TSM/*: Rename saved variables to not conflict with other backports (#2)

This commit is contained in:
Andrew
2023-04-07 04:20:24 -07:00
committed by GitHub
parent 42dbe9d526
commit d67f83c657
20 changed files with 22 additions and 22 deletions
@@ -57,9 +57,9 @@ function TSM:OnInitialize()
end
-- load the saved variables table into TSM.db
TSM.db = LibStub:GetLibrary("AceDB-3.0"):New("TradeSkillMaster_ItemTrackerDB", savedDBDefaults, true)
TSM.characters = TSM.db.realm.characters
TSM.guilds = TSM.db.realm.guilds
TSM.db = LibStub:GetLibrary("AceDB-3.0"):New("AscensionTSM_ItemTrackerDB", savedDBDefaults, true)
TSM.characters = TSM.db.factionrealm.characters
TSM.guilds = TSM.db.factionrealm.guilds
-- handle connected realms for characters
local connectedRealms = TSMAPI.GetConnectedRealms and TSMAPI:GetConnectedRealms() or {}
@@ -3,7 +3,7 @@
## Notes: Tracks inventory across multiple characters including bags, banks, guild banks, auctions, and mail.
## Author: Sapu94, Bart39
## Version: v2.0.8
## SavedVariables: TradeSkillMaster_ItemTrackerDB
## SavedVariables: AscensionTSM_ItemTrackerDB
## Dependency: TradeSkillMaster
Locale\enUS.lua