(fix/visual) Adjust load options to the correct locations

This commit is contained in:
NoM0Re
2024-11-28 12:52:42 +01:00
parent 9bab67090f
commit 0b4f47108a
2 changed files with 26 additions and 26 deletions
+2 -2
View File
@@ -1363,8 +1363,8 @@ local function scanForLoadsImpl(toCheck, event, arg1, ...)
if (data and not data.controlledChildren) then
local loadFunc = loadFuncs[id];
local loadOpt = loadFuncsForOptions[id];
shouldBeLoaded = loadFunc and loadFunc("ScanForLoads_Auras", inCombat, alive, pvp, vehicle, vehicleUi, raidRole, group, player, realm, class, race, faction, playerLevel, raidMemberType, zone, zoneId, subzone, size, difficulty);
couldBeLoaded = loadOpt and loadOpt("ScanForLoads_Auras", inCombat, alive, pvp, vehicle, vehicleUi, raidRole, group, player, realm, class, race, faction, playerLevel, raidMemberType, zone, zoneId, subzone, size, difficulty);
shouldBeLoaded = loadFunc and loadFunc("ScanForLoads_Auras", inCombat, alive, pvp, vehicle, vehicleUi, player, realm, class, race, faction, playerLevel, raidRole, group, raidMemberType, zone, zoneId, subzone, size, difficulty);
couldBeLoaded = loadOpt and loadOpt("ScanForLoads_Auras", inCombat, alive, pvp, vehicle, vehicleUi, player, realm, class, race, faction, playerLevel, raidRole, group, raidMemberType, zone, zoneId, subzone, size, difficulty);
if(shouldBeLoaded and not loaded[id]) then
changed = changed + 1;