Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 694f6262ee | |||
| e7b3d4fb93 | |||
| a969cf5fbd | |||
| 1887013749 |
@@ -37,7 +37,7 @@ jobs:
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RID=$(curl -sf -X POST -H "Authorization: token $GITEA_TOKEN" \
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-H "Content-Type: application/json" \
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"$API/repos/$REPO/releases" \
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-d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false}')" \
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-d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false,hide_archive_links:true}')" \
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| jq -r '.id')
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fi
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echo "release id: $RID"
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@@ -0,0 +1,143 @@
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-- CoAClassSpecData.lua — GENERATED by coa-db/tools/gen_coa_class_spec_lua.py
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-- Source of truth: coa-db/data/class_spec_meta.json (class.file_string tokens + wiki specs).
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-- Do not hand-edit; regenerate from coa-db. Neutral stat keys; each addon maps them.
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-- Keyed by the in-game class token (2nd return of UnitClass), e.g. Templar=MONK.
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CoAClassSpec = {
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["BARBARIAN"] = { name="Barbarian", classId=12, specs={
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{ name="Headhunting", roles={"RANGED"}, primaryStat="Agility", weights={ Agility=1, RangedAttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5 } },
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{ name="Brutality", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Ancestry", roles={"MELEE","SUPPORT"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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}},
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["WITCHDOCTOR"] = { name="Witch Doctor", classId=13, specs={
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{ name="Shadowhunting", roles={"RANGED"}, primaryStat="Agility", weights={ Agility=1, RangedAttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5 } },
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{ name="Voodoo", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Brewing", roles={"HEALER"}, primaryStat="Spirit", weights={ Spirit=1, SpellPower=0.8, CritRating=0.5, HasteRating=0.5, Mp5=0.5, Intellect=0.55 } },
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}},
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["DEMONHUNTER"] = { name="Felsworn", classId=14, specs={
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{ name="Slayer", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Infernal", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Tyrant", roles={"TANK"}, primaryStat="Agility", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Agility=0.4 } },
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}},
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["WITCHHUNTER"] = { name="Witch Hunter", classId=15, specs={
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{ name="Boltslinger", roles={"RANGED"}, primaryStat="Agility", weights={ Agility=1, RangedAttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5 } },
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{ name="Darkness", roles={"RANGED"}, primaryStat="Agility", weights={ Agility=1, RangedAttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5 } },
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{ name="Inquisition", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Black Knight", roles={"TANK"}, primaryStat="Agility", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Agility=0.4 } },
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}},
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["STORMBRINGER"] = { name="Stormbringer", classId=16, specs={
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{ name="Maelstrom", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Lightning", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Wind", roles={"CASTER","SUPPORT"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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}},
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["FLESHWARDEN"] = { name="Knight of Xoroth", classId=17, specs={
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{ name="Hellfire", roles={"MELEE"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Defiance", roles={"TANK"}, primaryStat="Strength", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Strength=0.4 } },
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{ name="War", roles={"MELEE"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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}},
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["GUARDIAN"] = { name="Guardian", classId=18, specs={
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{ name="Gladiator", roles={"MELEE"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Inspiration", roles={"MELEE","SUPPORT"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Vanguard", roles={"TANK"}, primaryStat="Strength", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Strength=0.4 } },
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}},
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["MONK"] = { name="Templar", classId=19, specs={
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{ name="Oathkeeper", roles={"TANK"}, primaryStat="Agility", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Agility=0.4 } },
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{ name="Zealot", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Crusader", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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}},
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["SONOFARUGAL"] = { name="Bloodmage", classId=20, specs={
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{ name="Fleshweaver", roles={"SUPPORT"}, primaryStat="Spirit", weights={ Spirit=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Sanguine", roles={"CASTER"}, primaryStat="Spirit", weights={ Spirit=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Accursed", roles={"MELEE","CASTER"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Eternal", roles={"TANK"}, primaryStat="Agility", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Agility=0.4 } },
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}},
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["RANGER"] = { name="Ranger", classId=21, specs={
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{ name="Archery", roles={"RANGED"}, primaryStat="Agility", weights={ Agility=1, RangedAttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5 } },
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{ name="Farstrider", roles={"RANGED","SUPPORT"}, primaryStat="Agility", weights={ Agility=1, RangedAttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5 } },
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{ name="Brigand", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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}},
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["CHRONOMANCER"] = { name="Chronomancer", classId=22, specs={
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{ name="Infinite", roles={"CASTER"}, primaryStat="Spirit", weights={ Spirit=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Time", roles={"HEALER"}, primaryStat="Spirit", weights={ Spirit=1, SpellPower=0.8, CritRating=0.5, HasteRating=0.5, Mp5=0.5, Intellect=0.55 } },
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{ name="Artificer", roles={"RANGED"}, primaryStat="Spirit", weights={ Spirit=1, RangedAttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5 } },
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}},
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["NECROMANCER"] = { name="Necromancer", classId=23, specs={
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{ name="Death", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Animation", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Rime", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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}},
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["PYROMANCER"] = { name="Pyromancer", classId=24, specs={
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{ name="Incineration", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Flameweaving", roles={"HEALER"}, primaryStat="Spirit", weights={ Spirit=1, SpellPower=0.8, CritRating=0.5, HasteRating=0.5, Mp5=0.5, Intellect=0.55 } },
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{ name="Draconic", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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}},
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["CULTIST"] = { name="Cultist", classId=25, specs={
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{ name="Heretic", roles={"HEALER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, CritRating=0.5, HasteRating=0.5, Mp5=0.5, Spirit=0.55 } },
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{ name="Corruption", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Godblade", roles={"MELEE"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Dreadnought", roles={"TANK"}, primaryStat="Strength", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Strength=0.4 } },
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}},
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["STARCALLER"] = { name="Starcaller", classId=26, specs={
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{ name="Sentinel", roles={"RANGED"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Warden", roles={"MELEE"}, primaryStat="Intellect", weights={ Intellect=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Moon Priest", roles={"HEALER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, CritRating=0.5, HasteRating=0.5, Mp5=0.5, Spirit=0.55 } },
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{ name="Moon Guard", roles={"TANK"}, primaryStat="Intellect", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Intellect=0.4 } },
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}},
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["SUNCLERIC"] = { name="Sun Cleric", classId=27, specs={
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{ name="Piety", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Valkyrie", roles={"MELEE"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Seraphim", roles={"TANK"}, primaryStat="Strength", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Strength=0.4 } },
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{ name="Blessings", roles={"HEALER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, CritRating=0.5, HasteRating=0.5, Mp5=0.5, Spirit=0.55 } },
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}},
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["TINKER"] = { name="Tinker", classId=28, specs={
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{ name="Demolition", roles={"RANGED"}, primaryStat="Agility", weights={ Agility=1, RangedAttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5 } },
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{ name="Mechanics", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Invention", roles={"HEALER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, CritRating=0.5, HasteRating=0.5, Mp5=0.5, Spirit=0.55 } },
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}},
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["PROPHET"] = { name="Venomancer", classId=29, specs={
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{ name="Fortitude", roles={"TANK"}, primaryStat="Intellect", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Intellect=0.4 } },
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{ name="Stalking", roles={"MELEE"}, primaryStat="Intellect", weights={ Intellect=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Rot", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Vizier", roles={"HEALER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, CritRating=0.5, HasteRating=0.5, Mp5=0.5, Spirit=0.55 } },
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}},
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["REAPER"] = { name="Reaper", classId=30, specs={
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{ name="Soul", roles={"MELEE"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Harvest", roles={"MELEE"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Domination", roles={"TANK"}, primaryStat="Strength", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Strength=0.4 } },
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}},
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["WILDWALKER"] = { name="Primalist", classId=31, specs={
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{ name="Grovekeeper", roles={"SUPPORT"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Wildwalker", roles={"MELEE"}, primaryStat="Strength", weights={ Strength=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Mountain King", roles={"TANK"}, primaryStat="Strength", weights={ Stamina=1, Armor=0.6, Dodge=0.55, Parry=0.55, Defense=0.6, Strength=0.4 } },
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{ name="Geomancy", roles={"CASTER"}, primaryStat="Intellect", weights={ Intellect=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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}},
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["SPIRITMAGE"] = { name="Runemaster", classId=32, specs={
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{ name="Engravement", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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{ name="Glyphic", roles={"CASTER"}, primaryStat="Spirit", weights={ Spirit=1, SpellPower=0.8, HitRating=0.7, CritRating=0.55, HasteRating=0.55 } },
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{ name="Riftblade", roles={"MELEE"}, primaryStat="Agility", weights={ Agility=1, AttackPower=0.5, CritRating=0.55, HitRating=0.6, HasteRating=0.5, ArmorPenetration=0.5 } },
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}},
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}
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CoAClassPrimaryStats = {
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["BARBARIAN"] = { "Agility" },
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["WITCHDOCTOR"] = { "Agility", "Intellect", "Spirit" },
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["DEMONHUNTER"] = { "Agility", "Intellect", "Stamina" },
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["WITCHHUNTER"] = { "Agility", "Intellect", "Stamina" },
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["STORMBRINGER"] = { "Intellect" },
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["FLESHWARDEN"] = { "Strength", "Intellect", "Stamina" },
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["GUARDIAN"] = { "Strength", "Stamina" },
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["MONK"] = { "Agility", "Stamina" },
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["SONOFARUGAL"] = { "Spirit", "Stamina", "Agility" },
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["RANGER"] = { "Agility" },
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["CHRONOMANCER"] = { "Spirit" },
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["NECROMANCER"] = { "Intellect" },
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["PYROMANCER"] = { "Intellect", "Spirit" },
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["CULTIST"] = { "Intellect", "Strength", "Stamina" },
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["STARCALLER"] = { "Intellect", "Stamina" },
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["SUNCLERIC"] = { "Intellect", "Strength", "Stamina" },
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["TINKER"] = { "Agility", "Intellect" },
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["PROPHET"] = { "Intellect", "Stamina" },
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["REAPER"] = { "Strength", "Stamina" },
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["WILDWALKER"] = { "Strength", "Intellect", "Stamina" },
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["SPIRITMAGE"] = { "Agility", "Spirit" },
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}
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+109
-20
@@ -352,7 +352,11 @@ Spi -> MP5, MP5NC, HP5, SpellDmg, Healing
|
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}
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-- Class specific defaults
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if class == "DRUID" then
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-- Applied at OnInitialize after UnitClass("player") is available.
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-- CoA custom classes (not in the vanilla if/elseif ladder) fall through
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-- to no block, which is the correct generic fallback for classless chars.
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local function applyClassProfileDefaults(cls)
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if cls == "DRUID" then
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profileDefault.ratingSpell = true
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profileDefault.ratingPhysical = true
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profileDefault.sumHP = true
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@@ -381,7 +385,7 @@ if class == "DRUID" then
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profileDefault.showHealingFromSpi = true
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profileDefault.sumIgnoreCloth = false
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profileDefault.sumIgnoreLeather = false
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elseif class == "HUNTER" then
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elseif cls == "HUNTER" then
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profileDefault.ratingPhysical = true
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profileDefault.sumHP = true
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profileDefault.sumMP = true
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@@ -399,7 +403,7 @@ elseif class == "HUNTER" then
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profileDefault.showAPFromSta = true
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profileDefault.sumIgnoreLeather = false
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profileDefault.sumIgnoreMail = false
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elseif class == "MAGE" then
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elseif cls == "MAGE" then
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profileDefault.ratingSpell = true
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profileDefault.sumHP = true
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profileDefault.sumMP = true
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@@ -417,7 +421,7 @@ elseif class == "MAGE" then
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profileDefault.showMP5FromSpi = true
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profileDefault.showSpellCritFromSpi = true -- Molten Armor
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profileDefault.sumIgnoreCloth = false
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elseif class == "PALADIN" then
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elseif cls == "PALADIN" then
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profileDefault.ratingSpell = true
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profileDefault.ratingPhysical = true
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profileDefault.sumHP = true
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@@ -448,7 +452,7 @@ elseif class == "PALADIN" then
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profileDefault.sumIgnoreLeather = false
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profileDefault.sumIgnoreMail = false
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profileDefault.sumIgnorePlate = false
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elseif class == "PRIEST" then
|
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elseif cls == "PRIEST" then
|
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profileDefault.ratingSpell = true
|
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profileDefault.sumHP = true
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profileDefault.sumMP = true
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@@ -466,7 +470,7 @@ elseif class == "PRIEST" then
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profileDefault.showSpellDmgFromSpi = true
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profileDefault.showHealingFromSpi = true
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profileDefault.sumIgnoreCloth = false
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elseif class == "ROGUE" then
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elseif cls == "ROGUE" then
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profileDefault.ratingPhysical = true
|
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profileDefault.sumHP = true
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profileDefault.sumResilience = true
|
||||
@@ -478,7 +482,7 @@ elseif class == "ROGUE" then
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profileDefault.sumArmorPenetration = true
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profileDefault.showSpellCritFromInt = false
|
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profileDefault.sumIgnoreLeather = false
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||||
elseif class == "SHAMAN" then
|
||||
elseif cls == "SHAMAN" then
|
||||
profileDefault.ratingSpell = true
|
||||
profileDefault.ratingPhysical = true
|
||||
profileDefault.sumHP = true
|
||||
@@ -499,7 +503,7 @@ elseif class == "SHAMAN" then
|
||||
profileDefault.sumIgnoreCloth = false
|
||||
profileDefault.sumIgnoreLeather = false
|
||||
profileDefault.sumIgnoreMail = false
|
||||
elseif class == "WARLOCK" then
|
||||
elseif cls == "WARLOCK" then
|
||||
profileDefault.ratingSpell = true
|
||||
profileDefault.sumHP = true
|
||||
profileDefault.sumMP = true
|
||||
@@ -515,7 +519,7 @@ elseif class == "WARLOCK" then
|
||||
profileDefault.showMP5FromSpi = true
|
||||
profileDefault.showSpellDmgFromSpi = true
|
||||
profileDefault.sumIgnoreCloth = false
|
||||
elseif class == "WARRIOR" then
|
||||
elseif cls == "WARRIOR" then
|
||||
profileDefault.ratingPhysical = true
|
||||
profileDefault.sumHP = true
|
||||
profileDefault.sumResilience = true
|
||||
@@ -536,7 +540,7 @@ elseif class == "WARRIOR" then
|
||||
profileDefault.sumIgnoreMail = false
|
||||
end
|
||||
profileDefault.sumIgnorePlate = false
|
||||
elseif class == "DEATHKNIGHT" then
|
||||
elseif cls == "DEATHKNIGHT" then
|
||||
profileDefault.ratingPhysical = true
|
||||
profileDefault.sumHP = true
|
||||
profileDefault.sumResilience = true
|
||||
@@ -555,6 +559,69 @@ elseif class == "DEATHKNIGHT" then
|
||||
profileDefault.sumIgnorePlate = false
|
||||
end
|
||||
|
||||
-- CoA custom classes: enable stat-summary defaults based on primary stats.
|
||||
-- CoAClassPrimaryStats is defined in CoAClassSpecData.lua (loaded before this file).
|
||||
if CoAClassPrimaryStats and CoAClassPrimaryStats[cls] then
|
||||
local stats = CoAClassPrimaryStats[cls]
|
||||
local hasAgi, hasStr, hasInt, hasSpi, hasSta = false, false, false, false, false
|
||||
for _, stat in ipairs(stats) do
|
||||
if stat == "Agility" then hasAgi = true end
|
||||
if stat == "Strength" then hasStr = true end
|
||||
if stat == "Intellect" then hasInt = true end
|
||||
if stat == "Spirit" then hasSpi = true end
|
||||
if stat == "Stamina" then hasSta = true end
|
||||
end
|
||||
-- Always: HP and resilience
|
||||
profileDefault.sumHP = true
|
||||
profileDefault.sumResilience = true
|
||||
if hasAgi then
|
||||
profileDefault.ratingPhysical = true
|
||||
profileDefault.sumAgi = true
|
||||
profileDefault.sumAP = true
|
||||
profileDefault.sumHit = true
|
||||
profileDefault.sumCrit = true
|
||||
profileDefault.sumHaste = true
|
||||
profileDefault.sumExpertise = true
|
||||
profileDefault.sumArmorPenetration = true
|
||||
end
|
||||
if hasStr then
|
||||
profileDefault.ratingPhysical = true
|
||||
profileDefault.sumStr = true
|
||||
profileDefault.sumAP = true
|
||||
profileDefault.sumHit = true
|
||||
profileDefault.sumCrit = true
|
||||
profileDefault.sumHaste = true
|
||||
profileDefault.sumExpertise = true
|
||||
profileDefault.sumArmorPenetration = true
|
||||
end
|
||||
if hasInt then
|
||||
profileDefault.ratingSpell = true
|
||||
profileDefault.sumMP = true
|
||||
profileDefault.sumInt = true
|
||||
profileDefault.sumSpellDmg = true
|
||||
profileDefault.sumSpellHit = true
|
||||
profileDefault.sumSpellCrit = true
|
||||
profileDefault.sumSpellHaste = true
|
||||
profileDefault.sumHealing = true
|
||||
profileDefault.sumMP5 = true
|
||||
profileDefault.showSpellDmgFromInt = true
|
||||
profileDefault.showMP5FromInt = true
|
||||
end
|
||||
if hasSpi then
|
||||
profileDefault.ratingSpell = true
|
||||
profileDefault.sumMP = true
|
||||
profileDefault.sumSpi = true
|
||||
profileDefault.sumHealing = true
|
||||
profileDefault.sumMP5 = true
|
||||
profileDefault.showMP5FromSpi = true
|
||||
profileDefault.showHealingFromSpi = true
|
||||
end
|
||||
if hasSta then
|
||||
profileDefault.sumSta = true
|
||||
end
|
||||
end
|
||||
end -- applyClassProfileDefaults
|
||||
|
||||
local defaults = {}
|
||||
defaults.profile = profileDefault
|
||||
|
||||
@@ -2252,7 +2319,10 @@ end
|
||||
|
||||
|
||||
-- Class specific options
|
||||
if class == "DRUID" then
|
||||
-- Applied at OnInitialize (before SetupOptions) after UnitClass("player") is available.
|
||||
-- CoA custom classes fall through to no block: no class-specific UI entries shown.
|
||||
local function applyClassOptions(cls)
|
||||
if cls == "DRUID" then
|
||||
options.args.stat.args.agi.args.heal = { -- Nurturing Instinct (Rank 2) - 2,14
|
||||
type = 'toggle',
|
||||
width = "full",
|
||||
@@ -2307,7 +2377,7 @@ if class == "DRUID" then
|
||||
get = getProfileOption,
|
||||
set = setProfileOptionAndClearCache,
|
||||
}
|
||||
elseif class == "HUNTER" then
|
||||
elseif cls == "HUNTER" then
|
||||
options.args.stat.args.int.args.rap = { -- Careful Aim
|
||||
type = 'toggle',
|
||||
width = "full",
|
||||
@@ -2326,7 +2396,7 @@ elseif class == "HUNTER" then
|
||||
get = getProfileOption,
|
||||
set = setProfileOptionAndClearCache,
|
||||
}
|
||||
elseif class == "MAGE" then
|
||||
elseif cls == "MAGE" then
|
||||
options.args.stat.args.int.args.dmg = { -- Mind Mastery (Rank 5) - 1,22
|
||||
type = 'toggle',
|
||||
width = "full",
|
||||
@@ -2363,7 +2433,7 @@ elseif class == "MAGE" then
|
||||
get = getProfileOption,
|
||||
set = setProfileOptionAndClearCache,
|
||||
}
|
||||
elseif class == "PALADIN" then
|
||||
elseif cls == "PALADIN" then
|
||||
options.args.stat.args.int.args.dmg = { -- Paladin: Holy Guidance (Rank 5) - 1,19
|
||||
type = 'toggle',
|
||||
width = "full",
|
||||
@@ -2400,7 +2470,7 @@ elseif class == "PALADIN" then
|
||||
get = getProfileOption,
|
||||
set = setProfileOptionAndClearCache,
|
||||
}
|
||||
elseif class == "PRIEST" then
|
||||
elseif cls == "PRIEST" then
|
||||
options.args.stat.args.spi.args.mp5 = { -- Meditation (Rank 3) - 1,9
|
||||
type = 'toggle',
|
||||
width = "full",
|
||||
@@ -2428,8 +2498,8 @@ elseif class == "PRIEST" then
|
||||
get = getProfileOption,
|
||||
set = setProfileOptionAndClearCache,
|
||||
}
|
||||
elseif class == "ROGUE" then
|
||||
elseif class == "SHAMAN" then
|
||||
elseif cls == "ROGUE" then
|
||||
elseif cls == "SHAMAN" then
|
||||
options.args.stat.args.str.args.dmg = { -- Mental Quickness (Rank 3) - 2,15
|
||||
type = 'toggle',
|
||||
width = "full",
|
||||
@@ -2475,7 +2545,7 @@ elseif class == "SHAMAN" then
|
||||
get = getProfileOption,
|
||||
set = setProfileOptionAndClearCache,
|
||||
}
|
||||
elseif class == "WARLOCK" then
|
||||
elseif cls == "WARLOCK" then
|
||||
options.args.stat.args.sta.args.dmg = { -- Demonic Knowledge (Rank 3) - 2,20 - UnitExists("pet")
|
||||
type = 'toggle',
|
||||
width = "full",
|
||||
@@ -2512,7 +2582,7 @@ elseif class == "WARLOCK" then
|
||||
get = getProfileOption,
|
||||
set = setProfileOptionAndClearCache,
|
||||
}
|
||||
elseif class == "WARRIOR" then
|
||||
elseif cls == "WARRIOR" then
|
||||
options.args.stat.args.armor = { -- Armored to the Teeth (Rank 3) - 2,1
|
||||
type = 'group',
|
||||
order = 7,
|
||||
@@ -2530,7 +2600,7 @@ elseif class == "WARRIOR" then
|
||||
},
|
||||
},
|
||||
}
|
||||
elseif class == "DEATHKNIGHT" then
|
||||
elseif cls == "DEATHKNIGHT" then
|
||||
options.args.stat.args.str.args.parry = { -- Death Knight: Forceful Deflection - Passive
|
||||
type = 'toggle',
|
||||
width = "full",
|
||||
@@ -2558,6 +2628,7 @@ elseif class == "DEATHKNIGHT" then
|
||||
},
|
||||
}
|
||||
end
|
||||
end -- applyClassOptions
|
||||
|
||||
function RatingBuster:SetupOptions()
|
||||
-- Inject profile options
|
||||
@@ -2660,6 +2731,16 @@ end
|
||||
|
||||
-- OnInitialize(name) called at ADDON_LOADED
|
||||
function RatingBuster:OnInitialize()
|
||||
-- Resolve player class as early as possible (ADDON_LOADED).
|
||||
-- UnitClass("player") is nil at file-load time on this client (CoA 3.3.5a)
|
||||
-- but is populated by ADDON_LOADED. Apply class-specific profileDefault
|
||||
-- mutations BEFORE AceDB:New() so that first-install defaults are correct,
|
||||
-- and apply class-specific options mutations BEFORE SetupOptions/RegisterOptionsTable.
|
||||
local _, resolvedClass = UnitClass("player")
|
||||
if resolvedClass then
|
||||
class = resolvedClass
|
||||
end
|
||||
applyClassProfileDefaults(class)
|
||||
-- Create DB
|
||||
self.db = AceDB:New("RatingBusterDB", defaults)
|
||||
self.db.RegisterCallback(self, "OnProfileChanged", "OnProfileChanged")
|
||||
@@ -2668,6 +2749,7 @@ function RatingBuster:OnInitialize()
|
||||
|
||||
profileDB = self.db.profile
|
||||
|
||||
applyClassOptions(class)
|
||||
self:SetupOptions()
|
||||
|
||||
-- Hook ShoppingTooltips to enable options to Hide Blizzard Item Comparisons
|
||||
@@ -2680,6 +2762,13 @@ end
|
||||
function RatingBuster:OnEnable()
|
||||
-- Hook item tooltips
|
||||
TipHooker:Hook(self.ProcessTooltip, "item")
|
||||
-- Ensure class is resolved at PLAYER_LOGIN in case ADDON_LOADED fired too early.
|
||||
-- This guards the runtime stat-conversion paths (class is used throughout
|
||||
-- ProcessTooltip and StatLogic calls).
|
||||
local _, resolvedClass = UnitClass("player")
|
||||
if resolvedClass then
|
||||
class = resolvedClass
|
||||
end
|
||||
-- Initialize playerLevel
|
||||
playerLevel = UnitLevel("player")
|
||||
-- for setting a new level
|
||||
|
||||
@@ -36,5 +36,8 @@ RatingBuster-Locale-frFR.lua
|
||||
RatingBuster-Locale-koKR.lua
|
||||
RatingBuster-Locale-esES.lua
|
||||
|
||||
# CoA class/spec data (must load before RatingBuster.lua) #
|
||||
CoAClassSpecData.lua
|
||||
|
||||
# Core #
|
||||
RatingBuster.lua
|
||||
@@ -199,7 +199,7 @@ local function Constructor()
|
||||
button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
|
||||
button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
|
||||
button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
|
||||
button:SetScript("OnGamePadButtonDown", Keybinding_OnKeyDown)
|
||||
pcall(button.SetScript, button, "OnGamePadButtonDown", Keybinding_OnKeyDown)
|
||||
button:SetPoint("BOTTOMLEFT")
|
||||
button:SetPoint("BOTTOMRIGHT")
|
||||
button:SetHeight(24)
|
||||
|
||||
Reference in New Issue
Block a user