(fix/visual) Adjust load options to the correct locations
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@@ -1363,8 +1363,8 @@ local function scanForLoadsImpl(toCheck, event, arg1, ...)
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if (data and not data.controlledChildren) then
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local loadFunc = loadFuncs[id];
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local loadOpt = loadFuncsForOptions[id];
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shouldBeLoaded = loadFunc and loadFunc("ScanForLoads_Auras", inCombat, alive, pvp, vehicle, vehicleUi, raidRole, group, player, realm, class, race, faction, playerLevel, raidMemberType, zone, zoneId, subzone, size, difficulty);
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couldBeLoaded = loadOpt and loadOpt("ScanForLoads_Auras", inCombat, alive, pvp, vehicle, vehicleUi, raidRole, group, player, realm, class, race, faction, playerLevel, raidMemberType, zone, zoneId, subzone, size, difficulty);
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shouldBeLoaded = loadFunc and loadFunc("ScanForLoads_Auras", inCombat, alive, pvp, vehicle, vehicleUi, player, realm, class, race, faction, playerLevel, raidRole, group, raidMemberType, zone, zoneId, subzone, size, difficulty);
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couldBeLoaded = loadOpt and loadOpt("ScanForLoads_Auras", inCombat, alive, pvp, vehicle, vehicleUi, player, realm, class, race, faction, playerLevel, raidRole, group, raidMemberType, zone, zoneId, subzone, size, difficulty);
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if(shouldBeLoaded and not loaded[id]) then
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changed = changed + 1;
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