6 Commits

Author SHA1 Message Date
Kian Soltani 4a03ece3d3 Added personal and realm bank implementations (#27)
* added personal and realm bank implementations

* fix gathering from personal and realm banks

* faster gathering from personal and realm banks

* Fix Profession Multiselect on Gathering window

* cleaner GetAscensionBankType function

* craft queue update
2026-02-16 08:12:24 -07:00
andrew6180 7000e674b0 Remove libraries handled by Ascension. Add addon icon 2024-05-21 05:54:50 -07:00
Andrew6810 888ba57ef3 TSM/ItemTracker: undo accidental revert 2023-04-07 04:38:40 -07:00
Andrew d67f83c657 TSM/*: Rename saved variables to not conflict with other backports (#2) 2023-04-07 04:20:24 -07:00
Xan-Asc 42dbe9d526 Enchanting fixes, reverted Crafting module to previous version that s… (#1)
* Enchanting fixes, reverted Crafting module to previous version that supports Ascension specific crafts and Vellums.

* Updated enchanting names from DB

* Added the remaining Ascension specific recipes

* Replace SpellNames2IDs.lua with UnitCastingSpellID

* Bugfix: Ascension uses exact quality QueryAuctionItems, TSM was designed for quality or higher

* Bugfix: Properly get list of Professions via index

* Replaced factionrealm with realm
Ascension does not have strict faction seperation

* GetTradeSkillCooldown -> SpellHasBaseCooldown
GetTradeSkillCooldown only tells you if a spell is on CD, not if it has a CD
Data is from DB, which isn't populated fully yet.

* Implement backported API GetSpellBaseCooldown

* bugfix: hasCD is nil if no cd, not 0
2023-04-07 03:55:47 -07:00
Andrew6810 f3e579cb57 init 2022-11-05 21:19:42 -07:00