Weapon Enchant trigger: update on login
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@@ -3270,6 +3270,7 @@ do
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if not(tenchFrame) then
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tenchFrame = CreateFrame("Frame");
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tenchFrame:RegisterEvent("UNIT_INVENTORY_CHANGED");
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tenchFrame:RegisterEvent("PLAYER_ENTERING_WORLD");
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tenchTip = WeakAuras.GetHiddenTooltip();
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@@ -3322,11 +3323,12 @@ do
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Private.StopProfileSystem("generictrigger");
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end
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tenchFrame:SetScript("OnEvent", function(self, event, arg1)
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tenchFrame:SetScript("OnEvent", function(_, _, arg1)
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Private.StartProfileSystem("generictrigger");
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if (event == "UNIT_INVENTORY_CHANGED" and arg1 == "player") then
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timer:ScheduleTimer(tenchUpdate, 0.1);
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end
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if arg1 and arg1 ~= "player" then return end
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timer:ScheduleTimer(tenchUpdate, 0.1);
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Private.StopProfileSystem("generictrigger");
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end);
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