Weapon Enchant trigger: update on login

This commit is contained in:
NoM0Re
2025-02-15 18:28:44 +01:00
parent 93487ebc8c
commit 07a1fbcbef
+6 -4
View File
@@ -3270,6 +3270,7 @@ do
if not(tenchFrame) then
tenchFrame = CreateFrame("Frame");
tenchFrame:RegisterEvent("UNIT_INVENTORY_CHANGED");
tenchFrame:RegisterEvent("PLAYER_ENTERING_WORLD");
tenchTip = WeakAuras.GetHiddenTooltip();
@@ -3322,11 +3323,12 @@ do
Private.StopProfileSystem("generictrigger");
end
tenchFrame:SetScript("OnEvent", function(self, event, arg1)
tenchFrame:SetScript("OnEvent", function(_, _, arg1)
Private.StartProfileSystem("generictrigger");
if (event == "UNIT_INVENTORY_CHANGED" and arg1 == "player") then
timer:ScheduleTimer(tenchUpdate, 0.1);
end
if arg1 and arg1 ~= "player" then return end
timer:ScheduleTimer(tenchUpdate, 0.1);
Private.StopProfileSystem("generictrigger");
end);