Files
coa-vanillaguide/README-CoA.md
T
florian.berthold 330a6cf067 README-CoA: add first-tester install + BugSack instructions
Walk testers through cloning into a folder named VanillaGuide (the
.toc filename, not the repo name) under Interface/AddOns/, and ask
them to install BugSack + !BugGrabber so any Lua errors come back as
copy-pasteable stacks instead of vibes.
2026-05-12 23:41:59 +02:00

98 lines
4.2 KiB
Markdown

CoA VanillaGuide
================
This is the CoA Guild 'Exiles' fork of [VanillaGuide][upstream] by
mrmr (rsheep@gmail.com), imported from the 1.04.2 release archive
dated 2015-03-29. Upstream is unmaintained since 2015.
[upstream]: https://github.com/rsheep/VanillaGuide
The original addon targets Vanilla 1.12.1 (`Interface: 11200`). This
fork ports it to the Ascension 3.3.5 / Voljin client
(`Interface: 30300`) so it can be loaded alongside the rest of the
CoA addon set.
Installing (first testers, please read)
---------------------------------------
WoW loads addons by folder name, and the folder name has to match the
`.toc` inside it. Our repo is called `coa-vanillaguide` but the `.toc`
is `VanillaGuide.toc`, so **clone into a folder named `VanillaGuide`**
under your Ascension client's `Interface/AddOns/` directory:
```sh
cd <your-ascension-client>/Interface/AddOns
git clone https://git.sub-net.at/Exiles/coa-vanillaguide.git VanillaGuide
```
Then enable **VanillaGuide** in the in-game AddOns list, log in, and
open the guide with `/vguide`.
**Before you test, please also install [BugSack][bugsack] +
[!BugGrabber][buggrabber].** This is a code-only port — we haven't
loaded it in-game yet, and any Lua error you hit is the fastest way
for us to ship a second porting pass. Paste BugSack stacks into the
Exiles Discord or open a ticket on
`https://git.sub-net.at/Exiles/coa-vanillaguide/issues`.
[bugsack]: https://www.curseforge.com/wow/addons/bugsack
[buggrabber]: https://www.curseforge.com/wow/addons/bug-grabber
What we patched
---------------
**1. Interface bump.** `VanillaGuide.toc` now declares
`Interface: 30300` and adds a `-coa1` suffix on the version line, matching
the convention of the other `coa-*` forks (see e.g. coa-bartender).
**2. Lua 5.0 → 5.1 vararg fix.** WoW 1.12 ships Lua 5.0, which exposes
varargs as an implicit `arg` table. WoW 3.3.5 ships Lua 5.1, where
that table is gone — varargs are `{...}` or `select()`. The two debug
print helpers in `Core.lua` (`Di`, `Dv`) used the 5.0 form and would
have thrown `attempt to index global 'arg' (a nil value)` on every
debug call. Local-shadow `arg = {...}` keeps the rest of each function
unchanged.
**3. Lua 5.0 `getn` → length operator.** `GuideTable.lua` used the
Lua 5.0 global `getn(opentext)` to size a colour-substitution table.
That global is gone in Lua 5.1 (`table.getn` was deprecated and the
bare `getn` removed entirely). Replaced with `#opentext`. Would have
crashed on the very first guide load with
`attempt to call global 'getn' (a nil value)`.
What is still TODO
------------------
- **In-game smoke test.** The addon has not yet been loaded against
the Ascension client. Expect further small breakage (frame APIs,
`GetAddOnInfo` signature, possibly map-zone coords) once we drive it
through `/vguide`.
- **MetaMapBWP integration.** MetaMap doesn't exist on 3.3.5. The
hooks in `Settings.lua` and `Frame_SettingsFrame.lua` are gated
behind `IsAddOnLoaded("MetaMap")` so they're effectively dead, but
we'll want to retarget them at **pfQuest** (already in the CoA addon
set) for waypoints and quest markers.
- **Dynamic-level-scaling content.** Ascension scales every starting
zone to the player, so all six vanilla starting zones are viable
end-to-end. Joana's faction-locked H/A split still applies (quest
givers are still faction-restricted), but the early-game chain
doesn't have to funnel through the "correct" 1-12 zone first. We
keep the H/A split and lean into the picker to show all three
per-faction starting zones up front.
- **CoA-custom content slot.** No CoA-specific zones or events are
wired in yet. Once the port is verified, we add a separate
`GuideTables/CoA/` directory for guild content (Heroes of Ascension
events, mutated-class side notes, etc.) so upstream patches can
still merge cleanly into the Joana / Brian Kopps trees.
Files we touched
----------------
- `VanillaGuide.toc` — Interface bump, CoA metadata.
- `Core.lua` — local-shadow `arg = {...}` inside `Di` and `Dv`.
- `GuideTable.lua``getn(opentext)``#opentext`.
- `README.md` — upstream Donations / volunteer-pitch section removed.
- `README-CoA.md` — this file.
Everything else is the unmodified 1.04.2 import.