = "String"
|
||||
L["Subevent Info"] = "Subevent Info"
|
||||
L["Subtract Cast"] = "Subtract Cast"
|
||||
L["Subtract Channel"] = "Subtract Channel"
|
||||
L["Subtract GCD"] = "Subtract GCD"
|
||||
@@ -932,6 +945,7 @@ L["Tanking And Highest"] = "Tanking And Highest"
|
||||
L["Tanking But Not Highest"] = "Tanking But Not Highest"
|
||||
L["Target"] = "Target"
|
||||
L["Targeted"] = "Targeted"
|
||||
L["Tertiary Stats"] = "Tertiary Stats"
|
||||
L["Text"] = "Text"
|
||||
L["Thaddius"] = "Thaddius"
|
||||
L["The aura has overwritten the global '%s', this might affect other auras."] = "The aura has overwritten the global '%s', this might affect other auras."
|
||||
|
||||
@@ -252,6 +252,7 @@ L["Buru the Gorger"] = "Buru the Gorger"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."
|
||||
--[[Translation missing --]]
|
||||
L["Cancel"] = "Cancel"
|
||||
L["Case Insensitive"] = "Insensible a mayúsculas/minúsculas"
|
||||
--[[Translation missing --]]
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."
|
||||
L["Cast"] = "Lanzar Hechizo"
|
||||
@@ -377,6 +378,7 @@ L["Debuff"] = "Perjuicio"
|
||||
L["Debuff Class"] = "Clase del perjuicio"
|
||||
L["Debuff Class Icon"] = "Icono de clase del perjuicio"
|
||||
L["Debuff Type"] = "Tipo de Perjuicio"
|
||||
L["Defensive Stats"] = "Estadísticas defensivas"
|
||||
L["Deflect"] = "Desviar"
|
||||
--[[Translation missing --]]
|
||||
L["Desaturate"] = "Desaturate"
|
||||
@@ -393,6 +395,7 @@ L["Dest Raid Mark"] = "Dest Raid Mark"
|
||||
L["Destination Affiliation"] = "Destination Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Destination GUID"] = "Destination GUID"
|
||||
L["Destination Info"] = "Info del destino"
|
||||
L["Destination Name"] = "Nombre del Destino"
|
||||
--[[Translation missing --]]
|
||||
L["Destination NPC Id"] = "Destination NPC Id"
|
||||
@@ -485,6 +488,7 @@ L["Entering/Leaving Combat"] = "Entering/Leaving Combat"
|
||||
L["Entry Order"] = "Entry Order"
|
||||
L["Environment Type"] = "Tipo de Entorno"
|
||||
L["Environmental"] = "Ambiental"
|
||||
L["Equipment"] = "Equipo"
|
||||
--[[Translation missing --]]
|
||||
L["Equipment Set"] = "Equipment Set"
|
||||
--[[Translation missing --]]
|
||||
@@ -602,6 +606,7 @@ L["Gained"] = "Obtenido"
|
||||
L["Garr"] = "Garr"
|
||||
--[[Translation missing --]]
|
||||
L["Gehennas"] = "Gehennas"
|
||||
L["General"] = "General"
|
||||
--[[Translation missing --]]
|
||||
L["General Rajaxx"] = "General Rajaxx"
|
||||
L["Glancing"] = "de refilón"
|
||||
@@ -724,6 +729,7 @@ L["Instakill"] = "Muerte Instantanea"
|
||||
L["Instance"] = "Instance"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Difficulty"] = "Instance Difficulty"
|
||||
L["Instance Info"] = "Info de estancia"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Size Type"] = "Instance Size Type"
|
||||
L["Instance Type"] = "Tipo de Instancia"
|
||||
@@ -884,6 +890,8 @@ L["Matches (Pattern)"] = "Corresponde (Patrón)"
|
||||
L["Max Char "] = "Max Char "
|
||||
--[[Translation missing --]]
|
||||
L["Max Charges"] = "Max Charges"
|
||||
L["Max Health"] = "Salud máx."
|
||||
L["Max Power"] = "Poder máx."
|
||||
--[[Translation missing --]]
|
||||
L["Maximum"] = "Maximum"
|
||||
--[[Translation missing --]]
|
||||
@@ -905,6 +913,7 @@ L["Minimum Estimate"] = "Minimum Estimate"
|
||||
L["Minus (Small Nameplate)"] = "Minus (Small Nameplate)"
|
||||
--[[Translation missing --]]
|
||||
L["Mirror"] = "Mirror"
|
||||
L["Miscellaneous"] = "Misceláneos"
|
||||
L["Miss"] = "Fallo"
|
||||
L["Miss Type"] = "Tipo de Fallo"
|
||||
L["Missed"] = "Fallado"
|
||||
@@ -1121,6 +1130,7 @@ L["Power Type"] = "Tipo de Poder"
|
||||
--[[Translation missing --]]
|
||||
L["Precision"] = "Precision"
|
||||
L["Preset"] = "Predefinido"
|
||||
L["Primary Stats"] = "Estadísticas primarias"
|
||||
--[[Translation missing --]]
|
||||
L["Princess Huhuran"] = "Princess Huhuran"
|
||||
--[[Translation missing --]]
|
||||
@@ -1216,6 +1226,7 @@ L["Requested display not authorized"] = "El aura requerida no está autorizada"
|
||||
L["Requesting display information from %s ..."] = "Requesting display information from %s ..."
|
||||
L["Require Valid Target"] = "Requiere Objetivo Válido"
|
||||
L["Resist"] = "Resistir"
|
||||
L["Resistances"] = "Resistencias"
|
||||
L["Resisted"] = "Resistido"
|
||||
L["Resolve collisions dialog"] = "Resolver colisiones en dialogos"
|
||||
L["Resolve collisions dialog singular"] = "Resolver colisiones en dialogos singulares"
|
||||
@@ -1281,6 +1292,7 @@ L["Screen/Parent Group"] = "Screen/Parent Group"
|
||||
L["Second"] = "Second"
|
||||
--[[Translation missing --]]
|
||||
L["Second Value of Tooltip Text"] = "Second Value of Tooltip Text"
|
||||
L["Secondary Stats"] = "Estadísticas secundarias"
|
||||
L["Seconds"] = "Segundos"
|
||||
--[[Translation missing --]]
|
||||
L["Select Frame"] = "Select Frame"
|
||||
@@ -1363,6 +1375,7 @@ L["Source"] = "Source"
|
||||
L["Source Affiliation"] = "Source Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Source GUID"] = "Source GUID"
|
||||
L["Source Info"] = "Info de la fuente"
|
||||
L["Source Name"] = "Nombre de Origen"
|
||||
--[[Translation missing --]]
|
||||
L["Source NPC Id"] = "Source NPC Id"
|
||||
@@ -1384,6 +1397,7 @@ L["Spacing"] = "Espaciado"
|
||||
L["Spark"] = "Spark"
|
||||
--[[Translation missing --]]
|
||||
L["Spec Role"] = "Spec Role"
|
||||
L["Specific Currency ID"] = "ID de moneda específica"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Type"] = "Specific Type"
|
||||
L["Specific Unit"] = "Unidad Específica"
|
||||
@@ -1437,6 +1451,7 @@ L["Stop"] = "Stop"
|
||||
L["Strength"] = "Strength"
|
||||
--[[Translation missing --]]
|
||||
L["String"] = "String"
|
||||
L["Subevent Info"] = "Info de subevento"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Cast"] = "Subtract Cast"
|
||||
--[[Translation missing --]]
|
||||
@@ -1480,6 +1495,7 @@ L["Tanking But Not Highest"] = "Tanqueando pero no el mas alto"
|
||||
L["Target"] = "Objetivo"
|
||||
--[[Translation missing --]]
|
||||
L["Targeted"] = "Targeted"
|
||||
L["Tertiary Stats"] = "Estadísticas terciarias"
|
||||
--[[Translation missing --]]
|
||||
L["Text"] = "Text"
|
||||
--[[Translation missing --]]
|
||||
|
||||
@@ -252,6 +252,7 @@ L["Buru the Gorger"] = "Buru the Gorger"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."
|
||||
--[[Translation missing --]]
|
||||
L["Cancel"] = "Cancel"
|
||||
L["Case Insensitive"] = "Insensible a mayúsculas/minúsculas"
|
||||
--[[Translation missing --]]
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."
|
||||
L["Cast"] = "Lanzar hechizo"
|
||||
@@ -372,6 +373,7 @@ L["Debuff Class"] = "Debuff Class"
|
||||
L["Debuff Class Icon"] = "Debuff Class Icon"
|
||||
--[[Translation missing --]]
|
||||
L["Debuff Type"] = "Debuff Type"
|
||||
L["Defensive Stats"] = "Estadísticas defensivas"
|
||||
L["Deflect"] = "Desviar"
|
||||
L["Desaturate"] = "Desaturar"
|
||||
L["Desaturate Background"] = "Desaturar fondo"
|
||||
@@ -385,6 +387,7 @@ L["Dest Raid Mark"] = "Dest Raid Mark"
|
||||
L["Destination Affiliation"] = "Destination Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Destination GUID"] = "Destination GUID"
|
||||
L["Destination Info"] = "Info del destino"
|
||||
L["Destination Name"] = "Nombre de destino"
|
||||
--[[Translation missing --]]
|
||||
L["Destination NPC Id"] = "Destination NPC Id"
|
||||
@@ -474,6 +477,7 @@ L["Entering/Leaving Combat"] = "Entrando/abandonando batalla"
|
||||
L["Entry Order"] = "Entry Order"
|
||||
L["Environment Type"] = "Tipo de entorno"
|
||||
L["Environmental"] = "Ambiental"
|
||||
L["Equipment"] = "Equipo"
|
||||
L["Equipment Set"] = "Equipamiento"
|
||||
--[[Translation missing --]]
|
||||
L["Equipment Set Equipped"] = "Equipment Set Equipped"
|
||||
@@ -584,6 +588,7 @@ L["Gained"] = "Obtenido"
|
||||
L["Garr"] = "Garr"
|
||||
--[[Translation missing --]]
|
||||
L["Gehennas"] = "Gehennas"
|
||||
L["General"] = "General"
|
||||
--[[Translation missing --]]
|
||||
L["General Rajaxx"] = "General Rajaxx"
|
||||
L["Glancing"] = "Observar de refilón"
|
||||
@@ -701,6 +706,7 @@ L["Instakill"] = "Muerte instantánea "
|
||||
L["Instance"] = "Instancia"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Difficulty"] = "Instance Difficulty"
|
||||
L["Instance Info"] = "Info de estancia"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Size Type"] = "Instance Size Type"
|
||||
L["Instance Type"] = "Tipo de instancia"
|
||||
@@ -853,6 +859,8 @@ L["Matches (Pattern)"] = "Coincidencias (Patrones)"
|
||||
L["Max Char "] = "Max Char "
|
||||
--[[Translation missing --]]
|
||||
L["Max Charges"] = "Max Charges"
|
||||
L["Max Health"] = "Salud máx."
|
||||
L["Max Power"] = "Poder máx."
|
||||
--[[Translation missing --]]
|
||||
L["Maximum"] = "Maximum"
|
||||
--[[Translation missing --]]
|
||||
@@ -874,6 +882,7 @@ L["Minimum Estimate"] = "Minimum Estimate"
|
||||
L["Minus (Small Nameplate)"] = "Minus (Small Nameplate)"
|
||||
--[[Translation missing --]]
|
||||
L["Mirror"] = "Mirror"
|
||||
L["Miscellaneous"] = "Misceláneos"
|
||||
L["Miss"] = "Fallo"
|
||||
L["Miss Type"] = "Tipo de fallo"
|
||||
L["Missed"] = "Fallado"
|
||||
@@ -1081,6 +1090,7 @@ L["Power Type"] = "Tipo de poder"
|
||||
--[[Translation missing --]]
|
||||
L["Precision"] = "Precision"
|
||||
L["Preset"] = "Predefinido"
|
||||
L["Primary Stats"] = "Estadísticas primarias"
|
||||
--[[Translation missing --]]
|
||||
L["Princess Huhuran"] = "Princess Huhuran"
|
||||
--[[Translation missing --]]
|
||||
@@ -1170,6 +1180,7 @@ L["Requested display not authorized"] = "El aura requerida no está autorizada"
|
||||
L["Requesting display information from %s ..."] = "Requesting display information from %s ..."
|
||||
L["Require Valid Target"] = "Requiere un objetivo válido"
|
||||
L["Resist"] = "Resistir"
|
||||
L["Resistances"] = "Resistencias"
|
||||
L["Resisted"] = "Resistido"
|
||||
L["Resolve collisions dialog"] = "Resolver colisiones en diálogos"
|
||||
L["Resolve collisions dialog singular"] = "Resolver colisiones en diálogos singulares"
|
||||
@@ -1226,6 +1237,7 @@ L["Screen/Parent Group"] = "Pantalla/Grupo primario"
|
||||
L["Second"] = "Second"
|
||||
--[[Translation missing --]]
|
||||
L["Second Value of Tooltip Text"] = "Second Value of Tooltip Text"
|
||||
L["Secondary Stats"] = "Estadísticas secundarias"
|
||||
L["Seconds"] = "Segundos"
|
||||
L["Select Frame"] = "Seleccionar macro"
|
||||
--[[Translation missing --]]
|
||||
@@ -1304,6 +1316,7 @@ L["Source"] = "Source"
|
||||
L["Source Affiliation"] = "Source Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Source GUID"] = "Source GUID"
|
||||
L["Source Info"] = "Info de la fuente"
|
||||
L["Source Name"] = "Nombre de origen"
|
||||
--[[Translation missing --]]
|
||||
L["Source NPC Id"] = "Source NPC Id"
|
||||
@@ -1325,6 +1338,7 @@ L["Spacing"] = "Espaciar"
|
||||
L["Spark"] = "Spark"
|
||||
--[[Translation missing --]]
|
||||
L["Spec Role"] = "Spec Role"
|
||||
L["Specific Currency ID"] = "ID de moneda específica"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Type"] = "Specific Type"
|
||||
L["Specific Unit"] = "Unidad específica"
|
||||
@@ -1374,6 +1388,7 @@ L["Stop"] = "Stop"
|
||||
L["Strength"] = "Strength"
|
||||
--[[Translation missing --]]
|
||||
L["String"] = "String"
|
||||
L["Subevent Info"] = "Info de subevento"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Cast"] = "Subtract Cast"
|
||||
--[[Translation missing --]]
|
||||
@@ -1416,6 +1431,7 @@ L["Tanking But Not Highest"] = "Tanqueando - No el más alto"
|
||||
L["Target"] = "Objetivo"
|
||||
--[[Translation missing --]]
|
||||
L["Targeted"] = "Targeted"
|
||||
L["Tertiary Stats"] = "Estadísticas terciarias"
|
||||
--[[Translation missing --]]
|
||||
L["Text"] = "Text"
|
||||
L["Thaddius"] = "Thaddius"
|
||||
|
||||
@@ -233,6 +233,8 @@ L["Buru the Gorger"] = "Buru the Gorger"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "Peut être utilisé pour par exemple vérifier si l'unité \"boss1target\" est la même que \"player\"."
|
||||
L["Cancel"] = "Annuler"
|
||||
--[[Translation missing --]]
|
||||
L["Case Insensitive"] = "Case Insensitive"
|
||||
--[[Translation missing --]]
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."
|
||||
L["Cast"] = "Incantation"
|
||||
L["Cast Bar"] = "Barre d'incantation"
|
||||
@@ -336,6 +338,8 @@ L["Debuff Class"] = "Debuff Class"
|
||||
L["Debuff Class Icon"] = "Debuff Class Icon"
|
||||
--[[Translation missing --]]
|
||||
L["Debuff Type"] = "Debuff Type"
|
||||
--[[Translation missing --]]
|
||||
L["Defensive Stats"] = "Defensive Stats"
|
||||
L["Deflect"] = "Déviation"
|
||||
L["Desaturate"] = "Désaturer"
|
||||
L["Desaturate Background"] = "Désaturer l'Arrière-plan"
|
||||
@@ -347,6 +351,8 @@ L["Dest Raid Mark"] = "Marqueurs de Raid"
|
||||
L["Destination Affiliation"] = "Destination Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Destination GUID"] = "Destination GUID"
|
||||
--[[Translation missing --]]
|
||||
L["Destination Info"] = "Destination Info"
|
||||
L["Destination Name"] = "Nom de destination"
|
||||
--[[Translation missing --]]
|
||||
L["Destination NPC Id"] = "Destination NPC Id"
|
||||
@@ -424,6 +430,7 @@ L["Entering/Leaving Combat"] = "Entrer/Sortir de Combat"
|
||||
L["Entry Order"] = "Entry Order"
|
||||
L["Environment Type"] = "Type d'environnement"
|
||||
L["Environmental"] = "Environnement"
|
||||
L["Equipment"] = "Équipement"
|
||||
L["Equipment Set"] = "Ensemble d'Equipement"
|
||||
L["Equipment Set Equipped"] = "Ensemble d'Equipement Équipé"
|
||||
L["Equipment Slot"] = "Emplacement d'équipement"
|
||||
@@ -520,6 +527,8 @@ L["Garr"] = "Garr"
|
||||
--[[Translation missing --]]
|
||||
L["Gehennas"] = "Gehennas"
|
||||
--[[Translation missing --]]
|
||||
L["General"] = "General"
|
||||
--[[Translation missing --]]
|
||||
L["General Rajaxx"] = "General Rajaxx"
|
||||
L["Glancing"] = "Erafle"
|
||||
L["Global Cooldown"] = "Temps de recharge global"
|
||||
@@ -618,6 +627,8 @@ L["Instakill"] = "Mort instant."
|
||||
L["Instance"] = "Instance"
|
||||
L["Instance Difficulty"] = "Difficulté de l'Instance"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Info"] = "Instance Info"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Size Type"] = "Instance Size Type"
|
||||
L["Instance Type"] = "Type d'instance"
|
||||
--[[Translation missing --]]
|
||||
@@ -743,6 +754,10 @@ L["Matches (Pattern)"] = "Correspond (format)"
|
||||
--[[Translation missing --]]
|
||||
L["Max Char "] = "Max Char "
|
||||
L["Max Charges"] = "Charges Max"
|
||||
--[[Translation missing --]]
|
||||
L["Max Health"] = "Max Health"
|
||||
--[[Translation missing --]]
|
||||
L["Max Power"] = "Max Power"
|
||||
L["Maximum"] = "Maximum"
|
||||
L["Maximum Estimate"] = "Estimation Maximale"
|
||||
L["Medium"] = "Moyen"
|
||||
@@ -757,6 +772,8 @@ L["Minimum Estimate"] = "Estimation minimale"
|
||||
--[[Translation missing --]]
|
||||
L["Minus (Small Nameplate)"] = "Minus (Small Nameplate)"
|
||||
L["Mirror"] = "Miroir"
|
||||
--[[Translation missing --]]
|
||||
L["Miscellaneous"] = "Miscellaneous"
|
||||
L["Miss"] = "Raté"
|
||||
L["Miss Type"] = "Type de raté"
|
||||
L["Missed"] = "Raté"
|
||||
@@ -937,6 +954,8 @@ L["Power Type"] = "Type de puissance"
|
||||
L["Precision"] = "Précision"
|
||||
L["Preset"] = "Préréglé"
|
||||
--[[Translation missing --]]
|
||||
L["Primary Stats"] = "Primary Stats"
|
||||
--[[Translation missing --]]
|
||||
L["Princess Huhuran"] = "Princess Huhuran"
|
||||
--[[Translation missing --]]
|
||||
L["Print Profiling Results"] = "Print Profiling Results"
|
||||
@@ -1011,6 +1030,8 @@ L["Requested display not authorized"] = "L'affichage demandé n'est pas autoris
|
||||
L["Requesting display information from %s ..."] = "Demande des informations de l'affichage depuis %s ..."
|
||||
L["Require Valid Target"] = "Nécessite une cible valide"
|
||||
L["Resist"] = "Résiste"
|
||||
--[[Translation missing --]]
|
||||
L["Resistances"] = "Resistances"
|
||||
L["Resisted"] = "Résisté"
|
||||
L["Resolve collisions dialog"] = [=[
|
||||
Vous avez activé un addon qui crée des graphiques |cFF8800FFWeakAuras|r ayant les même noms que certains de vos graphiques existants.
|
||||
@@ -1075,6 +1096,8 @@ L["Scenario (Normal)"] = "Scenario (Normal)"
|
||||
L["Screen/Parent Group"] = "Écran/Groupe parent"
|
||||
L["Second"] = "Deuxième"
|
||||
L["Second Value of Tooltip Text"] = "Deuxième valeur du texte de l'info-bulle"
|
||||
--[[Translation missing --]]
|
||||
L["Secondary Stats"] = "Secondary Stats"
|
||||
L["Seconds"] = "Secondes"
|
||||
L["Select Frame"] = "Sélectionner le cadre"
|
||||
L["Separator"] = "Séparateur"
|
||||
@@ -1138,6 +1161,7 @@ L["Source"] = "Source"
|
||||
L["Source Affiliation"] = "Source Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Source GUID"] = "Source GUID"
|
||||
L["Source Info"] = "Source Info"
|
||||
L["Source Name"] = "Nom de source"
|
||||
--[[Translation missing --]]
|
||||
L["Source NPC Id"] = "Source NPC Id"
|
||||
@@ -1156,6 +1180,8 @@ L["Spacing"] = "Ecartement"
|
||||
L["Spark"] = "Étincelle"
|
||||
L["Spec Role"] = "Rôle de Spécification"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Currency ID"] = "Specific Currency ID"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Type"] = "Specific Type"
|
||||
L["Specific Unit"] = "Unité spécifique"
|
||||
L["Spell"] = "Sort"
|
||||
@@ -1193,6 +1219,8 @@ L["Stop"] = "Arrêter"
|
||||
L["Strength"] = "Force"
|
||||
L["String"] = "Séquence"
|
||||
--[[Translation missing --]]
|
||||
L["Subevent Info"] = "Subevent Info"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Cast"] = "Subtract Cast"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Channel"] = "Subtract Channel"
|
||||
@@ -1227,6 +1255,8 @@ L["Tanking And Highest"] = "Tank et le plus haut"
|
||||
L["Tanking But Not Highest"] = "Tank mais pas le plus haut"
|
||||
L["Target"] = "Cible"
|
||||
L["Targeted"] = "Ciblé"
|
||||
--[[Translation missing --]]
|
||||
L["Tertiary Stats"] = "Tertiary Stats"
|
||||
L["Text"] = "Texte"
|
||||
--[[Translation missing --]]
|
||||
L["Thaddius"] = "Thaddius"
|
||||
|
||||
@@ -244,6 +244,8 @@ L["Buru the Gorger"] = "Buru the Gorger"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "Può essere usato per esempio per controllare se \"boss1target\" sia uguale a \"player\"."
|
||||
L["Cancel"] = "Cancella"
|
||||
--[[Translation missing --]]
|
||||
L["Case Insensitive"] = "Case Insensitive"
|
||||
--[[Translation missing --]]
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."
|
||||
L["Cast"] = "Cast"
|
||||
--[[Translation missing --]]
|
||||
@@ -381,6 +383,8 @@ L["Debuff Class Icon"] = "Debuff Class Icon"
|
||||
--[[Translation missing --]]
|
||||
L["Debuff Type"] = "Debuff Type"
|
||||
--[[Translation missing --]]
|
||||
L["Defensive Stats"] = "Defensive Stats"
|
||||
--[[Translation missing --]]
|
||||
L["Deflect"] = "Deflect"
|
||||
--[[Translation missing --]]
|
||||
L["Desaturate"] = "Desaturate"
|
||||
@@ -398,6 +402,8 @@ L["Destination Affiliation"] = "Destination Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Destination GUID"] = "Destination GUID"
|
||||
--[[Translation missing --]]
|
||||
L["Destination Info"] = "Destination Info"
|
||||
--[[Translation missing --]]
|
||||
L["Destination Name"] = "Destination Name"
|
||||
--[[Translation missing --]]
|
||||
L["Destination NPC Id"] = "Destination NPC Id"
|
||||
@@ -505,6 +511,8 @@ L["Environment Type"] = "Environment Type"
|
||||
--[[Translation missing --]]
|
||||
L["Environmental"] = "Environmental"
|
||||
--[[Translation missing --]]
|
||||
L["Equipment"] = "Equipment"
|
||||
--[[Translation missing --]]
|
||||
L["Equipment Set"] = "Equipment Set"
|
||||
--[[Translation missing --]]
|
||||
L["Equipment Set Equipped"] = "Equipment Set Equipped"
|
||||
@@ -638,6 +646,8 @@ L["Garr"] = "Garr"
|
||||
--[[Translation missing --]]
|
||||
L["Gehennas"] = "Gehennas"
|
||||
--[[Translation missing --]]
|
||||
L["General"] = "General"
|
||||
--[[Translation missing --]]
|
||||
L["General Rajaxx"] = "General Rajaxx"
|
||||
--[[Translation missing --]]
|
||||
L["Glancing"] = "Glancing"
|
||||
@@ -790,6 +800,8 @@ L["Instance"] = "Instance"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Difficulty"] = "Instance Difficulty"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Info"] = "Instance Info"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Size Type"] = "Instance Size Type"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Type"] = "Instance Type"
|
||||
@@ -970,6 +982,10 @@ L["Max Char "] = "Max Char "
|
||||
--[[Translation missing --]]
|
||||
L["Max Charges"] = "Max Charges"
|
||||
--[[Translation missing --]]
|
||||
L["Max Health"] = "Max Health"
|
||||
--[[Translation missing --]]
|
||||
L["Max Power"] = "Max Power"
|
||||
--[[Translation missing --]]
|
||||
L["Maximum"] = "Maximum"
|
||||
--[[Translation missing --]]
|
||||
L["Maximum Estimate"] = "Maximum Estimate"
|
||||
@@ -994,6 +1010,8 @@ L["Minus (Small Nameplate)"] = "Minus (Small Nameplate)"
|
||||
--[[Translation missing --]]
|
||||
L["Mirror"] = "Mirror"
|
||||
--[[Translation missing --]]
|
||||
L["Miscellaneous"] = "Miscellaneous"
|
||||
--[[Translation missing --]]
|
||||
L["Miss"] = "Miss"
|
||||
--[[Translation missing --]]
|
||||
L["Miss Type"] = "Miss Type"
|
||||
@@ -1260,6 +1278,8 @@ L["Precision"] = "Precision"
|
||||
--[[Translation missing --]]
|
||||
L["Preset"] = "Preset"
|
||||
--[[Translation missing --]]
|
||||
L["Primary Stats"] = "Primary Stats"
|
||||
--[[Translation missing --]]
|
||||
L["Princess Huhuran"] = "Princess Huhuran"
|
||||
--[[Translation missing --]]
|
||||
L["Print Profiling Results"] = "Print Profiling Results"
|
||||
@@ -1370,6 +1390,8 @@ L["Require Valid Target"] = "Require Valid Target"
|
||||
--[[Translation missing --]]
|
||||
L["Resist"] = "Resist"
|
||||
--[[Translation missing --]]
|
||||
L["Resistances"] = "Resistances"
|
||||
--[[Translation missing --]]
|
||||
L["Resisted"] = "Resisted"
|
||||
--[[Translation missing --]]
|
||||
L["Resolve collisions dialog"] = "Resolve collisions dialog"
|
||||
@@ -1448,6 +1470,8 @@ L["Second"] = "Second"
|
||||
--[[Translation missing --]]
|
||||
L["Second Value of Tooltip Text"] = "Second Value of Tooltip Text"
|
||||
--[[Translation missing --]]
|
||||
L["Secondary Stats"] = "Secondary Stats"
|
||||
--[[Translation missing --]]
|
||||
L["Seconds"] = "Seconds"
|
||||
--[[Translation missing --]]
|
||||
L["Select Frame"] = "Select Frame"
|
||||
@@ -1542,6 +1566,8 @@ L["Source Affiliation"] = "Source Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Source GUID"] = "Source GUID"
|
||||
--[[Translation missing --]]
|
||||
L["Source Info"] = "Source Info"
|
||||
--[[Translation missing --]]
|
||||
L["Source Name"] = "Source Name"
|
||||
--[[Translation missing --]]
|
||||
L["Source NPC Id"] = "Source NPC Id"
|
||||
@@ -1566,6 +1592,8 @@ L["Spark"] = "Spark"
|
||||
--[[Translation missing --]]
|
||||
L["Spec Role"] = "Spec Role"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Currency ID"] = "Specific Currency ID"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Type"] = "Specific Type"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Unit"] = "Specific Unit"
|
||||
@@ -1630,6 +1658,8 @@ L["Strength"] = "Strength"
|
||||
--[[Translation missing --]]
|
||||
L["String"] = "String"
|
||||
--[[Translation missing --]]
|
||||
L["Subevent Info"] = "Subevent Info"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Cast"] = "Subtract Cast"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Channel"] = "Subtract Channel"
|
||||
@@ -1681,6 +1711,8 @@ L["Target"] = "Target"
|
||||
--[[Translation missing --]]
|
||||
L["Targeted"] = "Targeted"
|
||||
--[[Translation missing --]]
|
||||
L["Tertiary Stats"] = "Tertiary Stats"
|
||||
--[[Translation missing --]]
|
||||
L["Text"] = "Text"
|
||||
--[[Translation missing --]]
|
||||
L["Thaddius"] = "Thaddius"
|
||||
|
||||
@@ -201,6 +201,7 @@ L["Buffed/Debuffed"] = "강화 효과/약화 효과"
|
||||
L["Buru the Gorger"] = "먹보 부루"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "예를 들어 \"우두머리1대상\"이 \"플레이어\"와 같은지 확인하는데 사용할 수 있습니다."
|
||||
L["Cancel"] = "취소"
|
||||
L["Case Insensitive"] = "대소문자 구분 안함"
|
||||
--[[Translation missing --]]
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."
|
||||
L["Cast"] = "시전"
|
||||
@@ -293,6 +294,7 @@ L["Debuff"] = "약화 효과"
|
||||
L["Debuff Class"] = "약화 효과 직업"
|
||||
L["Debuff Class Icon"] = "약화 효과 직업 아이콘"
|
||||
L["Debuff Type"] = "약화 효과 유형"
|
||||
L["Defensive Stats"] = "방어 능력치"
|
||||
L["Deflect"] = "튕김"
|
||||
L["Desaturate"] = "흑백"
|
||||
L["Desaturate Background"] = "흑백 배경"
|
||||
@@ -303,6 +305,7 @@ L["Dest Raid Mark"] = "대상 공격대 징표"
|
||||
--[[Translation missing --]]
|
||||
L["Destination Affiliation"] = "Destination Affiliation"
|
||||
L["Destination GUID"] = "대상 GUID"
|
||||
L["Destination Info"] = "대상자 정보"
|
||||
L["Destination Name"] = "대상 이름"
|
||||
L["Destination NPC Id"] = "대상 NPC Id"
|
||||
--[[Translation missing --]]
|
||||
@@ -372,6 +375,7 @@ L["Entering/Leaving Combat"] = "전투 시작/종료"
|
||||
L["Entry Order"] = "항목 순서"
|
||||
L["Environment Type"] = "환경 종류"
|
||||
L["Environmental"] = "환경"
|
||||
L["Equipment"] = "장비"
|
||||
L["Equipment Set"] = "장비 구성"
|
||||
L["Equipment Set Equipped"] = "장비 구성 착용"
|
||||
L["Equipment Slot"] = "장비 칸"
|
||||
@@ -455,6 +459,7 @@ L["Gahz'ranka"] = "가즈란카"
|
||||
L["Gained"] = "획득"
|
||||
L["Garr"] = "가르"
|
||||
L["Gehennas"] = "게헨나스"
|
||||
L["General"] = "일반"
|
||||
L["General Rajaxx"] = "장군 라작스"
|
||||
L["Glancing"] = "비껴맞음"
|
||||
L["Global Cooldown"] = "전역 재사용 대기시간"
|
||||
@@ -536,6 +541,7 @@ L["Inherited"] = "상속"
|
||||
L["Instakill"] = "죽임"
|
||||
L["Instance"] = "인스턴스"
|
||||
L["Instance Difficulty"] = "인스턴스 난이도"
|
||||
L["Instance Info"] = "인스턴스 던전 정보"
|
||||
L["Instance Size Type"] = "인스턴스 크기 유형"
|
||||
L["Instance Type"] = "인스턴스 유형"
|
||||
L["Instructor Razuvious"] = "훈련교관 라주비어스"
|
||||
@@ -642,6 +648,8 @@ L["Match Count per Unit"] = "유닛당 일치 횟수"
|
||||
L["Matches (Pattern)"] = "일치 (패턴)"
|
||||
L["Max Char "] = "최대 글자수"
|
||||
L["Max Charges"] = "최대 충전량"
|
||||
L["Max Health"] = "최대 생명력"
|
||||
L["Max Power"] = "최대 기력"
|
||||
L["Maximum"] = "최대"
|
||||
L["Maximum Estimate"] = "최대 예상치"
|
||||
L["Medium"] = "중간"
|
||||
@@ -656,6 +664,7 @@ L["Minimum Estimate"] = "최소 예상치"
|
||||
L["Minus (Small Nameplate)"] = "빼기 (작은 이름표)"
|
||||
--[[Translation missing --]]
|
||||
L["Mirror"] = "Mirror"
|
||||
L["Miscellaneous"] = "기타"
|
||||
L["Miss"] = "빗나감"
|
||||
L["Miss Type"] = "적중 실패 유형"
|
||||
L["Missed"] = "적중 실패"
|
||||
@@ -812,6 +821,7 @@ L["Power (%)"] = "자원 (%)"
|
||||
L["Power Type"] = "자원 유형"
|
||||
L["Precision"] = "정밀도"
|
||||
L["Preset"] = "프리셋"
|
||||
L["Primary Stats"] = "주 능력치"
|
||||
L["Princess Huhuran"] = "공주 후후란"
|
||||
L["Print Profiling Results"] = "프로파일링 결과 출력"
|
||||
L["Profiling already started."] = "프로파일링이 이미 시작되었습니다."
|
||||
@@ -870,6 +880,7 @@ L["Requested display not authorized"] = "요청한 디스플레이가 올바르
|
||||
L["Requesting display information from %s ..."] = "%s의 디스플레이 정보 요청 중 ..."
|
||||
L["Require Valid Target"] = "유효 대상 필요"
|
||||
L["Resist"] = "저항"
|
||||
L["Resistances"] = "저항"
|
||||
L["Resisted"] = "저항함"
|
||||
L["Resolve collisions dialog"] = [=[
|
||||
같은 이름을 가진 |cFF8800FFWeakAuras|r 디스플레이가 있습니다.
|
||||
@@ -932,6 +943,7 @@ L["Scenario (Normal)"] = "시나리오 (일반)"
|
||||
L["Screen/Parent Group"] = "화면/부모 그룹"
|
||||
L["Second"] = "두 번째"
|
||||
L["Second Value of Tooltip Text"] = "툴팁 문자의 두 번째 값"
|
||||
L["Secondary Stats"] = "2차 능력치"
|
||||
L["Seconds"] = "초"
|
||||
L["Select Frame"] = "프레임 선택"
|
||||
--[[Translation missing --]]
|
||||
@@ -994,6 +1006,7 @@ L["Source"] = "Source"
|
||||
--[[Translation missing --]]
|
||||
L["Source Affiliation"] = "Source Affiliation"
|
||||
L["Source GUID"] = "행위자 GUID"
|
||||
L["Source Info"] = "시전자 정보"
|
||||
L["Source Name"] = "행위자 이름"
|
||||
L["Source NPC Id"] = "행위자 NPC Id"
|
||||
--[[Translation missing --]]
|
||||
@@ -1007,6 +1020,7 @@ L["Space"] = "공간"
|
||||
L["Spacing"] = "간격"
|
||||
L["Spark"] = "섬광"
|
||||
L["Spec Role"] = "전문화 역할"
|
||||
L["Specific Currency ID"] = "화폐 ID 지정"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Type"] = "Specific Type"
|
||||
L["Specific Unit"] = "특정 유닛"
|
||||
@@ -1042,6 +1056,7 @@ L["Stolen"] = "훔침"
|
||||
L["Stop"] = "중지"
|
||||
L["Strength"] = "힘"
|
||||
L["String"] = "문자열"
|
||||
L["Subevent Info"] = "서브이벤트 정보"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Cast"] = "Subtract Cast"
|
||||
--[[Translation missing --]]
|
||||
@@ -1079,6 +1094,7 @@ L["Tanking But Not Highest"] = "탱커지만 제일 높지 않을 때"
|
||||
L["Target"] = "대상"
|
||||
--[[Translation missing --]]
|
||||
L["Targeted"] = "Targeted"
|
||||
L["Tertiary Stats"] = "3차 능력치"
|
||||
L["Text"] = "문자"
|
||||
L["Thaddius"] = "타디우스"
|
||||
--[[Translation missing --]]
|
||||
|
||||
@@ -210,6 +210,8 @@ L["Buffed/Debuffed"] = "Buffado/Debuffado"
|
||||
L["Buru the Gorger"] = "Buru, o Banqueteador"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "Pode ser usado, por exemplo, para checar se \"chefe1alvo\" é o mesmo que \"jogador\"."
|
||||
L["Cancel"] = "Cancelar"
|
||||
--[[Translation missing --]]
|
||||
L["Case Insensitive"] = "Case Insensitive"
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "Não é possível agendar o cronômetro com %i, devido a um bug do World of Warcraft com alto tempo de atividade do computador. (Tempo de atividade: %i). Por favor, reinicie o seu computador."
|
||||
L["Cast"] = "Lançar"
|
||||
L["Cast Bar"] = "Barra de Lançamento"
|
||||
@@ -322,6 +324,8 @@ L["Debuff Class Icon"] = "Debuff Class Icon"
|
||||
--[[Translation missing --]]
|
||||
L["Debuff Type"] = "Debuff Type"
|
||||
--[[Translation missing --]]
|
||||
L["Defensive Stats"] = "Defensive Stats"
|
||||
--[[Translation missing --]]
|
||||
L["Deflect"] = "Deflect"
|
||||
--[[Translation missing --]]
|
||||
L["Desaturate"] = "Desaturate"
|
||||
@@ -339,6 +343,8 @@ L["Destination Affiliation"] = "Destination Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Destination GUID"] = "Destination GUID"
|
||||
--[[Translation missing --]]
|
||||
L["Destination Info"] = "Destination Info"
|
||||
--[[Translation missing --]]
|
||||
L["Destination Name"] = "Destination Name"
|
||||
--[[Translation missing --]]
|
||||
L["Destination NPC Id"] = "Destination NPC Id"
|
||||
@@ -446,6 +452,8 @@ L["Environment Type"] = "Environment Type"
|
||||
--[[Translation missing --]]
|
||||
L["Environmental"] = "Environmental"
|
||||
--[[Translation missing --]]
|
||||
L["Equipment"] = "Equipment"
|
||||
--[[Translation missing --]]
|
||||
L["Equipment Set"] = "Equipment Set"
|
||||
--[[Translation missing --]]
|
||||
L["Equipment Set Equipped"] = "Equipment Set Equipped"
|
||||
@@ -574,6 +582,8 @@ L["Garr"] = "Garr"
|
||||
--[[Translation missing --]]
|
||||
L["Gehennas"] = "Gehennas"
|
||||
--[[Translation missing --]]
|
||||
L["General"] = "General"
|
||||
--[[Translation missing --]]
|
||||
L["General Rajaxx"] = "General Rajaxx"
|
||||
--[[Translation missing --]]
|
||||
L["Glancing"] = "Glancing"
|
||||
@@ -726,6 +736,8 @@ L["Instance"] = "Instance"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Difficulty"] = "Instance Difficulty"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Info"] = "Instance Info"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Size Type"] = "Instance Size Type"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Type"] = "Instance Type"
|
||||
@@ -897,6 +909,10 @@ L["Max Char "] = "Max Char "
|
||||
--[[Translation missing --]]
|
||||
L["Max Charges"] = "Max Charges"
|
||||
--[[Translation missing --]]
|
||||
L["Max Health"] = "Max Health"
|
||||
--[[Translation missing --]]
|
||||
L["Max Power"] = "Max Power"
|
||||
--[[Translation missing --]]
|
||||
L["Maximum"] = "Maximum"
|
||||
--[[Translation missing --]]
|
||||
L["Maximum Estimate"] = "Maximum Estimate"
|
||||
@@ -917,6 +933,8 @@ L["Minimum Estimate"] = "Minimum Estimate"
|
||||
L["Minus (Small Nameplate)"] = "Minus (Small Nameplate)"
|
||||
--[[Translation missing --]]
|
||||
L["Mirror"] = "Mirror"
|
||||
--[[Translation missing --]]
|
||||
L["Miscellaneous"] = "Miscellaneous"
|
||||
L["Miss"] = "Falha"
|
||||
L["Miss Type"] = "Tipo de falha"
|
||||
L["Missed"] = "Falho"
|
||||
@@ -1148,6 +1166,8 @@ L["Power Type"] = "Tipo de poder"
|
||||
L["Precision"] = "Precision"
|
||||
L["Preset"] = "Predefinido"
|
||||
--[[Translation missing --]]
|
||||
L["Primary Stats"] = "Primary Stats"
|
||||
--[[Translation missing --]]
|
||||
L["Princess Huhuran"] = "Princess Huhuran"
|
||||
--[[Translation missing --]]
|
||||
L["Print Profiling Results"] = "Print Profiling Results"
|
||||
@@ -1244,6 +1264,8 @@ L["Requested display not authorized"] = "Exibição requerida não autorizada"
|
||||
L["Requesting display information from %s ..."] = "Requesting display information from %s ..."
|
||||
L["Require Valid Target"] = "Requer um alvo válido"
|
||||
L["Resist"] = "Resistir"
|
||||
--[[Translation missing --]]
|
||||
L["Resistances"] = "Resistances"
|
||||
L["Resisted"] = "Resistido"
|
||||
--[[Translation missing --]]
|
||||
L["Resolve collisions dialog"] = "Resolve collisions dialog"
|
||||
@@ -1313,6 +1335,8 @@ L["Screen/Parent Group"] = "Screen/Parent Group"
|
||||
L["Second"] = "Second"
|
||||
--[[Translation missing --]]
|
||||
L["Second Value of Tooltip Text"] = "Second Value of Tooltip Text"
|
||||
--[[Translation missing --]]
|
||||
L["Secondary Stats"] = "Secondary Stats"
|
||||
L["Seconds"] = "Segundos"
|
||||
--[[Translation missing --]]
|
||||
L["Select Frame"] = "Select Frame"
|
||||
@@ -1395,6 +1419,8 @@ L["Source"] = "Source"
|
||||
L["Source Affiliation"] = "Source Affiliation"
|
||||
--[[Translation missing --]]
|
||||
L["Source GUID"] = "Source GUID"
|
||||
--[[Translation missing --]]
|
||||
L["Source Info"] = "Source Info"
|
||||
L["Source Name"] = "Origem do nome"
|
||||
--[[Translation missing --]]
|
||||
L["Source NPC Id"] = "Source NPC Id"
|
||||
@@ -1417,6 +1443,8 @@ L["Spark"] = "Spark"
|
||||
--[[Translation missing --]]
|
||||
L["Spec Role"] = "Spec Role"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Currency ID"] = "Specific Currency ID"
|
||||
--[[Translation missing --]]
|
||||
L["Specific Type"] = "Specific Type"
|
||||
L["Specific Unit"] = "Unidade específica"
|
||||
L["Spell"] = "Feitiço"
|
||||
@@ -1470,6 +1498,8 @@ L["Strength"] = "Strength"
|
||||
--[[Translation missing --]]
|
||||
L["String"] = "String"
|
||||
--[[Translation missing --]]
|
||||
L["Subevent Info"] = "Subevent Info"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Cast"] = "Subtract Cast"
|
||||
--[[Translation missing --]]
|
||||
L["Subtract Channel"] = "Subtract Channel"
|
||||
@@ -1517,6 +1547,8 @@ L["Target"] = "Alvo"
|
||||
--[[Translation missing --]]
|
||||
L["Targeted"] = "Targeted"
|
||||
--[[Translation missing --]]
|
||||
L["Tertiary Stats"] = "Tertiary Stats"
|
||||
--[[Translation missing --]]
|
||||
L["Text"] = "Text"
|
||||
--[[Translation missing --]]
|
||||
L["Thaddius"] = "Thaddius"
|
||||
|
||||
@@ -238,6 +238,7 @@ L["Buru the Gorger"] = "Буру Ненасытный"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = [=[Используется для проверки того факта, что две единицы - одна и та же сущность, объект.
|
||||
Например: выбрав в качестве единицы игрока и указав для данного параметра значение "boss1target", можно определить, являетесь ли вы целью босса.]=]
|
||||
L["Cancel"] = "Отмена"
|
||||
L["Case Insensitive"] = "Без учета регистра"
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "Невозможно запустить таймер на %i c. из-за ошибки WoW (переполнение), связанной с большим временем непрерывной работы вашего компьютера - %i с. Пожалуйста, перезагрузите компьютер."
|
||||
L["Cast"] = "Применение заклинания"
|
||||
L["Cast Bar"] = "Полоса применения заклинания"
|
||||
@@ -327,6 +328,8 @@ L["Debuff"] = "Дебафф"
|
||||
L["Debuff Class"] = "Тип дебаффа"
|
||||
L["Debuff Class Icon"] = "Иконка дебаффа"
|
||||
L["Debuff Type"] = "Тип дебаффа"
|
||||
--[[Translation missing --]]
|
||||
L["Defensive Stats"] = "Defensive Stats"
|
||||
L["Defense"] = "Защита"
|
||||
L["Deflect"] = "Отклонение"
|
||||
L["Desaturate"] = "Обесцветить"
|
||||
@@ -337,6 +340,8 @@ L["Description"] = "Описание"
|
||||
L["Dest Raid Mark"] = "Метка получателя"
|
||||
L["Destination Affiliation"] = "Принадлежность получателя"
|
||||
L["Destination GUID"] = "GUID получателя"
|
||||
--[[Translation missing --]]
|
||||
L["Destination Info"] = "Destination Info"
|
||||
L["Destination Name"] = "Имя получателя"
|
||||
L["Destination NPC Id"] = "ID NPC-получателя"
|
||||
L["Destination Object Type"] = "Тип объекта получателя"
|
||||
@@ -395,6 +400,7 @@ L["Entering/Leaving Combat"] = "Вход / Выход из боя"
|
||||
L["Entry Order"] = "Порядок записей"
|
||||
L["Environment Type"] = "Тип окружения"
|
||||
L["Environmental"] = "Окружающий мир"
|
||||
L["Equipment"] = "Экипировка"
|
||||
L["Equipment Set"] = "Комплект экипировки"
|
||||
L["Equipment Set Equipped"] = "Комплект экипировки надет"
|
||||
L["Equipment Slot"] = "Ячейка экипировки"
|
||||
@@ -467,6 +473,7 @@ L["Gahz'ranka"] = "Газ'ранка"
|
||||
L["Gained"] = "Получен"
|
||||
L["Garr"] = "Гарр"
|
||||
L["Gehennas"] = "Гееннас"
|
||||
L["General"] = "Общее"
|
||||
L["General Rajaxx"] = "Генерал Раджакс"
|
||||
L["Glancing"] = "Скользящий удар"
|
||||
L["Global Cooldown"] = "Общее время восстановления (GCD)"
|
||||
@@ -549,6 +556,8 @@ L["Inherited"] = "Наследуемый атрибут"
|
||||
L["Instakill"] = "Моментальное убийство"
|
||||
L["Instance"] = "Подземелье"
|
||||
L["Instance Difficulty"] = "Сложность подземелья"
|
||||
--[[Translation missing --]]
|
||||
L["Instance Info"] = "Instance Info"
|
||||
L["Instance Size Type"] = "Тип размера подземелья"
|
||||
L["Instance Type"] = "Тип подземелья"
|
||||
L["Instructor Razuvious"] = "Инструктор Разувий"
|
||||
@@ -643,6 +652,8 @@ L["Match Count per Unit"] = "Кол-во совпадений на единиц
|
||||
L["Matches (Pattern)"] = "Совпадения по шаблону"
|
||||
L["Max Char "] = "Макс. количество символов"
|
||||
L["Max Charges"] = "Макс. количество зарядов"
|
||||
L["Max Health"] = "Макс. запас здоровья"
|
||||
L["Max Power"] = "Макс. запас энергии"
|
||||
L["Maximum"] = "Макс. значение"
|
||||
L["Maximum Estimate"] = "Макс. оценка"
|
||||
L["Medium"] = "Средний"
|
||||
@@ -655,6 +666,8 @@ L["Minimum"] = "Мин. значение"
|
||||
L["Minimum Estimate"] = "Мин. оценка"
|
||||
L["Minus (Small Nameplate)"] = "Незначительный"
|
||||
L["Mirror"] = "Отразить"
|
||||
--[[Translation missing --]]
|
||||
L["Miscellaneous"] = "Miscellaneous"
|
||||
L["Miss"] = "Промах"
|
||||
L["Miss Type"] = "Тип промаха"
|
||||
L["Missed"] = "Промах"
|
||||
@@ -801,6 +814,8 @@ L["Power Deficit"] = "Недостающая энергия"
|
||||
L["Power Type"] = "Тип энергии"
|
||||
L["Precision"] = "Точность"
|
||||
L["Preset"] = "Набор эффектов"
|
||||
--[[Translation missing --]]
|
||||
L["Primary Stats"] = "Primary Stats"
|
||||
L["Princess Huhuran"] = "Принцесса Хухуран"
|
||||
L["Print Profiling Results"] = "Вывести результаты профилирования"
|
||||
L["Profiling already started."] = "Профилирование уже запущено."
|
||||
@@ -859,6 +874,8 @@ L["Requested display not authorized"] = "Запрошенная индикаци
|
||||
L["Requesting display information from %s ..."] = "Запрос информации об индикации от %s ..."
|
||||
L["Require Valid Target"] = "Требуется допустимая цель"
|
||||
L["Resist"] = "Сопротивление"
|
||||
--[[Translation missing --]]
|
||||
L["Resistances"] = "Resistances"
|
||||
L["Resisted"] = "Сопротивление"
|
||||
L["Resolve collisions dialog"] = [=[Вы включили аддон в котором определены индикации |cFF8800FFWeakAuras|r которые имеют те же имена, что и существующие.
|
||||
|
||||
@@ -916,6 +933,8 @@ L["Scenario (Normal)"] = "Сценарий (обычный)"
|
||||
L["Screen/Parent Group"] = "Экран / Исходная группа"
|
||||
L["Second"] = "Второе"
|
||||
L["Second Value of Tooltip Text"] = "Второе значение из текста подсказки"
|
||||
--[[Translation missing --]]
|
||||
L["Secondary Stats"] = "Secondary Stats"
|
||||
L["Seconds"] = "Секунды"
|
||||
L["Select Frame"] = "Выбрать кадр"
|
||||
L["Separator"] = "Разделитель"
|
||||
@@ -965,6 +984,8 @@ L["Sound by Kit ID"] = "Звук по ID набора"
|
||||
L["Source"] = "Источник"
|
||||
L["Source Affiliation"] = "Принадлежность источника"
|
||||
L["Source GUID"] = "GUID источника"
|
||||
--[[Translation missing --]]
|
||||
L["Source Info"] = "Source Info"
|
||||
L["Source Name"] = "Имя источника"
|
||||
L["Source NPC Id"] = "ID NPC-источника"
|
||||
L["Source Object Type"] = "Тип объекта источника"
|
||||
@@ -977,6 +998,7 @@ L["Space"] = "Отступ"
|
||||
L["Spacing"] = "Расстояние"
|
||||
L["Spark"] = "Искра"
|
||||
L["Spec Role"] = "Роль специализации"
|
||||
L["Specific Currency ID"] = "ID валюты"
|
||||
L["Specific Type"] = "Конкретный тип"
|
||||
L["Specific Unit"] = "Конкретная единица"
|
||||
L["Spell"] = "Заклинание"
|
||||
@@ -1013,6 +1035,8 @@ L["Stolen"] = "Кража"
|
||||
L["Stop"] = "Остановить"
|
||||
L["Strength"] = "Сила"
|
||||
L["String"] = "Строка"
|
||||
--[[Translation missing --]]
|
||||
L["Subevent Info"] = "Subevent Info"
|
||||
L["Subtract Cast"] = "Вычесть применение заклинания"
|
||||
L["Subtract Channel"] = "Вычесть поддержание заклинания"
|
||||
L["Subtract GCD"] = "Вычесть GCD"
|
||||
@@ -1044,6 +1068,8 @@ L["Tanking And Highest"] = "Вы основная цель; макс. угроз
|
||||
L["Tanking But Not Highest"] = "Вы основная цель; не макс. угроза"
|
||||
L["Target"] = "Цель"
|
||||
L["Targeted"] = "Цель"
|
||||
--[[Translation missing --]]
|
||||
L["Tertiary Stats"] = "Tertiary Stats"
|
||||
L["Text"] = "Текст"
|
||||
L["Thaddius"] = "Таддиус"
|
||||
L["The aura has overwritten the global '%s', this might affect other auras."] = "Индикация перезаписала значение глобальной переменной %s. Это может повлиять как на другие индикации, так и на ваш интерфейс!"
|
||||
|
||||
@@ -192,6 +192,7 @@ L["Buffed/Debuffed"] = "获得增益/减益效果"
|
||||
L["Buru the Gorger"] = "吞咽者布鲁"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "可以用来检测类似于一号首领的目标(boss1target)是不是玩家自身(player)之类的信息。"
|
||||
L["Cancel"] = "取消"
|
||||
L["Case Insensitive"] = "大小写不敏感"
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "由于计算机长时间开机造成的魔兽世界故障,无法设置 %i 秒后的计时器。(开机时间:%i)。请重启你的计算机。"
|
||||
L["Cast"] = "施法"
|
||||
L["Cast Bar"] = "施法条"
|
||||
@@ -274,6 +275,7 @@ L["Debuff"] = "Debuff"
|
||||
L["Debuff Class"] = "减益效果类型"
|
||||
L["Debuff Class Icon"] = "减益效果类型图标"
|
||||
L["Debuff Type"] = "Debuff 类型"
|
||||
L["Defensive Stats"] = "防御属性"
|
||||
L["Deflect"] = "偏斜"
|
||||
L["Desaturate"] = "褪色"
|
||||
L["Desaturate Background"] = "背景褪色"
|
||||
@@ -283,6 +285,7 @@ L["Description"] = "描述"
|
||||
L["Dest Raid Mark"] = "目标团队标记"
|
||||
L["Destination Affiliation"] = "目标所属"
|
||||
L["Destination GUID"] = "目标GUID"
|
||||
L["Destination Info"] = "目标信息"
|
||||
L["Destination Name"] = "目标名称"
|
||||
L["Destination NPC Id"] = "目标 NPC ID"
|
||||
L["Destination Object Type"] = "目标类型"
|
||||
@@ -337,6 +340,7 @@ L["Entering/Leaving Combat"] = "进入/离开战斗"
|
||||
L["Entry Order"] = "条目排序"
|
||||
L["Environment Type"] = "环境伤害类型"
|
||||
L["Environmental"] = "环境伤害"
|
||||
L["Equipment"] = "装备"
|
||||
L["Equipment Set"] = "装备方案"
|
||||
L["Equipment Set Equipped"] = "装备方案已使用"
|
||||
L["Equipment Slot"] = "装备栏"
|
||||
@@ -405,6 +409,7 @@ L["Gahz'ranka"] = "加兹兰卡"
|
||||
L["Gained"] = "获得了"
|
||||
L["Garr"] = "加尔"
|
||||
L["Gehennas"] = "基赫纳斯"
|
||||
L["General"] = "一般"
|
||||
L["General Rajaxx"] = "拉贾克斯将军"
|
||||
L["Glancing"] = "躲闪"
|
||||
L["Global Cooldown"] = "公共冷却"
|
||||
@@ -481,6 +486,7 @@ L["Inherited"] = "继承"
|
||||
L["Instakill"] = "术士牺牲爪牙"
|
||||
L["Instance"] = "副本"
|
||||
L["Instance Difficulty"] = "副本难度"
|
||||
L["Instance Info"] = "副本信息"
|
||||
L["Instance Size Type"] = "副本大小类型"
|
||||
L["Instance Type"] = "副本类型"
|
||||
L["Instructor Razuvious"] = "教官拉苏维奥斯"
|
||||
@@ -571,6 +577,8 @@ L["Match Count per Unit"] = "每个单位的匹配数量"
|
||||
L["Matches (Pattern)"] = "匹配(表达式)"
|
||||
L["Max Char "] = "最大字符数"
|
||||
L["Max Charges"] = "最大充能次数"
|
||||
L["Max Health"] = "最大生命值"
|
||||
L["Max Power"] = "最大能量值"
|
||||
L["Maximum"] = "最大"
|
||||
L["Maximum Estimate"] = "最大预估"
|
||||
L["Medium"] = "中"
|
||||
@@ -583,6 +591,7 @@ L["Minimum"] = "最小"
|
||||
L["Minimum Estimate"] = "最小预估"
|
||||
L["Minus (Small Nameplate)"] = "次要目标(小型姓名版)"
|
||||
L["Mirror"] = "镜像"
|
||||
L["Miscellaneous"] = "其他"
|
||||
L["Miss"] = "未命中"
|
||||
L["Miss Type"] = "未命中类型"
|
||||
L["Missed"] = "未命中"
|
||||
@@ -716,6 +725,7 @@ L["Power (%)"] = "能量(%%)"
|
||||
L["Power Type"] = "能量类型"
|
||||
L["Precision"] = "精度"
|
||||
L["Preset"] = "预设"
|
||||
L["Primary Stats"] = "主属性"
|
||||
L["Princess Huhuran"] = "哈霍兰公主"
|
||||
L["Print Profiling Results"] = "输出性能分析结果"
|
||||
L["Profiling already started."] = "性能分析已开始。"
|
||||
@@ -771,6 +781,7 @@ L["Requested display not authorized"] = "请求接收的图示没有授权"
|
||||
L["Requesting display information from %s ..."] = "请求来 %s 的显示信息"
|
||||
L["Require Valid Target"] = "需要有效目标"
|
||||
L["Resist"] = "抵抗"
|
||||
L["Resistances"] = "抗性"
|
||||
L["Resisted"] = "被抵抗"
|
||||
L["Resolve collisions dialog"] = [=[你安装的插件中定义了与|cFF8800FFWeakAuras|r 图示相同名称的变量。
|
||||
|
||||
@@ -826,6 +837,7 @@ L["Scenario (Normal)"] = "场景战役(普通)"
|
||||
L["Screen/Parent Group"] = "屏幕/上级群组"
|
||||
L["Second"] = "第二"
|
||||
L["Second Value of Tooltip Text"] = "鼠标提示文本的第二项值"
|
||||
L["Secondary Stats"] = "副属性"
|
||||
L["Seconds"] = "秒"
|
||||
L["Select Frame"] = "选择框体"
|
||||
L["Separator"] = "分隔符"
|
||||
@@ -873,6 +885,7 @@ L["Sound by Kit ID"] = "根据 ID 选择音效"
|
||||
L["Source"] = "来源"
|
||||
L["Source Affiliation"] = "来源所属"
|
||||
L["Source GUID"] = "来源GUID"
|
||||
L["Source Info"] = "来源信息"
|
||||
L["Source Name"] = "来源名称"
|
||||
L["Source NPC Id"] = "来源 NPC ID"
|
||||
L["Source Object Type"] = "来源类型"
|
||||
@@ -885,6 +898,7 @@ L["Space"] = "空白"
|
||||
L["Spacing"] = "间距"
|
||||
L["Spark"] = "闪光"
|
||||
L["Spec Role"] = "专精职责"
|
||||
L["Specific Currency ID"] = "特定货币ID"
|
||||
L["Specific Type"] = "特定类型"
|
||||
L["Specific Unit"] = "指定单位"
|
||||
L["Spell"] = "法术"
|
||||
@@ -917,6 +931,7 @@ L["Stolen"] = "偷取"
|
||||
L["Stop"] = "停止"
|
||||
L["Strength"] = "力量"
|
||||
L["String"] = "字符串"
|
||||
L["Subevent Info"] = "子事件信息"
|
||||
L["Subtract Cast"] = "减去施法时间"
|
||||
L["Subtract Channel"] = "减去引导时间"
|
||||
L["Subtract GCD"] = "减去 GCD"
|
||||
@@ -943,6 +958,7 @@ L["Tanking And Highest"] = "做T并且最高"
|
||||
L["Tanking But Not Highest"] = "做T但不是最高"
|
||||
L["Target"] = "目标"
|
||||
L["Targeted"] = "被选中"
|
||||
L["Tertiary Stats"] = "第三属性"
|
||||
L["Text"] = "文本"
|
||||
L["Thaddius"] = "塔迪乌斯"
|
||||
L["The aura has overwritten the global '%s', this might affect other auras."] = "此光环覆盖了全局变量'%s',可能会影响其他光环。"
|
||||
|
||||
@@ -194,6 +194,7 @@ L["Buffed/Debuffed"] = "有增益/減益效果"
|
||||
L["Buru the Gorger"] = "『暴食者』布魯"
|
||||
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "可用於,例如檢查 \"boss1target\" 和 \"player\" 是否相同。"
|
||||
L["Cancel"] = "取消"
|
||||
L["Case Insensitive"] = "不區分大小寫"
|
||||
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."] = "由於魔獸世界的 bug 導致電腦運算時間很長 (運算時間: %i),因此無法為 %i 排程計時器,請重新啟動電腦。"
|
||||
L["Cast"] = "施法"
|
||||
L["Cast Bar"] = "施法條"
|
||||
@@ -276,6 +277,7 @@ L["Debuff"] = "減益"
|
||||
L["Debuff Class"] = "減益類別"
|
||||
L["Debuff Class Icon"] = "減益類別圖示"
|
||||
L["Debuff Type"] = "減益類型"
|
||||
L["Defensive Stats"] = "防守屬性"
|
||||
L["Deflect"] = "偏斜"
|
||||
L["Desaturate"] = "去色"
|
||||
L["Desaturate Background"] = "背景去色"
|
||||
@@ -286,6 +288,7 @@ L["Dest Raid Mark"] = "目標的標記圖示"
|
||||
--[[Translation missing --]]
|
||||
L["Destination Affiliation"] = "Destination Affiliation"
|
||||
L["Destination GUID"] = "目標 GUID"
|
||||
L["Destination Info"] = "目的地資訊"
|
||||
L["Destination Name"] = "目標名稱"
|
||||
L["Destination NPC Id"] = "目標 NPC ID"
|
||||
L["Destination Object Type"] = "目標物件類型"
|
||||
@@ -340,6 +343,7 @@ L["Entering/Leaving Combat"] = "進入/離開戰鬥"
|
||||
L["Entry Order"] = "項目順序"
|
||||
L["Environment Type"] = "環境類型"
|
||||
L["Environmental"] = "環境"
|
||||
L["Equipment"] = "裝備"
|
||||
L["Equipment Set"] = "裝備管理員設定"
|
||||
L["Equipment Set Equipped"] = "已裝備裝備管理員設定"
|
||||
L["Equipment Slot"] = "裝備欄位"
|
||||
@@ -408,6 +412,7 @@ L["Gahz'ranka"] = "加茲蘭卡"
|
||||
L["Gained"] = "獲得"
|
||||
L["Garr"] = "加爾"
|
||||
L["Gehennas"] = "基赫納斯"
|
||||
L["General"] = "一般"
|
||||
L["General Rajaxx"] = "拉賈克斯將軍"
|
||||
L["Glancing"] = "偏斜"
|
||||
L["Global Cooldown"] = "共用冷卻 (GCD)"
|
||||
@@ -485,6 +490,7 @@ L["Inherited"] = "繼承"
|
||||
L["Instakill"] = "秒殺"
|
||||
L["Instance"] = "副本"
|
||||
L["Instance Difficulty"] = "副本難度"
|
||||
L["Instance Info"] = "副本資訊"
|
||||
L["Instance Size Type"] = "副本大小類型"
|
||||
L["Instance Type"] = "副本類型"
|
||||
L["Instructor Razuvious"] = "講師拉祖維斯"
|
||||
@@ -576,6 +582,8 @@ L["Match Count per Unit"] = "每個單位符合的數量"
|
||||
L["Matches (Pattern)"] = "符合模式 (Pattern)"
|
||||
L["Max Char "] = "最多字元數"
|
||||
L["Max Charges"] = "最大可用次數"
|
||||
L["Max Health"] = "最大血量"
|
||||
L["Max Power"] = "最大能量"
|
||||
L["Maximum"] = "最大值"
|
||||
L["Maximum Estimate"] = "最大估計"
|
||||
L["Medium"] = "中"
|
||||
@@ -588,6 +596,7 @@ L["Minimum"] = "最小值"
|
||||
L["Minimum Estimate"] = "最小估計"
|
||||
L["Minus (Small Nameplate)"] = "減去 (小型血條/名條)"
|
||||
L["Mirror"] = "鏡像"
|
||||
L["Miscellaneous"] = "雜項"
|
||||
L["Miss"] = "未命中"
|
||||
L["Miss Type"] = "未命中類型"
|
||||
L["Missed"] = "未命中"
|
||||
@@ -724,6 +733,7 @@ L["Power (%)"] = "能量 (%)"
|
||||
L["Power Type"] = "能量類型"
|
||||
L["Precision"] = "精確度"
|
||||
L["Preset"] = "預設"
|
||||
L["Primary Stats"] = "主要屬性"
|
||||
L["Princess Huhuran"] = "哈霍蘭公主"
|
||||
L["Print Profiling Results"] = "顯示分析結果"
|
||||
L["Profiling already started."] = "分析早已開始了。"
|
||||
@@ -779,6 +789,7 @@ L["Requested display not authorized"] = "需求的提醒效果沒有授權"
|
||||
L["Requesting display information from %s ..."] = "正在請求來自於 %s 的顯示資訊..."
|
||||
L["Require Valid Target"] = "需要有效目標"
|
||||
L["Resist"] = "抵抗"
|
||||
L["Resistances"] = "抗性"
|
||||
L["Resisted"] = "被抵抗"
|
||||
L["Resolve collisions dialog"] = [=[你已經啟用插件定義|cFF8800FFWeakAuras|r顯示與你已存在的顯示有相同名稱。
|
||||
|
||||
@@ -826,6 +837,7 @@ L["Scenario (Normal)"] = "事件(普通)"
|
||||
L["Screen/Parent Group"] = "螢幕/所屬群組"
|
||||
L["Second"] = "第二個"
|
||||
L["Second Value of Tooltip Text"] = "滑鼠提示文字中的第二個值"
|
||||
L["Secondary Stats"] = "次要屬性"
|
||||
L["Seconds"] = "秒數"
|
||||
L["Select Frame"] = "選擇的框架"
|
||||
L["Separator"] = "分隔線"
|
||||
@@ -874,6 +886,7 @@ L["Source"] = "來源"
|
||||
--[[Translation missing --]]
|
||||
L["Source Affiliation"] = "Source Affiliation"
|
||||
L["Source GUID"] = "來源 GUID"
|
||||
L["Source Info"] = "來源資訊"
|
||||
L["Source Name"] = "來源的名稱"
|
||||
L["Source NPC Id"] = "來源 NPC ID"
|
||||
L["Source Object Type"] = "來源物件類型"
|
||||
@@ -886,6 +899,7 @@ L["Space"] = "間距"
|
||||
L["Spacing"] = "間距"
|
||||
L["Spark"] = "亮點"
|
||||
L["Spec Role"] = "專精角色"
|
||||
L["Specific Currency ID"] = "特定兌換通貨ID"
|
||||
L["Specific Type"] = "指定類型"
|
||||
L["Specific Unit"] = "指定單位"
|
||||
L["Spell"] = "法術"
|
||||
@@ -918,6 +932,7 @@ L["Stolen"] = "被偷竊"
|
||||
L["Stop"] = "停止"
|
||||
L["Strength"] = "力量"
|
||||
L["String"] = "文字字串"
|
||||
L["Subevent Info"] = "子事件資訊"
|
||||
L["Subtract Cast"] = "減去施法"
|
||||
L["Subtract Channel"] = "減去頻道"
|
||||
L["Subtract GCD"] = "減去 GCD"
|
||||
@@ -944,6 +959,7 @@ L["Tanking And Highest"] = "坦怪中並且是最高"
|
||||
L["Tanking But Not Highest"] = "坦怪中但不是最高"
|
||||
L["Target"] = "目標"
|
||||
L["Targeted"] = "當前目標"
|
||||
L["Tertiary Stats"] = "第三屬性"
|
||||
L["Text"] = "文字"
|
||||
L["Thaddius"] = "泰迪斯"
|
||||
L["The aura has overwritten the global '%s', this might affect other auras."] = "這個提醒效果會覆蓋全域的 '%s',將會影響其他提醒效果。"
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1195,5 +1195,179 @@ function Private.Modernize(data)
|
||||
end
|
||||
end
|
||||
|
||||
if data.internalVersion < 67 then
|
||||
local function migrateToTable(tab, field)
|
||||
local value = tab[field]
|
||||
if value ~= nil and type(value) ~= "table" then
|
||||
tab[field] = { value }
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local trigger_migration = {
|
||||
["Cast"] = {
|
||||
"stage",
|
||||
"stage_operator",
|
||||
},
|
||||
["Experience"] = {
|
||||
"level",
|
||||
"level_operator",
|
||||
"currentXP",
|
||||
"currentXP_operator",
|
||||
"totalXP",
|
||||
"totalXP_operator",
|
||||
"percentXP",
|
||||
"percentXP_operator",
|
||||
"restedXP",
|
||||
"restedXP_operator",
|
||||
"percentrested",
|
||||
"percentrested_operator",
|
||||
},
|
||||
["Health"] = {
|
||||
"health",
|
||||
"health_operator",
|
||||
"percenthealth",
|
||||
"percenthealth_operator",
|
||||
"deficit",
|
||||
"deficit_operator",
|
||||
"maxhealth",
|
||||
"maxhealth_operator",
|
||||
},
|
||||
["Power"] = {
|
||||
"power",
|
||||
"power_operator",
|
||||
"percentpower",
|
||||
"percentpower_operator",
|
||||
"deficit",
|
||||
"deficit_operator",
|
||||
"maxpower",
|
||||
"maxpower_operator",
|
||||
},
|
||||
["Character Stats"] = {
|
||||
"strength",
|
||||
"strength_operator",
|
||||
"agility",
|
||||
"agility_operator",
|
||||
"stamina",
|
||||
"stamina_operator",
|
||||
"intellect",
|
||||
"intellect_operator",
|
||||
"spirit",
|
||||
"spirit_operator",
|
||||
"meleecriticalrating",
|
||||
"meleecriticalrating_operator",
|
||||
"rangedcriticalrating",
|
||||
"rangedcriticalrating_operator",
|
||||
"spellcriticalrating",
|
||||
"spellcriticalrating_operator",
|
||||
"meleecriticalpercent",
|
||||
"meleecriticalpercent_operator",
|
||||
"rangedcriticalpercent",
|
||||
"rangedcriticalpercent_operator",
|
||||
"spellcriticalpercent",
|
||||
"spellcriticalpercent_operator",
|
||||
"meleehasterating",
|
||||
"meleehasterating_operator",
|
||||
"rangedhasterating",
|
||||
"rangedhasterating_operator",
|
||||
"spellhasterating",
|
||||
"spellhasterating_operator",
|
||||
"resistancefire",
|
||||
"resistancefire_operator",
|
||||
"resistancenature",
|
||||
"resistancenature_operator",
|
||||
"resistancefrost",
|
||||
"resistancefrost_operator",
|
||||
"resistanceshadow",
|
||||
"resistanceshadow_operator",
|
||||
"resistancearcane",
|
||||
"resistancearcane_operator",
|
||||
"movespeedpercent",
|
||||
"movespeedpercent_operator",
|
||||
"dodgerating",
|
||||
"dodgerating_operator",
|
||||
"dodgepercent",
|
||||
"dodgepercent_operator",
|
||||
"parryrating",
|
||||
"parryrating_operator",
|
||||
"parrypercent",
|
||||
"parrypercent_operator",
|
||||
"blockrating",
|
||||
"blockrating_operator",
|
||||
"blockpercent",
|
||||
"blockpercent_operator",
|
||||
"armorrating",
|
||||
"armorrating_operator",
|
||||
"armorpercent",
|
||||
"armorpercent_operator",
|
||||
},
|
||||
["Threat Situation"] = {
|
||||
"threatpct",
|
||||
"threatpct_operator",
|
||||
"rawthreatpct",
|
||||
"rawthreatpct_operator",
|
||||
"threatvalue",
|
||||
"threatvalue_operator",
|
||||
},
|
||||
["Unit Characteristics"] = {
|
||||
"level",
|
||||
"level_operator",
|
||||
},
|
||||
["Combat Log"] = {
|
||||
"spellId",
|
||||
"spellName",
|
||||
},
|
||||
["Location"] = {
|
||||
"zone",
|
||||
"zone_operator",
|
||||
"subzone",
|
||||
"subzone_operator",
|
||||
}
|
||||
}
|
||||
for _, triggerData in ipairs(data.triggers) do
|
||||
local t = triggerData.trigger
|
||||
local fieldsToMigrate = trigger_migration[t.event]
|
||||
if fieldsToMigrate then
|
||||
for _, field in ipairs(fieldsToMigrate) do
|
||||
migrateToTable(t, field)
|
||||
end
|
||||
end
|
||||
-- cast trigger move data from 'spell' & 'spellId' to 'spellIds' & 'spellNames'
|
||||
if t.event == "Cast" and t.type == "unit" then
|
||||
if t.spellId then
|
||||
if t.useExactSpellId then
|
||||
t.use_spellIds = t.use_spellId
|
||||
t.spellIds = t.spellIds or {}
|
||||
tinsert(t.spellIds, t.spellId)
|
||||
else
|
||||
t.use_spellNames = t.use_spellId
|
||||
t.spellNames = t.spellNames or {}
|
||||
tinsert(t.spellNames, t.spellId)
|
||||
end
|
||||
end
|
||||
if t.use_spell and t.spell then
|
||||
t.use_spellNames = true
|
||||
t.spellNames = t.spellNames or {}
|
||||
tinsert(t.spellNames, t.spell)
|
||||
end
|
||||
t.use_spellId = nil
|
||||
t.spellId = nil
|
||||
t.use_spell = nil
|
||||
t.spell = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
do
|
||||
local loadFields = {
|
||||
"level", "itemequiped", "itemequiped"
|
||||
}
|
||||
|
||||
for _, field in ipairs(loadFields) do
|
||||
migrateToTable(data.load, field)
|
||||
migrateToTable(data.load, field .. "_operator")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
data.internalVersion = max(data.internalVersion or 0, WeakAuras.InternalVersion());
|
||||
end
|
||||
|
||||
+590
-82
File diff suppressed because it is too large
Load Diff
@@ -171,6 +171,7 @@ Private.format_types = {
|
||||
})
|
||||
addOption(symbol .. "_abbreviate_max", {
|
||||
type = "range",
|
||||
control = "WeakAurasSpinBox",
|
||||
name = L["Max Char "],
|
||||
width = WeakAuras.normalWidth,
|
||||
min = 1,
|
||||
@@ -206,6 +207,7 @@ Private.format_types = {
|
||||
|
||||
addOption(symbol .. "_time_dynamic_threshold", {
|
||||
type = "range",
|
||||
control = "WeakAurasSpinBox",
|
||||
min = 0,
|
||||
max = 60,
|
||||
step = 1,
|
||||
@@ -365,6 +367,7 @@ Private.format_types = {
|
||||
})
|
||||
addOption(symbol .. "_abbreviate_max", {
|
||||
type = "range",
|
||||
control = "WeakAurasSpinBox",
|
||||
name = L["Max Char "],
|
||||
width = WeakAuras.normalWidth,
|
||||
min = 1,
|
||||
@@ -492,6 +495,7 @@ Private.format_types = {
|
||||
})
|
||||
addOption(symbol .. "_abbreviate_max", {
|
||||
type = "range",
|
||||
control = "WeakAurasSpinBox",
|
||||
name = L["Max Char "],
|
||||
width = WeakAuras.normalWidth,
|
||||
min = 1,
|
||||
|
||||
+275
-137
@@ -1,6 +1,6 @@
|
||||
local AddonName, Private = ...
|
||||
|
||||
local internalVersion = 52
|
||||
local internalVersion = 67
|
||||
|
||||
-- Lua APIs
|
||||
local insert = table.insert
|
||||
@@ -537,6 +537,147 @@ function Private.ParseNumber(numString)
|
||||
end
|
||||
end
|
||||
|
||||
local function EvalBooleanArg(arg, trigger, default)
|
||||
if(type(arg) == "function") then
|
||||
return arg(trigger);
|
||||
elseif type(arg) == "boolean" then
|
||||
return arg
|
||||
elseif type(arg) == "nil" then
|
||||
return default
|
||||
end
|
||||
end
|
||||
|
||||
local function singleTest(arg, trigger, use, name, value, operator, use_exact, caseInsensitive)
|
||||
local number = value and tonumber(value) or nil
|
||||
if(arg.type == "tristate") then
|
||||
if(use == false) then
|
||||
return "(not "..name..")";
|
||||
elseif(use) then
|
||||
if(arg.test) then
|
||||
return "("..arg.test:format(value)..")";
|
||||
else
|
||||
return name;
|
||||
end
|
||||
end
|
||||
elseif(arg.type == "tristatestring") then
|
||||
if(use == false) then
|
||||
return "("..name.. "~=".. (number or string.format("%s", Private.QuotedString(value or ""))) .. ")"
|
||||
elseif(use) then
|
||||
return "("..name.. "==".. (number or string.format("%s", Private.QuotedString(value or ""))) .. ")"
|
||||
end
|
||||
elseif(arg.type == "multiselect") then
|
||||
if arg.multiNoSingle then
|
||||
-- convert single to multi
|
||||
-- this is a lazy migration because multiNoSingle is not set for all game versions
|
||||
if use == true then
|
||||
trigger["use_"..name] = false
|
||||
trigger[name] = trigger[name] or {}
|
||||
trigger[name].multi = {};
|
||||
if trigger[name].single ~= nil then
|
||||
trigger[name].multi[trigger[name].single] = true;
|
||||
trigger[name].single = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
if(use == false) then -- multi selection
|
||||
local any = false;
|
||||
if (value and value.multi) then
|
||||
local test = "(";
|
||||
for value, positive in pairs(value.multi) do
|
||||
local arg1 = tonumber(value) or ("[["..value.."]]")
|
||||
local arg2
|
||||
if arg.extraOption then
|
||||
arg2 = trigger[name .. "_extraOption"] or 0
|
||||
elseif arg.multiTristate then
|
||||
arg2 = positive and 4 or 5
|
||||
end
|
||||
local testEnabled = true
|
||||
if type(arg.enableTest) == "function" then
|
||||
testEnabled = arg.enableTest(trigger, arg1, arg2)
|
||||
end
|
||||
if testEnabled then
|
||||
local check
|
||||
if not arg.test then
|
||||
check = name.."=="..arg1
|
||||
else
|
||||
check = arg.test:format(arg1, arg2)
|
||||
end
|
||||
if arg.multiAll then
|
||||
test = test..check.." and "
|
||||
else
|
||||
test = test..check.." or "
|
||||
end
|
||||
any = true;
|
||||
end
|
||||
end
|
||||
if(any) then
|
||||
test = test:sub(1, -6);
|
||||
else
|
||||
test = "(false";
|
||||
end
|
||||
test = test..")"
|
||||
if arg.inverse then
|
||||
if type(arg.inverse) == "boolean" then
|
||||
test = "not " .. test
|
||||
elseif type(arg.inverse) == "function" then
|
||||
if arg.inverse(trigger) then
|
||||
test = "not " .. test
|
||||
end
|
||||
end
|
||||
end
|
||||
return test
|
||||
end
|
||||
elseif(use) then -- single selection
|
||||
local value = value and value.single or nil;
|
||||
if not arg.test then
|
||||
return value and "("..name.."=="..(tonumber(value) or ("[["..value.."]]"))..")";
|
||||
else
|
||||
return value and "("..arg.test:format(tonumber(value) or ("[["..value.."]]"))..")";
|
||||
end
|
||||
end
|
||||
elseif(arg.type == "toggle") then
|
||||
if(use) then
|
||||
if(arg.test) then
|
||||
return "("..arg.test:format(value)..")";
|
||||
else
|
||||
return name;
|
||||
end
|
||||
end
|
||||
elseif (arg.type == "spell") then
|
||||
if arg.showExactOption then
|
||||
return "("..arg.test:format(value, tostring(use_exact) or "false") ..")";
|
||||
else
|
||||
return "("..arg.test:format(value)..")";
|
||||
end
|
||||
elseif(arg.test) then
|
||||
return "("..arg.test:format(value)..")";
|
||||
elseif(arg.type == "longstring" and operator) then
|
||||
if(operator == "==") then
|
||||
if caseInsensitive then
|
||||
return ("(%s and %s:lower() == [[%s]]:lower())"):format(name, name, value)
|
||||
else
|
||||
return "("..name.."==[["..value.."]])";
|
||||
end
|
||||
else
|
||||
if caseInsensitive then
|
||||
local op = operator:format(value:lower())
|
||||
return ("(%s:lower():%s)"):format(name, op)
|
||||
else
|
||||
return "("..name..":"..operator:format(value)..")";
|
||||
end
|
||||
end
|
||||
elseif(arg.type == "number") then
|
||||
if number then
|
||||
return "("..name..(operator or "==").. number ..")";
|
||||
end
|
||||
else
|
||||
if(type(value) == "table") then
|
||||
value = "error";
|
||||
end
|
||||
return "("..name..(operator or "==")..(number or ("[["..(value or "").."]]"))..")";
|
||||
end
|
||||
end
|
||||
|
||||
-- Used for the load function, could be simplified a bit
|
||||
-- It used to be also used for the generic trigger system
|
||||
local function ConstructFunction(prototype, trigger, skipOptional)
|
||||
@@ -547,164 +688,108 @@ local function ConstructFunction(prototype, trigger, skipOptional)
|
||||
local events = {}
|
||||
local init;
|
||||
local preambles = ""
|
||||
local orConjunctionGroups = {}
|
||||
if(prototype.init) then
|
||||
init = prototype.init(trigger);
|
||||
else
|
||||
init = "";
|
||||
end
|
||||
for index, arg in pairs(prototype.args) do
|
||||
local enable = arg.type ~= "collpase";
|
||||
if(type(arg.enable) == "function") then
|
||||
enable = arg.enable(trigger);
|
||||
elseif type(arg.enable) == "boolean" then
|
||||
enable = arg.enable
|
||||
local enable = EvalBooleanArg(arg.enable, trigger, true)
|
||||
local init = arg.init
|
||||
local name = arg.name;
|
||||
if(arg.init == "arg") then
|
||||
tinsert(input, name);
|
||||
end
|
||||
if(enable) then
|
||||
local name = arg.name;
|
||||
if not(arg.name or arg.hidden) then
|
||||
tinsert(input, "_");
|
||||
else
|
||||
if(arg.init == "arg") then
|
||||
tinsert(input, name);
|
||||
end
|
||||
if (arg.optional and skipOptional) then
|
||||
-- Do nothing
|
||||
elseif(arg.hidden or arg.type == "tristate" or arg.type == "toggle" or arg.type == "tristatestring"
|
||||
or (arg.type == "multiselect" and trigger["use_"..name] ~= nil)
|
||||
or ((trigger["use_"..name] or arg.required) and trigger[name])) then
|
||||
if(arg.init and arg.init ~= "arg") then
|
||||
init = init.."local "..name.." = "..arg.init.."\n";
|
||||
end
|
||||
local number = trigger[name] and tonumber(trigger[name]);
|
||||
local test;
|
||||
if(arg.type == "tristate") then
|
||||
if(trigger["use_"..name] == false) then
|
||||
test = "(not "..name..")";
|
||||
elseif(trigger["use_"..name]) then
|
||||
if(arg.test) then
|
||||
test = "("..arg.test:format(trigger[name])..")";
|
||||
else
|
||||
test = name;
|
||||
end
|
||||
end
|
||||
elseif(arg.type == "tristatestring") then
|
||||
if(trigger["use_"..name] == false) then
|
||||
test = "("..name.. "~=".. (number or string.format("%s", Private.QuotedString(trigger[name] or ""))) .. ")"
|
||||
elseif(trigger["use_"..name]) then
|
||||
test = "("..name.. "==".. (number or string.format("%s", Private.QuotedString(trigger[name] or ""))) .. ")"
|
||||
end
|
||||
elseif(arg.type == "multiselect") then
|
||||
if(trigger["use_"..name] == false) then -- multi selection
|
||||
local any = false;
|
||||
if (trigger[name] and trigger[name].multi) then
|
||||
test = "(";
|
||||
for value, _ in pairs(trigger[name].multi) do
|
||||
if not arg.test then
|
||||
test = test..name.."=="..(tonumber(value) or "[["..value.."]]").." or ";
|
||||
else
|
||||
if arg.extraOption then
|
||||
test = test..arg.test:format(tonumber(value) or "[["..value.."]]", trigger[name .. "_extraOption"] or 0).." or ";
|
||||
else
|
||||
test = test..arg.test:format(tonumber(value) or "[["..value.."]]").." or ";
|
||||
end
|
||||
end
|
||||
any = true;
|
||||
end
|
||||
if(any) then
|
||||
test = test:sub(1, -5);
|
||||
else
|
||||
test = "(false";
|
||||
end
|
||||
test = test..")"
|
||||
if arg.inverse then
|
||||
if type(arg.inverse) == "boolean" then
|
||||
test = "not " .. test
|
||||
elseif type(arg.inverse) == "function" then
|
||||
if arg.inverse(trigger) then
|
||||
test = "not " .. test
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif(trigger["use_"..name]) then -- single selection
|
||||
local value = trigger[name] and trigger[name].single;
|
||||
if not arg.test then
|
||||
test = trigger[name] and trigger[name].single and "("..name.."=="..(tonumber(value) or "[["..value.."]]")..")";
|
||||
else
|
||||
test = trigger[name] and trigger[name].single and "("..arg.test:format(tonumber(value) or "[["..value.."]]")..")";
|
||||
end
|
||||
end
|
||||
elseif(arg.type == "toggle") then
|
||||
if(trigger["use_"..name]) then
|
||||
if(arg.test) then
|
||||
test = "("..arg.test:format(trigger[name])..")";
|
||||
else
|
||||
test = name;
|
||||
end
|
||||
end
|
||||
elseif (arg.type == "spell") then
|
||||
if arg.showExactOption then
|
||||
test = "("..arg.test:format(trigger[name], tostring(trigger["use_exact_" .. name]) or "false") ..")";
|
||||
else
|
||||
test = "("..arg.test:format(trigger[name])..")";
|
||||
end
|
||||
elseif(arg.test) then
|
||||
test = "("..arg.test:format(trigger[name])..")";
|
||||
elseif(arg.type == "longstring" and trigger[name.."_operator"]) then
|
||||
if(trigger[name.."_operator"] == "==") then
|
||||
test = "("..name.."==[["..trigger[name].."]])";
|
||||
else
|
||||
test = "("..name..":"..trigger[name.."_operator"]:format(trigger[name])..")";
|
||||
end
|
||||
elseif(arg.type == "number") then
|
||||
if number then
|
||||
test = "("..name..(trigger[name.."_operator"] or "==").. number ..")";
|
||||
end
|
||||
else
|
||||
if(type(trigger[name]) == "table") then
|
||||
trigger[name] = "error";
|
||||
end
|
||||
test = "("..name..(trigger[name.."_operator"] or "==")..(number or "[["..(trigger[name] or "").."]]")..")";
|
||||
end
|
||||
if (arg.preamble) then
|
||||
preambles = preambles .. arg.preamble:format(trigger[name]) .. "\n"
|
||||
end
|
||||
|
||||
if test ~= "(test)" then
|
||||
if(arg.required) then
|
||||
tinsert(required, test);
|
||||
if(enable) then
|
||||
if (arg.optional and skipOptional) then
|
||||
-- Do nothing
|
||||
elseif arg.type == "tristate"
|
||||
or arg.type == "toggle"
|
||||
or arg.type == "tristatestring"
|
||||
or (arg.type == "multiselect" and trigger["use_"..name] ~= nil)
|
||||
or ((trigger["use_"..name] or arg.required) and trigger[name])
|
||||
then
|
||||
local test;
|
||||
|
||||
if arg.multiEntry then
|
||||
if type(trigger[name]) == "table" and #trigger[name] > 0 then
|
||||
test = ""
|
||||
for i, value in ipairs(trigger[name]) do
|
||||
local operator = name and type(trigger[name.."_operator"]) == "table" and trigger[name.."_operator"][i]
|
||||
local caseInsensitive = name and arg.canBeCaseInsensitive and type(trigger[name.."_caseInsensitive"]) == "table" and trigger[name.."_caseInsensitive"][i]
|
||||
local use_exact = name and type(trigger["use_exact_" .. name]) == "table" and trigger["use_exact_" .. name][i]
|
||||
local use = name and trigger["use_"..name]
|
||||
local single = singleTest(arg, trigger, use, name, value, operator, use_exact, caseInsensitive)
|
||||
if single then
|
||||
if test ~= "" then
|
||||
test = test .. arg.multiEntry.operator
|
||||
end
|
||||
test = test .. single
|
||||
end
|
||||
end
|
||||
if test == "" then
|
||||
test = nil
|
||||
else
|
||||
test = "(" .. test .. ")"
|
||||
end
|
||||
end
|
||||
else
|
||||
local value = trigger[name]
|
||||
local operator = name and trigger[name.."_operator"]
|
||||
local caseInsensitive = name and trigger[name.."_caseInsensitive"]
|
||||
local use_exact = name and trigger["use_exact_" .. name]
|
||||
local use = name and trigger["use_"..name]
|
||||
test = singleTest(arg, trigger, use, name, value, operator, use_exact, caseInsensitive)
|
||||
end
|
||||
|
||||
if (arg.preamble) then
|
||||
preambles = preambles .. arg.preamble:format(trigger[name]) .. "\n"
|
||||
end
|
||||
|
||||
if test ~= "(test)" then
|
||||
if(arg.required) then
|
||||
tinsert(required, test);
|
||||
elseif test ~= nil then
|
||||
if arg.orConjunctionGroup then
|
||||
orConjunctionGroups[arg.orConjunctionGroup ] = orConjunctionGroups[arg.orConjunctionGroup ] or {}
|
||||
tinsert(orConjunctionGroups[arg.orConjunctionGroup ], test)
|
||||
else
|
||||
tinsert(tests, test);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if test and arg.events then
|
||||
for index, event in ipairs(arg.events) do
|
||||
events[event] = true
|
||||
end
|
||||
if test and arg.events then
|
||||
for index, event in ipairs(arg.events) do
|
||||
events[event] = true
|
||||
end
|
||||
end
|
||||
|
||||
if(arg.debug) then
|
||||
tinsert(debug, arg.debug:format(trigger[name]));
|
||||
end
|
||||
if(arg.debug) then
|
||||
tinsert(debug, arg.debug:format(trigger[name]));
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local ret = preambles .. "return function("..table.concat(input, ", ")..")\n";
|
||||
ret = ret..(init or "");
|
||||
ret = ret..(#debug > 0 and table.concat(debug, "\n") or "");
|
||||
ret = ret.."if(";
|
||||
ret = ret..((#required > 0) and table.concat(required, " and ").." and " or "");
|
||||
ret = ret..(#tests > 0 and table.concat(tests, " and ") or "true");
|
||||
ret = ret..") then\n";
|
||||
if(#debug > 0) then
|
||||
ret = ret.."print('ret: true');\n";
|
||||
for _, orConjunctionGroup in pairs(orConjunctionGroups) do
|
||||
tinsert(tests, "("..table.concat(orConjunctionGroup , " or ")..")")
|
||||
end
|
||||
ret = ret.."return true else return false end end";
|
||||
local ret = {preambles .. "return function("..table.concat(input, ", ")..")\n"};
|
||||
table.insert(ret, (init or ""));
|
||||
table.insert(ret, (#debug > 0 and table.concat(debug, "\n") or ""));
|
||||
table.insert(ret, "if(");
|
||||
table.insert(ret, ((#required > 0) and table.concat(required, " and ").." and " or ""));
|
||||
table.insert(ret, (#tests > 0 and table.concat(tests, " and ") or "true"));
|
||||
table.insert(ret, ") then\n");
|
||||
if(#debug > 0) then
|
||||
table.insert(ret, "print('ret: true');\n");
|
||||
end
|
||||
table.insert(ret, "return true else return false end end");
|
||||
|
||||
return ret, events;
|
||||
return table.concat(ret), events;
|
||||
end
|
||||
|
||||
function WeakAuras.GetActiveConditions(id, cloneId)
|
||||
@@ -4846,6 +4931,37 @@ function WeakAuras.IsAuraLoaded(id)
|
||||
return Private.loaded[id]
|
||||
end
|
||||
|
||||
function WeakAuras.CreateSpellChecker()
|
||||
local matcher = {
|
||||
names = {},
|
||||
spellIds = {},
|
||||
AddName = function(self, name)
|
||||
local spellId = tonumber(name)
|
||||
if spellId then
|
||||
name = GetSpellInfo(spellId)
|
||||
if name then
|
||||
self.names[name] = true
|
||||
end
|
||||
else
|
||||
self.names[name] = true
|
||||
end
|
||||
end,
|
||||
AddExact = function(self, spellId)
|
||||
spellId = tonumber(spellId)
|
||||
self.spellIds[spellId] = true
|
||||
end,
|
||||
Check = function(self, spellId)
|
||||
if spellId then
|
||||
return self.spellIds[spellId] or self.names[GetSpellInfo(spellId)]
|
||||
end
|
||||
end,
|
||||
CheckName = function(self, name)
|
||||
return self.names[name]
|
||||
end
|
||||
}
|
||||
return matcher
|
||||
end
|
||||
|
||||
function Private.IconSources(data)
|
||||
local values = {
|
||||
[-1] = L["Dynamic Information"],
|
||||
@@ -4874,6 +4990,28 @@ function WeakAuras.GetTriggerCategoryFor(triggerType)
|
||||
return prototype and prototype.type
|
||||
end
|
||||
|
||||
function Private.SortOrderForValues(values)
|
||||
local sortOrder = {}
|
||||
for key, value in pairs(values) do
|
||||
tinsert(sortOrder, key)
|
||||
end
|
||||
table.sort(sortOrder, function(aKey, bKey)
|
||||
local aValue = values[aKey]
|
||||
local bValue = values[bKey]
|
||||
|
||||
if aValue:sub(1, #WeakAuras.newFeatureString) == WeakAuras.newFeatureString then
|
||||
aValue = aValue:sub(#WeakAuras.newFeatureString + 1)
|
||||
end
|
||||
|
||||
if bValue:sub(1, #WeakAuras.newFeatureString) == WeakAuras.newFeatureString then
|
||||
bValue = bValue:sub(#WeakAuras.newFeatureString + 1)
|
||||
end
|
||||
|
||||
return aValue < bValue
|
||||
end)
|
||||
return sortOrder
|
||||
end
|
||||
|
||||
do
|
||||
local function shouldInclude(data, includeGroups, includeLeafs)
|
||||
if data.controlledChildren then
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
## Interface: 30300
|
||||
## Title: WeakAuras
|
||||
## Author: The WeakAuras Team
|
||||
## Version: 4.1.0
|
||||
## Version: 4.1.1
|
||||
## Notes: A powerful, comprehensive utility for displaying graphics and information based on buffs, debuffs, and other triggers.
|
||||
## Notes-esES: Potente y completa aplicación que te permitirá mostrar por pantalla múltiples diseños, basados en beneficios, perjuicios y otros activadores.
|
||||
## Notes-deDE: Ein leistungsfähiges, umfassendes Addon zur grafischen Darstellung von Informationen von Auren, Cooldowns, Timern und vielem mehr.
|
||||
|
||||
Reference in New Issue
Block a user