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coa-ratingbuster/RatingBuster/libs/LibTipHooker-1.1/LibTipHooker-1.1.lua
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2022-10-23 21:31:42 -07:00

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Lua

--[[
Name: LibTipHooker-1.1.lua
Description: A Library for hooking tooltips.
Revision: $Revision: 14 $
Author: Whitetooth
Email: hotdogee [at] gmail [dot] com
LastUpdate: $Date: 2010-10-22 16:07:10 +0000 (Fri, 22 Oct 2010) $
Website:
Documentation:
SVN: $URL $
License: LGPL v3
]]
--[[ Features
{
1. Why not use the OnTooltipSetItem script hook?
OnTooltipSetItem is bugged that it's called twice on proffesion patterns, once for the pattern and once for the item it makes.
2. Maintains support for most tooltip mods
3. Hooks dynamically created tooltips
}
--]]
--[[ Tips for using TipHooker
{
This library provides tooltip hooks, mainly for use with item tooltip modification, you can easily append or modify text in a tooltip with TipHookerLib.
If you need to not only modify the tooltip but also need to scan the tooltip for information, you should use other libraries with TipHookerLib.
Because TipHookerLib passes the real tooltip frame to your handler function,
which may already be modifided by other addons and may not be suited for scanning.
For simple custom scaning you can use GratuityLib, it creates a custom tooltip and scan that for patterns.
For a complete item scanning solution to stat scanning you can use ItemBonusLib or StatLogicLib.
}
--]]
local MAJOR = "LibTipHooker-1.1"
local MINOR = "$Revision: 14 $"
local TipHooker = LibStub:NewLibrary(MAJOR, MINOR)
if not TipHooker then return end -- this file is older version
if TipHooker.VariablesLoaded then return end -- old version already hooked, unable to upgrade
-----------
-- Tools --
-----------
local DEBUG = false
-- Localize globals
local _G = getfenv(0)
local type = type
local pairs = pairs
local select = select
local ipairs = ipairs
local strfind = strfind
local tinsert = tinsert
local hooksecurefunc = hooksecurefunc
local EnumerateFrames = EnumerateFrames
local function print(text)
if DEBUG then
DEFAULT_CHAT_FRAME:AddMessage(text)
end
end
-----------------------
-- Hook Tooltip Core --
-----------------------
local TooltipList = {
item = {
"GameTooltip",
"ItemRefTooltip",
"ShoppingTooltip",
"ComparisonTooltip",-- EquipCompare
"EQCompareTooltip",-- EQCompare
"tekKompareTooltip",-- tekKompare
"LinkWrangler",-- LinkWrangler
"LinksTooltip",-- Links
"AtlasLootTooltip",-- AtlasLoot
"ItemMagicTooltip",-- ItemMagic
"MirrorTooltip",-- Mirror
"TooltipExchange_TooltipShow",-- TooltipExchange
"AtlasQuestTooltip",-- AtlasQuest
},
buff = {
"GameTooltip",
},
spell = {
"GameTooltip",
},
talant = {
"GameTooltip",
},
unit = {
"GameTooltip",
},
action = {
"GameTooltip",
},
}
local MethodList = {
item = {
"SetHyperlink",
"SetBagItem",
"SetInventoryItem",
-- auction
"SetAuctionItem",
"SetAuctionSellItem",
-- loot
"SetLootItem",
"SetLootRollItem",
-- crafting
"SetTradeSkillItem",
"SetTrainerService",
-- mail
"SetInboxItem",
"SetSendMailItem",
-- quest log
"SetQuestItem",
"SetQuestLogItem",
-- trade
"SetTradePlayerItem",
"SetTradeTargetItem",
-- vendor tooltip
"SetMerchantItem",
"SetBuybackItem",
"SetMerchantCostItem",
-- socketing interface
"SetSocketGem",
"SetExistingSocketGem",
-- 2.1.0
"SetHyperlinkCompareItem",
-- 2.3.0
"SetGuildBankItem",
-- 3.0
"SetCurrencyToken",
"SetBackpackToken",
-- 4.0
"SetReforgeItem",
},
buff = {
"SetPlayerBuff",
"SetUnitBuff",
"SetUnitDebuff",
},
spell = {
"SetSpell",
"SetTrackingSpell",
"SetShapeshift",
},
talant = {
"SetTalent",
},
unit = {
"SetUnit",
},
action = {
"SetAction",
"SetPetAction",
},
}
local HandlerList = TipHooker.HandlerList or {}
TipHooker.HandlerList = HandlerList
local Set = {
item = function(tooltip, ...)
if not tooltip.GetItem then return end
local name, link = tooltip:GetItem()
if not name then return end -- Check if tooltip really has an item
for handler in pairs(HandlerList.item) do
handler(tooltip, name, link, ...)
end
end,
buff = function(tooltip, unitId, buffIndex, raidFilter)
if not unitId then
unitId = "player"
end
for handler in pairs(HandlerList.buff) do
handler(tooltip, unitId, buffIndex, raidFilter)
end
end,
spell = function(tooltip, spellId, bookType)
for handler in pairs(HandlerList.spell) do
handler(tooltip, spellId, bookType)
end
end,
talant = function(tooltip, tabIndex, talentIndex)
for handler in pairs(HandlerList.talant) do
handler(tooltip, tabIndex, talentIndex)
end
end,
unit = function(tooltip, unit)
if not tooltip.GetUnit then return end
local name = tooltip:GetUnit()
for handler in pairs(HandlerList.unit) do
handler(tooltip, unit)
end
end,
action = function(tooltip, slot)
for handler in pairs(HandlerList.action) do
handler(tooltip, slot)
end
end,
}
-- This gets called during VARIABLES_LOADED and :Hook()
-- InitializeHook will hook all methods in MethodList[tipType]
-- from tooltips in TooltipList[tipType] to the Set[tipType] function
local Initialized = {}
local function InitializeHook(tipType)
if Initialized[tipType] then return end
-- Walk through all frames
local tooltip = EnumerateFrames()
while tooltip do
if tooltip:GetObjectType() == "GameTooltip" then
local name = tooltip:GetName()
if name then
for _, v in ipairs(TooltipList[tipType]) do
if strfind(name, v) then
--print("InitializeHook("..tipType..") = "..name)
for _, methodName in ipairs(MethodList[tipType]) do
if type(tooltip[methodName]) == "function" then
hooksecurefunc(tooltip, methodName, Set[tipType])
end
end
break
end
end
end
end
tooltip = EnumerateFrames(tooltip)
end
-- Destroy tooltip list so we don't have double hooking accidents
Initialized[tipType] = true
end
local HookedFrames = {}
local function CreateFrameHook(frameType, name, parent, inheritFrame)
if name and frameType == "GameTooltip" then
for tipType in pairs(HandlerList) do
for _, v in ipairs(TooltipList[tipType]) do
-- prevent double hooking by checking HookedFrames table
if strfind(name, v) and not HookedFrames[name] then
HookedFrames[name] = true
--print("CreateFrameHook("..tipType..") = "..name)
local tooltip = _G[name]
for _, methodName in ipairs(MethodList[tipType]) do
if type(tooltip[methodName]) == "function" then
hooksecurefunc(tooltip, methodName, Set[tipType])
end
end
break
end
end
end
end
end
------------------
-- OnEventFrame --
------------------
if TipHooker.OnEventFrame then -- Check for old frame
TipHooker.OnEventFrame:UnregisterAllEvents()
TipHooker.OnEventFrame:SetScript("OnEvent", nil)
end
local OnEventFrame = CreateFrame("Frame")
OnEventFrame:RegisterEvent("VARIABLES_LOADED")
OnEventFrame:SetScript("OnEvent", function(self, event, ...)
--print(event)
TipHooker.VariablesLoaded = true
--print("VariablesLoaded = true")
-- Check for exsiting hooks
for tipType in pairs(HandlerList) do
InitializeHook(tipType)
end
hooksecurefunc("CreateFrame", CreateFrameHook)
end)
TipHooker.OnEventFrame = OnEventFrame
-- Loaded on demand
if IsLoggedIn() and not TipHooker.VariablesLoaded then
OnEventFrame:GetScript("OnEvent")(OnEventFrame, "VARIABLES_LOADED")
end
--[[---------------------------------
{ :Hook(handler, ...)
-------------------------------------
-- Description
Hooks tooltip SetX methods with handler
-- Args
handler
func - handler func
...
string - list of tooltips that you want to hook:
"item": Items
"buff": Buff/Debuff
"spell": Spells
"talant": Talants
"unit": Units
"action": Action button
-- Examples
}
-----------------------------------]]
function TipHooker:Hook(handler, ...)
for i = 1, select('#', ...) do
local tipType = select(i, ...)
--print("TipHooker:Hook("..tipType..")")
if self.VariablesLoaded then
InitializeHook(tipType)
end
if not HandlerList[tipType] then
HandlerList[tipType] = {}
end
HandlerList[tipType][handler] = true
end
end
--[[---------------------------------
{ :Unhook(handler, ...)
-------------------------------------
-- Description
Unhooks handler from tooltip SetX methods
-- Args
handler
func - handler func
...
string - list of tooltips that you want to hook:
"item": Items
"buff": Buff/Debuff
"spell": Spells
"talant": Talants
"unit": Units
"action": Action button
-- Examples
}
-----------------------------------]]
function TipHooker:Unhook(handler, ...)
for i = 1, select('#', ...) do
local tipType = select(i, ...)
if HandlerList[tipType] then
HandlerList[tipType][handler] = nil
end
end
end
--[[---------------------------------
{ :IsHooked(handler, tipType)
-------------------------------------
-- Description
Check if handler is hooker
-- Args
handler
func - handler func
tipType
string - tooltip that you want to hook:
"item": Items
"buff": Buff/Debuff
"spell": Spells
"talant": Talants
"unit": Units
"action": Action button
-- Examples
}
-----------------------------------]]
function TipHooker:IsHooked(handler, tipType)
if HandlerList[tipType] then
return HandlerList[tipType][handler]
end
end
--[[---------------------------------
{ :RegisterCustomTooltip(tipType,frameName)
-------------------------------------
-- Description
Unhooks handler from tooltip SetX methods
-- Args
tipType
string - tooltip that you want to hook:
"item": Items
"buff": Buff/Debuff
"spell": Spells
"talant": Talants
"unit": Units
"action": Action button
frameName
string - name of your tooltip frame you want to be hooked
-- Examples
}
-----------------------------------]]
function TipHooker:RegisterCustomTooltip(tipType, frameName)
local tooltip = _G[frameName]
if(tooltip == nil) then
return
end
--print("InitializeHook("..tipType..") = "..frameName)
for _, methodName in ipairs(MethodList[tipType]) do
if type(tooltip[methodName]) == "function" then
hooksecurefunc(tooltip, methodName, Set[tipType])
end
end
end
--_G.TipHooker = TipHooker